mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-29 08:34:54 +00:00
fdf30b1ac8
Created an IndexValueStore class which can store any object and return an integer index to its hash map. Linear data is now stored in ve.dm.LinearData instances. Two subclasses for element and meta data contain methods specific to those data types (ElementLinearData and MetaLinearData). The static methods in ve.dm.Document that inspected data at a given offset are now instance methods of ve.dm.ElementLinearData. AnnotationSets (which are no longer OrderedHashSets) have been moved to /dm and also have to be instantiated with a pointer the store. Bug: 46320 Change-Id: I249a5d48726093d1cb3e36351893f4bff85f52e2
108 lines
2.6 KiB
JavaScript
108 lines
2.6 KiB
JavaScript
/*!
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* VisualEditor UserInterface Toolbar class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* UserInterface toolbar.
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*
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* @class
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* @extends ve.EventEmitter
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* @constructor
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* @param {jQuery} $container
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* @param {ve.Surface} surface
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* @param {Array} config
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*/
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ve.ui.Toolbar = function VeUiToolbar( $container, surface, config ) {
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// Parent constructor
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ve.EventEmitter.call( this );
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// Properties
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this.surface = surface;
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this.$ = $container;
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this.$groups = $( '<div>' );
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this.config = config || {};
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// Events
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this.surface.getModel().on( 'contextChange', ve.bind( this.onContextChange, this ) );
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// Initialization
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this.$groups.addClass( 've-ui-toolbarGroups' );
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this.$.prepend( this.$groups );
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this.setup();
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};
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/* Inheritance */
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ve.inheritClass( ve.ui.Toolbar, ve.EventEmitter );
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/* Events */
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/**
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* @event updateState
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* @see ve.dm.SurfaceFragment#getAnnotations
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* @param {ve.dm.Node[]} nodes List of nodes covered by the current selection
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* @param {ve.dm.AnnotationSet} full Annotations that cover all of the current selection
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* @param {ve.dm.AnnotationSet} partial Annotations that cover some or all of the current selection
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*/
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/* Methods */
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/**
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* Gets the surface the toolbar controls.
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*
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* @method
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* @returns {ve.Surface} Surface being controlled
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*/
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ve.ui.Toolbar.prototype.getSurface = function () {
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return this.surface;
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};
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/**
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* Handle context changes on the surface.
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*
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* @method
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* @emits updateState
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*/
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ve.ui.Toolbar.prototype.onContextChange = function () {
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var i, len, leafNodes,
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fragment = this.surface.getModel().getFragment(),
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nodes = [];
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leafNodes = fragment.getLeafNodes();
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for ( i = 0, len = leafNodes.length; i < len; i++ ) {
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nodes.push( leafNodes[i].node );
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}
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this.emit( 'updateState', nodes, fragment.getAnnotations(), fragment.getAnnotations( true ) );
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};
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/**
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* Initialize all tools and groups.
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*
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* @method
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*/
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ve.ui.Toolbar.prototype.setup = function () {
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var i, j, group, $group, tool;
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for ( i = 0; i < this.config.length; i++ ) {
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group = this.config[i];
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// Create group
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$group = $( '<div class="ve-ui-toolbarGroup"></div>' )
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.addClass( 've-ui-toolbarGroup-' + group.name );
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if ( group.label ) {
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$group.append( $( '<div class="ve-ui-toolbarLabel"></div>' ).html( group.label ) );
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}
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// Add tools
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for ( j = 0; j < group.items.length; j++ ) {
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tool = ve.ui.toolFactory.create( group.items[j], this );
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if ( !tool ) {
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throw new Error( 'Unknown tool: ' + group.items[j] );
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}
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$group.append( tool.$ );
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}
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// Append group
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this.$groups.append( $group );
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}
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};
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