mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-15 18:39:52 +00:00
3ce705313e
Also added more static config getters and fixed some typos in prototype definitions Change-Id: Ib9093a625b944e6a4ca4da50c51fb475b5895b8d
189 lines
3.9 KiB
JavaScript
189 lines
3.9 KiB
JavaScript
/**
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* Generic ContentEditable node.
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*
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* @class
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* @abstract
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* @constructor
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* @extends {ve.Node}
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* @param {String} type Symbolic name of node type
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* @param {ve.dm.Node} model Model to observe
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* @param {jQuery} [$element] Element to use as a container
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*/
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ve.ce.Node = function( type, model, $element ) {
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// Inheritance
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ve.Node.call( this, type );
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// Properties
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this.model = model;
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this.$ = $element || $( '<div></div>' );
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this.parent = null;
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this.$.data( 'node', this );
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};
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/* Methods */
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/**
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* Gets a list of allowed child node types.
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*
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* This method passes through to the model.
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*
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* @method
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* @returns {String[]|null} List of node types allowed as children or null if any type is allowed
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*/
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ve.ce.Node.prototype.getChildNodeTypes = function() {
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return this.model.getChildNodeTypes();
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};
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/**
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* Gets a list of allowed parent node types.
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*
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* This method passes through to the model.
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*
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* @method
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* @returns {String[]|null} List of node types allowed as parents or null if any type is allowed
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*/
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ve.ce.Node.prototype.getParentNodeTypes = function() {
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return this.model.getParentNodeTypes();
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};
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/**
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* Checks if model is for a node that can have children.
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*
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* This method passes through to the model.
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*
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* @method
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* @returns {Boolean} Model node can have children
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*/
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ve.ce.Node.prototype.canHaveChildren = function() {
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return this.model.canHaveChildren();
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};
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/**
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* Checks if model is for a node that can have children.
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*
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* This method passes through to the model.
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*
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* @method
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* @returns {Boolean} Model node can have children
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*/
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ve.ce.Node.prototype.canHaveChildren = function() {
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return this.model.canHaveChildren();
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};
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/**
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* Checks if model is for a node that can have grandchildren.
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*
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* This method passes through to the model.
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*
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* @method
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* @returns {Boolean} Model node can have grandchildren
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*/
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ve.ce.Node.prototype.canHaveGrandchildren = function() {
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return this.model.canHaveGrandchildren();
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};
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/**
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* Checks if model is for a wrapped element.
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*
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* This method passes through to the model.
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*
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* @method
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* @returns {Boolean} Model node is a wrapped element
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*/
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ve.ce.Node.prototype.isWrapped = function() {
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return this.model.isWrapped();
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};
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/**
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* Checks if this node can contain content.
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*
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* @method
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* @returns {Boolean} Node can contain content
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*/
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ve.ce.Node.prototype.canContainContent = function() {
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return this.model.canContainContent();
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};
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/**
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* Checks if this node is content.
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*
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* @method
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* @returns {Boolean} Node is content
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*/
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ve.ce.Node.prototype.isContent = function() {
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return this.model.isContent();
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};
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/**
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* Gets model length.
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*
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* This method passes through to the model.
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*
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* @method
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* @returns {Integer} Model length
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*/
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ve.ce.Node.prototype.getLength = function() {
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return this.model.getLength();
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};
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/**
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* Gets model outer length.
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*
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* This method passes through to the model.
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*
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* @method
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* @returns {Integer} Model outer length
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*/
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ve.ce.Node.prototype.getOuterLength = function() {
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return this.model.getOuterLength();
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};
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/**
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* Checks if this node can be split.
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*
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* @method
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* @returns {Boolean} Node can be split
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*/
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ve.ce.Node.prototype.canBeSplit = function() {
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return ve.ce.factory.canNodeBeSplit( this.type );
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};
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/**
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* Gets a reference to the model this node observes.
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*
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* @method
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* @returns {ve.dm.Node} Reference to the model this node observes
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*/
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ve.ce.Node.prototype.getModel = function() {
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return this.model;
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};
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/**
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* Attaches node as a child to another node.
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*
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* @method
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* @param {ve.ce.Node} parent Node to attach to
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* @emits attach (parent)
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*/
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ve.ce.Node.prototype.attach = function( parent ) {
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this.parent = parent;
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this.emit( 'attach', parent );
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};
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/**
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* Detaches node from it's parent.
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*
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* @method
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* @emits detach (parent)
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*/
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ve.ce.Node.prototype.detach = function() {
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var parent = this.parent;
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this.parent = null;
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this.emit( 'detach', parent );
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};
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/* Inheritance */
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ve.extendClass( ve.ce.Node, ve.Node );
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