mediawiki-extensions-Visual.../modules/ve/ce/ve.ce.BranchNode.js
Inez Korczyński ebbd297841 (bug 42134) Add shields after node is attached to the live DOM
This changeset introduces new variable property of ve.ce.Node called "live", which stores information whether or not given node is attached to the live DOM. When the value of this property changes event "live" is called.

Change-Id: I6d0ce923c25ff2c4015914f367582c9a15e62c65
2012-11-15 14:17:12 -08:00

268 lines
8 KiB
JavaScript

/**
* VisualEditor content editable BranchNode class.
*
* @copyright 2011-2012 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* ContentEditable node that can have branch or leaf children.
*
* @class
* @abstract
* @constructor
* @extends {ve.ce.Node}
* @param {String} type Symbolic name of node type
* @param {ve.dm.BranchNode} model Model to observe
* @param {jQuery} [$element] Element to use as a container
*/
ve.ce.BranchNode = function VeCeBranchNode( type, model, $element ) {
// Mixin constructor
ve.BranchNode.call( this );
// Parent constructor
ve.ce.Node.call( this, type, model, $element );
// Properties
this.domWrapperElementType = this.$.get( 0 ).nodeName.toLowerCase();
this.slugs = { };
// Events
this.model.addListenerMethod( this, 'splice', 'onSplice' );
// DOM Changes
this.$.addClass( 've-ce-branchNode' );
// Initialization
this.onSplice.apply( this, [0, 0].concat( model.getChildren() ) );
};
/* Inheritance */
ve.inheritClass( ve.ce.BranchNode, ve.ce.Node );
ve.mixinClass( ve.ce.BranchNode, ve.BranchNode );
/* Static Members */
// TODO: Consider using different (or additional) CSS classes for inline and block aliens
if ( $.browser.msie ) {
ve.ce.BranchNode.$inlineSlugTemplate = $( '<span class="ve-ce-slug">&nbsp;</span>' );
} else {
ve.ce.BranchNode.$inlineSlugTemplate = $( '<span class="ve-ce-slug">&#xFEFF;</span>' );
}
ve.ce.BranchNode.$blockSlugTemplate =
ve.ce.BranchNode.$inlineSlugTemplate.clone().css( 'display', 'block' );
/* Static Methods */
/**
* Gets the appropriate element type for the DOM wrapper of a node.
*
* This method reads the {key} attribute from a {model} and looks up a type in the node's statically
* defined {domWrapperElementTypes} member, which is a mapping of possible values of that attribute
* and DOM element types.
*
* @method
* @param {ve.dm.BranchNode} model Model node is based on
* @param {String} key Attribute name to read type value from
* @returns {String} DOM element type for wrapper
* @throws 'Undefined attribute' if attribute is not defined in the model
* @throws 'Invalid attribute value' if attribute value is not a key in {domWrapperElementTypes}
*/
ve.ce.BranchNode.getDomWrapperType = function ( model, key ) {
var types,
value = model.getAttribute( key );
if ( value === undefined ) {
throw new Error( 'Undefined attribute: ' + key );
}
types = ve.ce.nodeFactory.lookup( model.getType() ).domWrapperElementTypes;
if ( types[value] === undefined ) {
throw new Error( 'Invalid attribute value: ' + value );
}
return types[value];
};
/**
* Gets a jQuery selection of a new DOM wrapper for a node.
*
* This method uses {getDomWrapperType} to determine the proper element type to use.
*
* @method
* @param {ve.dm.BranchNode} model Model node is based on
* @param {String} key Attribute name to read type value from
* @returns {jQuery} Selection of DOM wrapper
*/
ve.ce.BranchNode.getDomWrapper = function ( model, key ) {
var type = ve.ce.BranchNode.getDomWrapperType( model, key );
return $( document.createElement( type ) );
};
/* Methods */
/**
* Updates the DOM wrapper of this node if needed.
*
* This method uses {getDomWrapperType} to determine the proper element type to use.
*
* WARNING: The contents, .data( 'node' ) and any classes the wrapper already has will be moved to
* the new wrapper, but other attributes and any other information added using $.data() will be
* lost upon updating the wrapper. To retain information added to the wrapper, subscribe to the
* 'rewrap' event and copy information from the {$old} wrapper the {$new} wrapper.
*
* @method
* @param {String} key Attribute name to read type value from
* @emits rewrap ($old, $new)
*/
ve.ce.BranchNode.prototype.updateDomWrapper = function ( key ) {
var $element,
type = ve.ce.BranchNode.getDomWrapperType( this.model, key );
if ( type !== this.domWrapperElementType ) {
$element = $( document.createElement( type ) );
// Copy classes
$element.attr( 'class', this.$.attr( 'class' ) );
// Copy .data( 'node' )
$element.data( 'node', this.$.data( 'node' ) );
// Move contents
$element.append( this.$.contents() );
// Emit an event that can be handled to copy other things over if needed
this.emit( 'rewrap', this.$, $element );
// Swap elements
this.$.replaceWith( $element );
// Use new element from now on
this.$ = $element;
// Remember which type we are using now
this.domWrapperElementType = type;
}
};
/**
* Responds to splice events on a ve.dm.BranchNode.
*
* ve.ce.Node objects are generated from the inserted ve.dm.Node objects, producing a view that's a
* mirror of its model.
*
* @method
* @param {Number} index Index to remove and or insert nodes at
* @param {Number} howmany Number of nodes to remove
* @param {ve.dm.BranchNode} [...] Variadic list of nodes to insert
*/
ve.ce.BranchNode.prototype.onSplice = function ( index ) {
var i,
length,
args = Array.prototype.slice.call( arguments ),
$anchor,
removals;
// Convert models to views and attach them to this node
if ( args.length >= 3 ) {
for ( i = 2, length = args.length; i < length; i++ ) {
args[i] = ve.ce.nodeFactory.create( args[i].getType(), args[i] );
}
}
removals = this.children.splice.apply( this.children, args );
for ( i = 0, length = removals.length; i < length; i++ ) {
removals[i].detach();
// Update DOM
removals[i].$.detach();
removals[i].setLive( false );
}
if ( args.length >= 3 ) {
if ( index ) {
// Get the element before the insertion point
$anchor = this.children[ index - 1 ].$.last();
}
for ( i = args.length - 1; i >= 2; i-- ) {
args[i].attach( this );
if ( index ) {
$anchor.after( args[i].$ );
} else {
this.$.prepend( args[i].$ );
}
if ( this.live !== args[i].isLive() ) {
args[i].setLive( this.live );
}
}
}
this.setupSlugs();
};
ve.ce.BranchNode.prototype.setupSlugs = function () {
var key, $slug, i;
// Remove all slugs in this branch
for( key in this.slugs ) {
this.slugs[key].remove();
delete this.slugs[key];
}
if ( this.canHaveGrandchildren() ) {
$slug = ve.ce.BranchNode.$blockSlugTemplate.clone();
} else {
$slug = ve.ce.BranchNode.$inlineSlugTemplate.clone();
}
if ( this.getLength() === 0 ) {
this.slugs[0] = $slug.clone().appendTo( this.$ );
} else {
// Iterate over all children of this branch and add slugs in appropriate places
for ( i = 0; i < this.children.length; i++ ) {
// First sluggable child (left side)
if ( i === 0 && this.children[i].canHaveSlugBefore() ) {
this.slugs[i] = $slug.clone().insertBefore( this.children[i].$.first() );
}
if ( this.children[i].canHaveSlugAfter() ) {
if (
// Last sluggable child (right side)
i === this.children.length - 1 ||
// Sluggable child followed by another sluggable child (in between)
( this.children[i + 1] && this.children[i + 1].canHaveSlugBefore() )
) {
this.slugs[i + 1] = $slug.clone().insertAfter( this.children[i].$.last() );
}
}
}
}
};
ve.ce.BranchNode.prototype.getSlugAtOffset = function ( offset ) {
var i,
startOffset = this.model.getOffset() + ( this.isWrapped() ? 1 : 0 );
if ( offset === startOffset ) {
return this.slugs[0] || null;
}
for ( i = 0; i < this.children.length; i++ ) {
startOffset += this.children[i].model.getOuterLength();
if ( offset === startOffset ) {
return this.slugs[i + 1] || null;
}
}
};
ve.ce.BranchNode.prototype.clean = function () {
// Detach all child nodes from this.$
// We can't use this.$.empty() because that destroys .data() and event handlers
this.$.contents().each( function () {
$(this).detach();
} );
// Reattach the child nodes we're supposed to have
for ( var i = 0; i < this.children.length; i++ ) {
this.$.append( this.children[i].$ );
}
this.setupSlugs();
};
/**
* @method
*/
ve.ce.BranchNode.prototype.setLive = function ( live ) {
this.live = live;
this.emit( 'live' );
for ( var i = 0; i < this.children.length; i++ ) {
this.children[i].setLive( live );
}
};