mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-12-01 17:36:35 +00:00
332e31fb00
Objectives: * Make it possible to add items to toolbars without having to have all toolbars know about the items in advance * Make it possible to specialize an existing tool and have it be used instead of the base implementation Approach: * Tools are named using a path-style category/id/ext system, making them selectable, the latter component being used to differentiate extended tools from their base classes, but is ignored during selection * Toolbars have ToolGroups, which include or exclude tools by category or category/id, and order them by promoting and demoting selections of tools by category or category/id Future: * Add a way to place available but not yet placed tools in an "overflow" group * Add a mode to ToolGroup to make the tools a multi-column drop-down style list with labels so tools with less obvious icons are easier to identify - and probably use this as the overflow group Change-Id: I7625f861435a99ce3d7a2b1ece9731aaab1776f8
42 lines
1.2 KiB
JavaScript
42 lines
1.2 KiB
JavaScript
/*!
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* VisualEditor UserInterface LanguageButtonTool class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* UserInterface language button tool.
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*
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* @class
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* @extends ve.ui.InspectorButtonTool
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* @constructor
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* @param {ve.ui.SurfaceToolbar} toolbar
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* @param {Object} [config] Config options
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*/
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ve.ui.LanguageButtonTool = function VeUiLanguageButtonTool( toolbar, config ) {
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// Parent constructor
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ve.ui.InspectorButtonTool.call( this, toolbar, config );
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};
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/* Inheritance */
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ve.inheritClass( ve.ui.LanguageButtonTool, ve.ui.InspectorButtonTool );
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/* Static Properties */
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ve.ui.LanguageButtonTool.static.name = 'meta/language';
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ve.ui.LanguageButtonTool.static.icon = 'language';
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ve.ui.LanguageButtonTool.static.titleMessage = 'visualeditor-annotationbutton-language-tooltip';
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ve.ui.LanguageButtonTool.static.inspector = 'language';
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ve.ui.LanguageButtonTool.static.modelClasses = [ ve.dm.LanguageAnnotation ];
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/* Registration */
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ve.ui.toolFactory.register( 'meta/language', ve.ui.LanguageButtonTool );
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ve.ui.commandRegistry.register( 'meta/language', 'inspector', 'open', 'language' ); |