mediawiki-extensions-Visual.../modules/ve/dm/ve.dm.SurfaceFragment.js
Trevor Parscal 2419f7638c Death and/or destruction
So. It turns out that the design of SurfaceFragment is a little -
shall we say - wonky.

One of the best things about ve.dm.SurfaceFragment is its magical
ability to retain the intention of its range, even as transactions
are being processed. This ability is granted by each fragment
listening to the surface's change event, and responding by using
translateRange for each transaction that gets processed. Surface
fragments also have these clever methods that allow you to get a
fragment based on another, which makes adjusting the range easy to do
inline without having to manually store multiple fragments or
modifying the original.

This sounded good, and we seemed to all be convinced it was well
designed. But if you add a console.log( 'hello' ); to the first line
of ve.dm.SurfaceFragment.prototype.onTransact, and then start using
the bold tool on various selections of text, you will find that there
may indeed be a flaw. What you will probably realize is that the
number of times that particular line of code is being called is
disturbingly large, and increases each time you do just about anything
in the editor. What's going on? How did we get here? Read on…

It turns out that fragments are immortal. We create them, they listen
to the surface's transact event, we are done with them, but the
surface keeps on emitting events to the now long forgotten about
fragments. They continue to build up over time, never go out of scope,
and bloat the hell out of our program.

The same ended up being true of toolbars - and each time the context
menu fired up a new one the old one was left in limbo, still
responding to events, still taking up memory, but not being visible to
the user.

All of this immortality was causing strange and difficult to track
down problems. This patch fixes this by introducing a destroy method.
This method unbinds events, allowing the object to finally fall out of
scope and die - and more importantly stop receiving notifications of
changes.

This is a hack, but Ed will no doubt get this situation sorted out
properly by making fragments lazy-evaluate their selections by only
storing an identifier of the most recent transaction they were based
on, see bug 47343.

Change-Id: I18bb986001a44732a7871b9d79dc3015eedfb168
2013-04-18 13:56:20 -07:00

878 lines
26 KiB
JavaScript

/*!
* VisualEditor DataModel Fragment class.
*
* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
* @license The MIT License (MIT); see LICENSE.txt
*/
/**
* DataModel surface fragment.
*
* @class
* @constructor
* @param {ve.dm.Surface} surface Target surface
* @param {ve.Range} [range] Range within target document, current selection used by default
* @param {boolean} [noAutoSelect] Update the surface's selection when making changes
*/
ve.dm.SurfaceFragment = function VeDmSurfaceFragment( surface, range, noAutoSelect ) {
// Short-circuit for missing-surface null fragment
if ( !surface ) {
return this;
}
// Properties
this.range = range && range instanceof ve.Range ? range : surface.getSelection();
// Short-circuit for invalid range null fragment
if ( !this.range ) {
return this;
}
this.surface = surface;
this.document = surface.getDocument();
this.noAutoSelect = !!noAutoSelect;
this.onTransactHandler = ve.bind( this.onTransact, this );
// Events
surface.on( 'transact', this.onTransactHandler );
// Initialization
var length = this.document.data.getLength();
this.range = new ve.Range(
// Clamp range to valid document offsets
Math.min( Math.max( this.range.from, 0 ), length ),
Math.min( Math.max( this.range.to, 0 ), length )
);
};
/* Static Properties */
/**
* @static
* @property
* @inheritable
*/
ve.dm.SurfaceFragment.static = {};
/* Methods */
/**
* Handle transactions being processed on the document.
*
* This keeps the range of the fragment valid, even while other transactions are being processed
*
* @method
* @param {ve.dm.Transaction[]} txs Transactions that have just been processed
*/
ve.dm.SurfaceFragment.prototype.onTransact = function ( txs ) {
for ( var i = 0; i < txs.length; i++ ) {
this.range = txs[i].translateRange( this.range );
}
};
/**
* Get the surface the fragment is a part of.
*
* @method
* @returns {ve.dm.Surface} Surface of fragment
*/
ve.dm.SurfaceFragment.prototype.getSurface = function () {
return this.surface;
};
/**
* Get the document of the surface the fragment is a part of.
*
* @method
* @returns {ve.dm.Document} Document of surface of fragment
*/
ve.dm.SurfaceFragment.prototype.getDocument = function () {
return this.document;
};
/**
* Get the range of the fragment within the surface.
*
* @method
* @returns {ve.Range} Surface range
*/
ve.dm.SurfaceFragment.prototype.getRange = function () {
return this.range.clone();
};
/**
* Check if the fragment is null.
*
* @method
* @returns {boolean} Fragment is a null fragment
*/
ve.dm.SurfaceFragment.prototype.isNull = function () {
return this.surface === undefined;
};
/**
* Destroys fragment, removing event handlers and object references, leaving the fragment null.
*
* Call this whenever you are done using a fragment.
*
* @method
*/
ve.dm.SurfaceFragment.prototype.destroy = function () {
if ( this.surface ) {
this.surface.removeListener( 'transact', this.onTransactHandler );
this.surface = null;
this.document = null;
}
};
/**
* Get a new fragment with an adjusted position
*
* @method
* @param {number} [start] Adjustment for start position
* @param {number} [end] Adjustment for end position
* @returns {ve.dm.SurfaceFragment} Adjusted fragment
*/
ve.dm.SurfaceFragment.prototype.adjustRange = function ( start, end ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
return new ve.dm.SurfaceFragment(
this.surface,
new ve.Range( this.range.start + ( start || 0 ), this.range.end + ( end || 0 ) ),
this.noAutoSelect
);
};
/**
* Get a new fragment with a truncated length.
*
* @method
* @param {number} limit Maximum length of range (negative for left-side truncation)
* @returns {ve.dm.SurfaceFragment} Truncated fragment
*/
ve.dm.SurfaceFragment.prototype.truncateRange = function ( limit ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
return new ve.dm.SurfaceFragment(
this.surface,
this.range.truncate( limit ),
this.noAutoSelect
);
};
/**
* Get a new fragment with a zero-length selection at the start offset.
*
* @method
* @returns {ve.dm.SurfaceFragment} Collapsed fragment
*/
ve.dm.SurfaceFragment.prototype.collapseRange = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
return new ve.dm.SurfaceFragment(
this.surface, new ve.Range( this.range.start ), this.noAutoSelect
);
};
/**
* Get a new fragment with a range that no longer includes leading and trailing whitespace.
*
* @method
* @returns {ve.dm.SurfaceFragment} Trimmed fragment
*/
ve.dm.SurfaceFragment.prototype.trimRange = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
// If range is only whitespace
if ( this.document.getText( this.range ).trim().length === 0 ) {
// Collapse range
return new ve.dm.SurfaceFragment(
this.surface, new ve.Range( this.range.start ), this.noAutoSelect
);
}
return new ve.dm.SurfaceFragment(
this.surface, this.document.data.trimOuterSpaceFromRange( this.range ), this.noAutoSelect
);
};
/**
* Get a new fragment that covers an expanded range of the document.
*
* @method
* @param {string} [scope='parent'] Method of expansion:
* - `word`: Expands to cover the nearest word by looking for word breaks (see UnicodeJS.wordbreak)
* - `annotation`: Expands to cover a given annotation (argument) within the current range
* - `root`: Expands to cover the entire document
* - `siblings`: Expands to cover all sibling nodes
* - `closest`: Expands to cover the closest common ancestor node of a give type (argument)
* - `parent`: Expands to cover the closest common parent node
* @param {Mixed} [type] Parameter to use with scope method if needed
* @returns {ve.dm.SurfaceFragment} Expanded fragment
*/
ve.dm.SurfaceFragment.prototype.expandRange = function ( scope, type ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var range, node, nodes, parent;
switch ( scope || 'parent' ) {
case 'word':
if ( this.range.getLength() > 0 ) {
range = ve.Range.newCoveringRange( [
this.document.data.getNearestWordRange( this.range.start ),
this.document.data.getNearestWordRange( this.range.end )
] );
if ( this.range.isBackwards() ) {
range = range.flip();
}
} else {
// optimisation for zero-length ranges
range = this.document.data.getNearestWordRange( this.range.start );
}
break;
case 'annotation':
range = this.document.data.getAnnotatedRangeFromSelection( this.range, type );
// Adjust selection if it does not contain the annotated range
if ( this.range.start > range.start || this.range.end < range.end ) {
// Maintain range direction
if ( this.range.from > this.range.to ) {
range = range.flip();
}
} else {
// Otherwise just keep the range as is
range = this.range.clone();
}
break;
case 'root':
range = new ve.Range( 0, this.document.getData().length );
break;
case 'siblings':
// Grow range to cover all siblings
nodes = this.document.selectNodes( this.range, 'siblings' );
if ( nodes.length === 1 ) {
range = nodes[0].node.getOuterRange();
} else {
range = new ve.Range(
nodes[0].node.getOuterRange().start,
nodes[nodes.length - 1].node.getOuterRange().end
);
}
break;
case 'closest':
// Grow range to cover closest common ancestor node of given type
node = this.document.selectNodes( this.range, 'siblings' )[0].node;
parent = node.getParent();
while ( parent && parent.getType() !== type ) {
node = parent;
parent = parent.getParent();
}
if ( !parent ) {
return new ve.dm.SurfaceFragment( null );
}
range = parent.getOuterRange();
break;
case 'parent':
// Grow range to cover the closest common parent node
node = this.document.selectNodes( this.range, 'siblings' )[0].node;
parent = node.getParent();
if ( !parent ) {
return new ve.dm.SurfaceFragment( null );
}
range = parent.getOuterRange();
break;
default:
throw new Error( 'Invalid scope argument: ' + scope );
}
return new ve.dm.SurfaceFragment( this.surface, range, this.noAutoSelect );
};
/**
* Check if the surface's selection will be updated automatically when changes are made.
*
* @method
* @returns {boolean} Will automatically update surface selection
*/
ve.dm.SurfaceFragment.prototype.willAutoSelect = function () {
return !this.noAutoSelect;
};
/**
* Get data for the fragment.
*
* @method
* @param {boolean} [deep] Get a deep copy of the data
* @returns {Array} Fragment data
*/
ve.dm.SurfaceFragment.prototype.getData = function ( deep ) {
// Handle null fragment
if ( !this.surface ) {
return [];
}
return this.document.getData( this.range, deep );
};
/**
* Get plain text for the fragment.
*
* @method
* @returns {Array} Fragment text
*/
ve.dm.SurfaceFragment.prototype.getText = function () {
// Handle null fragment
if ( !this.surface ) {
return '';
}
var i, length,
text = '',
data = this.document.getData( this.range );
for ( i = 0, length = data.length; i < length; i++ ) {
if ( data[i].type === undefined ) {
// Annotated characters have a string at index 0, plain characters are 1-char strings
text += typeof data[i] === 'string' ? data[i] : data[i][0];
}
}
return text;
};
/**
* Get annotations in fragment.
*
* By default, this will only get annotations that completely cover the fragment. Use the {all}
* argument to get all annotations that occur within the fragment.
*
* @method
* @param {boolean} [all] Get annotations cover some of the fragment
* @returns {ve.dm.AnnotationSet} All annotation objects range is covered by
*/
ve.dm.SurfaceFragment.prototype.getAnnotations = function ( all ) {
// Handle null fragment
if ( !this.surface ) {
return new ve.dm.AnnotationSet( this.getDocument().getStore() );
}
if ( this.range.getLength() ) {
return this.getDocument().data.getAnnotationsFromRange( this.range, all );
} else {
return this.surface.getInsertionAnnotations();
}
};
/**
* Get all leaf nodes covered by the fragment.
*
* @see ve.Document#selectNodes Used to get the return value
*
* @method
* @returns {Array} List of nodes and related information
*/
ve.dm.SurfaceFragment.prototype.getLeafNodes = function () {
// Handle null fragment
if ( !this.surface ) {
return [];
}
return this.document.selectNodes( this.range, 'leaves' );
};
/**
* Get nodes covered by the fragment.
*
* Does not descend into nodes that are entirely covered by the range. The result is
* similar to that of {ve.dm.SurfaceFragment.prototype.getLeafNodes} except that if a node is
* entirely covered, its children aren't returned separately.
*
* @see ve.Document#selectNodes for more information about the return value
*
* @method
* @returns {Array} List of nodes and related information
*/
ve.dm.SurfaceFragment.prototype.getCoveredNodes = function () {
// Handle null fragment
if ( !this.surface ) {
return [];
}
return this.document.selectNodes( this.range, 'coveredNodes' );
};
/**
* Get nodes covered by the fragment.
*
* Includes adjacent siblings covered by the range, descending if the range is in a single node.
*
* @see ve.Document#selectNodes for more information about the return value.
*
* @method
* @returns {Array} List of nodes and related information
*/
ve.dm.SurfaceFragment.prototype.getSiblingNodes = function () {
// Handle null fragment
if ( !this.surface ) {
return [];
}
return this.document.selectNodes( this.range, 'siblings' );
};
/**
* Change whether to automatically update the surface selection when making changes.
*
* @method
* @param {boolean} [value=true] Automatically update surface selection
* @chainable
*/
ve.dm.SurfaceFragment.prototype.setAutoSelect = function ( value ) {
this.noAutoSelect = !value;
return this;
};
/**
* Apply the fragment's range to the surface as a selection.
*
* @method
* @chainable
*/
ve.dm.SurfaceFragment.prototype.select = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
this.surface.change( null, this.range );
return this;
};
/**
* Apply an annotation to content in the fragment.
*
* To avoid problems identified in bug 33108, use the {ve.dm.SurfaceFragment.trimRange} method.
*
* TODO: Optionally take an annotation set instead of name and data arguments and set/clear multiple
* annotations in a single transaction.
*
* @method
* @param {string} method Mode of annotation, either 'set' or 'clear'
* @param {string|ve.dm.Annotation} nameOrAnnotation Annotation name, for example: 'textStyle/bold' or
* Annotation object
* @param {Object} [data] Additional annotation data (not used if annotation object is given)
* @chainable
*/
ve.dm.SurfaceFragment.prototype.annotateContent = function ( method, nameOrAnnotation, data ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var tx, annotation;
if ( nameOrAnnotation instanceof ve.dm.Annotation ) {
annotation = nameOrAnnotation;
} else {
annotation = ve.dm.annotationFactory.create( nameOrAnnotation, data );
}
if ( this.range.getLength() ) {
// Apply to selection
tx = ve.dm.Transaction.newFromAnnotation( this.document, this.range, method, annotation );
this.surface.change( tx, !this.noAutoSelect && tx.translateRange( this.range ) );
} else {
// Apply annotation to stack
if ( method === 'set' ) {
this.surface.addInsertionAnnotation( annotation );
} else if ( method === 'clear' ) {
this.surface.removeInsertionAnnotation( annotation );
}
}
return this;
};
/**
* Remove content in the fragment and insert content before it.
*
* This will move the fragment's range to the end of the insertion and make it zero-length.
*
* @method
* @param {string|Array} content Content to insert, can be either a string or array of data
* @param {boolean} annotate Content should be automatically annotated to match surrounding content
* @chainable
*/
ve.dm.SurfaceFragment.prototype.insertContent = function ( content, annotate ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var tx, annotations;
if ( this.range.getLength() ) {
this.removeContent();
}
// Auto-convert content to array of plain text characters
if ( typeof content === 'string' ) {
content = content.split( '' );
}
if ( content.length ) {
if ( annotate ) {
annotations = this.document.data.getAnnotationsFromOffset( this.range.start - 1 );
if ( annotations.getLength() > 0 ) {
ve.dm.Document.addAnnotationsToData( content, annotations );
}
}
tx = ve.dm.Transaction.newFromInsertion( this.document, this.range.start, content );
this.surface.change( tx, !this.noAutoSelect && tx.translateRange( this.range ) );
}
return this;
};
/**
* Remove content in the fragment.
*
* @method
* @chainable
*/
ve.dm.SurfaceFragment.prototype.removeContent = function () {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var tx;
if ( this.range.getLength() ) {
tx = ve.dm.Transaction.newFromRemoval( this.document, this.range );
// this.range will be translated via the onTransact event handler
this.surface.change( tx, !this.noAutoSelect && tx.translateRange( this.range ) );
// Check if the range didn't get collapsed automatically - this will occur when removing
// content across un-mergable nodes because the delete only strips out content leaving
// structure at the beginning and end of the range in place
if ( this.range.getLength() ) {
// Collapse the range manually
this.range = new ve.Range( this.range.start );
if ( !this.noAutoSelect ) {
// Update the surface selection
this.surface.change( null, this.range );
}
}
}
return this;
};
/**
* Convert each content branch in the fragment from one type to another.
*
* @method
* @param {string} type Element type to convert to
* @param {Object} [attr] Initial attributes for new element
* @chainable
*/
ve.dm.SurfaceFragment.prototype.convertNodes = function ( type, attr ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var tx =
ve.dm.Transaction.newFromContentBranchConversion( this.document, this.range, type, attr );
this.surface.change( tx, !this.noAutoSelect && tx.translateRange( this.range ) );
return this;
};
/**
* Wrap each node in the fragment with one or more elements.
*
* A wrapper object is a linear model element; a plain object containing a type property and an
* optional attributes property.
*
* Example:
* // fragment is a selection of: <p>a</p><p>b</p>
* fragment.wrapNodes(
* [{ 'type': 'list', 'attributes': { 'style': 'bullet' } }, { 'type': 'listItem' }]
* )
* // fragment is now a selection of: <ul><li><p>a</p></li></ul><ul><li><p>b</p></li></ul>
*
* @method
* @param {Object|Object[]} wrapper Wrapper object, or array of wrapper objects (see above)
* @param {string} wrapper.type Node type of wrapper
* @param {Object} [wrapper.attributes] Attributes of wrapper
* @chainable
*/
ve.dm.SurfaceFragment.prototype.wrapNodes = function ( wrapper ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
if ( !ve.isArray( wrapper ) ) {
wrapper = [wrapper];
}
var tx = ve.dm.Transaction.newFromWrap( this.document, this.range, [], [], [], wrapper ),
newRange = new ve.Range( this.range.start, this.range.end + tx.getLengthDifference() );
this.surface.change( tx, !this.noAutoSelect && newRange );
this.range = newRange;
return this;
};
/**
* Unwrap nodes in the fragment out of one or more elements.
*
* Example:
* // fragment is a selection of: <ul>「<li><p>a</p></li><li><p>b</p></li>」</ul>
* fragment.unwrapNodes( 1, 1 )
* // fragment is now a selection of: 「<p>a</p><p>b</p>」
*
* @method
* @param {number} outerDepth Number of nodes outside the selection to unwrap
* @param {number} innerDepth Number of nodes inside the selection to unwrap
* @chainable
*/
ve.dm.SurfaceFragment.prototype.unwrapNodes = function ( outerDepth, innerDepth ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var i, tx, newRange, innerUnwrapper = [], outerUnwrapper = [];
if ( this.range.end - this.range.start < innerDepth * 2 ) {
throw new Error( 'cannot unwrap by greater depth than maximum theoretical depth of selection' );
}
for ( i = 0; i < innerDepth; i++ ) {
innerUnwrapper.push( this.surface.getDocument().data.getData( this.range.start + i ) );
}
for ( i = outerDepth; i > 0; i-- ) {
outerUnwrapper.push( this.surface.getDocument().data.getData( this.range.start - i ) );
}
tx = ve.dm.Transaction.newFromWrap( this.document, this.range, outerUnwrapper, [], innerUnwrapper, [] );
newRange = new ve.Range( this.range.start - outerDepth, this.range.end + outerDepth + tx.getLengthDifference() );
this.surface.change( tx, !this.noAutoSelect && newRange );
this.range = newRange;
return this;
};
/**
* Change the wrapping of each node in the fragment from one type to another.
*
* A wrapper object is a linear model element; a plain object containing a type property and an
* optional attributes property.
*
* Example:
* // fragment is a selection of: <dl><dt><p>a</p></dt></dl><dl><dt><p>b</p></dt></dl>
* fragment.rewrapNodes(
* 2,
* [{ 'type': 'list', 'attributes': { 'style': 'bullet' } }, { 'type': 'listItem' }]
* )
* // fragment is now a selection of: <ul><li><p>a</p></li></ul><ul><li><p>b</p></li></ul>
*
* @method
* @param {number} depth Number of nodes to unwrap
* @param {Object|Object[]} wrapper Wrapper object, or array of wrapper objects (see above)
* @param {string} wrapper.type Node type of wrapper
* @param {Object} [wrapper.attributes] Attributes of wrapper
* @chainable
*/
ve.dm.SurfaceFragment.prototype.rewrapNodes = function ( depth, wrapper ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var i, tx, newRange, unwrapper = [];
if ( !ve.isArray( wrapper ) ) {
wrapper = [wrapper];
}
if ( this.range.end - this.range.start < depth * 2 ) {
throw new Error( 'cannot unwrap by greater depth than maximum theoretical depth of selection' );
}
for ( i = 0; i < depth; i++ ) {
unwrapper.push( this.surface.getDocument().data.getData( this.range.start + i ) );
}
tx = ve.dm.Transaction.newFromWrap( this.document, this.range, [], [], unwrapper, wrapper );
newRange = new ve.Range( this.range.start, this.range.end + tx.getLengthDifference() );
this.surface.change( tx, !this.noAutoSelect && newRange );
this.range = newRange;
return this;
};
/**
* Wrap nodes in the fragment with one or more elements.
*
* A wrapper object is a linear model element; a plain object containing a type property and an
* optional attributes property.
*
* Example:
* // fragment is a selection of: <p>a</p><p>b</p>
* fragment.wrapAllNodes(
* [{ 'type': 'list', 'attributes': { 'style': 'bullet' } }, { 'type': 'listItem' }]
* )
* // fragment is now a selection of: <ul><li><p>a</p><p>b</p></li></ul>
*
* @method
* @param {Object|Object[]} wrapper Wrapper object, or array of wrapper objects (see above)
* @param {string} wrapper.type Node type of wrapper
* @param {Object} [wrapper.attributes] Attributes of wrapper
* @chainable
*/
ve.dm.SurfaceFragment.prototype.wrapAllNodes = function ( wrapper ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var tx, newRange;
if ( !ve.isArray( wrapper ) ) {
wrapper = [wrapper];
}
tx = ve.dm.Transaction.newFromWrap( this.document, this.range, [], wrapper, [], [] );
newRange = new ve.Range( this.range.start, this.range.end + tx.getLengthDifference() );
this.surface.change( tx, !this.noAutoSelect && newRange );
this.range = newRange;
return this;
};
/**
* Change the wrapping of nodes in the fragment from one type to another.
*
* A wrapper object is a linear model element; a plain object containing a type property and an
* optional attributes property.
*
* Example:
* // fragment is a selection of: <h1><p>a</p><p>b</p></h1>
* fragment.rewrapAllNodes( 1, { 'type': 'heading', 'attributes' : { 'level' : 2 } } );
* // fragment is now a selection of: <h2><p>a</p><p>b</p></h2>
*
* @method
* @param {number} depth Number of nodes to unwrap
* @param {Object|Object[]} wrapper Wrapper object, or array of wrapper objects (see above)
* @param {string} wrapper.type Node type of wrapper
* @param {Object} [wrapper.attributes] Attributes of wrapper
* @chainable
*/
ve.dm.SurfaceFragment.prototype.rewrapAllNodes = function ( depth, wrapper ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var i, tx, newRange, unwrapper = [],
innerRange = new ve.Range( this.range.start + depth, this.range.end - depth );
if ( !ve.isArray( wrapper ) ) {
wrapper = [wrapper];
}
if ( this.range.end - this.range.start < depth * 2 ) {
throw new Error( 'cannot unwrap by greater depth than maximum theoretical depth of selection' );
}
for ( i = 0; i < depth; i++ ) {
unwrapper.push( this.surface.getDocument().data.getData( this.range.start + i ) );
}
tx = ve.dm.Transaction.newFromWrap( this.document, innerRange, unwrapper, wrapper, [], [] );
newRange = new ve.Range( this.range.start, this.range.end + tx.getLengthDifference() );
this.surface.change( tx, !this.noAutoSelect && newRange );
this.range = newRange;
return this;
};
/**
* Isolates the nodes in a fragment then unwraps them.
*
* The node selection is expanded to siblings. These are isolated such that they are the
* sole children of the nearest parent element which can 'type' can exist in.
*
* The new isolated selection is then safely unwrapped.
*
* @method
* @param {string} type Node type to isolate for
* @chainable
*/
ve.dm.SurfaceFragment.prototype.isolateAndUnwrap = function ( isolateForType ) {
// Handle null fragment
if ( !this.surface ) {
return this;
}
var nodes, startSplitNode, endSplitNode, tx,
startOffset, endOffset,
outerDepth = 0,
factory = ve.dm.nodeFactory,
allowedParents = factory.getSuggestedParentNodeTypes( isolateForType ),
startSplitRequired = false,
endSplitRequired = false,
startSplitNodes = [],
endSplitNodes = [],
fragment = this,
newRange = new ve.Range( this.range.start, this.range.end );
function createSplits( splitNodes, insertBefore ) {
var i, length,
startOffsetChange = 0, endOffsetChange = 0, data = [];
for ( i = 0, length = splitNodes.length; i < length; i++ ) {
data.unshift( { 'type': '/' + splitNodes[i].type } );
data.push( splitNodes[i].getClonedElement() );
if ( insertBefore ) {
startOffsetChange += 2;
endOffsetChange += 2;
}
}
tx = ve.dm.Transaction.newFromInsertion( fragment.getDocument(), insertBefore ? startOffset : endOffset, data );
newRange = new ve.Range( newRange.start, newRange.end + tx.getLengthDifference() );
fragment.surface.change( tx, !fragment.noAutoSelect && newRange );
startOffset += startOffsetChange;
endOffset += endOffsetChange;
}
nodes = this.getDocument().selectNodes( this.range, 'siblings' );
// Find start split point, if required
startSplitNode = nodes[0].node;
startOffset = startSplitNode.getOuterRange().start;
while ( allowedParents !== null && ve.indexOf( startSplitNode.getParent().type, allowedParents ) === -1 ) {
if ( startSplitNode.getParent().indexOf( startSplitNode ) > 0 ) {
startSplitRequired = true;
}
startSplitNode = startSplitNode.getParent();
if ( startSplitRequired ) {
startSplitNodes.unshift(startSplitNode);
} else {
startOffset = startSplitNode.getOuterRange().start;
}
outerDepth++;
}
// Find end split point, if required
endSplitNode = nodes[nodes.length - 1].node;
endOffset = endSplitNode.getOuterRange().end;
while ( allowedParents !== null && ve.indexOf( endSplitNode.getParent().type, allowedParents ) === -1 ) {
if ( endSplitNode.getParent().indexOf( endSplitNode ) < endSplitNode.getParent().getChildren().length - 1 ) {
endSplitRequired = true;
}
endSplitNode = endSplitNode.getParent();
if ( endSplitRequired ) {
endSplitNodes.unshift(endSplitNode);
} else {
endOffset = endSplitNode.getOuterRange().end;
}
}
if ( startSplitRequired ) {
createSplits( startSplitNodes, true );
}
if ( endSplitRequired ) {
createSplits( endSplitNodes, false );
}
this.unwrapNodes( outerDepth, 0 );
return this;
};