mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-17 19:31:51 +00:00
8dfbc5baa5
Objectives: * Got rid of mw prefixing in tools, inspectors and dialogs * Simplify tool classes so they can be generically used as items in bars, lists and menus * Add support for a catch-all toolbar group * Simplify tool registration, leaning on tool classes' static name property * Move default commands to command registry * Move default triggers to trigger registry * Get language tool working in standalone Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
198 lines
5.4 KiB
JavaScript
198 lines
5.4 KiB
JavaScript
/*!
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* VisualEditor UserInterface ToolFactory class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* UserInterface tool factory.
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*
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* @class
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* @extends ve.NamedClassFactory
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* @constructor
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*/
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ve.ui.ToolFactory = function VeUiToolFactory() {
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// Parent constructor
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ve.NamedClassFactory.call( this );
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};
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/* Inheritance */
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ve.inheritClass( ve.ui.ToolFactory, ve.NamedClassFactory );
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/* Methods */
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ve.ui.ToolFactory.prototype.getTools = function ( include, exclude, promote, demote ) {
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var i, len, included, promoted, demoted,
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auto = [],
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used = {};
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// Collect included and not excluded tools
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included = ve.simpleArrayDifference( this.extract( include ), this.extract( exclude ) );
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// Promotion
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promoted = this.extract( promote, used );
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demoted = this.extract( demote, used );
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// Auto
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for ( i = 0, len = included.length; i < len; i++ ) {
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if ( !used[included[i]] ) {
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auto.push( included[i] );
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}
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}
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return promoted.concat( auto ).concat( demoted );
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};
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/**
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* Get a flat list of names from a list of names or groups.
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*
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* Tools can be specified in the following ways:
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* - A specific tool: `{ 'name': 'tool-name' }` or `'tool-name'`
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* - All tools in a group: `{ 'group': 'group-name' }`
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* - All tools: `'*'`
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*
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* @private
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* @param {Array|string} collection List of tools
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* @param {Object} [used] Object with names that should be skipped as properties; extracted
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* names will be added as properties
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* @return {string[]} List of extracted names
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*/
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ve.ui.ToolFactory.prototype.extract = function ( collection, used ) {
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var i, len, item, name, tool,
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names = [];
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if ( collection === '*' ) {
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for ( name in this.registry ) {
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tool = this.registry[name];
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if (
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// Only add tools by group name when auto-add is enabled
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tool.static.autoAdd &&
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// Exclude already used tools
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( !used || !used[name] )
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) {
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names.push( name );
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if ( used ) {
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used[name] = true;
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}
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}
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}
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} else if ( ve.isArray( collection ) ) {
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for ( i = 0, len = collection.length; i < len; i++ ) {
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item = collection[i];
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// Allow plain strings as shorthand for named tools
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if ( typeof item === 'string' ) {
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item = { 'name': item };
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}
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if ( ve.isPlainObject( item ) ) {
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if ( item.group ) {
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for ( name in this.registry ) {
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tool = this.registry[name];
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if (
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// Include tools with matching group
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tool.static.group === item.group &&
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// Only add tools by group name when auto-add is enabled
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tool.static.autoAdd &&
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// Exclude already used tools
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( !used || !used[name] )
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) {
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names.push( name );
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if ( used ) {
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used[name] = true;
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}
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}
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}
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}
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// Include tools with matching name and exclude already used tools
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else if ( item.name && ( !used || !used[item.name] ) ) {
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names.push( item.name );
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if ( used ) {
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used[item.name] = true;
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}
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}
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}
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}
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}
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return names;
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};
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/**
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* Get a list of tools from a set of annotations.
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*
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* The most specific tool will be chosen based on inheritance - mostly. The order of being added
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* also matters if the candidate classes aren't all in the same inheritance chain, and since object
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* properties aren't necessarily ordered it's not predictable what the effect of ordering will be.
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*
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* TODO: Add tracking of order of registration using an array and prioritize the most recently
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* registered candidate.
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*
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* @method
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* @param {ve.dm.AnnotationSet} annotations Annotations to be inspected
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* @returns {string[]} Symbolic names of tools that can be used to inspect annotations
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*/
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ve.ui.ToolFactory.prototype.getToolsForAnnotations = function ( annotations ) {
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if ( annotations.isEmpty() ) {
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return [];
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}
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var i, len, annotation, name, tool, candidateTool, candidateToolName,
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arr = annotations.get(),
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matches = [];
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for ( i = 0, len = arr.length; i < len; i++ ) {
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annotation = arr[i];
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candidateTool = null;
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for ( name in this.registry ) {
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tool = this.registry[name];
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if ( tool.static.canEditModel( annotation ) ) {
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if ( !candidateTool || tool.prototype instanceof candidateTool ) {
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candidateTool = tool;
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candidateToolName = name;
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}
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}
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}
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if ( candidateTool ) {
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matches.push( candidateToolName );
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}
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}
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return matches;
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};
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/**
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* Get a tool for a node.
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*
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* The most specific tool will be chosen based on inheritance - mostly. The order of being added
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* also matters if the candidate classes aren't all in the same inheritance chain, and since object
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* properties aren't necessarily ordered it's not predictable what the effect of ordering will be.
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*
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* TODO: Add tracking of order of registration using an array and prioritize the most recently
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* registered candidate.
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*
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* @method
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* @param {ve.dm.Node} node Node to be edited
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* @returns {string|undefined} Symbolic name of tool that can be used to edit node
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*/
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ve.ui.ToolFactory.prototype.getToolForNode = function ( node ) {
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var name, tool, candidateTool, candidateToolName;
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if ( !node.isInspectable() ) {
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return undefined;
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}
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for ( name in this.registry ) {
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tool = this.registry[name];
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if ( tool.static.canEditModel( node ) ) {
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if ( !candidateTool || tool.prototype instanceof candidateTool ) {
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candidateTool = tool;
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candidateToolName = name;
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}
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}
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}
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return candidateToolName;
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};
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/* Initialization */
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ve.ui.toolFactory = new ve.ui.ToolFactory();
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