mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-18 19:55:55 +00:00
44623c9b2a
These have been pointing to the same method for a while now, we can safely remove these obsolete aliases and just use it as generic copy. * Each file touched by my editor had its new line at EOF fixed where absent * Don't copy an otherwise unused empty object (ve.dm.Converter) * Use common ve#copy syntax instead to create a link (ve.dm.Document, ve.dm.example) * Remove redundant conditionals for isArray/copyArray/copyObject (ve.dm.example) Change-Id: If560e658dc1fb59bf01f702c97e3e82a50a8a255
550 lines
15 KiB
JavaScript
550 lines
15 KiB
JavaScript
/*!
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* VisualEditor DataModel Node class.
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*
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* @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt
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* @license The MIT License (MIT); see LICENSE.txt
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*/
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/**
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* Generic DataModel node.
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*
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* @abstract
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* @extends ve.dm.Model
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* @mixins ve.Node
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*
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* @constructor
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* @param {number} [length] Length of content data in document
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* @param {Object} [element] Reference to element in linear model
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*/
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ve.dm.Node = function VeDmNode( length, element ) {
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// Parent constructor
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ve.dm.Model.call( this, element );
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// Mixin constructor
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ve.Node.call( this );
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ve.EventEmitter.call( this );
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// Properties
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this.length = length || 0;
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this.element = element;
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this.doc = undefined;
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};
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/**
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* @event lengthChange
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* @param diff
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*/
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/**
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* @event update
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*/
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/* Inheritance */
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ve.inheritClass( ve.dm.Node, ve.dm.Model );
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ve.mixinClass( ve.dm.Node, ve.Node );
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ve.mixinClass( ve.dm.Node, ve.EventEmitter );
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/* Static Properties */
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/**
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* Whether this node handles its own children. After converting a DOM node to a linear model
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* node of this type, the converter checks this property. If it's false, the converter will descend
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* into the DOM node's children, recursively convert them, and attach the resulting nodes as
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* children of the linear model node. If it's true, the converter will not descend, and will
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* expect the node's toDataElement() to have handled the entire DOM subtree.
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*
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* The same is true when converting from linear model data to DOM: if this property is true,
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* toDomElements() will be passed the node's data element and all of its children and will be
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* expected to convert the entire subtree. If it's false, the converter will descend into the
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* child nodes and convert each one individually.
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*
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* If .static.childNodeTypes is set to [], this property is ignored and will be assumed to be true.
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*
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* @static
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* @type {boolean} static.handlesOwnChildren
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* @inheritable
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*/
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ve.dm.Node.static.handlesOwnChildren = false;
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/**
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* Whether this node type is internal. Internal node types are ignored by the converter.
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*
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* @static
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* @property {boolean} static.isInternal
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* @inheritable
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*/
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ve.dm.Node.static.isInternal = false;
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/**
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* Whether this node type has a wrapping element in the linear model. Most node types are wrapped,
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* only special node types are not wrapped.
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*
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* @static
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* @property {boolean} static.isWrapped
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* @inheritable
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*/
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ve.dm.Node.static.isWrapped = true;
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/**
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* Whether this node type is a content node type. This means the node represents content, cannot
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* have children, and can only appear as children of a content container node. Content nodes are
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* also known as inline nodes.
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*
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* @static
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* @property {boolean} static.isContent
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* @inheritable
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*/
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ve.dm.Node.static.isContent = false;
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/**
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* Whether this node type can contain content. The children of content container nodes must be
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* content nodes.
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*
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* @static
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* @property {boolean} static.canContainContent
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* @inheritable
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*/
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ve.dm.Node.static.canContainContent = false;
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/**
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* Whether this node type has significant whitespace. Only applies to content container nodes
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* (i.e. can only be true if canContainContent is also true).
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*
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* If a content node has significant whitespace, the text inside it is not subject to whitespace
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* stripping and preservation.
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*
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* @static
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* @property {boolean} static.hasSignificantWhitespace
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* @inheritable
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*/
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ve.dm.Node.static.hasSignificantWhitespace = false;
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/**
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* Array of allowed child node types for this node type.
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*
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* An empty array means no children are allowed. null means any node type is allowed as a child.
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*
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* @static
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* @property {string[]|null} static.childNodeTypes
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* @inheritable
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*/
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ve.dm.Node.static.childNodeTypes = null;
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/**
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* Array of allowed parent node types for this node type.
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*
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* An empty array means this node type cannot be the child of any node. null means this node type
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* can be the child of any node type.
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*
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* @static
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* @property {string[]|null} static.parentNodeTypes
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* @inheritable
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*/
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ve.dm.Node.static.parentNodeTypes = null;
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/**
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* Array of suggested parent node types for this node type.
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*
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* These parent node types are allowed but the editor will avoid creating them.
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*
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* An empty array means this node type should not be the child of any node. null means this node type
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* can be the child of any node type.
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*
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* @static
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* @property {string[]|null} static.suggestedParentNodeTypes
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* @inheritable
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*/
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ve.dm.Node.static.suggestedParentNodeTypes = null;
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/**
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* Default attributes to set for newly created linear model elements. These defaults will be used
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* when creating a new element in ve.dm.NodeFactory#getDataElement when there is no DOM node or
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* existing linear model element to base the attributes on.
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*
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* This property is an object with attribute names as keys and attribute values as values.
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* Attributes may be omitted, in which case they'll simply be undefined.
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*
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* @static
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* @property {Object} static.defaultAttributes
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* @inheritable
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*/
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ve.dm.Node.static.defaultAttributes = {};
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/**
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* Remap the store indexes stored in a linear model data element.
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*
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* The default implementation is empty. Nodes should override this if they store store indexes in
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.* attributes. To remap, do something like
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* dataElement.attributes.foo = mapping[dataElement.attributes.foo];
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*
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* @static
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* @inheritable
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* @param {Object} dataElement Data element (opening) to remap. Will be modified.
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* @param {Object} mapping Object mapping old store indexes to new store indexes
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*/
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ve.dm.Node.static.remapStoreIndexes = function ( /*dataElement, mapping*/ ) {
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};
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/**
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* Remap the internal list indexes stored in a linear model data element.
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*
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* The default implementation is empty. Nodes should override this if they store internal list
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* indexes in attributes. To remap, do something like
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* dataElement.attributes.foo = mapping[dataElement.attributes.foo];
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*
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* @static
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* @inheritable
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* @param {Object} dataElement Data element (opening) to remap. Will be modified.
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* @param {Object} mapping Object mapping old internal list indexes to new internal list indexes
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*/
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ve.dm.Node.static.remapInternalListIndexes = function ( /*dataElement, mapping*/ ) {
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};
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/**
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* Determine if a hybrid element is inline and allowed to be inline in this context
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*
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* We generate block elements for block tags and inline elements for inline
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* tags; unless we're in a content location, in which case we have no choice
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* but to generate an inline element.
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*
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* @param {HTMLElement[]} domElements DOM elements being converted
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* @param {ve.dm.Converter} converter Converter object
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* @returns {boolean} The element is inline
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*/
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ve.dm.Node.static.isHybridInline = function ( domElements, converter ) {
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var i, length, allTagsInline = true;
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for ( i = 0, length = domElements.length; i < length; i++ ) {
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if ( ve.isBlockElement( domElements[i] ) ) {
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allTagsInline = false;
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break;
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}
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}
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// Force inline in content locations (but not wrappers)
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return ( converter.isExpectingContent() && !converter.isInWrapper() ) ||
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// ..also force inline in wrappers that we can't close
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( converter.isInWrapper() && !converter.canCloseWrapper() ) ||
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// ..otherwise just look at the tag names
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allTagsInline;
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};
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/* Methods */
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/**
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* Check whether this node can be inspected by a tool.
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*
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* The default implementation always returns true. If your node type is uninspectable in certain
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* cases, you should override this function.
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*
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* @returns {boolean} Whether this node is inspectable
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*/
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ve.dm.Node.prototype.isInspectable = function () {
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return true;
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};
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/**
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* Get a clone of the node's document data element.
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*
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* The attributes object will be deep-copied, and the .htmlAttributes and .internal.generated
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* properties will be removed if present.
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*
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* @returns {Object} Cloned element object
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*/
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ve.dm.Node.prototype.getClonedElement = function () {
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var clone = ve.copy( this.element );
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if ( clone.internal ) {
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delete clone.internal.generated;
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if ( ve.isEmptyObject( clone.internal ) ) {
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delete clone.internal;
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}
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}
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delete clone.htmlAttributes;
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return clone;
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};
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/**
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* Get allowed child node types.
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*
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* @method
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* @returns {string[]|null} List of node types allowed as children or null if any type is allowed
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*/
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ve.dm.Node.prototype.getChildNodeTypes = function () {
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return this.constructor.static.childNodeTypes;
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};
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/**
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* Get allowed parent node types.
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*
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* @method
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* @returns {string[]|null} List of node types allowed as parents or null if any type is allowed
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*/
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ve.dm.Node.prototype.getParentNodeTypes = function () {
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return this.constructor.static.parentNodeTypes;
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};
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/**
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* Get suggested parent node types.
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*
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* @method
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* @returns {string[]|null} List of node types suggested as parents or null if any type is suggested
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*/
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ve.dm.Node.prototype.getSuggestedParentNodeTypes = function () {
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return this.constructor.static.suggestedParentNodeTypes;
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};
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/**
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* Check if the node can have children.
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*
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* @method
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* @returns {boolean} Node can have children
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*/
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ve.dm.Node.prototype.canHaveChildren = function () {
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return ve.dm.nodeFactory.canNodeHaveChildren( this.type );
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};
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/**
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* Check if the node can have children but not content nor be content.
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*
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* @method
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* @returns {boolean} Node can have children but not content nor be content
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*/
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ve.dm.Node.prototype.canHaveChildrenNotContent = function () {
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return ve.dm.nodeFactory.canNodeHaveChildrenNotContent( this.type );
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};
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/**
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* Check if the node has a wrapped element in the document data.
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*
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* @method
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* @returns {boolean} Node represents a wrapped element
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*/
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ve.dm.Node.prototype.isWrapped = function () {
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return this.constructor.static.isWrapped;
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};
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/**
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* Check if the node can contain content.
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*
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* @method
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* @returns {boolean} Node can contain content
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*/
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ve.dm.Node.prototype.canContainContent = function () {
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return this.constructor.static.canContainContent;
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};
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/**
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* Check if the node is content.
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*
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* @method
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* @returns {boolean} Node is content
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*/
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ve.dm.Node.prototype.isContent = function () {
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return this.constructor.static.isContent;
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};
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/**
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* Check if the node has significant whitespace.
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*
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* Can only be true if canContainContent is also true.
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*
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* @method
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* @returns {boolean} Node has significant whitespace
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*/
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ve.dm.Node.prototype.hasSignificantWhitespace = function () {
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return this.constructor.static.hasSignificantWhitespace;
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};
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/**
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* Check if the node has an ancestor with matching type and attribute values.
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*
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* @method
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* @returns {boolean} Node is content
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*/
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ve.dm.Node.prototype.hasMatchingAncestor = function ( type, attributes ) {
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var key,
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node = this;
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// Traverse up to matching node
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while ( node && node.getType() !== type ) {
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node = node.getParent();
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// Stop at root
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if ( node === null ) {
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return false;
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}
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}
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// Check attributes
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if ( attributes ) {
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for ( key in attributes ) {
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if ( node.getAttribute( key ) !== attributes[key] ) {
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return false;
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}
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}
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}
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return true;
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};
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/**
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* Get the length of the node.
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*
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* @method
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* @returns {number} Length of the node's contents
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*/
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ve.dm.Node.prototype.getLength = function () {
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return this.length;
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};
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/**
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* Get the outer length of the node, which includes wrappers if present.
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*
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* @method
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* @returns {number} Length of the entire node
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*/
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ve.dm.Node.prototype.getOuterLength = function () {
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return this.length + ( this.isWrapped() ? 2 : 0 );
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};
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/**
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* Get the range inside the node.
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*
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* @method
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* @returns {ve.Range} Inner node range
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*/
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ve.dm.Node.prototype.getRange = function () {
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var offset = this.getOffset();
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if ( this.isWrapped() ) {
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offset++;
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}
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return new ve.Range( offset, offset + this.length );
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};
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/**
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* Get the range outside the node.
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*
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* @method
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* @returns {ve.Range} Outer node range
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*/
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ve.dm.Node.prototype.getOuterRange = function () {
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var offset = this.getOffset();
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return new ve.Range( offset, offset + this.getOuterLength() );
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};
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/**
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* Set the inner length of the node.
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*
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* This should only be called after a relevant change to the document data. Calling this method will
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* not change the document data.
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*
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* @method
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* @param {number} length Length of content
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* @emits lengthChange
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* @emits update
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* @throws {Error} Invalid content length error if length is less than 0
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*/
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ve.dm.Node.prototype.setLength = function ( length ) {
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if ( length < 0 ) {
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throw new Error( 'Length cannot be negative' );
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}
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// Compute length adjustment from old length
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var diff = length - this.length;
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// Set new length
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this.length = length;
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// Adjust the parent's length
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if ( this.parent ) {
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this.parent.adjustLength( diff );
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}
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// Emit events
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this.emit( 'lengthChange', diff );
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this.emit( 'update' );
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};
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/**
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* Adjust the length.
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*
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* This should only be called after a relevant change to the document data. Calling this method will
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* not change the document data.
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*
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* @method
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* @param {number} adjustment Amount to adjust length by
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* @emits lengthChange
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* @emits update
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* @throws {Error} Invalid adjustment error if resulting length is less than 0
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*/
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ve.dm.Node.prototype.adjustLength = function ( adjustment ) {
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this.setLength( this.length + adjustment );
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};
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/**
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* Get the offset of the node within the document.
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*
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* If the node has no parent than the result will always be 0.
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*
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* @method
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* @returns {number} Offset of node
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* @throws {Error} Node not found in parent's children array
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*/
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ve.dm.Node.prototype.getOffset = function () {
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var i, len, siblings, offset;
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if ( !this.parent ) {
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return 0;
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}
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// Find our index in the parent and add up lengths while we do so
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siblings = this.parent.children;
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offset = this.parent.getOffset() + ( this.parent === this.root ? 0 : 1 );
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for ( i = 0, len = siblings.length; i < len; i++ ) {
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if ( siblings[i] === this ) {
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break;
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}
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offset += siblings[i].getOuterLength();
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}
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if ( i === len ) {
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throw new Error( 'Node not found in parent\'s children array' );
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}
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return offset;
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};
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/**
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* Check if the node can be merged with another.
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*
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* For two nodes to be mergeable, the two nodes must either be the same node or:
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* - Have the same type
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* - Have the same depth
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* - Have similar ancestory (each node upstream must have the same type)
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*
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* @method
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* @param {ve.dm.Node} node Node to consider merging with
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* @returns {boolean} Nodes can be merged
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*/
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ve.dm.Node.prototype.canBeMergedWith = function ( node ) {
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var n1 = this,
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n2 = node;
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// Content node can be merged with node that can contain content, for instance: TextNode
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// and ParagraphNode. When this method is called for such case (one node is a content node and
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// the other one can contain content) make sure to start traversal from node that can contain
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// content (insteaf of content node itself).
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if ( n1.canContainContent() && n2.isContent() ) {
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n2 = n2.getParent();
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} else if ( n2.canContainContent() && n1.isContent() ) {
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n1 = n1.getParent();
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}
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// Move up from n1 and n2 simultaneously until we find a common ancestor
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while ( n1 !== n2 ) {
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if (
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// Check if we have reached a root (means there's no common ancestor or unequal depth)
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( n1 === null || n2 === null ) ||
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// Ensure that types match
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n1.getType() !== n2.getType()
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) {
|
|
return false;
|
|
}
|
|
// Move up
|
|
n1 = n1.getParent();
|
|
n2 = n2.getParent();
|
|
}
|
|
return true;
|
|
};
|