mirror of
https://gerrit.wikimedia.org/r/mediawiki/extensions/VisualEditor
synced 2024-11-15 18:39:52 +00:00
962 lines
31 KiB
JavaScript
962 lines
31 KiB
JavaScript
/**
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* Creates an ve.es.Content object.
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*
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* A content view flows text into a DOM element and provides methods to get information about the
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* rendered output. HTML serialized specifically for rendering into and editing surface.
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*
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* Rendering occurs automatically when content is modified, by responding to "update" events from
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* the model. Rendering is iterative and interruptable to reduce user feedback latency.
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*
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* TODO: Cleanup code and comments
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*
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* @class
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* @constructor
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* @param {jQuery} $container Element to render into
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* @param {ve.ModelNode} model Model to produce view for
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* @param {Object} options List of options
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* @param {Boolean} options.pre Line breaks should be respected
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* @property {jQuery} $
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* @property {ve.ModelNode} model
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* @property {Array} boundaries
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* @property {Array} lines
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* @property {Integer} width
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* @property {RegExp} bondaryTest
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* @property {Object} widthCache
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* @property {Object} renderState
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* @property {Object} contentCache
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*/
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ve.es.Content = function( $container, model, options ) {
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// Inheritance
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ve.EventEmitter.call( this );
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// Properties
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this.$ = $container;
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this.model = model;
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this.boundaries = [];
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this.breaks = {};
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this.lines = [];
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this.width = null;
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this.boundaryTest = /([ \-\t\r\n\f])/g;
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this.widthCache = {};
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this.renderState = {};
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this.contentCache = null;
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this.options = options || {};
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if ( model ) {
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// Events
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var _this = this;
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this.model.on( 'update', function( offset ) {
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_this.scanBoundaries();
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_this.render( offset || 0 );
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} );
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// DOM Changes
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this.$ranges = $( '<div class="es-contentView-ranges"></div>' );
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this.$rangeStart = $( '<div class="es-contentView-range"></div>' );
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this.$rangeFill = $( '<div class="es-contentView-range"></div>' );
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this.$rangeEnd = $( '<div class="es-contentView-range"></div>' );
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this.$.prepend( this.$ranges.append( this.$rangeStart, this.$rangeFill, this.$rangeEnd ) );
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this.$rulers = $( '<div class="es-contentView-rulers"></div>' );
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this.$rulerLeft = $( '<div class="es-contentView-ruler-left"></div>' );
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this.$rulerRight = $( '<div class="es-contentView-ruler-right"></div>' );
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this.$rulerLine = $( '<div class="es-contentView-ruler-line"></div>' );
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this.$.append( this.$rulers.append( this.$rulerLeft, this.$rulerRight, this.$rulerLine ) );
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// Shortcuts to DOM elements
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this.rulers = {
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'left': this.$rulerLeft[0],
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'right': this.$rulerRight[0],
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'line': this.$rulerLine[0]
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};
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// Initialization
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this.scanBoundaries();
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}
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};
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/* Static Members */
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/**
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* List of annotation rendering implementations.
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*
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* Each supported annotation renderer must have an open and close property, each either a string or
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* a function which accepts a data argument.
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*
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* @static
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* @member
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*/
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ve.es.Content.annotationRenderers = {
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'object/template': {
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'open': function( data ) {
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return '<span class="es-contentView-format-object">' + data.html;
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},
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'close': '</span>'
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},
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'object/hook': {
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'open': function( data ) {
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return '<span class="es-contentView-format-object">' + data.html;
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},
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'close': '</span>'
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},
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'textStyle/bold': {
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'open': '<span class="es-contentView-format-textStyle-bold">',
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'close': '</span>'
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},
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'textStyle/italic': {
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'open': '<span class="es-contentView-format-textStyle-italic">',
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'close': '</span>'
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},
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'textStyle/strong': {
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'open': '<span class="es-contentView-format-textStyle-strong">',
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'close': '</span>'
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},
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'textStyle/emphasize': {
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'open': '<span class="es-contentView-format-textStyle-emphasize">',
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'close': '</span>'
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},
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'textStyle/big': {
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'open': '<span class="es-contentView-format-textStyle-big">',
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'close': '</span>'
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},
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'textStyle/small': {
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'open': '<span class="es-contentView-format-textStyle-small">',
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'close': '</span>'
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},
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'textStyle/superScript': {
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'open': '<span class="es-contentView-format-textStyle-superScript">',
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'close': '</span>'
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},
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'textStyle/subScript': {
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'open': '<span class="es-contentView-format-textStyle-subScript">',
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'close': '</span>'
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},
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'link/external': {
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'open': function( data ) {
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return '<span class="es-contentView-format-link" data-href="' + data.href + '">';
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},
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'close': '</span>'
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},
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'link/internal': {
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'open': function( data ) {
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return '<span class="es-contentView-format-link" data-title="wiki/' + data.title + '">';
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},
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'close': '</span>'
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}
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};
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/**
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* Mapping of character and HTML entities or renderings.
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*
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* @static
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* @member
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*/
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ve.es.Content.htmlCharacters = {
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'&': '&',
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'<': '<',
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'>': '>',
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'\'': ''',
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'"': '"',
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'\n': '<span class="es-contentView-whitespace">¶</span>',
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'\t': '<span class="es-contentView-whitespace">⇾</span>',
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' ': ' '
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};
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/* Static Methods */
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/**
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* Gets a rendered opening or closing of an annotation.
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*
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* Tag nesting is handled using a stack, which keeps track of what is currently open. A common stack
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* argument should be used while rendering content.
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*
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* @static
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* @method
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* @param {String} bias Which side of the annotation to render, either "open" or "close"
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* @param {Object} annotation Annotation to render
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* @param {Array} stack List of currently open annotations
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* @returns {String} Rendered annotation
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*/
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ve.es.Content.renderAnnotation = function( bias, annotation, stack ) {
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var renderers = ve.es.Content.annotationRenderers,
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type = annotation.type,
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out = '';
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if ( type in renderers ) {
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if ( bias === 'open' ) {
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// Add annotation to the top of the stack
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stack.push( annotation );
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// Open annotation
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out += typeof renderers[type].open === 'function' ?
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renderers[type].open( annotation.data ) : renderers[type].open;
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} else {
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if ( stack[stack.length - 1] === annotation ) {
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// Remove annotation from top of the stack
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stack.pop();
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// Close annotation
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out += typeof renderers[type].close === 'function' ?
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renderers[type].close( annotation.data ) : renderers[type].close;
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} else {
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// Find the annotation in the stack
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var depth = ve.inArray( annotation, stack ),
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i;
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if ( depth === -1 ) {
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throw 'Invalid stack error. An element is missing from the stack.';
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}
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// Close each already opened annotation
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for ( i = stack.length - 1; i >= depth + 1; i-- ) {
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out += typeof renderers[stack[i].type].close === 'function' ?
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renderers[stack[i].type].close( stack[i].data ) :
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renderers[stack[i].type].close;
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}
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// Close the buried annotation
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out += typeof renderers[type].close === 'function' ?
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renderers[type].close( annotation.data ) : renderers[type].close;
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// Re-open each previously opened annotation
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for ( i = depth + 1; i < stack.length; i++ ) {
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out += typeof renderers[stack[i].type].open === 'function' ?
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renderers[stack[i].type].open( stack[i].data ) :
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renderers[stack[i].type].open;
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}
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// Remove the annotation from the middle of the stack
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stack.splice( depth, 1 );
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}
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}
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}
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return out;
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};
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/* Methods */
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/**
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* Draws selection around a given range of content.
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*
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* @method
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* @param {ve.Range} range Range to draw selection around
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*/
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ve.es.Content.prototype.drawSelection = function( range ) {
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if ( typeof range === 'undefined' ) {
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range = new ve.Range( 0, this.model.getContentLength() );
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} else {
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range.normalize();
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}
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var fromLineIndex = this.getRenderedLineIndexFromOffset( range.start ),
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toLineIndex = this.getRenderedLineIndexFromOffset( range.end ),
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fromPosition = this.getRenderedPositionFromOffset( range.start ),
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toPosition = this.getRenderedPositionFromOffset( range.end );
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if ( fromLineIndex === toLineIndex ) {
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// Single line selection
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if ( toPosition.left - fromPosition.left ) {
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this.$rangeStart.css( {
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'top': fromPosition.top,
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'left': fromPosition.left,
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'width': toPosition.left - fromPosition.left,
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'height': fromPosition.bottom - fromPosition.top
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} ).show();
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}
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this.$rangeFill.hide();
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this.$rangeEnd.hide();
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} else {
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// Multiple line selection
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var contentWidth = this.$.width();
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if ( contentWidth - fromPosition.left ) {
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this.$rangeStart.css( {
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'top': fromPosition.top,
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'left': fromPosition.left,
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'width': contentWidth - fromPosition.left,
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'height': fromPosition.bottom - fromPosition.top
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} ).show();
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} else {
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this.$rangeStart.hide();
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}
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if ( toPosition.left ) {
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this.$rangeEnd.css( {
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'top': toPosition.top,
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'left': 0,
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'width': toPosition.left,
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'height': toPosition.bottom - toPosition.top
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} ).show();
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} else {
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this.$rangeEnd.hide();
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}
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if ( fromLineIndex + 1 < toLineIndex ) {
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this.$rangeFill.css( {
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'top': fromPosition.bottom,
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'left': 0,
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'width': contentWidth,
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'height': toPosition.top - fromPosition.bottom
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} ).show();
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} else {
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this.$rangeFill.hide();
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}
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}
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};
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/**
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* Clears selection if any was drawn.
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*
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* @method
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*/
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ve.es.Content.prototype.clearSelection = function() {
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this.$rangeStart.hide();
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this.$rangeFill.hide();
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this.$rangeEnd.hide();
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};
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/**
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* Gets the index of the rendered line a given offset is within.
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*
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* Offsets that are out of range will always return the index of the last line.
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*
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* @method
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* @param {Integer} offset Offset to get line for
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* @returns {Integer} Index of rendered lin offset is within
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*/
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ve.es.Content.prototype.getRenderedLineIndexFromOffset = function( offset ) {
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for ( var i = 0; i < this.lines.length; i++ ) {
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if ( this.lines[i].range.containsOffset( offset ) ) {
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return i;
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}
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}
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return this.lines.length - 1;
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};
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/*
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* Gets the index of the rendered line closest to a given position.
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*
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* If the position is above the first line, the offset will always be 0, and if the position is
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* below the last line the offset will always be the content length. All other vertical
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* positions will fall inside of one of the lines.
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*
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* @method
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* @returns {Integer} Index of rendered line closest to position
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*/
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ve.es.Content.prototype.getRenderedLineIndexFromPosition = function( position ) {
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var lineCount = this.lines.length;
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// Positions above the first line always jump to the first offset
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if ( !lineCount || position.top < 0 ) {
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return 0;
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}
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// Find which line the position is inside of
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var i = 0,
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top = 0;
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while ( i < lineCount ) {
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top += this.lines[i].height;
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if ( position.top < top ) {
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break;
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}
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i++;
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}
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// Positions below the last line always jump to the last offset
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if ( i === lineCount ) {
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return i - 1;
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}
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return i;
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};
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/**
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* Gets the range of the rendered line a given offset is within.
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*
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* Offsets that are out of range will always return the range of the last line.
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*
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* @method
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* @param {Integer} offset Offset to get line for
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* @returns {ve.Range} Range of line offset is within
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*/
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ve.es.Content.prototype.getRenderedLineRangeFromOffset = function( offset ) {
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for ( var i = 0; i < this.lines.length; i++ ) {
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if ( this.lines[i].range.containsOffset( offset ) ) {
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return this.lines[i].range;
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}
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}
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return this.lines[this.lines.length - 1].range;
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};
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/**
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* Gets offset within content model closest to of a given position.
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*
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* Position is assumed to be local to the container the text is being flowed in.
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*
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* @method
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* @param {Object} position Position to find offset for
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* @param {Integer} position.left Horizontal position in pixels
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* @param {Integer} position.top Vertical position in pixels
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* @returns {Integer} Offset within content model nearest the given coordinates
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*/
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ve.es.Content.prototype.getOffsetFromRenderedPosition = function( position ) {
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// Empty content model shortcut
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if ( this.model.getContentLength() === 0 ) {
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return 0;
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}
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// Localize position
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position.subtract( ve.Position.newFromElementPagePosition( this.$ ) );
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// Get the line object nearest the position
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var line = this.lines[this.getRenderedLineIndexFromPosition( position )];
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/*
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* Offset finding
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*
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* Now that we know which line we are on, we can just use the "fitCharacters" method to get the
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* last offset before "position.left".
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*
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* TODO: The offset needs to be chosen based on nearest offset to the cursor, not offset before
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* the cursor.
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*/
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var lineRuler = this.rulers.line,
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fit = this.fitCharacters( line.range, position.left ),
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center;
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lineRuler.innerHTML = this.getHtml( new ve.Range( line.range.start, fit.end ) );
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if ( fit.end < this.model.getContentLength() ) {
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var left = lineRuler.clientWidth;
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lineRuler.innerHTML = this.getHtml( new ve.Range( line.range.start, fit.end + 1 ) );
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center = Math.round( left + ( ( lineRuler.clientWidth - left ) / 2 ) );
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} else {
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center = lineRuler.clientWidth;
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}
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// Cleanup ruler contents
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lineRuler.innerHTML = '';
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// Reset RegExp object's state
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this.boundaryTest.lastIndex = 0;
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return Math.min(
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// If the position is right of the center of the character it's on top of, increment offset
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fit.end + ( position.left >= center ? 1 : 0 ),
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// Don't allow the value to be higher than the end
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line.range.end
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);
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};
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/**
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* Gets position coordinates of a given offset.
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*
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* Offsets are boundaries between plain or annotated characters within content model. Results are
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* given in left, top and bottom positions, which could be used to draw a cursor, highlighting, etc.
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*
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* @method
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* @param {Integer} offset Offset within content model
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* @returns {Object} Object containing left, top and bottom properties, each positions in pixels as
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* well as a line index
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*/
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ve.es.Content.prototype.getRenderedPositionFromOffset = function( offset, leftBias ) {
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/*
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* Range validation
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*
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* Rather than clamping the range, which can hide errors, exceptions will be thrown if offset is
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* less than 0 or greater than the length of the content model.
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*/
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if ( offset < 0 ) {
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throw 'Out of range error. Offset is expected to be greater than or equal to 0.';
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} else if ( offset > this.model.getContentLength() ) {
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throw 'Out of range error. Offset is expected to be less than or equal to text length.';
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}
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/*
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* Line finding
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*
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* It's possible that a more efficient method could be used here, but the number of lines to be
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* iterated through will rarely be over 100, so it's unlikely that any significant gains will be
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* had. Plus, as long as we are iterating over each line, we can also sum up the top and bottom
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* positions, which is a nice benefit of this method.
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*/
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var line,
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lineCount = this.lines.length,
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lineIndex = 0,
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position = new ve.Position();
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while ( lineIndex < lineCount ) {
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line = this.lines[lineIndex];
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if ( line.range.containsOffset( offset ) || ( leftBias && line.range.end === offset ) ) {
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position.bottom = position.top + line.height;
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break;
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}
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position.top += line.height;
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lineIndex++;
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}
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/*
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* Virtual n+1 position
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*
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* To allow access to position information of the right side of the last character on the last
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* line, a virtual n+1 position is supported. Offsets beyond this virtual position will cause
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* an exception to be thrown.
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*/
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if ( lineIndex === lineCount ) {
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position.bottom = position.top;
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position.top -= line.height;
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}
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/*
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* Offset measuring
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*
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* Since the left position will be zero for the first character in the line, so we can skip
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* measuring for those cases.
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*/
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if ( line.range.start < offset ) {
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var lineRuler = this.rulers.line;
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lineRuler.innerHTML = this.getHtml( new ve.Range( line.range.start, offset ) );
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position.left = lineRuler.clientWidth;
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// Cleanup ruler contents
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lineRuler.innerHTML = '';
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}
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return position;
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};
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/**
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* Updates the word boundary cache, which is used for word fitting.
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*
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* @method
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*/
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ve.es.Content.prototype.scanBoundaries = function() {
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/*
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* Word boundary scan
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*
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* To perform binary-search on words, rather than characters, we need to collect word boundary
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* offsets into an array. The offset of the right side of the breaking character is stored, so
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* the gaps between stored offsets always include the breaking character at the end.
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*
|
|
* To avoid encoding the same words as HTML over and over while fitting text to lines, we also
|
|
* build a list of HTML escaped strings for each gap between the offsets stored in the
|
|
* "boundaries" array. Slices of the "words" array can be joined, producing the escaped HTML of
|
|
* the words.
|
|
*/
|
|
// Get and cache a copy of all content, the make a plain-text version of the cached content
|
|
var data = this.contentCache = this.model.getContentData(),
|
|
text = '';
|
|
for ( var i = 0, length = data.length; i < length; i++ ) {
|
|
text += typeof data[i] === 'string' ? data[i] : data[i][0];
|
|
}
|
|
// Reset boundaries
|
|
this.boundaries = [0];
|
|
this.boundaryTest.lastIndex = 0;
|
|
// Reset breaks
|
|
if ( this.options.pre ) {
|
|
this.breaks = {};
|
|
}
|
|
// Iterate over each word+boundary sequence, capturing offsets in this.boundaries
|
|
var match,
|
|
end;
|
|
while ( ( match = this.boundaryTest.exec( text ) ) ) {
|
|
// Include the boundary character in the range
|
|
end = match.index + 1;
|
|
// Store the boundary offset
|
|
this.boundaries.push( end );
|
|
// Check for break at boundary and store it
|
|
if ( this.options.pre && text[match.index] === '\n' ) {
|
|
this.breaks[end] = true;
|
|
}
|
|
}
|
|
// If the last character is not a boundary character, we need to append the final range to the
|
|
// "boundaries" and "words" arrays
|
|
if ( end < text.length || this.boundaries.length === 1 ) {
|
|
this.boundaries.push( text.length );
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Renders a batch of lines and then yields execution before rendering another batch.
|
|
*
|
|
* In cases where a single word is too long to fit on a line, the word will be "virtually" wrapped,
|
|
* causing them to be fragmented. Word fragments are rendered on their own lines, except for their
|
|
* remainder, which is combined with whatever proceeding words can fit on the same line.
|
|
*
|
|
* @method
|
|
* @param {Integer} limit Maximum number of iterations to render before yeilding
|
|
*/
|
|
ve.es.Content.prototype.renderIteration = function( limit ) {
|
|
var rs = this.renderState,
|
|
iteration = 0,
|
|
fractional = false,
|
|
lineStart = this.boundaries[rs.wordOffset],
|
|
lineEnd,
|
|
wordFit = null,
|
|
charOffset = 0,
|
|
charFit = null,
|
|
wordCount = this.boundaries.length;
|
|
while ( ++iteration <= limit && rs.wordOffset < wordCount - 1 ) {
|
|
// Get the width from the edges of left and right floated DIV elements in the container
|
|
rs.width = rs.rulers.right.offsetLeft - rs.rulers.left.offsetLeft;
|
|
// Fit words on the line
|
|
wordFit = this.fitWords( new ve.Range( rs.wordOffset, wordCount - 1 ), rs.width );
|
|
fractional = false;
|
|
if ( wordFit.width > rs.width ) {
|
|
// The first word didn't fit, we need to split it up
|
|
charOffset = lineStart;
|
|
var lineOffset = rs.wordOffset;
|
|
rs.wordOffset++;
|
|
lineEnd = this.boundaries[rs.wordOffset];
|
|
do {
|
|
charFit = this.fitCharacters( new ve.Range( charOffset, lineEnd ), rs.width );
|
|
// If we were able to get the rest of the characters on the line OK
|
|
if ( charFit.end === lineEnd) {
|
|
// Try to fit more words on the line
|
|
wordFit = this.fitWords(
|
|
new ve.Range( rs.wordOffset, wordCount - 1 ),
|
|
rs.width - charFit.width
|
|
);
|
|
if ( wordFit.end > rs.wordOffset ) {
|
|
lineOffset = rs.wordOffset;
|
|
rs.wordOffset = wordFit.end;
|
|
charFit.end = lineEnd = this.boundaries[rs.wordOffset];
|
|
}
|
|
}
|
|
this.appendLine( new ve.Range( charOffset, charFit.end ), lineOffset, fractional );
|
|
// Move on to another line
|
|
charOffset = charFit.end;
|
|
// Mark the next line as fractional
|
|
fractional = true;
|
|
} while ( charOffset < lineEnd );
|
|
} else {
|
|
lineEnd = this.boundaries[wordFit.end];
|
|
this.appendLine( new ve.Range( lineStart, lineEnd ), rs.wordOffset, fractional );
|
|
rs.wordOffset = wordFit.end;
|
|
}
|
|
lineStart = lineEnd;
|
|
}
|
|
// Only perform on actual last iteration
|
|
if ( rs.wordOffset >= wordCount - 1 ) {
|
|
// Cleanup ruler contents
|
|
rs.rulers.line.innerHTML = '';
|
|
// Cleanup line meta data
|
|
if ( rs.line < this.lines.length ) {
|
|
this.lines.splice( rs.line, this.lines.length - rs.line );
|
|
}
|
|
// Cleanup unused lines in the DOM
|
|
this.$.find( '.es-contentView-line[line-index=' + ( this.lines.length - 1 ) + ']' )
|
|
.nextAll( '.es-contentView-line' )
|
|
.remove();
|
|
rs.timeout = undefined;
|
|
this.emit( 'update' );
|
|
} else {
|
|
rs.rulers.line.innerHTML = '';
|
|
var that = this;
|
|
rs.timeout = setTimeout( function() {
|
|
that.renderIteration( 3 );
|
|
}, 0 );
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Renders text into a series of HTML elements, each a single line of wrapped text.
|
|
*
|
|
* The offset parameter can be used to reduce the amount of work involved in re-rendering the same
|
|
* text, but will be automatically ignored if the text or width of the container has changed.
|
|
*
|
|
* Rendering happens asynchronously, and yields execution between iterations. Iterative rendering
|
|
* provides the JavaScript engine an ability to process events between rendering batches of lines,
|
|
* allowing rendering to be interrupted and restarted if changes to content model are happening before
|
|
* rendering of all lines is complete.
|
|
*
|
|
* @method
|
|
* @param {Integer} [offset] Offset to re-render from, if possible
|
|
*/
|
|
ve.es.Content.prototype.render = function( offset ) {
|
|
var rs = this.renderState;
|
|
// Check if rendering is currently underway
|
|
if ( rs.timeout !== undefined ) {
|
|
// Cancel the active rendering process
|
|
clearTimeout( rs.timeout );
|
|
}
|
|
// Clear caches that were specific to the previous render
|
|
this.widthCache = {};
|
|
// In case of empty content model we still want to display empty with non-breaking space inside
|
|
// This is very important for lists
|
|
if(this.model.getContentLength() === 0) {
|
|
// Remove all lines
|
|
this.$.children().remove( '.es-contentView-line' );
|
|
// Create a new line
|
|
var $line = $( '<div class="es-contentView-line" line-index="0"> </div>' );
|
|
// Insert the new line between ranges and rulers
|
|
this.$rulers.before( $line );
|
|
// Store meta data about the line for later
|
|
this.lines = [{
|
|
'text': ' ',
|
|
'range': new ve.Range( 0,0 ),
|
|
'width': 0,
|
|
'height': $line.outerHeight(),
|
|
'wordOffset': 0,
|
|
'fractional': false
|
|
}];
|
|
this.emit( 'update' );
|
|
return;
|
|
}
|
|
/*
|
|
* Container measurement
|
|
*
|
|
* To get an accurate measurement of the inside of the container, without having to deal with
|
|
* inconsistencies between browsers and box models, we can just create elements inside the
|
|
* container and measure them. There are three rulers, a line ruler used for checking if a line
|
|
* of text fits or not, and a set of left and right boundary rulers which are floated left and
|
|
* right respectively and get the effective width of a line after the browser has done it's
|
|
* job with laying out floating content.
|
|
*/
|
|
rs.rulers = this.rulers;
|
|
|
|
// TODO: Re-implement render-from offset in a way that will take into consideration that not all
|
|
// lines are the same width. This is a very important optimization.
|
|
/*
|
|
// Ignore offset optimization if the width has changed or the text has never been flowed before
|
|
if (this.width !== rs.width) {
|
|
offset = undefined;
|
|
}
|
|
this.width = rs.width;
|
|
// Reset the render state
|
|
if ( offset ) {
|
|
var gap,
|
|
currentLine = this.lines.length - 1;
|
|
for ( var i = this.lines.length - 1; i >= 0; i-- ) {
|
|
var line = this.lines[i];
|
|
if ( line.range.start < offset && line.range.end > offset ) {
|
|
currentLine = i;
|
|
}
|
|
if ( ( line.range.end < offset && !line.fractional ) || i === 0 ) {
|
|
rs.line = i;
|
|
rs.wordOffset = line.wordOffset;
|
|
gap = currentLine - i;
|
|
break;
|
|
}
|
|
}
|
|
this.renderIteration( 2 + gap );
|
|
} else {
|
|
*/
|
|
rs.line = 0;
|
|
rs.wordOffset = 0;
|
|
this.renderIteration( 3 );
|
|
//}
|
|
};
|
|
|
|
/**
|
|
* Adds a line containing a given range of text to the end of the DOM and the "lines" array.
|
|
*
|
|
* @method
|
|
* @param {ve.Range} range Range of data within content model to append
|
|
* @param {Integer} start Beginning of text range for line
|
|
* @param {Integer} end Ending of text range for line
|
|
* @param {Integer} wordOffset Index within this.words which the line begins with
|
|
* @param {Boolean} fractional If the line begins in the middle of a word
|
|
*/
|
|
ve.es.Content.prototype.appendLine = function( range, wordOffset, fractional ) {
|
|
var rs = this.renderState,
|
|
$line = this.$.children( '[line-index=' + rs.line + ']' );
|
|
if ( !$line.length ) {
|
|
$line = $( '<div class="es-contentView-line" line-index="' + rs.line + '"></div>' );
|
|
this.$rulers.before( $line );
|
|
}
|
|
$line[0].innerHTML = this.getHtml( range );
|
|
// Overwrite/append line information
|
|
this.lines[rs.line] = {
|
|
'text': this.model.getContentText( range ),
|
|
'range': range,
|
|
'width': $line.outerWidth(),
|
|
'height': $line.outerHeight(),
|
|
'wordOffset': wordOffset,
|
|
'fractional': fractional
|
|
};
|
|
// Disable links within rendered content
|
|
$line.find( '.es-contentView-format-object a' )
|
|
.mousedown( function( e ) {
|
|
e.preventDefault();
|
|
} )
|
|
.click( function( e ) {
|
|
e.preventDefault();
|
|
} );
|
|
rs.line++;
|
|
};
|
|
|
|
/**
|
|
* Gets the index of the boundary of last word that fits inside the line
|
|
*
|
|
* The "words" and "boundaries" arrays provide linear access to the offsets around non-breakable
|
|
* areas within the text. Using these, we can perform a binary-search for the best fit of words
|
|
* within a line, just as we would with characters.
|
|
*
|
|
* Results are given as an object containing both an index and a width, the later of which can be
|
|
* used to detect when the first word was too long to fit on a line. In such cases the result will
|
|
* contain the index of the boundary of the first word and it's width.
|
|
*
|
|
* TODO: Because limit is most likely given as "words.length", it may be possible to improve the
|
|
* efficiency of this code by making a best guess and working from there, rather than always
|
|
* starting with [offset .. limit], which usually results in reducing the end position in all but
|
|
* the last line, and in most cases more than 3 times, before changing directions.
|
|
*
|
|
* @method
|
|
* @param {ve.Range} range Range of data within content model to try to fit
|
|
* @param {Integer} width Maximum width to allow the line to extend to
|
|
* @returns {Integer} Last index within "words" that contains a word that fits
|
|
*/
|
|
ve.es.Content.prototype.fitWords = function( range, width ) {
|
|
var offset = range.start,
|
|
start = range.start,
|
|
end = range.end,
|
|
charOffset = this.boundaries[offset],
|
|
middle,
|
|
charMiddle,
|
|
lineWidth,
|
|
cacheKey;
|
|
// Look ahead for line breaks and adjust end accordingly
|
|
if ( this.options.pre ) {
|
|
for ( var i = start + 1; i < end; i++ ) {
|
|
if ( this.boundaries[i] in this.breaks ) {
|
|
end = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
do {
|
|
// Place "middle" directly in the center of "start" and "end"
|
|
middle = Math.ceil( ( start + end ) / 2 );
|
|
charMiddle = this.boundaries[middle];
|
|
// Measure and cache width of substring
|
|
cacheKey = charOffset + ':' + charMiddle;
|
|
// Prepare the line for measurement using pre-escaped HTML
|
|
this.rulers.line.innerHTML = this.getHtml( new ve.Range( charOffset, charMiddle ) );
|
|
// Test for over/under using width of the rendered line
|
|
this.widthCache[cacheKey] = lineWidth = this.rulers.line.clientWidth;
|
|
// Test for over/under using width of the rendered line
|
|
if ( lineWidth > width ) {
|
|
// Detect impossible fit (the first word won't fit by itself)
|
|
if (middle - offset === 1) {
|
|
start = middle;
|
|
break;
|
|
}
|
|
// Words after "middle" won't fit
|
|
end = middle - 1;
|
|
} else {
|
|
// Words before "middle" will fit
|
|
start = middle;
|
|
}
|
|
} while ( start < end );
|
|
// Check if we ended by moving end to the left of middle
|
|
if ( end === middle - 1 ) {
|
|
// A final measurement is required
|
|
var charStart = this.boundaries[start];
|
|
this.rulers.line.innerHTML = this.getHtml( new ve.Range( charOffset, charStart ) );
|
|
lineWidth = this.widthCache[charOffset + ':' + charStart] = this.rulers.line.clientWidth;
|
|
}
|
|
return { 'end': start, 'width': lineWidth };
|
|
};
|
|
|
|
/**
|
|
* Gets the index of the boundary of the last character that fits inside the line
|
|
*
|
|
* Results are given as an object containing both an index and a width, the later of which can be
|
|
* used to detect when the first character was too long to fit on a line. In such cases the result
|
|
* will contain the index of the first character and it's width.
|
|
*
|
|
* @method
|
|
* @param {ve.Range} range Range of data within content model to try to fit
|
|
* @param {Integer} width Maximum width to allow the line to extend to
|
|
* @returns {Integer} Last index within "text" that contains a character that fits
|
|
*/
|
|
ve.es.Content.prototype.fitCharacters = function( range, width ) {
|
|
var offset = range.start,
|
|
start = range.start,
|
|
end = range.end,
|
|
middle,
|
|
lineWidth,
|
|
cacheKey;
|
|
do {
|
|
// Place "middle" directly in the center of "start" and "end"
|
|
middle = Math.ceil( ( start + end ) / 2 );
|
|
// Measure and cache width of substring
|
|
cacheKey = offset + ':' + middle;
|
|
if ( cacheKey in this.widthCache ) {
|
|
lineWidth = this.widthCache[cacheKey];
|
|
} else {
|
|
// Fill the line with a portion of the text, escaped as HTML
|
|
this.rulers.line.innerHTML = this.getHtml( new ve.Range( offset, middle ) );
|
|
// Test for over/under using width of the rendered line
|
|
this.widthCache[cacheKey] = lineWidth = this.rulers.line.clientWidth;
|
|
}
|
|
if ( lineWidth > width ) {
|
|
// Detect impossible fit (the first character won't fit by itself)
|
|
if (middle - offset === 1) {
|
|
start = middle - 1;
|
|
break;
|
|
}
|
|
// Words after "middle" won't fit
|
|
end = middle - 1;
|
|
} else {
|
|
// Words before "middle" will fit
|
|
start = middle;
|
|
}
|
|
} while ( start < end );
|
|
// Check if we ended by moving end to the left of middle
|
|
if ( end === middle - 1 ) {
|
|
// Try for cache hit
|
|
cacheKey = offset + ':' + start;
|
|
if ( cacheKey in this.widthCache ) {
|
|
lineWidth = this.widthCache[cacheKey];
|
|
} else {
|
|
// A final measurement is required
|
|
this.rulers.line.innerHTML = this.getHtml( new ve.Range( offset, start ) );
|
|
lineWidth = this.widthCache[cacheKey] = this.rulers.line.clientWidth;
|
|
}
|
|
}
|
|
return { 'end': start, 'width': lineWidth };
|
|
};
|
|
|
|
/**
|
|
* Gets an HTML rendering of a range of data within content model.
|
|
*
|
|
* @method
|
|
* @param {ve.Range} range Range of content to render
|
|
* @param {String} Rendered HTML of data within content model
|
|
*/
|
|
ve.es.Content.prototype.getHtml = function( range, options ) {
|
|
if ( range ) {
|
|
range.normalize();
|
|
} else {
|
|
range = { 'start': 0, 'end': undefined };
|
|
}
|
|
var data = this.contentCache.slice( range.start, range.end ),
|
|
render = ve.es.Content.renderAnnotation,
|
|
htmlChars = ve.es.Content.htmlCharacters;
|
|
var out = '',
|
|
left = '',
|
|
right,
|
|
leftPlain,
|
|
rightPlain,
|
|
stack = [],
|
|
chr,
|
|
i,
|
|
j;
|
|
for ( i = 0; i < data.length; i++ ) {
|
|
right = data[i];
|
|
leftPlain = typeof left === 'string';
|
|
rightPlain = typeof right === 'string';
|
|
if ( !leftPlain && rightPlain ) {
|
|
// [formatted][plain] pair, close any annotations for left
|
|
for ( j = 1; j < left.length; j++ ) {
|
|
out += render( 'close', left[j], stack );
|
|
}
|
|
} else if ( leftPlain && !rightPlain ) {
|
|
// [plain][formatted] pair, open any annotations for right
|
|
for ( j = 1; j < right.length; j++ ) {
|
|
out += render( 'open', right[j], stack );
|
|
}
|
|
} else if ( !leftPlain && !rightPlain ) {
|
|
// [formatted][formatted] pair, open/close any differences
|
|
for ( j = 1; j < left.length; j++ ) {
|
|
if ( ve.inArray( left[j], right ) === -1 ) {
|
|
out += render( 'close', left[j], stack );
|
|
}
|
|
}
|
|
for ( j = 1; j < right.length; j++ ) {
|
|
if ( ve.inArray( right[j], left ) === -1 ) {
|
|
out += render( 'open', right[j], stack );
|
|
}
|
|
}
|
|
}
|
|
chr = rightPlain ? right : right[0];
|
|
out += chr in htmlChars ? htmlChars[chr] : chr;
|
|
left = right;
|
|
}
|
|
// Close all remaining tags at the end of the content
|
|
if ( !rightPlain && right ) {
|
|
for ( j = 1; j < right.length; j++ ) {
|
|
out += render( 'close', right[j], stack );
|
|
}
|
|
}
|
|
return out;
|
|
};
|
|
|
|
/* Inheritance */
|
|
|
|
ve.extendClass( ve.es.Content, ve.EventEmitter );
|