/*! * VisualEditor DataModel TransactionProcessor class. * * @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt * @license The MIT License (MIT); see LICENSE.txt */ /** * DataModel transaction processor. * * This class reads operations from a transaction and applies them one by one. It's not intended * to be used directly; use {ve.dm.Document#commit} instead. * * NOTE: Instances of this class are not recyclable: you can only call .process() on them once. * * @class * @param {ve.dm.Document} doc Document * @param {ve.dm.Transaction} transaction Transaction * @constructor */ ve.dm.TransactionProcessor = function VeDmTransactionProcessor( doc, transaction ) { // Properties this.document = doc; this.transaction = transaction; this.operations = transaction.getOperations(); this.synchronizer = new ve.dm.DocumentSynchronizer( doc, transaction ); // Linear model offset that we're currently at. Operations in the transaction are ordered, so // the cursor only ever moves forward. this.cursor = 0; this.metadataCursor = 0; // Adjustment used to convert between linear model offsets in the original linear model and // in the half-updated linear model. this.adjustment = 0; // Set and clear are sets of annotations which should be added or removed to content being // inserted or retained. this.set = new ve.dm.AnnotationSet( this.document.getStore() ); this.clear = new ve.dm.AnnotationSet( this.document.getStore() ); }; /* Static members */ /* See ve.dm.TransactionProcessor.processors */ ve.dm.TransactionProcessor.processors = {}; /* Methods */ /** * Get the next operation. * * @method */ ve.dm.TransactionProcessor.prototype.nextOperation = function () { return this.operations[this.operationIndex++] || false; }; /** * Execute an operation. * * @method * @param {Object} op Operation object to execute * @throws {Error} Operation type is not supported */ ve.dm.TransactionProcessor.prototype.executeOperation = function ( op ) { if ( op.type in ve.dm.TransactionProcessor.processors ) { ve.dm.TransactionProcessor.processors[op.type].call( this, op ); } else { throw new Error( 'Invalid operation error. Operation type is not supported: ' + op.type ); } }; /** * Advance the main data cursor. * * @method * @param {number} increment Number of positions to increment the cursor by */ ve.dm.TransactionProcessor.prototype.advanceCursor = function ( increment ) { this.cursor += increment; this.metadataCursor = 0; }; /** * Process all operations. * * When all operations are done being processed, the document will be synchronized. * * @method */ ve.dm.TransactionProcessor.prototype.process = function () { var op; // This loop is factored this way to allow operations to be skipped over or executed // from within other operations this.operationIndex = 0; while ( ( op = this.nextOperation() ) ) { this.executeOperation( op ); } this.synchronizer.synchronize(); // Mark the transaction as committed or rolled back, as appropriate this.transaction.markAsApplied(); }; /** * Apply the current annotation stacks. * * This will set all annotations in this.set and clear all annotations in `this.clear` on the data * between the offsets `this.cursor` and `this.cursor + to`. * * @method * @param {number} to Offset to stop annotating at, annotating starts at this.cursor * @throws {Error} Cannot annotate a branch element * @throws {Error} Annotation to be set is already set * @throws {Error} Annotation to be cleared is not set */ ve.dm.TransactionProcessor.prototype.applyAnnotations = function ( to ) { var item, isElement, annotated, annotations, i, range, selection, store = this.document.getStore(); if ( this.set.isEmpty() && this.clear.isEmpty() ) { return; } for ( i = this.cursor; i < to; i++ ) { item = this.document.data.getData( i ); isElement = this.document.data.isElementData( i ); if ( isElement ) { if ( !ve.dm.nodeFactory.isNodeContent( this.document.data.getType( i ) ) ) { throw new Error( 'Invalid transaction, cannot annotate a non-content element' ); } if ( this.document.data.isCloseElementData( i ) ) { // Closing content element, ignore continue; } } annotated = isElement ? 'annotations' in item : ve.isArray( item ); annotations = annotated ? new ve.dm.AnnotationSet( store, isElement ? item.annotations : item[1] ) : new ve.dm.AnnotationSet( store ); // Set and clear annotations if ( annotations.containsAnyOf( this.set ) ) { throw new Error( 'Invalid transaction, annotation to be set is already set' ); } else { annotations.addSet( this.set ); } if ( !annotations.containsAllOf( this.clear ) ) { throw new Error( 'Invalid transaction, annotation to be cleared is not set' ); } else { annotations.removeSet( this.clear ); } // Store annotation indexes in linear model this.document.data.setAnnotationsAtOffset( i, annotations ); } if ( this.cursor < to ) { range = new ve.Range( this.cursor, to ); selection = this.document.selectNodes( new ve.Range( this.cursor - this.adjustment, to - this.adjustment ), 'leaves' ); this.synchronizer.pushAnnotation( new ve.Range( this.cursor, to ) ); } }; /** * Processing methods. * * Each method is specific to a type of action. Methods are called in the context of a transaction * processor, so they work similar to normal methods on the object. * * @class ve.dm.TransactionProcessor.processors * @singleton */ /** * Execute a retain operation. * * This method is called within the context of a transaction processor instance. * * This moves the cursor by op.length and applies annotations to the characters that the cursor * moved over. * * @method * @param {Object} op Operation object: * @param {number} op.length Number of elements to retain */ ve.dm.TransactionProcessor.processors.retain = function ( op ) { this.applyAnnotations( this.cursor + op.length ); this.advanceCursor( op.length ); }; /** * Execute a metadata retain operation. * * This method is called within the context of a transaction processor instance. * * This moves the metadata cursor by op.length. * * @method * @param {Object} op Operation object: * @param {number} op.length Number of elements to retain */ ve.dm.TransactionProcessor.processors.retainMetadata = function ( op ) { this.metadataCursor += op.length; }; /** * Execute an annotate operation. * * This method is called within the context of a transaction processor instance. * * This will add an annotation to or remove an annotation from `this.set`or `this.clear`. * * @method * @param {Object} op Operation object * @param {string} op.method Annotation method, either 'set' to add or 'clear' to remove * @param {string} op.bias End point of marker, either 'start' to begin or 'stop' to end * @param {string} op.annotation Annotation object to set or clear from content * @throws {Error} Invalid annotation method */ ve.dm.TransactionProcessor.processors.annotate = function ( op ) { var target; if ( op.method === 'set' ) { target = this.set; } else if ( op.method === 'clear' ) { target = this.clear; } else { throw new Error( 'Invalid annotation method ' + op.method ); } if ( op.bias === 'start' ) { target.push( op.annotation ); } else { target.remove( op.annotation ); } // Tree sync is done by applyAnnotations() }; /** * Execute an attribute operation. * * This method is called within the context of a transaction processor instance. * * This sets the attribute named `op.key` on the element at `this.cursor` to `op.to`, or unsets it if * `op.to === undefined`. `op.from `is not checked against the old value, but is used instead of `op.to` * in reverse mode. So if `op.from` is incorrect, the transaction will commit fine, but won't roll * back correctly. * * @method * @param {Object} op Operation object * @param {string} op.key Attribute name * @param {Mixed} op.from Old attribute value, or undefined if not previously set * @param {Mixed} op.to New attribute value, or undefined to unset */ ve.dm.TransactionProcessor.processors.attribute = function ( op ) { var element = this.document.data.getData( this.cursor ), to = op.to, from = op.from; if ( element.type === undefined ) { throw new Error( 'Invalid element error, cannot set attributes on non-element data' ); } if ( to === undefined ) { // Clear if ( element.attributes ) { delete element.attributes[op.key]; } } else { // Automatically initialize attributes object if ( !element.attributes ) { element.attributes = {}; } // Set element.attributes[op.key] = to; } this.synchronizer.pushAttributeChange( this.document.getDocumentNode().getNodeFromOffset( this.cursor + 1 ), op.key, from, to ); }; /** * Execute a replace operation. * * This method is called within the context of a transaction processor instance. * * This replaces a range of linear model data with another at this.cursor, figures out how the model * tree needs to be synchronized, and queues this in the DocumentSynchronizer. * * op.remove isn't checked against the actual data (instead op.remove.length things are removed * starting at this.cursor), but it's used instead of op.insert in reverse mode. So if * op.remove is incorrect but of the right length, the transaction will commit fine, but won't roll * back correctly. * * @method * @param {Object} op Operation object * @param {Array} op.remove Linear model data to remove * @param {Array} op.insert Linear model data to insert */ ve.dm.TransactionProcessor.processors.replace = function ( op ) { var node, selection, range, remove = op.remove, insert = op.insert, removeMetadata = op.removeMetadata, insertMetadata = op.insertMetadata, removeLinearData = new ve.dm.ElementLinearData( this.document.getStore(), remove ), insertLinearData = new ve.dm.ElementLinearData( this.document.getStore(), insert ), removeIsContent = removeLinearData.isContentData(), insertIsContent = insertLinearData.isContentData(), removeHasStructure = removeLinearData.containsElementData(), insertHasStructure = insertLinearData.containsElementData(), operation = op, removeLevel = 0, insertLevel = 0, i, type, prevCursor, affectedRanges = [], scope, minInsertLevel = 0, coveringRange, scopeStart, scopeEnd, opAdjustment = 0, opRemove, opInsert, opRemoveMetadata, opInsertMetadata; if ( removeIsContent && insertIsContent ) { // Content replacement // Update the linear model this.document.data.batchSplice( this.cursor, remove.length, insert ); // Keep the meta linear model in sync if ( removeMetadata !== undefined ) { this.document.metadata.batchSplice( this.cursor, removeMetadata.length, insertMetadata ); } else { this.document.metadata.batchSplice( this.cursor, remove.length, new Array( insert.length ) ); } this.applyAnnotations( this.cursor + insert.length ); // Get the node containing the replaced content selection = this.document.selectNodes( new ve.Range( this.cursor - this.adjustment, this.cursor - this.adjustment + remove.length ), 'leaves' ); node = selection[0].node; if ( !removeHasStructure && !insertHasStructure && selection.length === 1 && node && node.getType() === 'text' ) { // Text-only replacement // Queue a resize for the text node this.synchronizer.pushResize( node, insert.length - remove.length ); } else { // Replacement is not exclusively text // Rebuild all covered nodes range = new ve.Range( selection[0].nodeOuterRange.start, selection[selection.length - 1].nodeOuterRange.end ); this.synchronizer.pushRebuild( range, new ve.Range( range.start + this.adjustment, range.end + this.adjustment + insert.length - remove.length ) ); } // Advance the cursor this.advanceCursor( insert.length ); this.adjustment += insert.length - remove.length; } else { // Structural replacement // It's possible that multiple replace operations are needed before the // model is back in a consistent state. This loop applies the current // replace operation to the linear model, then keeps applying subsequent // operations until the model is consistent. We keep track of the changes // and queue a single rebuild after the loop finishes. while ( true ) { if ( operation.type === 'replace' ) { opRemove = operation.remove; opInsert = operation.insert; opRemoveMetadata = operation.removeMetadata; opInsertMetadata = operation.insertMetadata; // Update the linear model this.document.data.batchSplice( this.cursor, opRemove.length, opInsert ); // Keep the meta linear model in sync if ( opRemoveMetadata !== undefined ) { this.document.metadata.batchSplice( this.cursor, opRemoveMetadata.length, opInsertMetadata ); } else { this.document.metadata.batchSplice( this.cursor, opRemove.length, new Array( opInsert.length ) ); } affectedRanges.push( new ve.Range( this.cursor - this.adjustment, this.cursor - this.adjustment + opRemove.length ) ); prevCursor = this.cursor; this.advanceCursor( opInsert.length ); // Paint the removed selection, figure out which nodes were // covered, and add their ranges to the affected ranges list if ( opRemove.length > 0 ) { selection = this.document.selectNodes( new ve.Range( prevCursor - this.adjustment, prevCursor + opRemove.length - this.adjustment ), 'siblings' ); for ( i = 0; i < selection.length; i++ ) { affectedRanges.push( selection[i].nodeOuterRange ); } } // Walk through the remove and insert data // and keep track of the element depth change (level) // for each of these two separately. The model is // only consistent if both levels are zero. for ( i = 0; i < opRemove.length; i++ ) { type = opRemove[i].type; if ( type !== undefined ) { if ( type.charAt( 0 ) === '/' ) { // Closing element removeLevel--; } else { // Opening element removeLevel++; } } } // Keep track of the scope of the insertion // Normally this is the node we're inserting into, except if the // insertion closes elements it doesn't open (i.e. splits elements), // in which case it's the affected ancestor for ( i = 0; i < opInsert.length; i++ ) { type = opInsert[i].type; if ( type !== undefined ) { if ( type.charAt( 0 ) === '/' ) { // Closing element insertLevel--; if ( insertLevel < minInsertLevel ) { // Closing an unopened element at a higher // (more negative) level than before // Lazy-initialize scope scope = scope || this.document.getNodeFromOffset( prevCursor ); // Push the full range of the old scope as an affected range scopeStart = scope.getOffset(); scopeEnd = scopeStart + scope.getOuterLength(); affectedRanges.push( new ve.Range( scopeStart, scopeEnd ) ); // Update scope scope = scope.getParent() || scope; } } else { // Opening element insertLevel++; } } } // Update adjustment this.adjustment += opInsert.length - opRemove.length; opAdjustment += opInsert.length - opRemove.length; } else { // We know that other operations won't cause adjustments, so we // don't have to update adjustment this.executeOperation( operation ); } if ( removeLevel === 0 && insertLevel === 0 ) { // The model is back in a consistent state, so we're done break; } // Get the next operation operation = this.nextOperation(); if ( !operation ) { throw new Error( 'Unbalanced set of replace operations found' ); } } // From all the affected ranges we have gathered, compute a range that covers all // of them, and rebuild that coveringRange = ve.Range.newCoveringRange( affectedRanges ); this.synchronizer.pushRebuild( coveringRange, new ve.Range( coveringRange.start + this.adjustment - opAdjustment, coveringRange.end + this.adjustment ) ); } }; /** * Execute a metadata replace operation. * * This method is called within the context of a transaction processor instance. * * @method * @param {Object} op Operation object * @param {Array} op.remove Metadata to remove * @param {Array} op.insert Metadata to insert */ ve.dm.TransactionProcessor.processors.replaceMetadata = function ( op ) { var remove = op.remove, insert = op.insert; this.document.spliceMetadata( this.cursor, this.metadataCursor, remove.length, insert ); this.metadataCursor += insert.length; };