/*! * VisualEditor UserInterface Surface class. * * @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt * @license The MIT License (MIT); see LICENSE.txt */ /** * A surface is a top-level object which contains both a surface model and a surface view. * * @class * @extends ve.Element * * @constructor * @param {ve.Editor} editor Editor * @param {ve.dm.Document} doc Document to edit * @param {Object} [config] Config options */ ve.ui.Surface = function VeUiSurface( editor, doc, options ) { // Parent constructor ve.Element.call( this, options ); // Properties this.editor = editor; this.model = new ve.dm.Surface( new ve.dm.Document( doc ) ); this.view = new ve.ce.Surface( this.model, this ); this.context = new ve.ui.Context( this ); this.dialogs = new ve.ui.WindowSet( this, ve.ui.dialogFactory ); this.enabled = true; // Initialization this.$.addClass( 've-ui-surface' ); this.$.append( this.view.$ ); this.editor.$overlay.append( this.dialogs.$, this.context.$ ); // Make instance globally accessible for debugging ve.instances.push( this ); }; /* Inheritance */ ve.inheritClass( ve.ui.Surface, ve.Element ); /* Methods */ ve.ui.Surface.prototype.initialize = function () { this.view.initialize(); // By re-asserting the current selection and forcing a poll we force selection to be something // reasonable - otherwise in Firefox, the initial selection is (0,0), causing bug 42277 this.model.getFragment().select(); this.view.surfaceObserver.poll(); this.model.startHistoryTracking(); }; /** * Check if editing is enabled. * * @method * @returns {boolean} Editing is enabled */ ve.ui.Surface.prototype.isEnabled = function () { return this.enabled; }; /** * Get the surface model. * * @method * @returns {ve.dm.Surface} Surface model */ ve.ui.Surface.prototype.getModel = function () { return this.model; }; /** * Get the surface view. * * @method * @returns {ve.ce.Surface} Surface view */ ve.ui.Surface.prototype.getView = function () { return this.view; }; /** * Get the context menu. * * @method * @returns {ve.ui.Context} Context user interface */ ve.ui.Surface.prototype.getContext = function () { return this.context; }; /** * Get the surface view. * * @method * @returns {ve.ce.Surface} Surface view */ ve.ui.Surface.prototype.getEditor = function () { return this.editor; }; /** * Get dialogs window set. * * @method * @returns {ve.ui.WindowSet} Dialogs window set */ ve.ui.Surface.prototype.getDialogs = function () { return this.dialogs; }; /** * Destroy the surface, releasing all memory and removing all DOM elements. * * @method * @returns {ve.ui.Context} Context user interface */ ve.ui.Surface.prototype.destroy = function () { ve.instances.splice( ve.instances.indexOf( this ), 1 ); this.$.remove(); this.view.destroy(); }; /** * Disable editing. * * @method */ ve.ui.Surface.prototype.disable = function () { this.view.disable(); this.model.disable(); this.enabled = false; }; /** * Enable editing. * * @method */ ve.ui.Surface.prototype.enable = function () { this.enabled = true; this.view.enable(); this.model.enable(); }; /** * Execute an action or command. * * @method * @param {ve.ui.Trigger|string} action Trigger or symbolic name of action * @param {string} [method] Action method name * @param {Mixed...} [args] Additional arguments for action * @returns {boolean} Action or command was executed */ ve.ui.Surface.prototype.execute = function ( action, method ) { if ( !this.enabled ) { return; } var trigger, obj, ret, commands = this.editor.getCommands(); if ( action instanceof ve.ui.Trigger ) { trigger = action.toString(); if ( trigger in commands ) { return this.execute.apply( this, commands[trigger] ); } } else if ( typeof action === 'string' && typeof method === 'string' ) { // Validate method if ( ve.ui.actionFactory.doesActionSupportMethod( action, method ) ) { // Create an action object and execute the method on it obj = ve.ui.actionFactory.create( action, this ); ret = obj[method].apply( obj, Array.prototype.slice.call( arguments, 2 ) ); return ret === undefined || !!ret; } } return false; };