/** * Mixin for branch nodes. * * Branch nodes are immutable, which is why there are no methods for adding or removing children. * DataModel classes will add this functionality, and other subclasses will implement behavior that * mimcs changes made to data model nodes. * * @class * @abstract * @constructor * @param {ve.Node[]} children Array of children to add */ ve.BranchNode = function( children ) { this.children = ve.isArray( children ) ? children : []; }; /** * Checks if this node has child nodes. * * @method * @see {ve.Node.prototype.hasChildren} * @returns {Boolean} Whether this node has children */ ve.BranchNode.prototype.hasChildren = function() { return true; }; /** * Gets a list of child nodes. * * @method * @returns {ve.Node[]} List of child nodes */ ve.BranchNode.prototype.getChildren = function() { return this.children; }; /** * Gets the index of a given child node. * * @method * @param {ve.dm.Node} node Child node to find index of * @returns {Integer} Index of child node or -1 if node was not found */ ve.BranchNode.prototype.indexOf = function( node ) { return ve.inArray( node, this.children ); }; /** * Sets the root node this node is a descendent of. * * @method * @see {ve.Node.prototype.setRoot} * @param {ve.Node} root Node to use as root */ ve.BranchNode.prototype.setRoot = function( root ) { if ( root == this.root ) { // Nothing to do, don't recurse into all descendants return; } this.root = root; for ( var i = 0; i < this.children.length; i++ ) { this.children[i].setRoot( root ); } }; /** * Sets the document this node is a part of. * * @method * @see {ve.Node.prototype.setDocument} * @param {ve.Document} root Node to use as root */ ve.BranchNode.prototype.setDocument = function( doc ) { if ( doc == this.doc ) { // Nothing to do, don't recurse into all descendants return; } this.doc = doc; for ( var i = 0; i < this.children.length; i++ ) { this.children[i].setDocument( doc ); } }; /** * Gets the node at a given offset. * * This method is pretty expensive. If you need to get different slices of the same content, get * the content first, then slice it up locally. * * TODO: Rewrite this method to not use recursion, because the function call overhead is expensive * * @method * @param {Integer} offset Offset get node for * @param {Boolean} [shallow] Do not iterate into child nodes of child nodes * @returns {ve.Node|null} Node at offset, or null if non was found */ ve.BranchNode.prototype.getNodeFromOffset = function( offset, shallow ) { if ( offset === 0 ) { return this; } // TODO a lot of logic is duplicated in selectNodes(), abstract that into a traverser or something if ( this.children.length ) { var nodeOffset = 0, nodeLength, childNode; for ( var i = 0, length = this.children.length; i < length; i++ ) { childNode = this.children[i]; if ( offset == nodeOffset ) { // The requested offset is right before childNode, // so it's not inside any of this's children, but inside this return this; } nodeLength = childNode.getOuterLength(); if ( offset >= nodeOffset && offset < nodeOffset + nodeLength ) { if ( !shallow && childNode.hasChildren() && childNode.getChildren().length ) { return this.getNodeFromOffset.call( childNode, offset - nodeOffset - 1 ); } else { return childNode; } } nodeOffset += nodeLength; } if ( offset == nodeOffset ) { // The requested offset is right before this.children[i], // so it's not inside any of this's children, but inside this return this; } } return null; }; /** * Gets the content offset of a node. * * TODO: Rewrite this method to not use recursion, because the function call overhead is expensive * * @method * @param {ve.Node} node Node to get offset of * @returns {Integer} Offset of node or -1 of node was not found */ ve.BranchNode.prototype.getOffsetFromNode = function( node ) { if ( node === this ) { return 0; } if ( this.children.length ) { var offset = 0, childNode; for ( var i = 0, length = this.children.length; i < length; i++ ) { childNode = this.children[i]; if ( childNode === node ) { return offset; } if ( childNode.canHaveChildren() && childNode.getChildren().length ) { var childOffset = this.getOffsetFromNode.call( childNode, node ); if ( childOffset !== -1 ) { return offset + 1 + childOffset; } } offset += childNode.getOuterLength(); } } return -1; }; /** * Traverse leaf nodes depth first. * * Callback functions are expected to accept a node and index argument. If a callback returns false, * iteration will stop. * * @param {Function} callback Function to execute for each leaf node * @param {ve.Node} [from] Node to start at. Must be a descendant of this node * @param {Boolean} [reverse] Whether to iterate backwards */ ve.BranchNode.prototype.traverseLeafNodes = function( callback, from, reverse ) { // Stack of indices that lead from this to node var indexStack = [], // Node whose children we're currently traversing node = this, // Index of the child node we're currently visiting index = reverse ? node.children.length - 1 : 0, // Shortcut for node.children[index] childNode, // Result of the last invocation of the callback callbackResult, // Variables for the loop that builds indexStack if from is specified n, p, i; if ( from !== undefined ) { // Reverse-engineer the index stack by starting at from and // working our way up until we reach this n = from; while ( n !== this ) { p = n.getParent(); if ( !p ) { // n is a root node and we haven't reached this // That means from isn't a descendant of this throw "from parameter passed to traverseLeafNodes() must be a descendant"; } // Find the index of n in p i = p.indexOf( n ); if ( i === -1 ) { // This isn't supposed to be possible throw "Tree corruption detected: node isn't in its parent's children array"; } indexStack.push( i ); // Move up n = p; } // We've built the indexStack in reverse order, so reverse it indexStack = indexStack.reverse(); // Set up the variables such that from will be visited next index = indexStack.pop(); node = from.getParent(); // from is a descendant of this so its parent exists // If we're going in reverse, then we still need to visit from if it's // a leaf node, but we should not descend into it // So if from is not a leaf node, skip it now if ( reverse && from.canHaveChildren() ) { index--; } } while ( true ) { childNode = node.children[index]; if ( childNode === undefined ) { if ( indexStack.length > 0 ) { // We're done traversing the current node, move back out of it node = node.getParent(); index = indexStack.pop(); // Move to the next child index += reverse ? -1 : 1; continue; } else { // We can't move up any more, so we're done return; } } if ( childNode.canHaveChildren() ) { // Descend into this node node = childNode; // Push our current index onto the stack indexStack.push( index ); // Set the current index to the first element we're visiting index = reverse ? node.children.length - 1 : 0; } else { // This is a leaf node, visit it callbackResult = callback( childNode ); // TODO what is index? if ( callbackResult === false ) { // The callback is telling us to stop return; } // Move to the next child index += reverse ? -1 : 1; } } };