/*! * VisualEditor DataModel Node class. * * @copyright 2011-2013 VisualEditor Team and others; see AUTHORS.txt * @license The MIT License (MIT); see LICENSE.txt */ /** * Generic DataModel node. * * @abstract * @extends ve.dm.Model * @mixins ve.Node * * @constructor * @param {number} [length] Length of content data in document * @param {Object} [element] Reference to element in linear model */ ve.dm.Node = function VeDmNode( length, element ) { // Parent constructor ve.dm.Model.call( this, element ); // Mixin constructor ve.Node.call( this ); OO.EventEmitter.call( this ); // Properties this.length = length || 0; this.element = element; this.doc = undefined; }; /** * @event lengthChange * @param diff */ /** * @event update */ /* Inheritance */ OO.inheritClass( ve.dm.Node, ve.dm.Model ); OO.mixinClass( ve.dm.Node, ve.Node ); OO.mixinClass( ve.dm.Node, OO.EventEmitter ); /* Static Properties */ /** * Whether this node handles its own children. After converting a DOM node to a linear model * node of this type, the converter checks this property. If it's false, the converter will descend * into the DOM node's children, recursively convert them, and attach the resulting nodes as * children of the linear model node. If it's true, the converter will not descend, and will * expect the node's toDataElement() to have handled the entire DOM subtree. * * The same is true when converting from linear model data to DOM: if this property is true, * toDomElements() will be passed the node's data element and all of its children and will be * expected to convert the entire subtree. If it's false, the converter will descend into the * child nodes and convert each one individually. * * If .static.childNodeTypes is set to [], this property is ignored and will be assumed to be true. * * @static * @property {boolean} * @inheritable */ ve.dm.Node.static.handlesOwnChildren = false; /** * Whether this node type is internal. Internal node types are ignored by the converter. * * @static * @property {boolean} * @inheritable */ ve.dm.Node.static.isInternal = false; /** * Whether this node type has a wrapping element in the linear model. Most node types are wrapped, * only special node types are not wrapped. * * @static * @property {boolean} * @inheritable */ ve.dm.Node.static.isWrapped = true; /** * Whether this node type is a content node type. This means the node represents content, cannot * have children, and can only appear as children of a content container node. Content nodes are * also known as inline nodes. * * @static * @property {boolean} * @inheritable */ ve.dm.Node.static.isContent = false; /** * Whether this node type can contain content. The children of content container nodes must be * content nodes. * * @static * @property {boolean} * @inheritable */ ve.dm.Node.static.canContainContent = false; /** * Whether this node type has significant whitespace. Only applies to content container nodes * (i.e. can only be true if canContainContent is also true). * * If a content node has significant whitespace, the text inside it is not subject to whitespace * stripping and preservation. * * @static * @property {boolean} * @inheritable */ ve.dm.Node.static.hasSignificantWhitespace = false; /** * Array of allowed child node types for this node type. * * An empty array means no children are allowed. null means any node type is allowed as a child. * * @static * @property {string[]|null} * @inheritable */ ve.dm.Node.static.childNodeTypes = null; /** * Array of allowed parent node types for this node type. * * An empty array means this node type cannot be the child of any node. null means this node type * can be the child of any node type. * * @static * @property {string[]|null} * @inheritable */ ve.dm.Node.static.parentNodeTypes = null; /** * Array of suggested parent node types for this node type. * * These parent node types are allowed but the editor will avoid creating them. * * An empty array means this node type should not be the child of any node. null means this node type * can be the child of any node type. * * @static * @property {string[]|null} * @inheritable */ ve.dm.Node.static.suggestedParentNodeTypes = null; /** * Array of annotation types which can't be applied to this node * * @static * @property {string[]} * @inheritable */ ve.dm.Node.static.blacklistedAnnotationTypes = []; /** * Default attributes to set for newly created linear model elements. These defaults will be used * when creating a new element in ve.dm.NodeFactory#getDataElement when there is no DOM node or * existing linear model element to base the attributes on. * * This property is an object with attribute names as keys and attribute values as values. * Attributes may be omitted, in which case they'll simply be undefined. * * @static * @property {Object} * @inheritable */ ve.dm.Node.static.defaultAttributes = {}; /** * Remap the store indexes stored in a linear model data element. * * The default implementation is empty. Nodes should override this if they store store indexes in .* attributes. To remap, do something like * dataElement.attributes.foo = mapping[dataElement.attributes.foo]; * * @static * @inheritable * @param {Object} dataElement Data element (opening) to remap. Will be modified. * @param {Object} mapping Object mapping old store indexes to new store indexes */ ve.dm.Node.static.remapStoreIndexes = function ( /*dataElement, mapping*/ ) { }; /** * Remap the internal list indexes stored in a linear model data element. * * The default implementation is empty. Nodes should override this if they store internal list * indexes in attributes. To remap, do something like * dataElement.attributes.foo = mapping[dataElement.attributes.foo]; * * @static * @inheritable * @param {Object} dataElement Data element (opening) to remap. Will be modified. * @param {Object} mapping Object mapping old internal list indexes to new internal list indexes * @param {ve.dm.InternalList} internalList Internal list the indexes are being mapped into. * Used for refreshing attribute values that were computed with getNextUniqueNumber(). */ ve.dm.Node.static.remapInternalListIndexes = function ( /*dataElement, mapping, internalList*/ ) { }; /** * Remap the internal list keys stored in a linear model data element. * * The default implementation is empty. Nodes should override this if they store internal list * keys in attributes. * * @static * @inheritable * @param {Object} dataElement Data element (opening) to remap. Will be modified. * @param {ve.dm.InternalList} internalList Internal list the keys are being mapped into. */ ve.dm.Node.static.remapInternalListKeys = function ( /*dataElement, internalList*/ ) { }; /** * Determine if a hybrid element is inline and allowed to be inline in this context * * We generate block elements for block tags and inline elements for inline * tags; unless we're in a content location, in which case we have no choice * but to generate an inline element. * * @param {HTMLElement[]} domElements DOM elements being converted * @param {ve.dm.Converter} converter Converter object * @returns {boolean} The element is inline */ ve.dm.Node.static.isHybridInline = function ( domElements, converter ) { var i, length, allTagsInline = true; for ( i = 0, length = domElements.length; i < length; i++ ) { if ( ve.isBlockElement( domElements[i] ) ) { allTagsInline = false; break; } } // Force inline in content locations (but not wrappers) return ( converter.isExpectingContent() && !converter.isInWrapper() ) || // ..also force inline in wrappers that we can't close ( converter.isInWrapper() && !converter.canCloseWrapper() ) || // ..otherwise just look at the tag names allTagsInline; }; /* Methods */ /** * Check whether this node can be inspected by a tool. * * The default implementation always returns true. If your node type is uninspectable in certain * cases, you should override this function. * * @returns {boolean} Whether this node is inspectable */ ve.dm.Node.prototype.isInspectable = function () { return true; }; /** * Get a clone of the node's document data element. * * The attributes object will be deep-copied, and the .htmlAttributes and .internal.generated * properties will be removed if present. * * @returns {Object} Cloned element object */ ve.dm.Node.prototype.getClonedElement = function () { var clone = ve.copy( this.element ); if ( clone.internal ) { delete clone.internal.generated; if ( ve.isEmptyObject( clone.internal ) ) { delete clone.internal; } } delete clone.htmlAttributes; return clone; }; /** * Get allowed child node types. * * @method * @returns {string[]|null} List of node types allowed as children or null if any type is allowed */ ve.dm.Node.prototype.getChildNodeTypes = function () { return this.constructor.static.childNodeTypes; }; /** * Get allowed parent node types. * * @method * @returns {string[]|null} List of node types allowed as parents or null if any type is allowed */ ve.dm.Node.prototype.getParentNodeTypes = function () { return this.constructor.static.parentNodeTypes; }; /** * Get suggested parent node types. * * @method * @returns {string[]|null} List of node types suggested as parents or null if any type is suggested */ ve.dm.Node.prototype.getSuggestedParentNodeTypes = function () { return this.constructor.static.suggestedParentNodeTypes; }; /** * Check if the node can have children. * * @method * @returns {boolean} Node can have children */ ve.dm.Node.prototype.canHaveChildren = function () { return ve.dm.nodeFactory.canNodeHaveChildren( this.type ); }; /** * Check if the node can have children but not content nor be content. * * @method * @returns {boolean} Node can have children but not content nor be content */ ve.dm.Node.prototype.canHaveChildrenNotContent = function () { return ve.dm.nodeFactory.canNodeHaveChildrenNotContent( this.type ); }; /** * Check if the node has a wrapped element in the document data. * * @method * @returns {boolean} Node represents a wrapped element */ ve.dm.Node.prototype.isWrapped = function () { return this.constructor.static.isWrapped; }; /** * Check if the node can contain content. * * @method * @returns {boolean} Node can contain content */ ve.dm.Node.prototype.canContainContent = function () { return this.constructor.static.canContainContent; }; /** * Check if the node is content. * * @method * @returns {boolean} Node is content */ ve.dm.Node.prototype.isContent = function () { return this.constructor.static.isContent; }; /** * Check if the node has significant whitespace. * * Can only be true if canContainContent is also true. * * @method * @returns {boolean} Node has significant whitespace */ ve.dm.Node.prototype.hasSignificantWhitespace = function () { return this.constructor.static.hasSignificantWhitespace; }; /** * Check if the node has an ancestor with matching type and attribute values. * * @method * @returns {boolean} Node is content */ ve.dm.Node.prototype.hasMatchingAncestor = function ( type, attributes ) { var key, node = this; // Traverse up to matching node while ( node && node.getType() !== type ) { node = node.getParent(); // Stop at root if ( node === null ) { return false; } } // Check attributes if ( attributes ) { for ( key in attributes ) { if ( node.getAttribute( key ) !== attributes[key] ) { return false; } } } return true; }; /** * Get the length of the node. * * @method * @returns {number} Length of the node's contents */ ve.dm.Node.prototype.getLength = function () { return this.length; }; /** * Get the outer length of the node, which includes wrappers if present. * * @method * @returns {number} Length of the entire node */ ve.dm.Node.prototype.getOuterLength = function () { return this.length + ( this.isWrapped() ? 2 : 0 ); }; /** * Get the range inside the node. * * @method * @returns {ve.Range} Inner node range */ ve.dm.Node.prototype.getRange = function () { var offset = this.getOffset(); if ( this.isWrapped() ) { offset++; } return new ve.Range( offset, offset + this.length ); }; /** * Get the range outside the node. * * @method * @returns {ve.Range} Outer node range */ ve.dm.Node.prototype.getOuterRange = function () { var offset = this.getOffset(); return new ve.Range( offset, offset + this.getOuterLength() ); }; /** * Set the inner length of the node. * * This should only be called after a relevant change to the document data. Calling this method will * not change the document data. * * @method * @param {number} length Length of content * @fires lengthChange * @fires update * @throws {Error} Invalid content length error if length is less than 0 */ ve.dm.Node.prototype.setLength = function ( length ) { if ( length < 0 ) { throw new Error( 'Length cannot be negative' ); } // Compute length adjustment from old length var diff = length - this.length; // Set new length this.length = length; // Adjust the parent's length if ( this.parent ) { this.parent.adjustLength( diff ); } // Emit events this.emit( 'lengthChange', diff ); this.emit( 'update' ); }; /** * Adjust the length. * * This should only be called after a relevant change to the document data. Calling this method will * not change the document data. * * @method * @param {number} adjustment Amount to adjust length by * @fires lengthChange * @fires update * @throws {Error} Invalid adjustment error if resulting length is less than 0 */ ve.dm.Node.prototype.adjustLength = function ( adjustment ) { this.setLength( this.length + adjustment ); }; /** * Get the offset of the node within the document. * * If the node has no parent than the result will always be 0. * * @method * @returns {number} Offset of node * @throws {Error} Node not found in parent's children array */ ve.dm.Node.prototype.getOffset = function () { var i, len, siblings, offset; if ( !this.parent ) { return 0; } // Find our index in the parent and add up lengths while we do so siblings = this.parent.children; offset = this.parent.getOffset() + ( this.parent === this.root ? 0 : 1 ); for ( i = 0, len = siblings.length; i < len; i++ ) { if ( siblings[i] === this ) { break; } offset += siblings[i].getOuterLength(); } if ( i === len ) { throw new Error( 'Node not found in parent\'s children array' ); } return offset; }; /** * Check if the node can be merged with another. * * For two nodes to be mergeable, the two nodes must either be the same node or: * - Have the same type * - Have the same depth * - Have similar ancestory (each node upstream must have the same type) * * @method * @param {ve.dm.Node} node Node to consider merging with * @returns {boolean} Nodes can be merged */ ve.dm.Node.prototype.canBeMergedWith = function ( node ) { var n1 = this, n2 = node; // Content node can be merged with node that can contain content, for instance: TextNode // and ParagraphNode. When this method is called for such case (one node is a content node and // the other one can contain content) make sure to start traversal from node that can contain // content (insteaf of content node itself). if ( n1.canContainContent() && n2.isContent() ) { n2 = n2.getParent(); } else if ( n2.canContainContent() && n1.isContent() ) { n1 = n1.getParent(); } // Move up from n1 and n2 simultaneously until we find a common ancestor while ( n1 !== n2 ) { if ( // Check if we have reached a root (means there's no common ancestor or unequal depth) ( n1 === null || n2 === null ) || // Ensure that types match n1.getType() !== n2.getType() ) { return false; } // Move up n1 = n1.getParent(); n2 = n2.getParent(); } return true; };