/** * Generic document. * * @class * @constructor * @param model {ve.Node} Model to observe */ ve.Document = function( documentNode ) { // Properties this.documentNode = documentNode; }; /* Methods */ /** * Gets the root of the document's node tree. * * @method * @returns {ve.Node} Root of node tree */ ve.Document.prototype.getDocumentNode = function() { return this.documentNode; }; /** * Gets a list of nodes and the ranges within them that a selection of the document covers. * * @method * @param {ve.Range} range Range within document to select nodes * @param {String} [mode='leaves'] Type of selection to perform * 'leaves': Return all leaf nodes in the given range (descends all the way down) * 'siblings': Return a set of adjacent siblings covered by the range (descends as long as the * range is in a single node) * @returns {Array} List of objects describing nodes in the selection and the ranges therein * 'node': Reference to a ve.dm.Node * 'range': ve.Range, missing if the entire node is covered * @throws 'Invalid start offset' if range.start is out of range * @throws 'Invalid end offset' if range.end is out of range */ ve.Document.prototype.selectNodes = function( range, mode ) { var doc = this.documentNode, retval = [], start = range.start, end = range.end, stack = [ { 'node': doc, 'index': 0 } ], node, prevNode, nextNode, left, right, currentFrame = stack[0], startInside, endInside, startBetween, endBetween, startFound = false; mode = mode || 'leaves'; if ( mode !== 'leaves' && mode !== 'siblings' ) { throw 'Invalid mode: ' + mode; } if ( start < 0 || start > doc.getLength() ) { throw 'Invalid start offset: ' + start; } if ( end < 0 || end > doc.getLength() ) { throw 'Invalid end offset: ' + end; } if ( !doc.children || doc.children.length === 0 ) { return []; } // TODO we could find the start more efficiently using the offset map left = doc.children[0].isWrapped() ? 1 : 0; while ( end >= left ) { node = currentFrame.node.children[currentFrame.index]; prevNode = currentFrame.node.children[currentFrame.index - 1]; nextNode = currentFrame.node.children[currentFrame.index + 1]; right = left + node.getLength(); // Is the start inside node? startInside = start >= left && start <= right; // Is the end inside node? endInside = end >= left && end <= right; // Is the start between prevNode and node or between the parent's opening and node? startBetween = node.isWrapped() ? start == left - 1 : start == left; // Is the end between node and nextNode or between node and the parent's closing? endBetween = node.isWrapped() ? end == right + 1 : end == right; if ( start == end && ( startBetween || endBetween ) ) { // Empty range in the parent, outside of any child return [ { 'node': currentFrame.node, 'range': new ve.Range( start, end ) } ]; } else if ( startBetween ) { // start is between the previous sibling and node // so the selection covers all of node and possibly more if ( mode == 'leaves' && node.children && node.children.length ) { // Descend into node currentFrame = { 'node': node, 'index': 0 }; stack.push( currentFrame ); if ( node.children[0].isWrapped() ) { left++; } startFound = true; continue; } else { // All of node is covered // TODO should this have a range or not? retval.push( { 'node': node } ); startFound = true; } } else if ( startInside && endInside ) { if ( node.children && node.children.length ) { // Descend into node currentFrame = { 'node': node, 'index': 0 }; stack.push( currentFrame ); // If the first child of node has an opening, skip over it if ( node.children[0].isWrapped() ) { left++; } continue; } else { // node is a leaf node and the range is entirely inside it return [ { 'node': node, 'range': new ve.Range( left, right ) } ]; } } else if ( startInside ) { if ( mode == 'leaves' && node.children && node.children.length ) { // node is a branch node and the start is inside it // Descend into it currentFrame = { 'node': node, 'index': 0 }; stack.push( currentFrame ); if ( node.children[0].isWrapped() ) { left++; } continue; } else { // node is a leaf node and the start is inside it // Add to retval and keep going retval.push( { 'node': node, 'range': new ve.Range( start, right ) } ); startFound = true; } } else if ( endBetween ) { // end is between node and the next sibling // start is not inside node, so the selection covers // all of node, then ends //retval.push( { 'node': node } ); if ( mode == 'leaves' && node.children && node.children.length ) { // Descend into node currentFrame = { 'node': node, 'index': 0 }; stack.push( currentFrame ); if ( node.children[0].isWrapped() ) { left++; } continue; } else { // All of node is covered // TODO should this have a range or not? retval.push( { 'node': node } ); return retval; } } else if ( endInside ) { if ( mode == 'leaves' && node.children && node.children.length ) { // node is a branch node and the end is inside it // Descend into it currentFrame = { 'node': node, 'index': 0 }; stack.push( currentFrame ); if ( node.children[0].isWrapped() ) { left++; } continue; } else { // node is a leaf node and the end is inside it // Add to retval and return retval.push( { 'node': node, 'range': new ve.Range( left, end ) } ); return retval; } } else if ( startFound ) { // Neither the start nor the end is inside node, but we found the start earlier, // so node must be between the start and the end // Add the entire node, so no range property //retval.push( { 'node': node } ); if ( mode == 'leaves' && node.children && node.children.length ) { // Descend into node currentFrame = { 'node': node, 'index': 0 }; stack.push( currentFrame ); if ( node.children[0].isWrapped() ) { left++; } continue; } else { // All of node is covered // TODO should this have a range or not? retval.push( { 'node': node } ); } } // Move to the next node if ( nextNode ) { // The next node exists // Advance the index; the start of the next iteration will essentially // do node = nextNode; currentFrame.index++; // Advance to the first offset inside nextNode left = right + // Skip over node's closing, if present ( node.isWrapped() ? 1 : 0 ) + // Skip over nextNode's opening, if present ( nextNode.isWrapped() ? 1 : 0 ); } else { // There is no next node, move up the stack until there is one left = right; while ( !nextNode ) { stack.pop(); if ( stack.length === 0 ) { // This shouldn't be possible return retval; } currentFrame = stack[stack.length - 1]; currentFrame.index++; nextNode = currentFrame.node.children[currentFrame.index]; // Skip over the parent node's closing // (this is present for sure, because the parent has children) left++; } // Skip over nextNode's opening if present if ( nextNode.isWrapped() ) { left++; } } } return retval; };