* Added selectionStart and selectionEnd events to ve.ce.Surface
* Switched from debouncing model change events to just ignoring
model change events while the user is in selection mode
(dragging mouse or pressing shift+arrow keys)
* Fixed bug with callout appearing on resize.
Change-Id: I3bb9952867a983a4f7612964ff719a1179dd0fc6
* Remove VisualEditor namespace, and restrictions on it
** For MW.org these will be moved to mediawiki-config
* Add $wgVisualEditorNamespaces
* Add visualeditor-enable preference and respect it
* Use $skin->getTitle() rather than $wgTitle
* Remove "Sandbox" from i18n message
* Remove duplicate enforcement of VE namespace from JS
Change-Id: I956f68c2dde55e4063530fcc7c90eda048e0d78b
* Things broke when ve.ui stuff was refactored
* Save dialog is now completely stand-alone
This is an alterantive to Ib028e6967e8d2e158b05fd7582620c21cf9b85fb
which I believe is a better approach.
Change-Id: I7cb52d0750e859c4052e2008d929d197b88b9877
* ve.dm.Converter still generates metaInline/metaBlock elements as
before, it's not affected by this change
* ve.dm.Document constructor splits its input into "real" data and
metadata
** Metadata is stored in this.metadata (the meta-linmod) as a sparse
array of arrays, with an element for each offset in this.data
** this.data itself does not contain the metadata
** This means the node tree also doesn't contain the metadata
** Which means CE doesn't know about it at all
* All splice operations on the linear model are sent through
ve.dm.Document.spliceData(), which performs the splice and syncs the
meta-linmod
** Metadata in the removed range is reaped and added to the metadata for
the offset immediately following the removal
* ve.dm.Document.getFullData() splices the linmod and meta-linmod back
into each other; this "full data" is then fed back to ve.dm.Converter
Change-Id: Ief6dfd5b59cc13a8457993ed85c725413029c4fb
* Allow inspector to open with 0 length selection.
* Allow context menu to open with 0 length selection.
* Fixed bug in doc.getAnnotationsFromRange on zero length selection:
Method now returns annotations from start vs empty annotation set.
Change-Id: I3937c5c2824c7396d0c3ee11c13ffecdbed6052a
* Moved to tool specific configuration to static properties (left tool instance specific stuff in the constructors)
* Added documentation for tool configurations
* Centralized typePattern matching for inspectors
Change-Id: Ieacf61b320c10fd37ea69a05e543313fa990b403
* Actually return the spliced data like the docs claim we do
* Remove false claim that offset can be negative
* Add that data=[] && remove=0 is invalid; native splice() doesn't allow
this, and there is a case where we call native splice() directly
* Add tests
Change-Id: I90e77c1b22ea1c36cb61e89ea47831885a0b1cb9
Previously copyObject and copyArray would silently drop null values,
which is bad, especially considering we have example data for meta nodes
that has { 'key': null } somewhere.
Also added a test case that failed prior to this change.
Change-Id: I4f233cce041fbf38f701c494f1f78ac3d8535d88
Tests were completely broken because the link inspector threw a JS error
when trying to register itself with the nonexistent inspector factory.
Change-Id: I8a47222f0a5a37348262ed939b37fbc47d14e222
First stab at a simple command interface. This and commandFactory
will be refactored significantly before this code is put into
action.
Change-Id: I0de5d3271198c987baf06fb3011aebdc1671f498
* Rewrite of all tools, dramatically simplifiying them and decreasing
duplication
* Tools are now created using a tool factory instead of
a make-shift facility built into the toolbar
* All UI object have a surface or a toolbar reference instead of a
surface view
Change-Id: I589ecba36bf715b452d03c8fd5c0547dc3c1dc61
* Only show the inspector if the selected text has an inspectable annotation
* Replace the inline menu with a toolbar containing inspectable annotations
* Change the appearance of the inspector to match new mockups
* Add the trash can icon for removing annotations
* Move iframe handling code into a class that manages all that nonsense
Change-Id: I840f72426f9a9e50054a28de950393f0e9913153
Moved implementation of all the tools into a reusable action
system. To execute an action just call
surface.execute( actionName, method, param1, param2, ... );
This helps keep tools simple, and opens the door to key commands
reusing the same code.
Change-Id: Ie786fa3d38d1ea17d39b5dfb8eeeb5f2256267ce
Will be used by the history tools in a future commit, providing
a reasonable interface to this information rather than the tool
reaching into private members.
Change-Id: I0472349968e9b48ec17eb47b6845ec9ccf3811e2
Attempting to descend into a string or number would cause a JS error,
because we would attempt to create prop[arguments[i]] as an empty object
(which is ignored), then try to descend into it (which blows up because
it's undefined, even though we've just set it). Guard against this by
explicitly checking for non-object-ness.
Change-Id: Ie65550baaae0ab88476c9a1ff40cc136090740a0
* Adjust the range in the annotation synchronizer, otherwise we emit
events for the wrong node
* Expanded test suite to the point where it was able to catch the bug
caused by not adjusting annotated ranges
* Removed selection.length === 0 check, no longer needed because
selectNodes() now throws an exception in this case
* Added a FIXME comment about duplicate update events that occur when
length adjustments are combined with something else
* Add a few more comments
Change-Id: I84f0368b1d7b601ed0766806607152dc97f34603