Commit graph

351 commits

Author SHA1 Message Date
Catrope f6d28e6117 Fix ContentBranchNode test broken by ve.ce.ProtectedNode
Also make sure Jenkins actually runs that test suite

Change-Id: I72b10db3875370da95cb20e127ac8f1efee425bf
2013-05-07 14:48:23 -07:00
Trevor Parscal 92f6688162 ve.ce.ProtectedNode
Objective:

Generalize the shield and phantom magic, so we can use it for pretty much
any node we like. Usually this will be used with generated content nodes,
but also with aliens (of course) and possible other stuff in the future.

Bonus:

Also fixes a bug in DM that would crash VE when you selected to the end
and hit backspace.

Changes:

*.php
* Added links to files

aliens.html
* Added attributes to aliens to make them aliens again

ve.ce.AlienNode.js
* Moved shield and phantom functionality to ve.ce.ProtectedNode

ve.ce.AlienNode.js, ve.ce.MWReferenceListNode.js,
ve.ce.MWReferenceNode.js, ve.ce.MWTemplateNode.js
* Mixed in ve.ce.ProtectedNode

ve.ce.Node.css
* Reorganized styles and updated class names
* Added simple light blue hover with outline (using inset box shadow) for
  protected nodes, same style as before for aliens

ve.ce.Surface.css
* Moved phantom styles to ve.ce.Node.css

ve.ce.BranchNode.js
* Moved call to setLive(false) to happen before detach() so that the
  surface object is still available and events can be disconnected

ve.ce.BranchNode.js, ve.ce.Document.js, ve.ce.js, ve.ce.Surface.js, ve.ce.SurfaceObserver.js
* Adjusted CSS class names

ve.ce.Node.js
* Moved shield template to ve.ce.ProtectedNode

ve.ce.ProtectedNode.js
* New class, mix into another class to protect it from editing

ve.ce.RelocatableNode.js
* Renamed temporary surface property to relocatingSurface to avoid
  confusion when debugging

ve.ce.Surface.js
* Moved phantom template to ve.ce.ProtectedNode

ve.dm.Transaction.js
* Fixed bug where most of the internal list was being deleted when the
  end of the document was selected and the user pressed backspace

Change-Id: I2468b16e1ba6785ad298e38190e33493135719c3
2013-05-07 00:08:48 +00:00
jenkins-bot 76b277485e Merge "Fix placement of whitespace when element ends in meta" 2013-05-06 20:04:04 +00:00
Ed Sanders 830de420e1 Code style fixes
* "function(" -> "function ("
* "{String}" -> "{string}"
* collapse unintentional double spaces

Change-Id: I3ce3f02d1e31d4797b44e04d28457dec363be296
2013-05-06 12:36:52 +01:00
Roan Kattouw c801099c7b Hack MWTemplate so it also does partial type matches
For extension-specific types such as mw: , we require that all
types be matched. But we want MWTemplateNode to match
anything with an mw:Object/Template type, even if it also has
other types (like mw:WikiLink/Category in our test case).

Hack this into MWTemplate by matching on /^mw:/ then using
a matchFunction to assert that mw:Object/Template is in the
typeof attribute.

Update the test case. Because it's now a template, there's a bunch
of store stuff involved. Remove the other test case for about
group forcing because it's now a duplicate of this one.

Change-Id: Iacbe952a66d610c19b46bd76b84c50488857ac29
2013-05-05 00:07:30 -07:00
Roan Kattouw ef24ac5879 Force about grouping for multi-element about groups
When converting an element that starts an about group with at
least one other element in it, we now only consider models that
support about grouping. This prevents the first node from being
converted to something else and leaving the others hanging.

In practical terms, this means that elements like
<link rel="mw:WikiLink/Category" typeof="mw:Object/Template">
get alienated and pull in the rest of their about group, rather than
being converted to a category or alienMeta or whatever and
leaving the other elements to be converted normally.

Added a test case that asserts this. Really the result should be an
MWtemplate rather than an alien, but that's a separate issue.
Also removed superfluous mustMatchAll checks; we've already
filtered the array by the time we get there.

Change-Id: I522ba4c56d5bc52c7e9aab1e2535385540c1315d
2013-05-05 00:07:29 -07:00
Ed Sanders 8cfb4ee62f Fix placement of whitespace when element ends in meta
This was broken for both normal elements, where the meta item is
inside the element, and wrapper paragraphs, where the meta item
gets moved outside the wrapper.

Bug: 47712
Change-Id: I42daaf142e548e5b221ff0a52df0ad24ec6a4fd0
2013-05-03 22:45:34 +01:00
Ed Sanders 7cb4a30ff3 GeneratedContentNodes store DOM elements, not HTML (like aliens)
To avoid serialisation bugs, and for consistency.

Change-Id: I02e202a2ab52c88da039349ec079bea55e000665
2013-05-02 18:22:56 +01:00
James D. Forrester b9ba3c92a3 Add support for <div>s as user-editable blocks
Bug: 47907
Change-Id: I794927a881082e0113c0ce8ee8f1d908b0960899
2013-04-30 18:43:41 -07:00
Ed Sanders e29ed7f2b6 Remove all code related to change markers
Specifically by looking for "data-ve-changed",
"ChangeMarker*" and internal.changed.

Various tests, test counters and unused variables also
affected.

Bug: 45061
Change-Id: Ibd1ee68e0d650979d40574eff9cebded1a28499f
2013-04-30 23:15:47 +01:00
jenkins-bot 713fa24d10 Merge changes I5eafaa48,Ia8f23a37,I17534d67,If5ed1b64
* changes:
  Category editing
  Remove singular adding for ve.ui.GroupElement
  Implement ve.dm.Surface#truncateUndoStack
  ve.ui.LookupWidget
2013-04-30 18:34:26 +00:00
jenkins-bot d8d61126ea Merge "Fix range translation for surface fragments" 2013-04-30 17:58:39 +00:00
Trevor Parscal cd6b54a4e8 ve.ui.LookupWidget
Refactoring of externally sourced suggestions for text inputs.

*.php
* Added links to new file

ve.ui.InputLabelWidget.js
* Changed to focus input element, not wrapper div

ve.ui.InputWidget.js
* Fixed incorrect documentation

ve.ui.LookupInputWidget.js
* New mixing that abstracts placing a menu of options below a text input
  and filling it with data from an external source

ve.ui.MenuWidget.js
* Fixed to get reference to input element, no wrapper div

ve.ui.MWLinkTargetInputWidget.js
* Moved pending and lookup functionality to mixing
* Implemented menu population using only matching pages, rather than a
  combination of that and page existence checks (fewer API calls)

ve.ui.TextInputMenuWidget.js
* Added configurable container to render underneath, rather than assuming
  this.input.$
* Added auto-position-on-window-resize functionality
* Fixed frame position correction to ensure that it only is used when the
  overlay is in a different frame from the container to position
  underneath

ve.ui.TextInputWidget.js
* Added placeholder text feature

Change-Id: If5ed1b64fd15982807691ce8bb0362970633108a
2013-04-30 10:47:32 -07:00
Ed Sanders d4eef1b879 Fix range translation for surface fragments
Remove all manual changes to SF ranges as these are not
undoable. Instead change translate range to default to
outer expand and build functionality around that behaviour
never changing.

As translate range is always outer I don't think we need to
check for start and end crossing over?

Added more undo tests to assert these selections are maintained
properly, and added the test case to 'update' for when and undo
point is overwritten.

Insert content now results in a selection over the inserted
content. Most usages were expecting this anyway and were
followed up with an adjustRange(-length,0) which is no longer
necessary.

Noticed that the link inspector case was never being triggered
as word boundary was always expanding to at least one char (mainly
for Hanzi selection). This doesn't make much sense as single
spaces get auto selected so removed this functionality.

Split collapseRange out into collapseRangeToStart and
collapseRangeToEnd as this may be required to get the old
behaviour (range moves to end after insert).

Change-Id: I3dc0b4d00d37bad1ca3076a69b41c5f0b3fa0570
2013-04-30 17:08:15 +01:00
Timo Tijhof 56584ff4f9 makeStaticLoader: Implement --write-file option
Takes a path as input, reads it in and replaces the
"Generated by" sections and writes it back to disk.
:
Change-Id: Idd68032ba5b621958a353582ea994acd0c4cfbd3
2013-04-30 15:08:55 +00:00
Roan Kattouw a59f622d54 Per Timo's comment, change $.makeArray( foo ) to foo.toArray()
Change-Id: Ideee46640bc82f979578d5cc467c9c79d9806ae0
2013-04-29 18:08:04 -07:00
Roan Kattouw fdea620ffe Fix ce.AlienNode
Was completely broken after the dm.AlienNode changes

Change-Id: I3f5116d7dfbaa5889b7c5cac01d7341272749c58
2013-04-29 17:35:08 -07:00
Roan Kattouw 43ea9a42d8 Use duck typing instead of instanceof Node
instanceof Node doesn't work with nodes generated by the iframe hack
for some reason. Instead, use duck typing by checking for a .cloneNode
method.

>>> ve.createDocumentFromHTML('<body><tt>Foo</tt></body>').body.childNodes[0]
<tt>Foo</tt>
>>> ve.createDocumentFromHTML('<body><tt>Foo</tt></body>').body.childNodes[0] instanceof Node
false

Change-Id: I1ea1253bd204d1070cd01b666b8a90f1cb7e5e14
2013-04-29 17:24:41 -07:00
Ed Sanders b85c7f0628 Create meta item for defaultsort
Bug: 46465
Change-Id: I604a79c25e5b0315f7e6437da657977b0efa77db
2013-04-29 15:33:37 +01:00
Ed Sanders 6aaa54bc5f Fix new test case to use new domElements instead of html
This was missed by the merge as it doesn't cause any tests to fail (yet).

Change-Id: I6d106279d31276817ea718fdef3d8199b80693f6
2013-04-28 21:24:20 +01:00
jenkins-bot e7d335b1c7 Merge "Paragraph->heading conversion was broken when cursor next to an inline node" 2013-04-28 20:01:08 +00:00
jenkins-bot 9ddcd88a00 Merge "AlienNode stores original DOM elements instead of HTML" 2013-04-27 21:08:59 +00:00
Ed Sanders cddb3f1b39 AlienNode stores original DOM elements instead of HTML
As jQuery hash problems in some cases converting HTML, it is
easier just to store the original DOM elements.

The bulk of this commit is fixing the tests as although we have an
assertion for comparing DOM elements, we don't have one for comparing
objects or arrays which may contain DOM elements.

ve.js
* copyObject & copyArray fixed to run cloneNode(true) on any item
  of type Node.
* Added callback function so an object/array can be copied with
  modifications.

ve.qunit.js
* Added deepEqualWithDomElements: Using the new copyObect/Array
  callback, we can copy the incoming object and convert any nodes
  to node summaries, then just run the normal deep equal comparison.

ve.dm.AlienNodes.js
* Instead of storing HMTL we store cloned DOM elements which we can
  send straight back to the converter without any processing.

ve.dm.example.js
* Updated tests to expect DOM elements instead of HTML.

ve.dm.Converter.test.js
* Updated tests to use deepEqualWithDomElements

Bug: 47737
Change-Id: I3df8f49b170c31da9610129d53cf8cb65dd5d5f8
2013-04-27 21:04:58 +00:00
jenkins-bot fd9c381ef1 Merge "Add a copy of jquery.client so the standalone still works" 2013-04-27 13:30:06 +00:00
Roan Kattouw e89e991037 Paragraph->heading conversion was broken when cursor next to an inline node
In this case, selectNodes() returns the paragraph, which is not a content
node, and so newFromContentBranchConversion() decides to do nothing at all.

This change makes newFromContentBranchConversion() more intelligent about
finding the content branch to operate on, fixing cases such as these
where selectNodes() returns the content branch itself rather than one of
its children.

Bug: 41203
Change-Id: I710fbf184ef5ef84d9c2f5bca2b115e0660f5b8f
2013-04-27 00:16:46 +00:00
jenkins-bot b010e491bc Merge "Stop dropping properties in copyObject/copyArray" 2013-04-26 23:28:02 +00:00
jenkins-bot c3131e1856 Merge "Allow fixUpInsertion to move offsets when inserting at start/end" 2013-04-26 23:23:58 +00:00
Ed Sanders 60cf31bcb6 Allow fixUpInsertion to move offsets when inserting at start/end
fixUpInsertion now returns an object with both data and offset
which allows offset changes.

Within fixUpInsertion we lazy-generate first/lastChildStack which
is a list of parent nodes for which the current node is the first/last
child. Whenever we try to close off a node we check these stacks and
if they are populated we instead use a recursive call to start
fixUpInsertion again but with the offset shifted by 1.

Bug: 46799

Change-Id: Ic51dd03725c11f1f7e279929534ee3afea14d662
2013-04-26 22:52:27 +00:00
Catrope 2656dbf445 Stop dropping properties in copyObject/copyArray
Previously, if we didn't know about a property type we would just drop it.
This led to various fixes to add support for booleans, nulls, etc. We're
now having problems again, this time with functions not being copied.

So instead of only copying types we know how to copy, deep clone the ones
we know how to and shallow copy the ones we don't know about. This seems
like a saner approach to me. Besides, it doesn't seem like cloning a
function is even possible in JS.

Change-Id: Idd1546ce3a43087a8b96a37101431e466e02f04f
2013-04-26 15:41:56 -07:00
Roan Kattouw 6d2a6491c8 Add a copy of jquery.client so the standalone still works
The tests passed just fine in Gerrit, because it runs the tests via
MediaWiki using ResourceLoader, which was able to load jquery.client
just fine from MW core.

Change-Id: I004514ab761107b687be2fe1ff49ecfd25bead5b
2013-04-26 14:40:03 -07:00
jenkins-bot 82a7c1b2ef Merge "UI Refactor" 2013-04-26 21:20:48 +00:00
Trevor Parscal 6a068e7d83 UI Refactor
Changed:

VisualEditor.i18n.php
* Updated Link inspector i18n messages

ve.ui.MetaDialog.js -> ve.ui.PagedDialog
* Moved paging functionality into Paged dialog

ve.ui.EditorPanelLayout -> ve.ui.PagePanelLayout.js
* Renamed from EditorPanelLayout to work nicely with the concept of
  stacks and pages

ve.ui.GroupElement.js
* Added addItem method and change addItems to use it

ve.ui.Dialog.css
* Updated classname as per refactor of meta dialog

ve.ui.StackPanelLayout.js
* Set currentItem property on showItem
* In addItems method, show currentItem with class method
** rather display block on element

ve.ui.Layout.css
* Make editorPanel layout 100% in width.

ve.ui.Widget.css
* Added CategoryWidget and CategoryPopup styles
* Other adjustments

ve.ui.PopupWidget.js
* Added auto-close on loss of focus
* Made friendly with being initialized inside a frame

ve.ui.MWLinkTargetInputWidget.js
* Mixin ve.ui.PendingInputWidget and remove pending methods
* Prevent querying on spaces
* Reintroduce i18n messages for menu sections

ve.ui.MenuWidget.js
* Update cases of $input config property to input

New:

ve.ui.PagedDialog.js
* Refactored base-class for mwMeta dialog (and probably other dialogs
  too)
* Abstracts adding and accessing pages

ve.ui.PendingInputWidget.js
* Moved pushPending and popPending methods into pending class

Change-Id: I29bcd92b7b5641941a4e98e65b2a56424a5263ff
2013-04-26 21:18:13 +00:00
Roan Kattouw c68765639a Add TableCaptionNode
Because we have a node for <table>, we also need one for <caption>,
otherwise we'll try to alienate it and fail.

Added the test case as a separate example document so Ed can use it
for his tests.

Removed test case asserting <caption> is alienated.

Change-Id: I3a917db58e6c0eb97899b214b07d01fc8d86b56d
2013-04-26 14:09:54 -07:00
jenkins-bot af4868badc Merge "Further AnnotationSet optimisation: create containsIndex" 2013-04-26 01:28:20 +00:00
jenkins-bot 8d4c87a388 Merge "Initial support for MWBlockImageNode - thumb images with captions :-)" 2013-04-25 23:36:08 +00:00
Ed Sanders 3d64c3043c Further AnnotationSet optimisation: create containsIndex
In most places we call .contains we already know the index, so we
can avoid store lookups by using .containsIndex.

Change-Id: I45a9a421473f9bec479ab8ccceceb162b7004c3a
2013-04-25 22:55:43 +01:00
Inez Korczyński 4c6d296067 Initial support for MWBlockImageNode - thumb images with captions :-)
Change-Id: I4d81533ed9193ff934333f7c1ad80e03e33b236c
2013-04-25 21:49:32 +00:00
Ed Sanders cd4ee24c0e Remove fixUpStack to fix blank paragraph insertion bug
The fixUpStack is actually redundant code and closingStack
and openingStack handle all our cases. It was causing the
insertion to try to correct balance itself in the middle
of inserting two paragraphs, causing the creation on an
empty paragraph between them.

Added a test case for the fix and other cases to make
sure removing fixUpStack hasn't caused problems.

Bug: 46800

Change-Id: I35e54165709ac56e8116359a7c3b487eecf08ff7
2013-04-25 14:04:51 -07:00
Inez Korczyński 6b7d62e4a4 Rename MWImageNode to MWInlineImageNode (get ready for adding MWBlockImageNode soon)
Change-Id: I617e2a17cb6fbd11e486c2981e361ae931ac1870
2013-04-24 16:49:07 -07:00
jenkins-bot 7a75e6309d Merge "Added unit tests for getRelativeOffset method" 2013-04-23 23:57:26 +00:00
Ed Sanders 6ad61d4ddb Add data model support for MediaWiki references
So far just read-only.

Bug: 39599
Change-Id: I6daff5c5969e5fdc871f8f346cf790b4302ae080
2013-04-23 10:17:42 +01:00
jenkins-bot e7fb5d9cce Merge "AnnotationSet optimisations." 2013-04-22 21:20:15 +00:00
jenkins-bot 196123e7a5 Merge "MWTemplateNode should serialise original HTML if unchanged" 2013-04-22 21:15:41 +00:00
Inez Korczyński 390f884aed Added unit tests for getRelativeOffset method
Change-Id: I45538f3e698229c003097c84edceac7ae4e4eb05
2013-04-22 14:12:56 -07:00
Ed Sanders 2bd6f8576a MWTemplateNode should serialise original HTML if unchanged
To help the selective serialiser we can return the original
HTML for generated content if it is unmodified.

As the output of toDomElements now depends on changes
to the dataElement we now have a 'modify' function in
the some test cases.

We also now have 'storeItems' to assert that the index-value
store is correctly populated and for loading values back
into the store for toDomElements tests.

Also make 'mw' an attribute and remove 'about' property.

Bug: 47394
Change-Id: I2bbb5d2d6a90c4eb87fa129671112c92a9b931e7
2013-04-22 20:44:21 +00:00
Catrope 3848c3f220 Factor the <pre> newline hack out of the converter into ve.properInnerHTML()
Also add detection for whether the browser is actually broken (most are,
but some, like Opera, aren't), treat <textarea> and <listing> in addition
to <pre>, and fix a bug where the function would crash if the <pre> was
empty (because .firstChild was undefined/null).

Change-Id: I541b57e9fd5c9c42d19d0a59f6e29fb43d35c9b6
2013-04-22 20:09:52 +01:00
Ed Sanders 1998496e49 AnnotationSet optimisations.
addSet:
* Instead of indexing items in the store, just union the indexStore arrays

removeSet/removeNotInSet:
* difference or intersect the indexStore arrays

filter:
* push indices into the result set instead of values

simpleArrayUnion/Intersect/Difference have been created as utilities
in ve. They are prefixed 'simple' because they use object keys to
do fast in-array comparisons. This means they are limited to string
values or values which will compare as strings (e.g. numbers).

Change-Id: I079cbdfece4f6d80ec0afd61959913f13217fcb3
2013-04-22 19:37:19 +01:00
Ed Sanders 8b09dd7650 The resurrection
By removing the transaction listeners from surface fragments we
no longer have to make sure they are always manually destroyed.

In order to retain the functionality of having fragments update
with transactions elsewhere we keep a pointer to a place in the
new complete history stack in the surface. The complete history
stack records all transactions, even undone ones.

Whenever getRange is called we replay all transactions in the
complete history (in the correct order) since the fragment was
last updated.

Also in this commit:
* Updated Format/IndentationAction to test undo(). This increases
  coverage of surface fragment behaviour.
* .range is always accessed by .getRange now, although as an
  optimisation we can use the noCopy mode when we a sure the
  returned range will not be modified.
* Added undo test to .update (previously .onTransact)

Bug: 47343
Change-Id: I9e9818da1baa8319a3002f6d74fd1aad6732a8f5
2013-04-22 12:50:23 +01:00
Trevor Parscal b3cd473f33 Allow resizing nodes
Actually really resizing the image

Show bounding box on mouseover with 4 handles. Bounding box is resizable. Image resizes to match bounding box on mouse up.

Change-Id: I1f3dac64eb86dd1f258937e4915af101b3ac19d8
2013-04-19 12:44:33 -07:00
Trevor Parscal 1878c7c5a8 Allow node relocation
*.php
* Added links to new file

ve.ce.ImageNode.js
* Added relocatable node mixin
* Added $image reference to the actual img element, so if it's wrapped
  in a sub class the functionality in the parent class  doesn't break.
* Moved drag start event handling to relocatable node
* Removed drag end binding, not needed.

ve.ce.MWImageNode.js
* Moved addClass to initialization section of constructor.
* Copied 'view' data prop from image element to keep stuff working after
  the wrapping.

ve.ce.Node.css
* Switched to default (arrow) cursor for images.

ve.ce.RelocatableNode.js
* New mixing for nodes that should be relocatable
* Added implementation for drag start, which tells the surface to allow
  dragging this node.

ve.ce.Surface.js
* Added relocation support, which is used by relocatable nodes
* Split onDocumentDragDrop into onDocumentDragOver and onDocumentDrop
  which now have implementations that support relocation of nodes

ve.ui.Context.js
* Added relocation tracking to prevent context being shown while
  relocating

Change-Id: I8703adfb707af2c3224431afc3418356ac2c686c
2013-04-19 12:07:18 -07:00