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15 commits

Author SHA1 Message Date
Ori Livneh ca98a473c2 Add ve.now utility function
On browsers that implement the Navigation Timing API, performance.now()
provides values with microsecond precision that are guaranteed to be monotonic
(i.e., they are not subject to skew due to changes to the system clock).
This patch adds a `ve.now` utility function that will use this API when it is
available and fall back gracefully to `Date.now` when it is not.

Change-Id: I377025fcb23cb26399b9e437e33c8afa138916af
2013-07-31 13:42:08 -07:00
MatmaRex 54c5230b01 Unblacklist Opera >= 12
Opera 12 seems to work well enough, but I'm not confident enough to
whitelist it just yet.

Opera 15 is basically Chrome with a different interface, so it should
work perfectly, but it's barely out of beta and untested right now.

Bug: 36000
Change-Id: Ia80a6f53f8c128ef52d0bfde1828fdc132046afb
2013-07-29 12:30:06 -07:00
Roan Kattouw e49df7f9d9 Infrastructure for loading plugins in the MW integration
Server-side, plugins can register themselves by adding to
$wgVisualEditorPluginModules. This is the recommended way for
MW extensions to extend VE. Client-side, plugins can register
themselves through mw.libs.ve.addPlugin(), which takes a string
(RL module name) or a callback.

When VisualEditor loads, we load the registered plugin modules in
parallel with ext.visualEditor.core. Note that they're loaded in
parallel, not after, and so the plugins should explicitly depend
on ext.visualEditor.core if they use or extend classes in VE core.
Once the modules finish loading and user and site scripts have run,
we execute the registered plugin callbacks. These callbacks can
optionally return a promise. We gather these promises and wait for
all of them to be resolved, then initialize the editor.

This allows Gadgets to extend VE by top-loading a small module that
depends on ext.visualEditor.viewPageTarget.init and calls
mw.libs.ve.addPlugin( 'ext.gadget.bottomHalfGadget' ); , the bottom
half being a hidden Gadget that depends on ext.visualEditor.core and
contains the actual code. The addPlugin() call needs to be in a
top-loading module because otherwise there's no guarantee that the
plugin will be registered before the user clicks edit and VE loads.

User and site scripts can extend VE by simply calling addPlugin()
directly, as mw.libs.ve is already present when user scripts run (since
it's top-loaded) and VE waits for 'user' and 'site' to run before
executing plugins.

If user/site scripts need to load additional JS files, they can load
these with $.getScript() and return the corresponding promise:
mw.libs.ve.addPlugin( function() { return $.getScript( 'URL' ); } );

For a diagram of all this, see
https://www.mediawiki.org/wiki/File:VE-plugin-infrastructure.jpg :)

VisualEditor.php:
* Add $wgVisualEditorPluginModules

VisualEditor.hooks.php:
* Expose $wgVisualEditorPluginModules in JS

ve.init.mw.ViewPageTarget.init.js:
* Add mw.libs.ve.addPlugin function that just stores the registered
  values in an array and passes them into the mw.Target when it's
  being initialized

ve.init.mw.Target.js:
* Add $wgVisualEditorPluginModules to the set of modules to load when
  initializing VE
* Add a Deferred (this.modulesReady) to track module loading
* Add addPlugin() and addPlugins() methods that add to either
  this.modules or this.pluginCallbacks
* In load(), instead of mw.loader.load()ing this.modules, use using()
  to load this.modules plus user and site, and fire onModulesReady()
  when they're loaded
* In onModulesReady(), execute the registered callbacks, gather the
  returned promises, wait for all of them to be resolved, then resolve
  this.modulesReady
* Fire onReady based on this.modulesReady being resolved, rather than
  using a second using() call

Bug: 50514
Change-Id: Ib7d87a17eaac6ecdb8b0803b13840d7ee58902df
2013-07-26 19:31:56 +00:00
James D. Forrester 0536d22370 Create temporary preference to disable VisualEditor during beta
This preference will allow users to opt-out of VisualEditor during the beta
if they so choose. We do not re-use the alpha enablement flag because (a) this
would lead to a confusing preference description, and (b) because opting in
and then out of the alpha is not the same user choice as opting out of the
beta period.

Change-Id: I0f0a1b5eb21703ad422d007cab65c75ac1aa6fd8
2013-07-24 01:59:47 +00:00
Timo Tijhof a81beef27a mw.ViewPageTarget.init: Move conditionals client-side
Load the module always and have the conditionals on the
client-side so that we can change these without running into
problems with the new conditions not being rolled-out quickly
for anonymous users because the load queue is in the HTML
and cached for 30+ days.

This also allows us to fix above problem retroactively in wmf
production by just adding a mw.loader.load for this module
in something like MediaWiki:Common.js or something else that is
already in the cached load queue (temporarily, until the cache
has rolled over).

Removed unreachable code for loading ext.visualEditor.splitTest.

Change-Id: I21114960a88d224747447f2dc83d17d160f5f066
2013-07-23 20:25:37 +02:00
Timo Tijhof 61a1e8c738 mw.ViewPageTarget.init: Expose support.visualEditor
Refactor a few things to make it easier for scripts to see
not just whether mw.libs.ve is present but also whether it
allows the user to activate VisualEditor.

Change-Id: I50da8d9a260207d4ec1c43254dfe738f91386a9e
2013-07-19 03:56:25 +02:00
Timo Tijhof a7e8c9d660 mw.ViewPageTarget.init: Document use of mw.libs.ve to test presence
The presence check used to be against the VE global, but we
recently made that impossible without providing an alternative.

Though by accident, mw.libs.ve has become the new way to check
for presence.

Change-Id: If85695525777a71dde467675052d2ede4e52c9b7
2013-07-10 15:55:17 +02:00
Timo Tijhof fdedbb36e2 mw.ViewPageTarget.init: Clarify reason for FF12 / FF14 blacklist
Follows-up I7a9dddb693091f.

Change-Id: I49a952f6b1714808cd4f063c48cf3102997f8746
2013-07-09 13:11:15 +02:00
James D. Forrester d59a3f1202 Blacklist Firefox 13 and 14 too
Firefox 13 and 14 were the cause of links magically turning into [[./Foo]].
Once the immediate rush of deployment is over, we'll want to investigate as
to why and hopefully find a way to unblacklist FF.

Bug: 50720
Change-Id: I7a9dddb693091fa1e44b4325e77b9e4f55e5c193
2013-07-08 18:20:42 -07:00
Timo Tijhof 106f357852 mw.ViewPageTarget.init: Only bind edit section links on view page
The handler for the Edit tab already is in this conditional,
for edit section we were making the assumption that they only
ever appear on a view page, but that's wrong. They're also shown
on a diff against the latest revision of the page.

Bug: 50925
Change-Id: I802e548cbcdc03cfca66129466668854604bc3e7
2013-07-08 16:12:47 -07:00
jenkins-bot 614a1a3d9c Merge "mw.ViewPageTarget.init: Move edit section to top init" 2013-07-05 18:40:12 +00:00
Timo Tijhof eddd0b384a mw.ViewPageTarget.init: Move edit section to top init
Since we're now only loading the light-weight init on page load,
the section editing wasn't just deferred to after page load (like
it was before), but wasn't happening at all until you clicked
"Edit" (at which point the library loads). It only worked when
going back to "View" after "Edit".

Contrary to tab layout, edit section handling needs to be
accessible both in the top init and in the main target class
because we need to run it both at run time and after the user
has saved a page when we show them the updated page without
refresh. This is why we need to transfer the method at run time
and give the main class access to it as well.
Can't wait for bug 50707 to get rid of this mess...

Bug: 50731
Bug: 49993
Change-Id: Iab9c81222df7f1084179c3643d158374a89ca14b
2013-07-05 18:29:12 +00:00
James D. Forrester 92991ef20f Blacklist Firefox 11 and 12
Bug: 50780

Change-Id: I6461f066443223dfd5f6d73aeea0c87cbbdb81d0
2013-07-05 11:24:06 -07:00
Timo Tijhof 1875851f7e mw.ViewPageTarget.init: Remove harmless debugging code for ES5
Was accidentally kept in Ic8b0004ab5288fa9.

Change-Id: I1c95189437e3e74c5e2884d14c1ccf000ef0c178
2013-07-04 02:08:41 +02:00
Timo Tijhof b21fe5fbc1 Split off setup from the rest of mw.ViewPageTarget
Initialisation initialisation? It's time to rename ve.init
to ve.platform and ve.init.Platform to ve.platform.Environment,
but that'll come later.

* Moved support detection and skin set up to separate class-less
  file.
* Swapped usage of ve.msg for mw.msg.
* Callback of edit tab now does an mw.loader call to fetch
  the actual VisualEditor libraries.
  Though mw.loader won't load the same thing twice, we would
  bind a callback each time. To avoid instantiating ViewPageTarget
  more than once we use a Deferred.

Bug: 50542
Bug: 50608
Bug: 50612
Change-Id: Ic8b0004ab5288fa91bb29d496485b93ffd8d977e
2013-07-04 01:18:28 +02:00