Parsoid will start populating the link content with the alt text if it's
available before falling back to the filename. Preserving what's there
is needed to avoid dirty diffs during the transition and for cached
content. In the future, we can remove errorText and replicate Parsoid's
new behaviour..
Bug: T273014
Needed-By: Iddf3e204d6e489cc8a33034da0d9e540efe65553
Change-Id: I7ab3d141b1df92d4447f7e3d6164082844d5bd10
Parsoid added a class and, without it, we get selser complaining
about wrappers being modified, similar to T214649.
The "image" class is removed since Parsoid never added it (although it
now has "mw-file-description" for a similar purpose) and the legacy
parser doesn't apply it indiscriminately.
It doesn't seem like VE supports editing the |link= media option; it
just tries to roundtrip what's there and drops it on edit. The patch
here works with that limitation.
Galleries are found to drop href's, breaking selser, and should be fixed
in a follow up.
Bug: T292657
Bug: T303469
Change-Id: I92359048b42d32fe8a0f2cb79cd348cf5f2c56cc
ve.dm.MWImageNode:
* Define sensible scalable properties for audio files. They are now
scalable to any width but have a fixed height. (Ideally they would
have no concept of height, but that would require many more changes.)
This prevents them from resetting to 0x0 when resized.
ve.ce.MWBlockImageNode:
* Remove override for #isResizable, audio files can be resized now.
* Move #updateMediaType to MWImageNode mixin so it applies to
MWInlineImageNode as well.
ve.ce.MWImageNode:
* Add #updateMediaType from MWBlockImageNode.
* Hide the real image 'src' using CSS rather than changing the
attribute. It seems the previous solution depended on the order in
which methods are called, because it stopped working when I moved
the code here. (This depends on VE/VE change If5b1b5b5d.)
audioPlayer.svg:
* Make the file nicely resizeable. The dimensions of the "play" icon
and time are fixed, the bar adjusts to the width of the container.
Bug: T206022
Change-Id: Ia0f38ca11e0d55a5b725fd9aeb6c79ec1345376d
A @method annotation is only necessary when the docblock is not
directly followed by a function declaration (in which case JSDuck
assumes it documents a property), e.g. when defining an abstract
function or referencing a function from another library.
I verified that JSDuck generates exactly the same output before and
after this change (docs/data-<hash>.js files are identical).
Change-Id: I7edf51a8560ab9978b42800ab1026f0b5555c3bf
The bug is easiest to reproduce with `[[File:Example.jpg|link=]]`,
but it also affected video embeds.
jQuery appendTo() method returns the set of inserted elements.
Because `this.$element` is undefined at this point, the `<img>`
was not actually being inserted anywhere, and an empty set was
returned, causing MWInlineImageNode to have no CE rendering.
This was not an issue prior to c4f93b14, because `this.$element`
was being defined by the parent constructor (OO.ui.Element)
We don't actually want to insert it anywhere, this appendTo()
call was a remnant of wrapping code removed in a22aeafc.
Bug: T191406
Change-Id: If1dbf9fef0e0ac9debfdb3049ebcccac70948515
The red-linked inline images in VE are now identifited as red links and image errors.
They can be changed and thereby be modified just as any other inline image on the editor.
Change-Id: Idb6f6f2da14379fd7db6ca19613dad32fe40023d
Creating an MWImageModel that handles all image edit operations.
If the new attributes mean a change of image types from inline
to block or vice versa, the model will handle the creation and
insertion of the new node.
Change-Id: Ibe71bc8bd74e4ba5a024ac722432ccf0b8f65e71
ve.dm.Scalable is now a computational model for image scaling and
size manipulation. This commit adjusts the nodes and the edit and
insertion dialog to handle the new scalable model, and by that
use a centralized computational engine for all scaling and size
changes.
New changes:
3ec19fb8 Refactor Scalable functionality
Change-Id: I017a017924f544cc8bc9b7d8245335759ae0e890
For block images, show the bottom left/right anchor if the image
is right/left aligned, and both if it is centred.
For inline images, show the bottom right anchor unless the page is
RTL.
Change-Id: Icb5b74b954493257c517a5fbac5f0a0a457c544c
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery
Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"
Bonus:
* Use this.$() in a bunch of places where $() was erroneously used
Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
URLs are resolved according to the <base> URL from the Parsoid DOM.
For instance, a link can have its href set to '../Foo' in the DM, and
the target will show up as '../Foo' in the link inspector, but the CE
rendering will be <a href="http://localhost/Foo"> (assuming Parsoid sent
<base href="http://localhost/wiki/Bar">).
Bug: 48915
Change-Id: I919135eb758c82361525078f276ca193dc4c4820
Using the MW APIs get a resized version of the image and use
GeneratedContentNode to cache the url.
Bug: 55697
Change-Id: I418f7e1464663f447d46de7ffc29aa5f52d23b12
Resizes the $resizable element as you drag.
Can be disabled by setting the 'outline' config option.
FocusableNode
* Redraw on resize
ProtectedNode
* Destroy and prevent creation of phantoms on resize
MWInlineImageNode
* Correctly pass this.$image to ResizableNode
Bug: 54298
Change-Id: I7d6d345af8bb4712bbf154072b4704943a5a620d
There was code in there once, but it's now empty. Removed it in favor
of adding explicit listeners in the handful of subclasses that
override it.
Change-Id: I160e55ad3c7d85c9f830a4bd7d42ec5dc18ad04f
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.
All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.
Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)
ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js
ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample
ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function
ve-mw/test/index.php: Runner for MW-specific tests only
ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only
ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses
ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets
ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both
ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect
ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog
bullet-icon.png: Unused, deleted
Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget
Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
Renamed from modules/ve/ce/nodes/ve.ce.MWInlineImageNode.js (Browse further)