Commit graph

5 commits

Author SHA1 Message Date
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
Trevor Parscal 61ddfb76e4 Make ve.Factory require static name property
Objective:
* Make ve.Factory behave like ve.NamedClassFactory
* Remove the only remaining use of ve.Factory (actions)
* Remove ve.NamedClassFactory

Change-Id: Ie302ef5ea31081de7ab0db6091058a59946aef4c
2013-10-03 14:52:19 -07:00
Trevor Parscal 3e460a02df Cleanup action methods
Changes:
* Remove reference to inspector close method, which didn't actually exist
* Use more spacy array syntax for all action methods

Change-Id: I08ee2d262acc7b39456766fb4a0b490da88ad041
2013-09-11 10:25:46 -07:00
Timo Tijhof 08610a4ecb doc: Clean up spacing that caused <pre> or broken <ul>/<ol>
Whenever there is more than 2 spaces (except the extra space
on a continued line of an @ tag, or the extra space on a
continued line of a list item) it causes a <pre> context.

Removed both spurious spaces that caused a <pre> and ones that
didn't but looked like it could.

When making an ordered or unordered list, the first item needs
to be on a new line and in block context (e.g. an empty line
before it). Otherwise it is rendered inline as 1. Foo 2. Bar
(such as in #rebuildNodes where both the ordered and unordered
lists were broken).

Change-Id: Id0f154854afbdc8e5a8387da92e6b2cdf0875f69
2013-07-25 04:02:50 +02:00
Trevor Parscal a56e795f58 ve.Editor
Objectives:

* Split ve.Surface into ve.Editor and ve.ui.Surface
* Move actions, triggers and commands to ve.ui
* Move toolbar wrapping, floating, shadow and actions functionality to configurable options of ve.ui.Toolbar
* Make ve.ce.Surface and ve.ui.Surface inherit ve.Element and use this.$$ for iframe friendliness
* Make the toolbar separately initialized so it's possible to have a surface without one, as well as control where the toolbar is

Some change notes:

VisualEditor.php
* Added standalone module for mediawiki integrated unit testing

ve.ce.Surface.js
* Remove requirement to pass in an attached container to construct object
* Inherit ve.Element and use this.$$ instead of $
* Make getSelectionRect iframe friendly
* Move most of the initialize stuff to a new initialize method to be called after the surface is attached to the DOM

ve.init.mw.ViewPageTarget.js
* Merge toolbar functions into setup/teardown methods
* Add toolbar manually (since it's not added by the surface anymore)

ve.init.sa.Target.js
* Update new init procedure for editor, surface and toolbar separately
* Move toolbar floating stuff to ve.Toolbar

Change-Id: If91a9d6e76a8be8d1b5a2566394765a37d29a8a7
2013-05-15 10:39:12 -07:00
Renamed from modules/ve/actions/ve.IndentationAction.js (Browse further)