Move selection change handling (closing the popup if open, and updating
the context toolbar) to .afterChange(). Every time .onChange() detects
a selection change, it schedules a call to afterChange(). These calls
are batched so that multiple selection changes in the same tick cause
afterChange() to be called only once.
Deferring these updates causes them to no longer occur while a 'change'
event is being emitted. This means that if an inspectors' close handler
calls .change(), that call is now no longer nested inside another
.change() call and doesn't run afoul of any render locks set by the
caller of the outer .change().
Bug: 54675
Change-Id: Iae2f41a83b5d64251a54e42303100e84a5c25561
AnnotationInspector changes the selection from both its open and close
handlers, which can cause recursive calls to .hide() and .update()
Change-Id: Ic334f9b8b335fe1aaac2dc98dc6ea9fd9d5707ff
Update checks if there's actually a context menu to show. We also need
to pass through the parameters for show.
This was causing the last-shown context menu to appears after resizing
an inline image (which has no context menu).
Change-Id: I8f46f71e2fba6896fe10054f0d2a679c6f23eb9c
Both the resize handles and the size label position themselves
using $resizable's relative offset, so we can optimise by
caching that result.
Change-Id: Ic225b15cfcece8d5c2e782e1e667d854f805c6fb
Because it can change. Currently the resize label is not
positioned correctly if you use three of four resize handles.
Change-Id: I1a28bc57fda1097c94047fd7690ad8d403cdd478
Instead use OO directly. Also remove ve.createObject, which is
unused now that ve.Registry and ve.Factory have been moved to oojs.
Change-Id: I3470b6660107ddd0bdf4a43c50d191a1bb1cc4d8
Instead of using @emits in both, use our custom @fires in
production (JSDuck 4), and in the future it'll just naturally
use the native one.
This way we can also index oojs without issues, which seems to
have started using @fires already.
Change-Id: I7c3b56dd112626d57fa87ab995d205fb782a0149
If there was an error loading the HTML from Parsoid, ViewPageTarget
would try to tear down the save dialog, which caused a crash because
the save dialog doesn't exist yet at that point.
Change-Id: Ia50756a19cb775be96b90e87b642eb2a38f254ce
The previous recursion "guard" relied on the recursion to occur for
the function to work correctly, which was very confusing. Additionally,
it didn't actually work: if the inspector's onClose handler changed
the selection (which is common), .hide() would recurse and the recursion
guard didn't catch this (inspector wasn't undefined yet). Fortunately
all that did was call .close() on the inspector again, which was caught
by .close()'s own recursion guard.
Instead, simply use this.hiding as a recursion guard, and refactor the
function so it doesn't do two different things depending on whether it's
expecting recursion or not.
Change-Id: I09eb9229530468ee319ca53b730784a3f632375d
Since I0f0a826c in Parsoid, numbered external links are now empty
<a rel="mw:ExtLink"></a> tags. This means we have to put in a node type
for them to prevent them from being considered empty annotations and
getting converted to alienMeta.
MWNumberedExternalLinkNode is protected and focusable to avoid making
the link text (which isn't editable) clickable. It isn't inspectable
yet, we need to work on that.
Bug: 53505
Change-Id: I83f69695f3974089e51a84e799f31ab6ed879e05
Part of the ongoing effort to expand the amount of languages that can be
highlighted by syntaxhighlight module to match that of SyntaxHighlight
GeSHi extension.
The module now separates language names with their file names.
Change-Id: Iaf907ebeadc9432719a45f4e9e8d580bb32ca668