The offset map was broken from the start because it wasn't updated when
adjusting the length of a text node, and if we fix that bug it's
doubtful whether the costs of updating the offset map outweigh the
benefits, especially considering that adjusting the length of a text
node is something we do for almost every keypress. If it turns out
having an offset map does make sense, we can always reintroduce it
later.
Change-Id: I59e8bc154f7d07aa1bab2f473c13ff466d0e463f
Adding a 'style' attribute which is set to either 'data' or 'header'
This breaks even more tests because of missing style attributes
Change-Id: I0a75d8c1578b4414eeae8c484f6c4d6f8a59472a
Move the test cases for getDataFromDom out into ve.dm.example and use them to test getDomFromData as well
Change-Id: Ib33854a7a1e8cb6a8ebf2c5b88cd5c17e25644b2
This fixes a bug where the second replace operation in a transaction
would cause the rebuild of the wrong range, or the adjustment of the
wrong text node.
Change-Id: I9b1c68d84999d538fe10bb193f4dfdd694121d2a
This is needed to make the results of certain transactions' tree sync
round-trip cleanly through the ve.dm.Document constructor
Change-Id: I2ab0758ec6bd7afba5b6645c7330f9fa2d45205d
new static method looks for annotation in annotation object.
ve2 Cleanup on annotate method and surface model.
Partially revive UI tools by exchaning old method usage
for ve2 methods.
Change-Id: Id0ac58330292d76801bbcf1d71a919b493f8ab9e
* Push entire elements onto openingStack rather than type strings
* When closing an element, build a clone of the opening and push it onto
closedElements, then insert that clone when reopening the element
Change-Id: I8b0fb44394aed6c471dc6dacaab03e44c2333733
* Added converters to all relevant node implementations
* Added new annotation objects with their own factory
Change-Id: I9870d6d5eac45083929d74d2e58917d0939ca917
Also:
* Refactored tests
* Added tests for ve.dm.Transaction.newFromInsertion
* Added tests for ve.dm.Transaction.newFromRemoval
* Fixed problems with ve.dm.Transaction.newFromInsertion
* Added ve.dm.Node.canBeMergedWith which is partially a port of ve.Node.getCommonAncestorPaths merged with canMerge from within ve.dm.DocumentNode.prepareRemoval from the old ve codebase
Change-Id: Ibbc3887d08286d8ab33fd6296487802d65b319fa
Copy-pasting things like "text<IMAGE>moretext" failed spectacularly,
this commit fixes that.
* Check for content rather than structure in the inserted/removed data
* In the content case
** Run selectNodes() over the removal range, rather than just the cursor
*** i.e. no longer assume that content replacements only affect one node
** If there is structure involved, rebuild all affected nodes
Change-Id: I80e40b5b7c514a3fb105d57e4a17770d0fefaaea
Some of the replacement code was assuming that "does not contain
elements" and "is content" were the same. They're not any more, because
we have content nodes (like image) now, so I need a separate function
to distinguish between these cases.
Change-Id: I206ccdf082b7baddf99d382eb3cdd77ea34fb479
If the last element of the input data array was text, the resulting text
node would have length=0 rather than the expected length value.
Change-Id: I3d089a80b8a447a12ba411b2e11c1b84f14f2959
This was caused by the fact that a non-structural leaf can not have children, which makes it appear incompatible as a sibling to an arbitrary structural element (like a paragraph) but since it can not contain content we can check that instead.
Change-Id: Ie3c58b4b43f2aa6921f8f82aa82511e231207854
Using this argument will only return true if the offset is a place you can add any element to (hence the unrestricted part of it). This is good for testing if a paragraph could potentially be inserted there.
Change-Id: I6cc91da437c52493de03eb687b28966198270fea