New changes:
9929b6d [BREAKING CHANGE] Make ve.init.target an OO.ui.Element
Local changes:
* Fix target constructors now they generate this.$element
Change-Id: Ia6bf604c67305834a3f73863a10336cfbb83fa77
Make sure all surface widgets have documents that are initialized
with the direction of the parent document, so the alignment is set up
correctly.
Bug: T71969
Change-Id: I6e5f003e18a9c5808d9a4b148eddf0d0f7e29e67
Aside from the confusion and differences between substr() and
substring() and IE8 bugs with substr(), substr() was removed from
the spec as of ECMAScript 5. It's been standardised in the
optional Annex B section of ES5.
Change-Id: I221ef6ae6956ce20dd9bb74510500f747d04c3b1
Only change the panels (and focus the caption surface) after the
surface is actually appended and initialized.
Bug: T76074
Change-Id: I3d514f38b5fd9f794c4ff8c44a64f5f3475a84bd
Because a lot of toolbar customization was removed, use an evil
hack to get this in there for now. Should be cleaned up later.
Bug: T76082
Change-Id: I0fd5ddc6fa11162deb615f0b387d6d59c5cc4a3a
Make sure the dialog is listening to the correct event for when
caption surface changes.
Bug: T76074
Change-Id: I214947a440e4f78adf1541d8008599fe65ac8b2c
Also push it into correct place in the toolbar, and disable it from media and
reference dialogs' toolbars.
Change-Id: Icc3bf056860e35def13e03e77ffc6782acc4196a
Uses the generic sequence detection now available in core instead
of a custom hack that had to been manually bound and unbound to
every surface and surface widget.
As the sequence detection looks at just-typed characters the behaviour
has reverted to showing a auto-hide message. This resolves an issue
with the previous system whereby typing in the same paragraph as existing
wikitext patterns triggered the warning.
Depends on I6a4d71d in core.
Bug: T53751
Change-Id: I7d914b1b60a1cf8c79a724e5f634e1e666c9562d
Local changes:
* Rename paste rules to import rules (also used by drag and drop)
New changes:
f5d83f8 Remove data-parsoid removal hack
99f938f Create 'preserveGenerated' mode for cloneElements and use in copy
938b44d [BREAKING CHANGE] Rename paste rules to import rules
c51288c ve.ce.Surface: Move insert HTML path to DM
10ce4cf Provide a FileDropHandler for HTML files
701bb9c Provide a FileDropHandler for CSV and TSV files
ca6b444 build: Update update-oojs.sh and update-oojs-ui.sh scripts
Change-Id: I5cfa15ab3efd03e2c64c2f9f725cb3098f53b32a
Also remove toolbar definitions as they can now be derived from
command availability.
Depends on If32d514a in core.
Change-Id: I2313f3cc2531686b27f96dc1110b28bb4b295f89
New changes:
ff237d4 Fix z-indexes in core
e88d43e Localisation updates from https://translatewiki.net.
cf61803 Consistently use ve.ui.WindowManager everywhere
f9dfdb8 Update OOjs UI to v0.1.0-pre (23565e7519)
f79f7e3 Update OOjs UI to v0.1.0-pre (8f8896196f)
c8201dd Update OOjs UI to v0.1.0-pre (9ed4cf2557)
Local changes for the breaking change to OptionWidget and sub-classes.
Change-Id: Ife6abd312d4dc97be67cb84eea4cb9c6a0a31b1d
setMode() is called multiple times, but it didn't
check whether the mode being set was already set.
Because it's a setter, make it idempotent.
This fixes the problem where the first input will
be focused first, then blurred later, but it
introduces a new problem because the label for
the 'mode' ActionWidget is set from setMode().
To solve that, factor the setting of this label
out into its own function and call it on setup.
Bug: 73138
Change-Id: I9bb127f22f6c0b745b393c523ec42f320fc85cf3
When show/hide options is clicked, the inputs in the main pane
move as the outline transitions in or out. This causes any dropdowns
below these inputs to become mispositioned: they don't move
because they're in an overlay.
To work around this problem, blur the active input when show/hide
options is clicked, so any dropdown attached to it is closed.
I tried blurring and immediately refocusing the active input to
force the dropdown to reposition itself, but that looks awkward
because of the transition (we'd have to wait for the transition
to complete before repositioning it, and during the transition
it'll stay open in the wrong place).
Bug: 72789
Change-Id: Ibd963690573af905066839f7276077089fa893c6
Also change this.$overlay (which doesn't even exist) to
config.$overlay in MWTemplatePlaceholderPage and document it.
Compensates for I39df86373ea in oojs-ui.
Change-Id: I4a233c058439d6cfb38d80ece890c8fe57d58f49
Would put this code in onBookletLayoutSet, but that doesn't appear to be
getting called in this case.
Have to detect whether or not we should be changing the disabled status, rather
than just setting it straight away, which would break every other case where
onBookletLayoutSet is called.
Bug: 63158
Change-Id: I6f62479291424d9b2ee0e42481dec9d085169c63
Rather than make a new function to determine whether it should be apply-able or
not (and run some checks again), move the enable/disable call into a new
function to do these checks and set the result.
Bug: 72191
Change-Id: I133afa1784e1afd44054f93ed84018894f7c6400
On initialization, the image model has an initial scalable that has
the given currentDimensions from Parsoid; these are usually correct.
However, in cases where the wiki settings do not fit the user settings
and the images appear smaller or bigger in practice than the values
of the wiki-defaults, the initial hash will store the wrong values.
We will only know what the real values for the comparison will be
after we get them from the API and the calculation; only at that
point we can update the image model initial hash.
This is important so that later the dialog can properly understand
whether to enable the "apply" button if a user changed an image
to custom size and then back to default.
Change-Id: If17b50cc4a39993f98a20a3fec3ddf5d8cb400b3
Changes:
* Override ve.ui.SurfaceWidget for use in MW
* Add mw-body-content class to surface view container
* Assert 1em sizing for surface view container to prevent
mw-body-content from applying its own sizing
* Add new scripts and styles to RL config
Bug: 71652
Change-Id: Iac86facdc0c7a0e48c0f3617e2f6c2e7f001525e
We really shouldn't need the inner overlay for this,
we should be able to deal with popups being in
oo-ui-window-overlay. But for now, we're not, and
this fixes the current problems.
Depends on If16d16d2b in oojs-ui.
Bug: 72052
Change-Id: Ie06056b96db19ac4caf1f9c0e3a1c49cfddc6682
Wikia has done some work on the template user experience, including
automatically showing all available parameters without the use of
TemplateData. In order to make our changes, we had to make some changes
to VE-MW.
ve.dm.MWTransclusionModel.js
* this.specCache is created so subclasses can reference it.
* Promise handlers in the fetch() method have been broken out as class
methods so they can be overridden in subclasses.
ve.ui.MWTemplateDialog.js
* addPromptedParameters() has been moved to the
initializeNewTemplateParameters() class method so subclasses can
overwrite. In Wikia's implementation, we have a method of getting
all parameters and a dialog that shows all of the parameters, so the
request to addPromptedParameters is overwritten.
* Added a done() handler to the transclusionModel promise for Wikia
extensibility.
Change-Id: I073c5850420e7719e82957f879423c2717af674a
The title attribute for byte counter in MWSaveDialog is replaced with the mixin TitledElement from label widget in OOUI
Change-Id: Ic4b37fac9e16b6db9091a16376e06d55bbb3d649
New changes:
6bbcd6a Localisation updates from https://translatewiki.net.
b8d8a5b [BREAKING CHANGE] The Great Selection Rewrite of 2014
Local changes:
Update to use new selection/range API
Change-Id: I5480d5c77d599c93c2d374fac88bb2fdb68b0024
Relies on I5d894f8a in MW core. We'll need to update our wfUseMW when that gets merged.
Bug: 50747
Change-Id: I35e55658a3990121afe4d996ef4ee06547d2aa0c
In the Media Dialog, make sure the size widget is valid before
applying or disabling the apply/save buttons.
Bug: 70861
Change-Id: I6ec9eb69fe6576f1c668270b12157de9910f0214
Instead of doing a blocking overlay, we're simply keeping the dialog open,
which is necessary for the pending status of the action buttons anyway.
Requires Ib2c8f336 in OOUI
Bug: 65012
Change-Id: I65b5de4a1666a81b157a71f6fec490007689eb44
setChanged() was renamed to checkChanged(), but one call wasn't
updated. This was causing JS errors in a documentUpdate event
handler, which caused pawn nastiness.
Bug: 70450
Change-Id: I71e576638f9e2fde450f4412229cf980e6ba7e10
Create an image model hash and check for changes to the image every
time the dialog is changed, so we can activate and deactivate the
apply button properly.
Bug: 68058
Change-Id: I94b7e4879c6e752432c6f937a8cf1b9f15d1b56d
That function needs to return the result immediately, not wait for module loading (via mw.notify).
This was breaking us being able to keep track of what wikitextWarning object was in use (but only
the first time we used the module), and therefore fail to close the warning when the wikitext
disappeared.
Bug: 70168
Change-Id: I0f1427423a5fe82ec8e70e2f0462a3044ca7ace8
Make sure the image model can switch parameters when the image
source is switched, rather than having to instantiate a new
image model.
Also, when the image is changed, retain aspect ratio but make sure
to preserve the width of the previous image (unless the new image
is smaller)
Added 'resizeToBoundingBox' and 'scaleToThumbnailSize' static methods
in MWImageNode that return scaled dimensions based on the image
dimensions and the bounding box detals.
Depends on core change Idbb8b29db8e
Bug: 69450
Bug: 68000
Change-Id: I4327c86a9127f46da5522dc1197411fda757d5a4
If you got an edit conflict, the save dialog would
dead-end: there was no way for you to actually get to
the edit conflict resolution page because we were
hiding the resolve button.
Bug: 69150
Change-Id: Iaccb7d0ec25d8f15398e437d614184433c33e6eb
New changes:
c4ce5ee Update OOjs UI to v0.1.0-pre (466a8762ac)
Update changes:
* Remove manager arugment from window constructors
* Use this.$content instead of this.frame.$content
* Use this.getDir() instead of this.frame.getDir()
* this.loading is now a promise, not a boolean
Change-Id: Ia83449a60078dd24ea4f976221c0859e5a121279
This change creates the scalable object that's attached to the image
model through its constructor. Also adds a 'resourceName' variable
to store attributes.resource, which is mostly used for API calls.
Change-Id: I713c59d1cec5f87387a87c98a59e75b3d5c1050e
There are several incorrect usages of jquery .append() method that
uses an array instead of an argument list. This isn't the proper use
of the method and while it does work now, according to Krinkle,
this might stop working in the near future.
Also see I76decb67db086bb387 for the same fix in ve-core.
Change-Id: I78a0d54ad76ab5401bc0532e636a9aaa2c0c0e04
Flip the order of the buttons in the alignment widget
so that they display the directions correctly in both
ltr and rtl.
Bug: 69165
Change-Id: I7bd1d6c89aaef09492ae07eadababd68305b245e
Currently it's only being done when applying, caused by Ia74732e6. We
need the teardown event to reach the page so they can do things like
clear categories.
Bug: 68484
Change-Id: I6c31229121c1477a55ce955354770ed7cdde470d
New changes:
76bbf3b [BREAKING CHANGE] Fix camel-casing of countNonInternalElements
Local changes:
Use renamed countNonInternalElements function
Change-Id: Ib5f86ea5cfeb5e577f61349ed4bbb231ea155638
Whenever the edit mode is active, focus the caption surface. This
is also true for cases where the dialog starts in the 'insert' mode
and then switches to 'edit'.
Bug: 68806
Change-Id: I60b862dc5738a65a6bb31eb32184c35cc108b232
The image model should go by image attributes (whether it comes from
an existing node or a new one) and not a node.
Bug: 68242
Bug: 68000
Change-Id: I4cabd678157619331b3c47d3b44bc16a28fd7bd7
It can be very slow on pages with lots of references and
isn't required until you click 'Use existing reference'.
What is required is knowing if the list will be empty for
greying out the button, but that can be precomputed very cheaply.
Change-Id: I56909801a5685bb04e0c83cfb95463f705b8dfae
It's unnecessary, big and ugly, way too close to an actually useful button, and
adds oodles of complexity to the mire that is VPT without significant user benefit
whilst taking up an unjustifiably huge amount of the already-over-burdened space.
This means that the minimum browser width for English on default Vector to show
the toolbar correctly is now 945px, down from 1029px.
Bonuses: fix MWCancelConfirmDialog's cancel button to be destructive (it is) and
remove a now-recently-fixed comment asking for the save button to be styled using
a generic class (provided by the constructive flag).
Change-Id: I30dc7020121f0dd6907b61ef674a7cb14eb00652
Attach event listener to the alternate text and the media size widget
in the MediaDialog, so that when either of those are changed the
'Apply Changes' button is enabled.
Related to I88c3f3dcc7667b3ffdd2a8a8433cb47b82ba1531
Bug: 67684
Change-Id: I03efbed2f9b2909b055d96b9ae1e27b6d5e2bdbf
New changes:
65042de Fix alien test data
83dccbe Add toolbar menu labels to each group for consistency
2e40ef9 Move 'language' tool from the insert to the styling menu, like in VE-MW
6fb21b2 Add toolbar action section to SA demo with keyboard shortcuts tool
f3eb000 ve.ui.Toolbar: Optimise onSurfaceViewKeyUp performance
eb4e9eb Make sure the document is focused when setting a selection
48584d3 Fixes to getRelativeOffset and getRelativeRange
fcc427f [BREAKING CHANGE] Remove generatedContents argument from afterRender
825e4be Documentation fixes in test utils
dbbbe0b Unit tests for showSelection
1ba9234 Don't handle up/down on focusableNodes even if backwards
a667b87 Remove label from 'insert' menu, and instead use a large plus icon
88885b1 Localisation updates from https://translatewiki.net.
1f3b79f Initialize data first
18369b1 Add 'clone' and make 'getDimensionsFromValue' static in ve.dm.Scalable
92e6b7b Switch to 'custom' when MediaSizeWidget updates
d0cd87e Localisation updates from https://translatewiki.net.
1ee21ff Remove lies from documentation
164f07f Safely ignore requests to open unrecognized windows
Local changes:
Work on a cloned scalable when editing images
Make sure the image model handles a cloned copy of the node's
scalable object, which is then shared with the media size widget.
Bug: 67687
Change-Id: Ie3676b715f5bae3d83da03d667cef3a6a847e212
Confirm dialog was replaced in refactor, so until this is merged the 'Cancel'
button is broken.
Bug: 68068
Change-Id: I77d1c82bf0d68013eef361174a134860a197cd44
LinkNodeInspector was broken when you clicked away/pressed escape, because data was not set.
Normalizing on data being initialized at the top of get*Process methods if used.
Change-Id: I89728ac558545a6f2c325014b6f457ec6bef17b8
New changes:
56de6f5 Localisation updates from https://translatewiki.net.
f8bda64 Widgetise demo menu
6ac48d8 Localisation updates from https://translatewiki.net.
365e131 builderloader: Omit value for boolean "disabled" attribute per HTML5
706e4b3 Prevent double counting of DM nodes in getNodeAndOffset
b141a7d Update OOjs UI to v0.1.0-pre (d2451ac748)
c5b3921 Localisation updates from https://translatewiki.net.
1606983 Update reference to ConfirmationDialog to use MessageDialog
Deletions:
* Styles for ve.ui.MWBetaWelcomeDialog - not needed anymore because
OO.ui.MessageDialog provides them
* Styles for ve.ui.MWGalleryInspector - not needed anymore because
ve.ui.MWExtensionInspector provides part of them and the rest are being
replaced by programatic sizing
Modifications:
* ve.ui.MWLinkTargetInputWidget - Added support for validation and href
getter
* Split message between tool and dialog title for ve.ui.MWEditModeTool
and ve.ui.MWWikitextSwitchConfirmDialog
General changes:
* Updated inheritance.
* Added manager param to constructors of dialogs and inspectors.
* Updated use of show/hide with toggle.
* Added meaningful descriptions of dialog and inspector classes.
* Configured dialog and inspector sizes statically.
* Configured dialog action buttons statically.
* Interfaced with OO.ui.ActionSet to control action buttons.
* Moved applyChanges code into getActionProcess methods.
* Always using .next in setup/ready process getters and .first in
hold/teardown process getters.
Change-Id: Ia74732e6e32c0808eee021f0a26225b9e6c3f971
"Go back" should only be shown if there's something to go back to.
So it should be visible if you came from "Change image", but not
if you came from "Insert media".
If the "Go back" button is hidden, the footer is empty, so hide it
completely in that case. Hiding the footer is tricky due to how
dialogs position things, so I hacked around OO.ui.Dialog's lack
of an API for toggling the visibility of the footer.
Change-Id: Ic97c4a2bf7beaa240e5a4dfda1e605752e1f4189
In this fix:
* Adding 'go back' button to appear in the search panel.
* Hiding/showing the correct buttons within each panel.
* Disable the 'apply' button, and only enable when changes are done.
* Load the search query API and send API requests only when the
search panel is up.
* Make sure the search query is updated with the page name every
time the search page is loaded
Bug: 67443
Change-Id: I635986f30579c6358e0cc6fe54fbf97f49c83465
Merge the media edit and media insert dialogs. Allow editing
of media properties when inserting a new image, and also
allow the user to replace the image on edit.
Bug: 67170
Change-Id: I35bd95503565dbf95090ee8110284db5a8fbba83
This puts reference insertion and editing tools into the same menu (yay) and
applying-annotations-to-text tools into the same menu, too.
As part of this, I'm re-labelling the generic reference tool to "Basic" (now
that it has some context for users).
Change-Id: I8b8196d3c2e40237d61c8491ab30e737b82597d6
* Return the fragment as it may have been cloned in the process
* Do away with DM node tree traversal, we can do everything
with offsets.
Bug: 65706
Bug: 65716
Change-Id: I9a44d562d9365d72adac199725b52555cf0a8009
If a block image is inserted in the middle of a paragraph, insert
the image at its beginning so the paragraph isn't broken.
Bug: 65883
Change-Id: I7b82c647d259a6712a771bb4243b269ecbb73c9c
Some surface fragment methods return a clone, so make sure
that is written back to this.fragment in dialogs, as this.fragment.select()
is called on teardown.
Functionally depends on If26cc0a2d in core.
Bug: 65706
Bug: 65716
Change-Id: Ia552b2a4c4c59ffc308a4acdecac78a7803a1c1f
Depends on I468d4eb4 in core.
Uses various hacks to trick the test runner into thinking
an MW target is in use, when in fact we still use SA targets.
Change-Id: If4611307d5d7aaee4af84f86ef82faf9078043b6
Implement new language platform functions.
Also remove unused MWLanguageSearchDialog and MWLanguageSearchWidget.
New changes:
4d919d2 [BREAKING CHANGE] Move language functions to the platform
Change-Id: I54c0a8e5816a3c81851f95f1d3062a6091a9f4a3
* Update size of save dialog earlier on, and swap back to save panel in
save dialog on setup instead of ready to avoid scaling and sizing
simultaneously
* Update use of closing/closed/opening/open events to use
setup/ready/teardown events instead
New changes:
43a48cb [BREAKING CHANGE] Update OOjs UI to v0.1.0-pre (9f4f250f88) for window process cleanup
Bug: 65705
Bug: 65343
Bug: 60843
Change-Id: Idf6f85ae12f6ca80fde57a400cb5b11270938c1a
The test of whether to update the model should only apply to model
and not GUI operations.
Change-Id: I594793cbf69b41cd8fe02067e9985dd1030af95c
But: 66288
Frame images are not resizable; disable the media size widget when
the frame type is selected.
Depends on the change in ve-core:
Id1010798d30e2928358acb5694c429b9ab68ad57
Bug: 66353
Change-Id: I8c8da8933c51ba709a834731425d19445009673f
Make sure that image model and media edit dialog initialize the
default size properties according to the scalable correctly.
Also make sure that on creation of a new node or edit of existing
node's properties follow on whether the image is set to default
size or custom size.
Depends on the ve-core change:
Ia6bb041bfc050a48d8c40bbff4b73ed2893085e2
Bug: 66149
Change-Id: I6f60fba28e11a111bb40a100148ed1f12d518890
By disabling the selection button instead of hiding it.
Also make sure that there are other references before re-enabling it.
Bug: 65689
Change-Id: Ifb3d6ab6eacb71909eb13e3a72e971b49e2595c1
Fixing the behavior of alignment select and checkbox in the edit
dialog. Adding a check on all UI events to make sure they update
the model only if the model value is different than the UI value.
Also adding the ability to check the default direction of a
specific node type, to predict default alignment values.
Bug: 65916
Change-Id: I82f624fa788383dec0a12afb473aef01593e670e
Make sure svg drawings on block images have the default size as
the wiki default, no matter their original set size.
Also took the opportunity to clarify the synchronization method
for scalable and image type in ve.dm.MWImageNode and call it when
the image model is loaded to make sure the details are always
synchronized before edit.
Followup to I682d832e456a501836f33ed1dfc7dbd78a4edf53
Bug: 62893
Change-Id: Ic47016d171634c532092067957cc2c3d431e9746
At the moment, the natural tab order appears to simply ignore the info and
removal buttons
Bug: 65474
Change-Id: Ib18a9f7b0ce614bed9fee1199f1d36bc4bc012b9
Make sure that SVG drawings have default size of the wiki default
even if their optimal defined size is smaller.
Bug: 62893
Change-Id: I682d832e456a501836f33ed1dfc7dbd78a4edf53
Once more with feeling; default alignment when switching between
inline to block and vise versa. This time, the problem was mainly
that the checkbox for position cannot be updated without triggering
its update event. It was triggered, however, before setting up the
positioning, which caused the model to run positioning twice and
get things wrong.
Another smaller fix in this commit was done to make sure that
the image model remembers the previous alignment, so when image
type changes from inline to block and vise versa, and the alignment
was default, it can recalculate default value for the new node.
Bug: 65564
Change-Id: I6c16a7855ad7e3ce302fa3d042d0a402251b31f0
Existing references keep internal records of current saved data, which breaks
the current length check. Instead, use the new function to count all
*non-internal* elements
Relies on I8ecbf387
Related to bug 52182
Change-Id: I4b9bb866babe018d75dc083fab35375b9fb53d3c
This label is not needed, never visible, not internationalized and doesn't make sense.
KILL IT WITH FIRE!
Change-Id: Ia0b3eda5971598714644b9d0c4fec1fd44b6c440