Commit graph

24 commits

Author SHA1 Message Date
Ed Sanders cfee8047e4 Use ClassAttributeNode mixin in MWBlockImageNode
This functionality was factored out into core for this purpose.

Depends on I2db6563 in core.

Change-Id: I4fc42e1468a9f0860c7c13e73967204bdf5ad78d
2014-10-29 18:28:33 +00:00
Moriel Schottlender e34fdae776 Make the image model persistent
Make sure the image model can switch parameters when the image
source is switched, rather than having to instantiate a new
image model.

Also, when the image is changed, retain aspect ratio but make sure
to preserve the width of the previous image (unless the new image
is smaller)

Added 'resizeToBoundingBox' and 'scaleToThumbnailSize' static methods
in MWImageNode that return scaled dimensions based on the image
dimensions and the bounding box detals.

Depends on core change Idbb8b29db8e

Bug: 69450
Bug: 68000
Change-Id: I4327c86a9127f46da5522dc1197411fda757d5a4
2014-08-28 12:04:49 -04:00
James D. Forrester a232147b11 Switch 'disallowQuotedKeysInObjects' jscs rule on and fix up
Change-Id: I75ac4b378ef485feead9d0eff34ed7877b94b5d0
2014-08-22 13:50:48 -07:00
James D. Forrester c2f37a0450 test: Move mw into the global list of globals for VE-MW
Silly to have 38 MW-specific files needing to declare that they're using mw.

Change-Id: I97891ed922fe0c37d8c96425a4d23bd15098438b
2014-07-19 17:42:45 +00:00
James D. Forrester 2c00c39393 Update VE core submodule to master (2587549)
Update DM node constructors for I81c60d4a in VE core.

New changes:
2587549 [BREAKING CHANGE] Fix Node construction arguments

Change-Id: I8d4f37b631fe85a78c72407937477963ac49f87a
2014-06-06 20:28:03 -07:00
Moriel Schottlender 5f2ce173a0 Enforce width-only default size only on larger images
While the documentation is unclear, it seems that the 'thumbsize' in
$wgDefaultUserOptions is setting up width limit rather than a general
bounding box.

Things that are adapted in this fix:

* Only resize the image if the image is bigger than default and marked
  as default size.
* Only limit width, even if the image is tall.
* Add rounding to calculated height value.
* Make sure new images follow these rules as well on insertion.

Bug: 62293
Bug: 62279
Change-Id: I37525bf3480bb1da8b0538f9b38576616aabbfa6
2014-03-10 19:05:14 +00:00
Roan Kattouw c0380f16a4 Work around DOM corruption for default-sized images
This doesn't really fix the underlying issue that the
width and height are overridden to be the default size
in the DM even if that's wrong (in the case the image's
original size is smaller than the default thumbnail size),
but it fixes the DOM corruption by storing the original
width&height and restoring them if the image still has
defaultSize=true on the way out.

Bug: 62172
Change-Id: Iaee798c5bb501310e52d0ac832b2e7cd833fc438
2014-03-05 17:44:01 -08:00
Moriel Schottlender 89aecd54ba Deal with 'none'/'border' and default size in media edit
There are several conditions to defaultSize behavior of thumbnails and
frameless images and other images when it comes to default size. In the
same principle is 'border' which is not quite a type despite the fact
it 'behaves' as such in wikitext (and has a unique identifier that comes
instead of the other types.

This commit aims to organize this behavior for the user in an
understandable manner.

* Add 'basic' image type for images that have no specified type ('none')
* Handle the difference in 'default' size behavior between basic images
  and thumbnails/frameless. The thumb/frameless images have the default
  wiki size. Other images' default size is their original dimensions.
* Force wiki-configured default size for thumbnails and frameless images
  in the DM. This is done because at the moment Parsoid's output is of
  Wikipedia's default size rather than the local wiki's. The size is
  adapted if needed, directly in the DM.
* Added 'border' as a pseudo-type checkbox flag that sets css class
  'mw-image-border' is for parsoid rendering on save.
* Add 'make full size' to the size widget select and treat it as a faux
  default button for basic and frame images.

Bug: 62013
Bug: 62024
Bug: 61155
Bug: 61059
Bug: 61282
Change-Id: I6778705306f0dd6bb96afeb91383089a4ddab7ed
2014-03-05 03:53:46 +00:00
Moriel Schottlender b54575a797 Set up wiki-default image size
This commit makes several adjustments to make sure default size is being
handled correctly:

* Add wiki's default size configuration parameter to the
  VisualEditor.hooks.php file so it can be called from VE.
* Make sure new images are inserted with default size and are
  marked 'defaultSize = true' for the DM to handle.
* Force default size if 'defaultSize=true' in the DM
* Add a 'default|custom' switch to the media edit dialog for size
  inputs. When 'default' is chosen, the media size widget will be
  emptied, displaying its placeholders (default size)
* When the size widget's values are 0 it will automatically turn to
  default size values. If the value started default and the user
  typed in a size, it will automatically override default and use
  custom size.

Bug: 47804
Change-Id: Ib973ea2afa96090a4ba61b2b55ee63457f1329c1
2014-02-25 16:26:15 -05:00
Timo Tijhof 58c647e3ac Ensure we use our references to certain native or upstream methods
Checked:
 ve.cloneObject       (oo|OO).cloneObject
 ve.getObjectValues   (oo|OO).getObjectValues
 ve.getObjectKeys     Object.keys
 ve.compare           (oo|OO).compare
 ve.copy              (oo|OO).copy
 ve.isPlainObject     ($|jQuery).isPlainObject
 ve.isEmptyObject     ($|jQuery).isEmptyObject
 ve.isArray           Array.isArray
 ve.bind              ($|jQuery).proxy
 ve.indexOf           ($|jQuery).inArray
 ve.extendObject      ($|jQuery).extend

Fixed:
* ve.dm.MWBlockImageNode.js (added in Iebb2081de)
* ve.dm.MWInlineImageNode.js (aded in I62ec12a6b)
* ve.dm.MWConverter.test.js (added in I90273786a)
* ve.ui.MWMediaInsertDialog.js (added in Ia5ad9a8c0)
* ve.dm.MWTemplateSpecModel.js (added in Ic3eb66538)
* ve.init.mw.MobileViewTarget.js
* ve.init.mw.ViewPageTarget.js
* ve.init.mw.Target.js

Skipped:
* ve.init.mw.ViewPageTarget.init.js
  - Feature test (which is for the very references from ve.js
    being ensured in this commit).
  - Misc code using $.inArray (can't use ve.js yet since that
    isn't loaded yet there).

Change-Id: I73ae005d3692e871fdcaea938641558c0b98ec69
2014-02-20 22:30:29 +01:00
Moriel Schottlender e8205a7133 Adding alternate text to media edit dialog
Adding an option to add or edit alt text to images in the media edit
dialog.

Bug: 38129
Change-Id: I6d339781822175c40c66a4689ec6e1a873cb081d
2014-02-05 20:56:30 +00:00
James D. Forrester 0ffd654bed Bump copyright like it's 2014
Change-Id: Ic469ebda2c061dc7da0b4c1625f43a7be55da4fa
2014-01-05 20:06:50 +08:00
Timo Tijhof cf7f2b141d Set up node-jscs, pass it, and configure in local Gruntfile
Let's experiment with this via our local Gruntfile. If it works
fine we can install it in Jenkins (similar to node-csslint).

Verify through $ npm install && npm test;

Fixed all outstanding violations.

Also:
* Added syntaxhighight to ignore.
* Added imetests (which contain unformatted JSON) to ignore.
* In ve.dm.ModelRegistry#matchTypeRegExps, removed redundant
  !! cast from the [+!!withFunc] statement which was hitting
  a bug in node-jscs. All callers to this local private function
  pass a literal boolean true/false so no need to cast it.
* Removed "/* key .. , value */" from ve.setProp, though this
  wasn't caught by node-jscs, found it when searching for " , ".
* Made npm.devDependencies fixed instead of using tilde-ranges.
  This too often leads to strange bugs or sudden changes. Fixed
  them at the version they were currently ranging to.

Bug: 54218
Change-Id: Ib2630806f3946874c8b01e58cf171df83a28da29
2013-12-06 10:37:27 -08:00
Ed Sanders 3c66a297c9 Merge getDataFromDom and getModelFromDom
Now getDataFromDom is no longer called externally, we can merge these two
methods to provide one API endpoint. Also now we have deleted getDataFromDom
we can remove the 'Recursion' disambiguator from the internal function.

Also now that the whitespace info doesn't need to be passed around, implement
it as a simple return value get function.

Change-Id: I9c667e9b90443d12660b731347d7535ccb1a17cd
2013-12-05 21:54:08 +00:00
Timo Tijhof 6560cfda2b Remove simpleArray utilities from ve.js and use oojs instead
Change-Id: I23710ff50378f4069b8a0dea89f0491884acd377
2013-10-23 03:26:53 +02:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
Ed Sanders 8a40585847 Re-render images after resize
Using the MW APIs get a resized version of the image and use
GeneratedContentNode to cache the url.

Bug: 55697
Change-Id: I418f7e1464663f447d46de7ffc29aa5f52d23b12
2013-10-16 16:38:31 +01:00
Ed Sanders c7b3d34017 Convert MWBlockImage dimensions to numbers and update tests
MWInlineImage already does this but it wasn't copied over to
MWBlockImage.

Change-Id: I9f34182b30ae72beb7b5c3d5fde2f08185cba663
2013-10-15 17:59:39 +01:00
Ed Sanders 2d0bf61c78 MW*ImageNode's can't take link annotations
Because there's no sane wikitext to handle that case, and Parsoid
will just output garbage.

Bug: 53151
Change-Id: I9e065aa46d88f6bed9c47127b3e002ec2e1fec5a
2013-09-19 19:09:28 +01:00
Inez Korczyński 7f9fa4f0e5 Define RDFa types in ve.dm.MWBlockImageNode once and reuse whenever possible
Change-Id: Iebb2081dee4555f459adaa4cb9b802c283cf4827
2013-09-05 15:52:07 -07:00
Ed Sanders 708d8b5e67 Build link-less images with <span> not <a>
toDataElement part fixed in  I6d496f7. This fixes the
toDomElement part so we don't trigger a round trip warning.

Bug: 51963
Change-Id: I27a7579890d669a8b980710db1bafe066b744236
2013-08-16 20:03:46 +01:00
Ed Sanders 67f09a0318 Fix traversal for images with link=''
We were assuming images were wrapped in <a> tags. Images with
link='' are only <span> wrapped.

Bug: 51963
Change-Id: I6d496f719cfbbc7556c55f0a660cb192040f29de
2013-08-15 20:36:49 +01:00
Timo Tijhof ac6c4da3a7 doc: @return -> @returns
Follows-up 8f05cdbf70.

Change-Id: Id2b68e521ab68862f0f635925708a35d10795342
2013-08-01 02:10:23 +02:00
Roan Kattouw 92c38eab85 The great directory split of 2013
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.

All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.

Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)

ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js

ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample

ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function

ve-mw/test/index.php: Runner for MW-specific tests only

ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only

ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses

ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets

ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both

ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
  host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect

ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog

bullet-icon.png: Unused, deleted

Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget

Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
Renamed from modules/ve/dm/nodes/ve.dm.MWBlockImageNode.js (Browse further)