Commit graph

814 commits

Author SHA1 Message Date
Ed Sanders 241f146c8a Prevent context menu from flickering after FocusableNode redraw
Pass an extra parameter to show() to let it know when the menu is
just being moved, and therefore doesn't need to perform the fade-in
transition.

Change-Id: I2cf2ff07db6cc7d226f3d626755792a06dfcbe54
2013-09-26 21:39:54 +01:00
jenkins-bot 23dd5f9fb9 Merge "'Config' -> 'Configuration' in all comments" 2013-09-26 19:02:30 +00:00
Ed Sanders a69ce9b2b6 Missing param comments in methods updating popup widget
Change-Id: Id90ba76719472fe0b61e9d232b5cf72f086af915
2013-09-26 15:26:54 +01:00
Ed Sanders 81d8699249 Various context menu display issues
* Check the popup fits within the node horizontally as well
  as vertically before embedding.
* Calculate the position of the node relative to the document.
  Previously we assumed the parent was the document and so used
  jQuery#position but this is not the case if a custom $focusable
  is passed to FocusableNode.
* Forcefully re-show the context menu on resizable node mouse up.
  This is apparently done automatically by a redraw event, but if
  the user just clicked on a resize node without dragging the context
  menu would be lost.

Change-Id: Id477a30827c9393a446e9c44466c83dabc7e0ab4
2013-09-25 21:54:59 +01:00
Ed Sanders e6f48c5c93 'Config' -> 'Configuration' in all comments
Because the former isn't a real word.

Change-Id: Ie6ed15f9e390b357bbaa768b57f3c3fd7cf21181
2013-09-25 11:23:16 +01:00
jenkins-bot 1546485fed Merge "No more configuration overrides" 2013-09-24 22:11:06 +00:00
jenkins-bot e4a05cef7b Merge "Allowing for config data when instantiating dialogs" 2013-09-24 15:53:50 +00:00
Erick Guan 30f1ed4c75 No more configuration overrides
In various places in the UI code, certain properties of config objects
were overridden and in some cases the configurations were documented as
private as a strange hack to prevent them from being advertised in the
docs.

I, Trevor, have been convinced of the error of my ways, and gladly
reverse this situation, allowing all configurations to always be
overridden when desired, while still allowing default values.

Change-Id: I242e3b1902dec8e09eeea38fa64381e69ee04215
2013-09-23 23:59:14 +00:00
jenkins-bot 48c60153a6 Merge "Extend SurfaceToolbar into TargetToolbar" 2013-09-23 23:48:41 +00:00
jenkins-bot 5144b8b23c Merge "Cleanup action methods" 2013-09-23 23:35:20 +00:00
Moriel Schottlender b8d0807407 LanguageAnnotation Touchup
Fixing a couple of mishaps in the language annotation, including adding a
getComparableObject in the ve.dm.LanguageAnnotation class.

Change-Id: Ia28900df55969f60576cfd716c70ffc1ba5f4c27
2013-09-23 11:41:34 -07:00
Ed Sanders 4d1d632ebd Extend SurfaceToolbar into TargetToolbar
Toolbars may want to control the target as well as the surface (spoiler alert!).
The new TargetToolbar has a pointer to its target as well as its surface.

Change-Id: I928316d9e23ac3f3de3e76c34ef0ac3d27855ab3
2013-09-17 17:05:01 +01:00
Trevor Parscal 143b086c74 Scroll into view support
Objectives:

* Scroll when needed to show highlighted (with keyboard) or selected (by
  any means) options in select widgets
* Allow clipping and automatic scrolling for certain elements when they
  are otherwise going to be rendered partially out of view

Changes:

*.php
* Add links to new file

ve.ui.Widget.css, ve.ui.Dialog.css
* Removed unneeded x-axis overflow rules

ve.ui.ClippableElement.js, ve.ui.Element.css
* New mixin, adds visible area clipping support to an element

ve.ui.PopupToolGroup.js, ve.ui.MenuWidget.js
* Mixin clippable element

ve.ui.OptionWidget.js, ve.ui.OutlineItemWidget.js
* Add scroll-into-view configuration for option widgets

ve.ui.SearchWidget.js
* Scroll items into view when highlighting with keyboard

ve.Element.js
* Add getBorders, getDimensions, getClosestScrollableContainer and
  scrollIntoView static methods
* Add getClosestScrollableElementContainer and scrollElementIntoView
  methods

Bug: 53610
Change-Id: Ie21faa973a68f517c7cfce8bd879b5317f536365
2013-09-16 16:46:58 -07:00
Ed Sanders c0650459df Fix merge conflict breaking localised bold/italic icons
Bug introduced by change Ic97a636f9.

Bug: 53094
Change-Id: I4bf0bd4d340dfbad26a0d729de866985f81d14aa
2013-09-12 11:44:20 -07:00
James D. Forrester 1a1ef97336 Move text style tools out of experimental
These were meant to have been de-experimental-ised with the toolbar
commit; oh well. This moves the following text styles from being in
"experimental" mode to being regular annotations:

* Code
* Strikethrough
* Subscript
* Superscript
* Underline

Change-Id: I21be2dc844b47b825d7a1e48a592067166ecd122
2013-09-11 19:41:14 -07:00
Trevor Parscal 3e460a02df Cleanup action methods
Changes:
* Remove reference to inspector close method, which didn't actually exist
* Use more spacy array syntax for all action methods

Change-Id: I08ee2d262acc7b39456766fb4a0b490da88ad041
2013-09-11 10:25:46 -07:00
Moriel Schottlender 63056eaa6d Allowing for config data when instantiating dialogs
Currently, WindowSet open method uses the Window factory to call up
the instantiation of a new dialog or inspector class. This commit will
also allow sending further config options to these classes if needed.

Specifically, this will also allow the use of ve.ui.Context.js for
block inspectors that are not dependent on current selection or current
location of the cursor.

It will also let us generalize the dialog/inspector window instantiations
by adding in any needed config settings on call.

Change-Id: If14384d74ab91ef01b1c7641ff84f327f2a12112
2013-09-11 08:36:05 -07:00
David Chan 23921df6dc Refactor CE Surface to reduce event feedback
Restructure SurfaceObserver methods so that the method calls are more precise.

modules/ve/ce/ve.ce.SurfaceObserver.js
* Move timing code into startTimerLoop / stopTimerLoop / timerLoop
* Move poll logic into pollOnce

modules/ve/ce/ve.ce.Surface.js
modules/ve/ui/ve.ui.Surface.js
* Change all surfaceObserver calls to use new API

Change-Id: I0085e4a53c5a776733dce6944b867b8d2228ba4b
2013-09-10 11:54:57 -07:00
Roan Kattouw fce7b0e4e7 Fix doc comment in ve.ui.Surface.js
Change-Id: I3784ff22bde13440ad63b042337ae38e07661995
2013-09-05 11:25:49 -07:00
jenkins-bot feff1fbc24 Merge "Improve welcome dialog support for large fonts" 2013-09-04 23:02:05 +00:00
jenkins-bot ee1044d43d Merge "Fix context menu position for small inline nodes" 2013-09-04 22:59:13 +00:00
Trevor Parscal 0c42e51c8f Improve welcome dialog support for large fonts
Objective:

* Make the welcome dialog work with smaller fonts by increasing its
  size a bit, and also making its contents scroll vertically if needed

Changes:

ve.ui.MWBetaWelcomeDialog.js
* Move content into a scrollable and padded panel layout element

ve.ui.MWDialog.css
* Remove padding, now provided by panel layout

ve.ui.Dialog.css
* Remove min-height override, inherited value is fine
* Use max width and height instead of setting them directly

Bug: 52667
Change-Id: Ie35b041e13ef18ffcacef6d9e70439e4e1351e0a
2013-09-04 22:58:52 +00:00
Moriel Schottlender 6744af7733 Quickfix Language Tool
Correcting the language span tool so the ve.ui.LanguageInspector has
static name changed from 'language' to 'meta/language'

Change-Id: I66fd3d2558663c9f1304365a11fd1276e204a7e7
2013-09-04 18:32:21 -04:00
Trevor Parscal 416537ecb7 Fix context menu position for small inline nodes
The context menu was being positioned incorrectly for small inline
nodes, such as references or small templates. This fix moves the context
to the bottom, as well as placing it on the right or left in LTR and RTL
directions respectively.

Change-Id: I55de2a6464d0544e32118bf95dbb85c33354f025
2013-09-04 22:22:52 +00:00
Trevor Parscal c457d8afcc Add keyboard shortcuts for formatting tools
Objective:
* Add keyboard shortcuts for paragraph, heading 1-6 and pre-formatted

Testing:
* Using [control+num] triggers appears to work well on Chrome, Safari, Firefox and Opera on Mac

Changes:
ve.init.Target.js, ve.init.mw.ViewPageTarget.js
* Add formatting commands to targets
ve.ui.MWFormatTool.js
* Add mediawiki specific format tools and commands
ve.ui.CommandRegistry.js
* Add commands for all formatting tools
ve.ui.TriggerRegistry.js
* Add triggers for formatting tools

Bug: 33512
Change-Id: I5d6176eff50aa3cea72aed226ca06512629412d4
2013-09-03 17:17:03 -07:00
Trevor Parscal 8dfbc5baa5 Make tools generic and add fancy tool groups
Objectives:

* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone

Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
2013-09-03 11:27:39 -07:00
Ed Sanders 2d720bd6d9 Allow phantoms and focus areas to be overridden
And actually use this functionality on MWBlockImage to
highlight centred images correctly.

FocusableNode
* Actually use $focusable to render the highlight correctly

ProtectedNode
* Allow a $phantomable element to define which element to
  highlight on mouseenter
* As phatoms are built off shields, make sure a shield is
  given to $phantomable

RelocatableNode
* Allow a $relocatable element to define which element the
  relocatable marker is measured against

ui.Context
* Use $focusable (when available) for positioning the popup

Plus some documentation fixes

Change-Id: I370337239af4fc935cd86757b3ce03011bae5ba8
2013-08-30 14:04:17 -07:00
Moriel Schottlender 84cca4f472 Cursor fix after link insertion
When a link was inserted, the cursor position was backwards (at the
beginning of the word rather than its end) - this commit fixes that
problem.

Also, thanks for the help Ed!

Bug: 53560
Change-Id: I04fe1ca4c9126898e7bf85cdf519794d66b4f38b
2013-08-29 21:46:28 +00:00
Moriel Schottlender d4c2374515 Fixing inspector popup position
The inspector popup should appear relative to the position of the related
calling method - either relative to the cursor (like in links and language)
or relative to the focusableNode (like in templates/transclusion).

Bug: 50905
Change-Id: I07f58d0c6561adecbec560fc24bcb6e590f2cd9f
2013-08-28 23:59:36 +00:00
jenkins-bot ae4fee0883 Merge "AnnotationInspector insertion over blank selection" 2013-08-28 23:44:07 +00:00
Moriel Schottlender ba7e0ff273 AnnotationInspector insertion over blank selection
This commit fixes two issues with insertion of annotations in blank space:
* LanguageInspector issue with inserting an language annotation inside any
  whitespace (selection of space between words or collapsed selection in
  blank line)
* AnnotationInspector issue with collapsed selection inside slugs. If
  the marker was in a slug collapsed selection, activating
  AnnotationInspector would expand the range to the closest word (on the
  next paragraph). This commit makes sure the expansion for the next word
  only happens if the selection is outside a slug.

Change-Id: I144eccefba16131a3d2ec6a3181adf47a15d6cc0
2013-08-27 20:34:57 -04:00
Ed Sanders f50102f521 Disable inserting/changing references when surface widget is empty
This listens to change events on the surface and checks to see if
there is more than just an empty paragraph node.

Bug: 53345
Change-Id: Ic8fa84d7cdcbffd154178939d0ec8c2c4f86c415
2013-08-27 17:18:52 -07:00
jenkins-bot 0ef918b6f0 Merge "Language Inspector Default Fix" 2013-08-27 20:36:42 +00:00
Moriel Schottlender 47f9c66798 Language Inspector Default Fix
Fixes the situation where there's a language set but not a direction.

Change-Id: If353b36ff0700717f1b8fd917b39c230de5ec272
2013-08-26 03:17:45 -04:00
jenkins-bot 97c03da395 Merge "Don't emit Surface changes back to the Surface" 2013-08-22 09:48:23 +00:00
David Chan 24dae99065 Don't emit Surface changes back to the Surface
modules/ve/ce/ve.ce.SurfaceObserver.js
* add emitContentChanges argument to poll (and start and stop)

modules/ve/ce/ve.ce.Surface.js
* Pass emitContentChanges=false to calls to start/stop in certain places
* Explicitly pass emitContentChanges=true elsewhere, to preserve prior
  behaviour

modules/ve/ui/ve.ui.Surface.js
* Explicitly pass emitContentChanges=true to poll

modules/ve/test/ve.test.js
* Escape non-BMP unicode text literals (to prevent potential editor
  problems)

Bug: 50105
Bug: 50346
Bug: 50631
Bug: 51477
Bug: 52716
Change-Id: I19ec7eaa0e3224cbfc7e7188e964183d7393c9a7
2013-08-21 17:26:32 +00:00
jenkins-bot ffdbc92a41 Merge "Toolbar API" 2013-08-20 23:17:42 +00:00
Trevor Parscal 332e31fb00 Toolbar API
Objectives:

* Make it possible to add items to toolbars without having to have all
  toolbars know about the items in advance
* Make it possible to specialize an existing tool and have it be used
  instead of the base implementation

Approach:

* Tools are named using a path-style category/id/ext system, making them
  selectable, the latter component being used to differentiate extended
  tools from their base classes, but is ignored during selection
* Toolbars have ToolGroups, which include or exclude tools by category or
  category/id, and order them by promoting and demoting selections of
  tools by category or category/id

Future:

* Add a way to place available but not yet placed tools in an "overflow"
  group
* Add a mode to ToolGroup to make the tools a multi-column drop-down style
  list with labels so tools with less obvious icons are easier to identify
  - and probably use this as the overflow group

Change-Id: I7625f861435a99ce3d7a2b1ece9731aaab1776f8
2013-08-20 16:08:26 -07:00
jenkins-bot 841a414c31 Merge changes Id2328d6e,I840b689d
* changes:
  Remove language variants from bold/italic now we have fallbacks
  Implement fallback langauges
2013-08-20 21:38:33 +00:00
jenkins-bot 4f6e42b699 Merge "Subscript is one word (and so is superscript for that matter)" 2013-08-20 20:37:49 +00:00
Trevor Parscal 4e6694c75e Subscript is one word (and so is superscript for that matter)
Objective:

* Unify the capitalization of subscript and superscript

Change-Id: I5a7fbc2d864c896ebb26177cf05c7adddacd8829
2013-08-20 13:34:50 -07:00
Ed Sanders 433f1eebcb Remove language variants from bold/italic now we have fallbacks
Bug: 53094

Change-Id: Id2328d6e7f89cd9deddde67b57cd7e3fc55683e6
2013-08-20 20:18:37 +00:00
Ed Sanders 069b757afc Implement fallback langauges
Return an array of languages instead of a single language. Languages
containing hyphens return themselves along with the root code e.g.
'en-GB' => ['en-GB', 'en']

Change-Id: I840b689d0021d865f93d16d075473a2ed0a9f0d8
2013-08-20 20:12:46 +00:00
jenkins-bot e38bb7714f Merge "Change be-tarask to use Te instead of Te-El for bold" 2013-08-20 18:13:31 +00:00
jenkins-bot 34b143eb36 Merge "Increase line height in beta warning" 2013-08-20 17:30:42 +00:00
jenkins-bot bfc87b6d08 Merge "Don't change config during toolbar setup" 2013-08-20 17:20:44 +00:00
Ed Sanders f0c99b9c1e Change be-tarask to use Te instead of Te-El for bold
Bug: 53094
Change-Id: Ia442285e0d3f868fdda0bf06b8bb8f034c6c039f
2013-08-20 17:49:31 +01:00
Trevor Parscal a51fbbb300 Don't change config during toolbar setup
Problem: When the toolbar is created twice with the same config object,
the second time around the tools are still bound to the old surface

Reason: The tool config is overwritten such that symbolic names of tools
are replaced with instances of tools, bound to a specific surface. The
second time around, the creation fails (silently in a try-catch) and then
the already translated list of tools is used to create a new toolbar
filled with old tools still bound to the wrong surface.

Solution: Leave the config object alone, and instead build a new list of
tool instances while iterating through tool names.

Bonus: Don't fail silently. Using a try-catch to detect whether a
requested tool is supported masks other errors, and is evil. Instead,
just do a lookup and skip tools in which the lookup's result is falsey.

Change-Id: Ic43ec29173e556592bb3db9399ff83787e0a6857
2013-08-19 23:41:22 +00:00
Jforrester 40fc1b1bed Revert "Don't emit Surface changes back to the Surface"
This reverts commit 1987d3aa2b.

Change-Id: I5aaa6b0c743fbf6292030f566b6f7d993de740a7
2013-08-19 22:27:32 +00:00
Ed Sanders 4a3cc06ac5 Increase line height in beta warning
See bug for screenshots.

Bug: 53045
Change-Id: Ia4e97f42786cb8ced9ab1c94b1cce9f4abd17750
2013-08-19 20:22:18 +01:00
David Chan 1987d3aa2b Don't emit Surface changes back to the Surface
modules/ve/ce/ve.ce.SurfaceObserver.js
* add emitChangeEvents argument to poll (and start and stop)

modules/ve/ce/ve.ce.Surface.js
* Pass emitChangeEvents=false to calls to start/stop in certain places
* Pass async=false in the onDocumentKeyDown call to stop
* Explicitly pass emitChangeEvents=true elsewhere, to preserve prior behaviour

modules/ve/ui/ve.ui.Surface.js
* Explicitly pass emitChangeEvents=true to poll

modules/ve/test/ve.test.js
* Escape non-BMP unicode text literal (to prevent potential editor problems)

Change-Id: Ia96efad0c808b9a02e508bbfda65fdf4f5cedeff
2013-08-19 14:20:08 +00:00
jenkins-bot 916d1c2b69 Merge "Create a subscript tool" 2013-08-16 02:16:25 +00:00
jenkins-bot c01499fb66 Merge "Create a superscript tool" 2013-08-16 02:15:42 +00:00
jenkins-bot ffc513fcf3 Merge "Create an underline tool" 2013-08-16 02:13:02 +00:00
jenkins-bot 103bd6e499 Merge "LanguageInputWidget Generalization" 2013-08-16 01:18:24 +00:00
Moriel Schottlender 0fd2b619c9 LanguageInputWidget Generalization
This commit prepares the LanguageInputWidget to handle both annotation
and node, so it can be used as the GUI for both the LanguageInspector
and the LanguageBlockInspector that's coming up.

Cleaned up the way annotations are read into LanguageInspector and
AnnotationInspector. The attributes are kept in the Widget (without regard
to what datamodel they will serve) and are then read from the inspector.
The LinkInspector had to be adjusted slightly to accomodate a small change
in the AnnotationInspector too.

Change-Id: I17954707c00ffc4c32fbb44a6807a61760ad573c
2013-08-15 20:48:17 -04:00
James D. Forrester 23af88edc3 Create a subscript tool
Bug: 51612
Change-Id: Ia05e09a411213cbc035ad9dd3d3156d57f8e102c
2013-08-15 19:40:15 +00:00
James D. Forrester 34a37471c6 Create a superscript tool
Bug: 51611
Change-Id: I74b6418542927eeeb7e80d664a30fcaf07b93a13
2013-08-15 12:36:35 -07:00
Steven Zhang 3c65d830f2 Create an underline tool
Bug: 51609
Change-Id: I65246d7eeb154950c35a1cb70909a113080c2323
2013-08-15 12:16:01 -07:00
jenkins-bot c84c47aeba Merge "Prevent the creation of invalid MWInternalLinks" 2013-08-14 21:58:27 +00:00
Ed Sanders 79b3dbf386 Fix rendering of inspector for embedded buttons
Previously we assumed that embedded icons mean we weren't
dealing with an inspector, but that is not always the case
(e.g. MWExtensionInspector).

Bug: 52845
Change-Id: Ifc5b054568661cb9badf6d7991f512b81e649b36
2013-08-14 18:50:54 +00:00
Ed Sanders 599ad772ed Allow inspectors to not show the delete button
This functionality makes sense for annotations, but not for extensions.

Change-Id: I64fea941f8e01d0464eb9a045257f4810d789d60
2013-08-14 18:50:39 +00:00
Ed Sanders c89495d014 Darker toolbar group border
Roan and I think this is way too light. The only way
I can tell it's a group is by mousing over all of
the icons back and forth really quickly :)

Increasing to 10% alpha.

Change-Id: Iab55bf64921de5247d10d611318e545efe74fe4a
2013-08-08 14:12:33 +08:00
Ed Sanders 1428ea9c27 Allow customisation of ui.Window titles
Provide getTitle() so subclasses can do something fancier than just
set a message.

Change-Id: I5eb82f70e39a991fa577aae4b0e7344908134d89
2013-08-08 02:49:18 +00:00
peter-coti 5014e122e3 Create strikethrough text style button
Experimental to avoid making toolbar too long

Bug: 51610
Change-Id: I1eb5b1361d6058a6e1533ab62c0aa7e21c9fc090
2013-08-07 16:14:19 +08:00
Trevor Parscal 2717ea1645 Add ve.ui.ToolGroup and use within toolbar setup
Objectives:

* Use a class for toolbar groups to add more functionality later
* Rename addTools method to setup

Changes:

*.php
* Add link to new file
* Move ui element classes up for more general use

ve.init.mw.ViewPageTarget.js, ve.init.sa.Target.js, ve.ui.Context.js,
ve.ui.SurfaceWidget.js
* Update use of addTools method

ve.ui.Tool.css, ve.ui.Toolbar.css
* Move styles between sheets

ve.ui.Toolbar.js
* Rename addTools to setup
* Use ve.ui.ToolGroup objects when building tools

ve.ui.ToolGroup.js
* New class, encapsulates tools

Change-Id: Ic3a643634a80a8ac7d6f6f47f031d001c7efaee7
2013-08-07 05:08:20 +00:00
Trevor Parscal 9426dfd54b Cleanup tool styles
Objectives:

* Make drop down tools look more like buttons and less like inputs, since they aren't text input and are buttons
* Make context toolbars inside surface widgets render correctly
* Show outlines of groups on hover to hint tool relationships
* Make neighboring active tools look cleaner

Changes:

ve.ui.Tool.css
* Merge ButtonTool and DropdownTool styles as much as possible
* Add styles for DropdownTool active states
* Only round the corners of the first and last tool in a group
* Soften the borders between consecutive active tools

ve.ui.Toolbar.css
* Add border to groups on hover

ve.ui.Widget.css
* Isolate surface widget toolbar styles by using stricter selector

ve.ui.Tool.js
* Fix incorrect capitalization of class name

ve.ui.SurfaceWidget.js
* Add classes to toolbar and surface for better style targeting

Change-Id: Ib5ae8f705ef1e9c481e5bdf8c8dcef9c1eb22c4d
2013-08-07 05:08:08 +00:00
Trevor Parscal 5a0faf5389 Make drop down tool work with generic toolbars
Objective:

* Remove ve.ui.DropdownTool's dependency on ve.ui.SurfaceToolbar so it
  can be used with any ve.ui.Toolbar

Changes:

ve.ui.DropdownTool.js
* Bind onBlur to document mousedown in capture mode instead of trying to
  add more and more things we are listening to which is a losing battle
* Refactor activate/deactivate mode changes
* Get rid of isEnabled check - surface should disable toolbar, the tools
  shouldn't be checking if the surface is enabled after the fact (also,
  this is harmless and doesn't change any actual interactions)

Change-Id: I738209d17649358c2f9812f9abac576960af867b
2013-08-07 03:27:30 +00:00
Trevor Parscal a226716d70 Split ve.ui.Toolbar and ve.ui.SurfaceToolbar
Objective:

* Make it possible to make a toolbar without a surface

Changes:

*.php
* Links to new file

ve.ui.Toolbar.js, ve.ui.SurfaceToolbar.js
* Split toolbar into generic and surface specific classes

*.js
* Update symbol names

Change-Id: Ice063a2fb67b5ce5155cdc96a0d47af49eee48cb
2013-08-02 14:33:25 -07:00
Timo Tijhof 19a705de87 ve.ui.Toolbar: Use closure instead of ve.bind for event handlers
Code speaks for itself, see also bug 52441.
Though not introduced by 14343c7bf7, that made the bug worse.

Bug: 52441
Change-Id: Ie2b80b22df03eb563de8812a47fb25152527e786
2013-08-02 09:36:43 +02:00
Eloquence 8ab81cfe4c Expand beta message a bit.
Change-Id: I6a49da57540d1702d4477619fb002f9fa0a314de
2013-08-01 21:45:53 -07:00
Rob Moen 5231d05bbe Beta welcome dialog
For configured wikis, show a dialog that welcomes the user to the
amazing and fantabulous world of VisualEditing, which is not only full of
wonderment and joy but also may lead to increased popularity and love.

The dialog only shows up once (uses a cookie).

Change-Id: I8e7c4dc2c63b36594378a543b9d66291395eebcf
2013-08-01 21:08:15 -07:00
Ed Sanders 04c0a0d2ee Prevent the creation of invalid MWInternalLinks
By testing against a regex of legal title characters we can determine
if the entered text is a valid internal link. If it isn't we should
prevent the link inpsector from creating/changing the annotation.

Bug: 33094
Change-Id: Ia1df602601e4e82fc351279e432c28c425f5157a
2013-08-01 17:38:55 +01:00
Timo Tijhof ac6c4da3a7 doc: @return -> @returns
Follows-up 8f05cdbf70.

Change-Id: Id2b68e521ab68862f0f635925708a35d10795342
2013-08-01 02:10:23 +02:00
Timo Tijhof 8f05cdbf70 doc: Add placeholders for unindexed methods
Not having a description yet is fine, but they should at least
be indexed as blocks so that they are searchable and listed
in the jsduck generated pages. jsduck defaults to @method + name
of prototype property. And it even guesses parameters sometimes.

Search: \n\n([a-zA-Z\.]+\.prototype\.[a-zA-Z]+)
Where: modules/ve,modules/ve-mw
Where-Not: modules/ve/test
Replace: \n\n/** */\n$1

Added @return in a few places where it was easy to add.

Change-Id: I830c94cc7dbc261bd7a077391f930cbfff165f9d
2013-07-31 23:00:30 +00:00
jenkins-bot cbf46c0f5c Merge "ve.ui.Toolbar: Emit position event on toolbar instead of surface" 2013-07-31 22:04:01 +00:00
Timo Tijhof c9cd496fdc ve.ui.Toolbar: Emit position event on toolbar instead of surface
mw.ViewPageTarget is currently getting events from both the
platform target toolbar and context menu toolbar because the
event is emitted from within the toolbar to the surface.

Instead we're now emitting it on the toolbar itself and it is up
to the binder to access the correct one and listen to its events.

Bug: 52317
Change-Id: Ibd8053768e82b1df91081bd77a172628ea855db7
2013-07-31 21:59:30 +00:00
jenkins-bot f50086b2da Merge "mw.ViewPageTarget: Emit position event after toolbar is animated" 2013-07-31 21:58:46 +00:00
jenkins-bot ed8133e317 Merge "Link inspector bug fixes" 2013-07-31 20:54:46 +00:00
Timo Tijhof 301eaa4088 mw.ViewPageTarget: Emit position event after toolbar is animated
In target#setUpSurface, both target#setUpToolbar and
target.surface#initialize are called. #setUpToolbar does an
asynchronous animation.

After that animation is completed we call target.toolbar.initialize
and target.surface.context.update.

Right now ce.ProtectedNode needs to update the position of its
shields when the CE Surface changes position (which it does when
the UI Surface changes position because of the UI Toolbar changing
position), and does so by listening to toolbarPosition.

Adding this event to allow it to listen to that instead.

Change-Id: I826986794630c04c34cef6da36ccb15ff7dde49a
2013-07-31 22:15:33 +02:00
Trevor Parscal db3da5d16b Link inspector bug fixes
Formerly known as "The greatest commit in the history of the world*".

* Within a 3 block radius of Drayton Park and Auburt Park, starting
from July 30th at about 9pm or so.

Bugs:

* (bug 51404) Allow escaping out of the link inspector when in creation
  mode (no text is selected, text will be inserted based on link target)
  and the text input is empty
* (bug 51065 and bug 51415) Keep model and view in sync when changing the
  link inspector's text input value and showing options in a menu
* (bug 51523) Either restore selection at the time of close to what it was
  before opening the inspector (when using back) or to what it was before
  closing (might be changed by transactions processed during the close
  method) - this makes it simpler and more natural when clicking away from
  the link inspector, even when there are changes that must be saved by
  the link inspector on close

Bonus:

* Use only the light blue highlight color for menu widget items - the
  checkmark already displays the selected item, the dark blue is just
  masking the current highlight position and confusing the peoples
* Remove links when the user deletes everything from the link inspector's
  text input and then closes the link inspector
* Replace select menu's evil "silent" selectItem/highlightItem argument
  with a new method called initializeSelection which sets both selection
  and highlighting to an item without emitting events - this is needed
  when synchronizing the view with the model so the model isn't
  immediately told to change to a value it already has
* Make the MWTitle lookup menu not flash like crazy as you type (this was
  caused by a copy-paste oversight overriding
  initializeLookupMenuSelection unnecessarily)

Bug: 51404
Bug: 51065
Bug: 51415
Bug: 51523
Change-Id: I339d9253ad472c2f42c3179edc84a83d27561270
2013-07-31 17:42:14 +00:00
jenkins-bot 6828804d27 Merge "Language Inspector UI" 2013-07-31 07:14:56 +00:00
jenkins-bot e8d9f09ecf Merge "ve.ui.Toolbar: Refactor floating logic for performance" 2013-07-30 22:31:47 +00:00
James D. Forrester bc3cc9bbdc Add keyboard shortcut for 'clear' button
Now Ctrl+\ (Cmd+\ on Mac) will trigger the 'clear annotations' button
on the current context. Ideally we'd also bond to the 'clear' keyboard
button (ASCII 12) but it does not seem possible to do that yet.

Bug: 51507
Change-Id: I300ec1ffa237e51418ec429be39001f820f053ae
2013-07-30 00:14:17 +00:00
Timo Tijhof 14343c7bf7 ve.ui.Toolbar: Refactor floating logic for performance
== Renamed methods ==

* enableFloating  -> enableFloatable
* disableFloating -> disableFloatable
* setPosition     -> float
* resetPosition   -> unfloat

== Scroll and resize event ==

Timeline for scroll event reduced from about half a dozen
"Recalculate style" and various forced "Paint" down to 0.

New timeline for scroll is clean (for me: from ~35 to ~59 fps):
* 1 Event (scroll)
* 1 Composite Layer

The composite layer action is the browser changing the viewport
to a different portion of the document drawing. Exactly the one
thing a simple scroll should do.

Timeline for resize event is still pretty crowded and low fps,
but it has improved. Further improvement would likely be around
using requestAnimation and going outside ve.ui.Toolbar.

== Changes ==

* New: ve.ui.Toolbar#initialize.
  Similar to what surface has. Users of Toolbar should decide
  whether to call enableFloatable, append it to the DOM at some
  point and then call initialize() once.

* Don't compute offset() every time.
  Eliminated by doing it once in #initialize. These 'top' and
  'left' offsets do not change.

* Don't compute outerWidth() and $window.width() every time.
  Reduced by doing it once in #initialize to compute the 'right'
  offset. Updating it only on resize.

* Don't set 'top' every time.
  This is already in the stylesheet. It was never set to anything
  else so the abstraction for it in #float has been removed.
  This also made it obvious that code for "ve-ui-toolbar-bottom"
  was unused and left behind. Tha class was only ever being
  removed from something (never added).
  The one addClass call for it was in a condition that is always
  false ("if top > 0").

* Don't set 'left' every time.
  Eliminated by doing it once in #float.

* Don't set 'right' every time.
  Reduced by no longer doing it on scroll. Done once in #float,
  and on resize after computing the new value for it.

* Remove no-op style operations.
  Wrapped methods in if-floatable, if-floated etc. to reduce a
  fair amount of easily avoided re-paint overhead.

* Avoid double re-paint in mw.ViewPageTarget.
  Though we prevent a lot of redundant re-paints now, whenever
  we do repaint we want to do it in 1 repaint instead of 2.

  ve.ui.Toolbar emits #toolbarPosition, which tells
  mw.ViewPageTarget to update toolbarTracker which would read
  the new $bar style properties and copy them over to the
  $toolbarTracker. However, this read operation forces the browser
  to do an immediate re-paint half-way just for $bar.

  Browsers only repaint when style properties are changed and
  JS has yielded. The exception to this is JS reading style
  properties: in that case the browser is forced to do those
  deferred repaints directly and reflect the new values.

  We can avoid this double repaint by passing the updated values
  as data instead of requiring the receiver to read the DOM (and
  thus a keep the deferred repaint). Now toolbarTracker can use
  them directly whilst the browser hasn't even repainted $bar yet.

== Clean up ==

* Redundant "border-radius: 0". This would reset something, but
  it never does. None of the things it inherits from set a
  border-radius. There is one subclass where toolbar is used
  with a border-radius (".ve-ui-surfaceWidget .ve-ui-toolbar-bar"
  sets a border-radius) which overrides this on purpose, so the
  default of 0 is redundant.

* Pattern "if ( .. ) addClass() else removeClass()" changed to:
  "toggleClass( , .. )"

Bug: 52014
Change-Id: I9be855148962eee068a77fe83e98eb20bbdcfeec
2013-07-30 01:47:54 +02:00
James D. Forrester f4882b3b49 Add the special 'clear' (12) button to ve.ui.Trigger
Change-Id: I407d9a026348e5385c6e3d3476970e64948fc2f6
2013-07-29 16:41:28 -07:00
Moriel Schottlender 59079978ff Language Inspector UI
This is the language inspector UI engine with ULS core.
The Language Inspector works alongside ULS to choose and change language
blocks in text. The inspector was based on ve.ui.TextInputWidget and
now changed to inherit ve.ui.Widget and display details in a table
instead of an input textbox.

Added jQuery.ULS module:
* Repository: https://github.com/wikimedia/jquery.uls
* Latest Commit 728f112ffc90b03b50c0109487886a2647f12020
* Taken 'src' / 'images' and 'css' folders into modules/jquery.uls

Bug: 47759
Change-Id: I3c9fd6c135c05a54f6c7fc28c5962fc0a6677806
2013-07-29 00:38:59 -04:00
Trevor Parscal f822e2b7c6 Cleanup code icon
Sharper!

Change-Id: I68a8895ca1bb652e09d66db4ce7abd68cf0a3e99
2013-07-26 13:07:40 -07:00
jenkins-bot b8ea6a22ac Merge "Code annotation button" 2013-07-26 19:41:34 +00:00
Ed Sanders fadd7c46a2 Code annotation button
Pretty straightforward, although we should start thinking about
grouping/hiding 'advanced' formatting options in the toolbar.

Making this button experimental for now until we've come up with
a way to deal with this problem.

Bug: 51590
Change-Id: Ieb1935b742aced4b883d8a194e6cb69be68473d0
2013-07-26 12:36:34 -07:00
jenkins-bot 8768d59e13 Merge "Code annotation icon" 2013-07-26 19:33:42 +00:00
Ed Sanders f689c8735b Code annotation icon
Change-Id: I16330c11a2f67a8b5fb09be70a809460b3731484
2013-07-26 11:21:36 +00:00
jenkins-bot 33f6588216 Merge "Regress RTL fix transclusion icon" 2013-07-25 22:38:05 +00:00
jenkins-bot 5fdc9abdc8 Merge "doc: Clean up spacing that caused <pre> or broken <ul>/<ol>" 2013-07-25 22:36:41 +00:00
jenkins-bot 280e05afb1 Merge "Fix CSS lint error" 2013-07-25 17:21:55 +00:00
Ed Sanders 7874b39291 Fix CSS lint error
"Background image 'images/icons/italic-k.png' was
used multiple times"

Change-Id: Ib6a497021fe871c4597a80be91a259689b5d537b
2013-07-25 18:19:40 +01:00
Timo Tijhof 08610a4ecb doc: Clean up spacing that caused <pre> or broken <ul>/<ol>
Whenever there is more than 2 spaces (except the extra space
on a continued line of an @ tag, or the extra space on a
continued line of a list item) it causes a <pre> context.

Removed both spurious spaces that caused a <pre> and ones that
didn't but looked like it could.

When making an ordered or unordered list, the first item needs
to be on a new line and in block context (e.g. an empty line
before it). Otherwise it is rendered inline as 1. Foo 2. Bar
(such as in #rebuildNodes where both the ordered and unordered
lists were broken).

Change-Id: Id0f154854afbdc8e5a8387da92e6b2cdf0875f69
2013-07-25 04:02:50 +02:00
Moriel Schottlender c81228f8ea Regress RTL fix transclusion icon
The fix to the transclusion icon messed up the way inspectors appear in RTL
wikis. The rtl check/correction (inside 'this.embedded') seems to be the only
rtl fix necessary. Something completely different will have to be done to the
transclusion icon.

Change-Id: I2417e125c99de9b0c5fd922a47de43ed9952d6fd
2013-07-24 20:28:32 -04:00
Ed Sanders 541bd0b063 Add bold/italic icons for be-tarask
Also move 'en' into alphabetical order, because we're not special.

Change-Id: I4a34a570444655460d470deb1d624877a38d3adb
2013-07-24 16:35:23 +01:00
Ed Sanders 049bbf7b73 Make ButtonWidgets more accessible
* Give them a role=button, and a default tabIndex of 0
* Listen for a keypress of 'space' and emit a click event
  (you'd have thought role=button would do this, but oh well)

Bug: 50047
Change-Id: I429ad165c95f34d26975daf81db18cc966802cde
2013-07-24 14:34:06 +00:00
jenkins-bot 8b201c7dc4 Merge "Quickfix for Transclusion icon in RTL wikis" 2013-07-24 03:45:01 +00:00
Moriel Schottlender 5bb15c4332 Quickfix for Transclusion icon in RTL wikis
Added GUI-level and Page-level "getDir()" methods to get the direction
of the GUI and Page respectively in the ve.ui.Surface and ve.ce.Surface
respectively.

The correction to the direction-test condition in ve.ui.Context reflects
the new method of getting these directions, and fixes the problem with
the transclusion icon. The icon position depends on the wiki/page-level
directionality, regardless of the GUI-level direction.

Bug: 51819
Change-Id: I36cef115017542c461e6d757f1c8bfda92074607
2013-07-23 20:31:08 -07:00
jenkins-bot 292981746c Merge "Add bold/italic for cyrillic/georgian languages" 2013-07-24 02:24:56 +00:00
jenkins-bot 8b493a7e02 Merge "Add bold/italic for more latin langages" 2013-07-24 02:23:38 +00:00
jenkins-bot 598b975171 Merge "RTL Fix for Category & Suggestion Popups" 2013-07-23 22:44:56 +00:00
Moriel Schottlender 12372b41c9 RTL Fix for Category & Suggestion Popups
Flipped the generated positions of the MWCategoryPopupWidget and the
suggestion popup in the TextInputMenuWidget. The RTL position within
TextInputMenuWidget is only adjusted if the popup appears inside another
frame. This fix also corrects the suggestion popup positions in general
when inside another frame.

Bug: 51490
Bug: 51828

Change-Id: I83436d50a4a0596fdae9526c3fc2804cf880a530
2013-07-23 15:43:06 -07:00
Ed Sanders e7d423dd53 Add bold/italic for cyrillic/georgian languages
ru, ky, os, ka now covered

Bug: 51711
Bug: 51712
Bug: 51713
Change-Id: I07987361f18719e96f5cb1b5a2b5eb8987fbf207
2013-07-21 18:32:47 +01:00
Ed Sanders 1b5d950904 Add bold/italic for more latin langages
es, eu, fr, gl, hu, it, nl, pt(-br) all covered now.

Bug: 51702
Bug: 51703
Bug: 51704
Bug: 51705
Bug: 51706
Bug: 51707
Bug: 51709
Bug: 51710
Change-Id: Ie75cc0941245dffabf64f09d649982ba48fae340
2013-07-21 14:09:19 +01:00
MatmaRex 47edc8d7d0 Ensure ve-ui-panelLayout-scrollable is actually scrollable
Due to CSS specificity rules the styles defined for
.ve-ui-panelLayout-scrollable and .ve-ui-panelLayout-padded in
ve.ui.Layout.css were being overriden by more general rules for
.ve-ui-pagedDialog-pagesPanel .ve-ui-panelLayout in ve.ui.Dialog.css.

Bug: 51739
Change-Id: If2d5ec3168a874eb4f856450583d6c89967513df
2013-07-20 13:21:05 +02:00
James D. Forrester 7c477d3021 Set Malayam to use B/I rather than A/A for toolbar icons
This is how it is configured in WikiEditor; presuming that this is not
incorrect. :-)

Bug: 51314
Change-Id: If285c14d8a798c57924af04c1dabfe6cf53e018b
2013-07-19 13:19:07 -07:00
Trevor Parscal 61ba07d409 Reference dialog commingling
Objectives:

* Merge reference insert and edit dialogs
* Change workflow to put editing/creating a new reference first
* Add secondary page in dialog for selecting an existing reference

Changes:

*.php
* Cleanup unused files/messages

ve.ui.Dialog.css
* In the footer; make primary, constructive and destructive buttons
  appear on the right; all others on the left

ve.ui.MWReferenceSearchWidget.js
* Fix documentation
* Remove create option and reuse section header items

ve.ui.MWReferenceInsertButtonTool.js,
ve.ui.MWReferenceEditButtonTool.js,
ve.ui.MWReferenceButtonTool.js
* Merge reference button tools

ve.ui.MWDialog.css
* Remove body styles, use padded option of layout instead
* Update selectors as per merging of dialogs

ve.ui.MWReferenceInsertDialog.js
ve.ui.MWReferenceEditDialog.js
ve.ui.MWReferenceDialog.js
* Merge reference dialogs
* Add buttons to switch between edit and select mode

ve.init.mw.ViewPageTarget.js
* Update reference button name as per merging of tools

ve.ui.SurfaceWidget.js
* New widget!
* Encapsulates a "sub-surface"

Bug: 51152
Bug: 50458
Change-Id: I8265febf4fd8f64d2ac40470ff033bac68b24d99
2013-07-18 14:14:14 -07:00
Trevor Parscal 51ecf6d096 Fix for scrollable panels
Fixes mistake made in I50e996b9d2fde361238cde75e09baa5872e12223 which made scrollable panels not be, well scrollable.

Change-Id: I0ec59a1b76acf047b1a4d6de426a0ddb554a3e42
2013-07-17 17:17:01 -07:00
Trevor Parscal ef262dc241 Add padded option to layouts
Objectives:

* Add option to layouts to control whether it's padded or not
* Rename "scroll" option to "scrollable" to better fit with it's boolean value

Changes:

ve.ui.Layout.css
* Add styles for scrollable and padded options

ve.ui.StackPanelLayout.js, ve.ui.PagedDialog.js, ve.ui.ReferenceListDialog.js
* Update use of scroll option

ve.ui.PanelLayout.js
* Add padded option
* Rename scroll option to scrollable
* Switch to using a class for scrollable option, rather than hardcoding CSS properties

Change-Id: I50e996b9d2fde361238cde75e09baa5872e12223
2013-07-17 19:10:44 +00:00
jenkins-bot a4558108b8 Merge "Adjust padding for surfaces inside dialogs" 2013-07-16 00:37:22 +00:00
jenkins-bot 55493f7f9e Merge "Reset context menu on selection change while inspector is open" 2013-07-16 00:34:16 +00:00
jenkins-bot 0ffc4d15ca Merge "Remove field set label on reference edit dialog" 2013-07-15 23:56:16 +00:00
jenkins-bot 78d58e637c Merge "Make the clear button clear insertion annotations too" 2013-07-15 23:54:45 +00:00
Trevor Parscal 0ba331afdc Reset context menu on selection change while inspector is open
Objective:

* Make the inspector close and context menu reset when the selection is
  changed while an inspector is open

Changes:

ve.ui.PopupWidget.js
* Add isVisible method

ve.ui.Context.js
* Check if popup is visible when the selection changes and close the
  inspector and reset the context if it is

ve.ui.AnnotationInspector.js
* Don't update the selection when closing if the selection has changed
  since opening

Bug: 50895
Change-Id: Ie7f0b7ac76b0460b39ec002705172376e4e602dc
2013-07-15 23:51:40 +00:00
Roan Kattouw fd6238d62f Make the clear button clear insertion annotations too
There previously was no way to clear them other than to manually
unset each one.

Change-Id: I553d224595e424cb8a743ea70031503d1fe00b6a
2013-07-15 16:48:08 -07:00
Trevor Parscal 09f920fcac Remove field set label on reference edit dialog
Objective:

* Allow fieldsets to not have labels
* Remove label from reference edit dialog field set

Changes:

ve.ui.Layout.css
* Only apply negative top margin if fieldset label is being used

ve.ui.FieldsetLayout.js
* Only add label element to DOM if icon or label are used

ve.ui.MWReferenceEditDialog.js
* Remove label from reference edit dialog's first fieldset

*.php
* Remove unused message

Change-Id: I4a36e819ec6ef73aad80d3fb2f06000cb35ec109
2013-07-15 23:44:07 +00:00
Trevor Parscal 130e446e52 Single-click insertion
Objectives:

* Reduce the number of clicks and mouse maneuvers required to insert
  media, references or template parameters
* Make use of highlighting with mouse movement or arrow key presses,
  similar to menus, to suggest action when clicked
* Improve the way media search results look and feel

Changes:

ve.ui.SelectWidget.js
* Add mouseleave handler to un-highlight when the mouse exits the widget
* Document highlight events (already being emitted)

ve.ui.SearchWidget.js
* Propagate both select and highlight events from results widget
* Make arrow keys change highlight instead of selection
* Get rid of enter event, make enter key select highlighted item instead
* Provide direct access to results widget through getResults method

ve.ui.MenuWidget.js
* Use the selected item as a starting point if nothing is currently
  highlighted when adjusting the highlight position

ve.ui.Dialog.js
* Add footless option to hide the foot element and make the body extend
  all the way down to the bottom
* Remove applyButton, which only some dialogs need, and should be creating
  themselves, along with other buttons as needed

ve.ui.Widget.css
* Change highlight and selected colors of option widgets to match other
  selection colors used elsewhere
* Leave selected and highlighted widget looking selected

ve.ui.Frame.css
* Add background color to combat any color that might have been applied to
  the frame body in the imported CSS from the parent frame

ve.ui.Dialog.css
* Add rules for footless mode

ve.ui.MWReferenceResultWidget.js,
ve.ui.MWParameterResultWidget.js,
ve.ui.MWMediaResultWidget.js
* Allow highlighting

ve.ui.MWParamterSearchWidget.js
* Switch from selecting the first item when filtering to highlighting

ve-mw/ve.ui.Widget.js
* Adjust media result widget styling to better match other elements

ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceListDialog.js,
ve.ui.MWReferenceEditDialog.js,
ve.ui.MWMetaDialog.js
ve.ui.MWMediaEditDialog.js
* Add apply button, as per it being removed from parent class

ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceInsertDialog.js,
ve.ui.MWMediaInsertDialog.js
* Insert parameter/reference/media on select, instead of clicking an
  insert button
* Use 'insert' instead of 'apply' as argument for close method

Bug: 50774
Bug: 51143
Change-Id: Ia18e79f1f8df2540f465468edb01f5ce989bf843
2013-07-15 23:42:56 +00:00
Ed Sanders 267ccf9040 Compare annotations by name only when clearing/toggling
Otherwise links don't get removed as an empty link is not
comparable to a real link with an href.

Bug: 50461
Change-Id: Id8b421bd44cd5c427d0e5cd738c380bc2b1ea719
2013-07-16 00:05:11 +01:00
Trevor Parscal 64548428ca Adjust padding for surfaces inside dialogs
Objective:

* Make horizontal and vertical padding of surfaces inside dialogs equal

Change-Id: I8672a4506cdbda59795b12236526b048aaadfa58
2013-07-15 15:44:46 -07:00
James D. Forrester 9b1bc14779 Set bold/italics icons for cs/he/pl; da/no/nn/sv
Per bug 51330, cs (Czech), he (Hebrew) and pl (Polish) should use the same icons
as English (B for bold, I for italics), rather than the generic As; da (Danish),
no (Norwegian Bokmål), nn (Norwegian Nynorsk) and sv (Swedish) should use those
that German (F for bold, K for italics).

Bug: 51330
Change-Id: I1d5937bed658d45ba6a18d8eb77e9e20d55a16cc
2013-07-15 12:29:04 -07:00
Trevor Parscal a4491c12f8 Make link inspector re-usable by splitting it up
Objective:

* Make the majority of link inspector, which is generic to any annotation,
  usable for other annotation inspectors

This was merged earlier (f7107fa20d) but broke master, so it was
reverted (092fa74dee). This commit also incorporates 5dcf5d1c49.

Change-Id: Ib9190dee66ce064d69962f9c4c5b3a710be8ad07
2013-07-12 17:58:04 +00:00
jenkins-bot 0926fd0656 Merge "Optimise png images with optipng" 2013-07-12 17:34:39 +00:00
Rob Moen 25b937c496 Adjust toolbar group margins for equal vertical alignment
Change-Id: I4596e50c941b1cb628f2ccba983d4b60b7939174
2013-07-11 11:22:45 -07:00
jenkins-bot e317792028 Merge "Tighten up outlines and fieldsets" 2013-07-11 16:32:27 +00:00
Trevor Parscal 1c637008e5 Tighten up outlines and fieldsets
Objective:

* Make outline widgets and fieldset layouts take up a little less space

Bonus:

* Fix option icons always showing up on the first item because the option
  wasn't position relative

Changes:

ve.ui.Widget.css
* Add position: relative to option widgets
* Cleanup unused background properties for outline items
* Reduce padding for outline items
* Move icons to match padding changes

ve.ui.Layout.css
* Reduce margins for fieldset layouts, including using a negative top
  margin to compensate for the overly tall legend

Change-Id: Ida6147b8171dcb4152ca9be0e099a5f9b81ac1c0
2013-07-11 16:22:38 +00:00
jenkins-bot ca15571b2f Merge "Reuse the rules variable" 2013-07-11 00:23:00 +00:00
Roan Kattouw 7345e63961 Reuse the rules variable
Change-Id: I8ce666dad712a99e471930132e3d123dfcf5466d
2013-07-10 17:21:07 -07:00
jenkins-bot bc6a4ee8e1 Merge "Work around Firefox's excessive style security paranoia" 2013-07-11 00:20:21 +00:00
Roan Kattouw 9938186cab Work around Firefox's excessive style security paranoia
Apparently it's possible for a stylesheet's .cssRules to be accessible,
but for the individual items' .cssText not to be, in which case Firefox
throws a nice security exception that kills the entire editor.

Wrap all inspector of cssRules in a try-catch, and fall back to cloning
the ownerNode if anything weird happens.

Change-Id: I0187ad308e395e92aea587c00fd8d8eb0280822e
2013-07-10 17:16:00 -07:00
jenkins-bot ac6c10dad7 Merge "Bind listener to keyup to capture arrows & better math for scrolling." 2013-07-10 21:22:58 +00:00
Rob Moen 31104d5788 Bind listener to keyup to capture arrows & better math for scrolling.
Listen to keyup to properly capture and respond to up and down arrows.
Rewrite calculation for scroll to better follow toolbar obscured cursor.

Bug: 48787
Change-Id: Ia46fb15ec9a8c07b3945b53a6545897ca23e59fa
2013-07-10 14:21:03 -07:00
Rob Moen ef36b753da Focus link inspector input prior to lookup.
Since the menu only shows while it's input is focused, input must be focused
prior to suggestions being popuplated.  Fixes race condition where
look up request is near instantaneous.

Change-Id: Icf645d051415ac3ee9e15bc85f22f29dc9b64666
2013-07-10 10:22:20 -07:00
jenkins-bot f8184ebeb9 Merge "Lock surface while inspectors are animating open" 2013-07-10 01:54:05 +00:00
jenkins-bot 06faf92a12 Merge "Make parameter search widget have a horizontal limit" 2013-07-10 01:42:44 +00:00
jenkins-bot 15f2ff6f20 Merge "Tool and context menu size and alignment fixes" 2013-07-10 01:37:34 +00:00
Trevor Parscal 703328d770 Make parameter search widget have a horizontal limit
Objective:

* Cut off really long parameter names with ellipsis

Changes:

ve.ui.Widget.css
* Use ellipsis when option labels get too long

ve-mw/ve.ui.Widget.css
* Limit the size of a parameter result widget label - this is a hack, but
  since there are strange bugs with using ellipsis together with % based
  width, it's the best we can do for now

Bug: 50800
Change-Id: Idbfa336d2bba376b0d078fdd0ece65926d610d81
2013-07-10 01:35:38 +00:00
jenkins-bot 9d5ba2bf78 Merge "Remove dead CSS code" 2013-07-10 01:35:30 +00:00
jenkins-bot 164094ee6c Merge "RTL Improvements" 2013-07-10 01:34:06 +00:00
Trevor Parscal 9297f33989 Tool and context menu size and alignment fixes
Objectives:

* Make context menu toolbar consistently sized and aligned, especially
  in monobook

Changes:

ve.ui.Toolbar.css
* Remove vertical line between groups, just use whitespace
* Switch from padding to margins to avoid size calculation issues

ve.ui.Tool.css
* Remove tiny margin on button tools, tightening them up a bit
* Replace 50% 50% with center center

ve.ui.Context.css
* Switch from padding to margins to avoid size calculation issues
* Use different margins depending on text direction
* Reverse the 0.8em rule used in the dialog - this is a hack, it should
  be cleanup up later with a better strategy for normalizing the size
  of text within VE elements

Change-Id: If65f12382625efa33777e284bd23a94dc509436a
2013-07-10 01:33:37 +00:00
Trevor Parscal 461e518fca Remove dead CSS code
Reference counting indicates these styles are not in use, so they can now be safely garbage collected.

Change-Id: I432f73490eeb00ff414f150fcf26c718607bac95
2013-07-10 01:32:57 +00:00
Trevor Parscal 33e2c8f280 Lock surface while inspectors are animating open
Objective:

* Prevent input while the inspector is animating open

Changes:

ve.ui.LinkInspector.js
* Disable and then re-enable the surface while the inspector is opening

ve.ce.DocumentNode.js
* Remove opacity changes on disable/enable

ve.init.mw.ViewPageTarget.js
* Change the opacity of the document when save dialog is open

Bug: 51075
Change-Id: Ic7910a666b33b41b57b035a15cf1f8c9264e7111
2013-07-09 17:16:25 -07:00
Trevor Parscal 3a6e91dfb7 RTL Improvements
Objectives:

* Make option widget icons correctly placed in RTL
* Make embedded context toolbar correctly placed in RTL

Approach:

Use separate elements for icons within option widgets which have more
flexibility when rendering in either LTR or RTL when compared to CSS
background position. The simpler approach, using CSS background
position offsets, isn't cross-browser compatible at this time.

Changes:

ve.ui.OutlineItemWidget.js
* Remove custom icon implementation, using parent class implementation
  instead

ve.ui.OptionWidget.js
* Add icon option, which adds an icon element only if an icon was
  specified

ve.ui.MenuItemWidget.js, ve-mw/ve.ui.MWParameterResultWidget.js
* Add override for icon config option
* Document icon config as private

ve.ui.Context.js
* Add detection and special handling for positioning embedded context
  toolbar when rendering in RTL

ve.ui.Widget.css
* Add styles for option widget's new icon option
* Add styles to make indentation still work for outline item widgets
* Adjust styles for menu item widget as per changes in option widget

ve-mw/ve.ui.Widget.css
* Adjust styles for parameter result widget as per changes in option
  widget

Change-Id: Ibfa4b613e0fd7902f8a2c78b5717de402c5f82b8
2013-07-10 00:09:22 +00:00
jenkins-bot d0b0c7b3eb Merge "Affordances for MenuWidget to be optionally focusable." 2013-07-09 23:44:11 +00:00
jenkins-bot ca87540eac Merge "Be sure lookupMenu input is focused before showing" 2013-07-09 23:32:49 +00:00
Roan Kattouw e9ca44c86c Transplant CSS from the main document to each iframe
We previously manually loaded CSS into these frames, which is flawed
because it completely bypasses ResourceLoader (so CSSJanus didn't flip
them, necessitating a bunch of hacks for RTL), and doesn't pull in
MediaWiki styles (so templates inside references don't render correctly).
Instead, this commit copies all styles from the main document into each
frame's document, inlining what it can.

Loading all styles in dialogs and inspectors caused some problems,
initially. We didn't namespace our styles for dialogs vs. inspectors
at all; the only reason inspector styles weren't being applied to dialogs
and vice versa was because we controlled which files were being loaded
in which context. This commit namespaces the inspector and dialog styles
where needed so they don't conflict and try to override each other.

Tested in Vector and Monobook, but not in Apex and not in RTL.

ve.init.mw.ViewPageTarget*.css:
* Namespace styles that are only intended for the main document
* Undo Monobook's font-size: x-small; in frames

*Dialog.js:
* Remove addLocalStylesheet() calls, we don't need those any more
** ve.ui.MWDialog seems to be unneeded now, we may want to remove it

*.css:
* Remove @noflip-ped RTL rules where they were just flipped versions of
  their LTR counterparts

ve.ui.Dialog.css, ve.ui.Inspector.css:
* Namespace styles with .ve-ui-dialog-content / .ve-ui-inspector-content

ve.ui.Frame.css:
* Move the margin:0 and padding:0 here (were in the frame <body>'s style
  attribute) and add background:none to prevent frames from getting
  the skin's background (grey in Vector, a book in Monobook)

ve.ui.Dialog.js, ve.ui.Inspector.js:
* Add ve-ui-dialog-content / ve-ui-inspector-content class to the
  frame's content <div> so we can restrict styles to only apply in
  dialogs / inspectors

ve.ui.Frame.js:
* Replace infrastructure for @import-ing stylesheets with transplantation
* Remove code polling to see when the stylesheets were loaded
** We can't do this in the new approach AFAIK, since all styles in the
   frame are either inlined or inaccessible due to the same-origin policy
** We also shouldn't need it because the browser should have cached the
   styles when it loaded the main document
* Apply ve-ui-frame-body class to the frame's <body> so we can style it
** Move inline padding:0;margin:0; into ve.ui.Frame.css
** Move the ve-ltr/ve-rtl class up to the <body>

ve.ui.Window.js:
* Remove infrastructure registering stylesheet URLs to load

Change-Id: I4a37115301811ad860f4578344a04873ea8c2b69
2013-07-09 16:13:28 -07:00
Rob Moen d6761f3ec3 Be sure lookupMenu input is focused before showing
Resolving this bug reveals a completely unrelated bug where hitting
enter while making a link prior to the input being focused, the
selected text gets replaced with a new line.

Bug: 51075
Bug: 49941
Change-Id: I61a90eeaa40b8b66886c17152544c46fa8ca396a
2013-07-09 22:59:53 +00:00