Instead of putting these popups in an overlay, put them
in the category widget. This makes scrolling work more
nicely, and makes things easier to deal with in general.
This requires that the popup position itself using
getRelativePosition(), because it's no longer in an
overlay. This also means these popups should now position
themselves correctly no matter where they are.
Change-Id: I09a1e5891a897d634c41d386a2307fe3df2a9157
Changes:
* Override ve.ui.SurfaceWidget for use in MW
* Add mw-body-content class to surface view container
* Assert 1em sizing for surface view container to prevent
mw-body-content from applying its own sizing
* Add new scripts and styles to RL config
Bug: 71652
Change-Id: Iac86facdc0c7a0e48c0f3617e2f6c2e7f001525e
We really shouldn't need the inner overlay for this,
we should be able to deal with popups being in
oo-ui-window-overlay. But for now, we're not, and
this fixes the current problems.
Depends on If16d16d2b in oojs-ui.
Bug: 72052
Change-Id: Ie06056b96db19ac4caf1f9c0e3a1c49cfddc6682
The previous check for RTL did not properly recognize
when the UI was in RTL, since the element in question has no explicit
'dir' attribute. The test now uses $element.css( 'direction' ) which
is inherited, and produces a correct result.
Change-Id: Ie30c2038428b10709dc30cb8320bdc94d76a5a18
The TextInputWidget class inherited by MWCategoryInputWidget,
already has a keypress listener that emits an "enter" event on
the OO.ui.Element object for us to listen to. No need to duplicate
that logic again.
Change-Id: Ia47bc8976f22dfe7e3a6fb6068dc4b6e03a3357b
Now that we use staging in the meta dialog, the following
sequence is possible:
* Add Category:Foo in UI (adds to DM and adds a widget)
* Remove Category:Foo in UI (removes from DM, removes widget)
* Click Cancel to leave meta dialog
** popStaging()
*** Undo removal of Foo (adds to DM, does not add a widget)
*** Undo addition of Foo (removes from DM, tries to remove nonexistent widget)
Add a check so trying to remove an already-removed widget
doesn't cause a JS error.
Bug: 71471
Change-Id: I34690364ce302b858e2a4429dbb97b57d39aae5f
Fixes Icb62b9b2. I have no idea how I managed to screw this up.
Was also causing an error in console when one of the categories was a redirect
Change-Id: I0321c8be1386cb010c3babb33e08fae0fcaf75ce
New changes:
c06fa64 Account for isValid() becoming async
12e4840 Account for WhitespacePreservingTextInputWidget#getValue being called early
Local changes:
* Make MWLinkTargetInputWidget#isValid asynchronous
Bug: 71237
Bug: 71246
Change-Id: Iab83e743f99973f01a54b23fd5ddf1081f7effd6
New changes:
8d5ec7a [BREAKING CHANGE] Rename ve.Document.getNodeFromOffset to getBranchNodeFromOffset
Local changes:
* Update calls for rename of getNodeFromOffset to getBranchNodeFromOffset
Change-Id: Ibc69f5a5deeed5698368bb19b30f14497c579e90
Category redirect stuff is currently broken because of I5c536697, but no one seems to have noticed.
Fix bug 69886 while we're here
Bug: 69886
Change-Id: I62cf23d0e86bc43d739bb4c4610a5a852146fa3f
Before sending new searches to the API, abort the previous ones if
they were not resolved. This will assure that the result presented
on the screen is valid to the latest search that was done even if
the user types quickly and sends many async requests simultaneously.
Bug: 67438
Change-Id: If88123019bfa972520e9db7c627a7f4cd8fc2526
After resolving the search queries to the API, make sure to display
or hide (!) the "no results" message.
Bug: 67438
Change-Id: I518fbf5ae18bb2265710600516d556c60e2b4924
New changes:
5d063a2 Don't use three different coordinate systems in getSelectionRect()
feeb1ae Only focus the paste target if focusedNode has changed
2c1bb97 Update OOjs UI to v0.1.0-pre (4cef83f702)
Local changes:
* Update references to renamed classes
* Update calling patterns element mixins
Change-Id: I330c0e308807597dec31dad8dbf713eb29fdc290
The categories table holds all categories that exist OR have at one
point existed. This means it also contains a lot of vandalism and
other inappropriate names that happily come up in the suggestions.
This is undesirable. This changes the query to only list categories
with at least 1 entry.
Though technically it can be argued that an empty category with an
existing page might 'exist' and should thus be listed, with this
change they won't be. I don't think that is terribly incorrect to
say that such would be a 'new category', but we could also consider
renaming the label in the suggestion list to say:
'Currently unused category' or something similar.
As far as I can tell there is no way to test for page existance OR
generate a list based on allcategories with one API query.
Bug: 70025
Change-Id: I0e195d3ce26e69d4710d6a505b9da7d1b7678d92
The solution to this problem was two-fold:
* Initialize the menu selection based on current annotation data
* Don't re-open the LinkTargetInput suggestions menu after choosing
It unfortunately involves assuming that setAnnotation will always synchronously emit 'change' events.
Bug: 65343
Change-Id: Ia92751add5ee59ba581141a31c8433c5e7e521a5
Using the same tricks as ve.ce.MWReferenceListNode... Like listening to list
node updates, which will probably catch unrelated changes? I'm not sure about
this.
Bug: 68890
Change-Id: Id9443c9574063933bc8fb35d09ab8b80b69bcd44
Use $.when() to check if there were results to the search. This
also makes sure that the 'results not found' message only appears
when it actually should.
Bug: 65321
Bug: 67438
Change-Id: I437ef639918ace1041bb8c9f7fdd04a4e83885eb
In the media search widget use 'json' for remote searches and
'jsonp' for local searches.
Bug: 64822
Bug: 67749
Change-Id: Iccc9adb1261602f4bc7426f1caf5aed87aad51e5
It can be very slow on pages with lots of references and
isn't required until you click 'Use existing reference'.
What is required is knowing if the list will be empty for
greying out the button, but that can be precomputed very cheaply.
Change-Id: I56909801a5685bb04e0c83cfb95463f705b8dfae
* Each item builds an MWReferenceModel which creates a document
slice clone. This is very expensive and we only use the model
for getting basic attributes, so defer the evaluation of the
document.
* $.show is expensive and, in this case, unnecessary.
Change-Id: I99abc4c1b17f05559a9cae68b15121a8be6d23fb
New changes:
56de6f5 Localisation updates from https://translatewiki.net.
f8bda64 Widgetise demo menu
6ac48d8 Localisation updates from https://translatewiki.net.
365e131 builderloader: Omit value for boolean "disabled" attribute per HTML5
706e4b3 Prevent double counting of DM nodes in getNodeAndOffset
b141a7d Update OOjs UI to v0.1.0-pre (d2451ac748)
c5b3921 Localisation updates from https://translatewiki.net.
1606983 Update reference to ConfirmationDialog to use MessageDialog
Deletions:
* Styles for ve.ui.MWBetaWelcomeDialog - not needed anymore because
OO.ui.MessageDialog provides them
* Styles for ve.ui.MWGalleryInspector - not needed anymore because
ve.ui.MWExtensionInspector provides part of them and the rest are being
replaced by programatic sizing
Modifications:
* ve.ui.MWLinkTargetInputWidget - Added support for validation and href
getter
* Split message between tool and dialog title for ve.ui.MWEditModeTool
and ve.ui.MWWikitextSwitchConfirmDialog
General changes:
* Updated inheritance.
* Added manager param to constructors of dialogs and inspectors.
* Updated use of show/hide with toggle.
* Added meaningful descriptions of dialog and inspector classes.
* Configured dialog and inspector sizes statically.
* Configured dialog action buttons statically.
* Interfaced with OO.ui.ActionSet to control action buttons.
* Moved applyChanges code into getActionProcess methods.
* Always using .next in setup/ready process getters and .first in
hold/teardown process getters.
Change-Id: Ia74732e6e32c0808eee021f0a26225b9e6c3f971