Commit graph

22 commits

Author SHA1 Message Date
Trevor Parscal 2a08584e8c Update constructors of inspectors and dialogs as per changes in I345d6e6
This is harmless since the values were being passed through anyway.

Change-Id: Ie81afa6b5929047b624b4376f7d70db7a7d675a4
2014-03-05 17:07:20 -08:00
Ed Sanders 089dc68085 Allow editing of attributes of MW extensions
To begin just render the existing attributes as a form. Later
we may want the ability to add/remove attributes.

Change-Id: Ib443498bdae5d362b198c60f0c23d864dca1b6b6
2014-02-20 03:37:46 +00:00
Ed Sanders 0d0b7b2e46 Always show 'File:' in content language for gallery placeholder
Requires extending placeholder text to use a getter, rather than
a simple message name.

Change-Id: I712aae40bf89fc14fb03530b2a1c2bdf183ab19d
2014-02-06 04:15:11 +00:00
Ed Sanders 406e54036d Don't allow extensions to have no content by default
Change-Id: I5788de6d39aedb1f40842fa1e218374e330c9f6c
2014-02-06 04:14:58 +00:00
James D. Forrester 87dd841150 Add placeholder for gallery editor
Change-Id: Id351cea8614282924eb9b1644693f7cd71fd9fa4
2014-02-03 14:05:49 -08:00
Roan Kattouw 12e4b41660 Don't throw JS errors when opening MWExtensionInspector on the wrong node type
The setup method just assumed this.node was of the right type, and
would just crash if it wasn't. You could select an image, open the
gallery inspector, and it would happily try to inspect it until
crashing because there was no .mw.extsrc attribute.

Bug: 60502
Change-Id: Idf0e9cf7ccaa37e607374ced150db732926a19f8
2014-01-27 19:21:36 -08:00
James D. Forrester 0ffd654bed Bump copyright like it's 2014
Change-Id: Ic469ebda2c061dc7da0b4c1625f43a7be55da4fa
2014-01-05 20:06:50 +08:00
Moriel Schottlender 95d99192b4 Add a getDirectionFromRange Method to ve.ce.Document
getDirectionFromRange returns the direction property of the ce nodes under
that range. That method is mostly useful to recognize the overall block
direction of a selection or fragment.

The method is currently used in the following locations:
* ve.ui.Toolbar onContextChange - as a means to recognize the current context's
  block direction for the icon directionality.
* ve.ui.MWExtensionInspector - if the selection is text and not an existing node
  the input directionality adjusts to the context direction.

Bug: 57421
Change-Id: Ifc01b8e5dc0a2fe39d221e59e452c5cfad709a2d
2013-12-13 12:07:19 -08:00
Trevor Parscal b3281bd87a Spell removable and movable using modern English
Also...

* Update OOjs UI to v0.1.0-pre (5ffe63d088)
* Make template parameter text boxes shorter (3em down from 10em)
* Reorder extendObject calls to not modify incoming config objects
* Allow level option to default to 0, rather than specifically defining it
* Use icon button widgets with remove icons for parameter, placeholder,
  template and content removal buttons

Change-Id: I29db9d814fab5cf4debd0fc7bab6f51475cb0f94
2013-12-06 12:24:36 -08:00
Roan Kattouw 1f8d01b72e Fix crash in MWExtensionNode creation mode
We can't get the directionality from the focused node if there isn't one.

This doesn't add any logic to determine the directionality in creation
mode, filed https://bugzilla.wikimedia.org/show_bug.cgi?id=57421 for that.

Change-Id: I3ff8d48f19c7beef5e24b55712a26d86efa5812a
2013-11-22 13:03:02 +00:00
Trevor Parscal 4192cbc4d5 Window refactor
Changes:

* Cleanup the window API to use more consistent and intuitive methods - we
  now use initialize/setup/teardown instead of
  initialize/onSetup/onOpen/onClose as methods which are overridden, and
  use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
  act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
  opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
  reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
  names, they were given Surface* names when the generic ones were also in
  VE, but now the generic ones are in OO, so they can return to their
  original names

Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
2013-11-08 12:33:25 -08:00
Moriel Schottlender 53f4b2f1ea MWExtensionInspector input direction based on content
In general, the direction of the MWExtensionInspector textarea
should be dependent on the directionality of the node it is editing.

The only exceptions are <hiero> and <math> that need to have their
textarea LTR always; these two inspectors' directionality definition
is overridden in their onOpen() method.

Bug: 56779
Change-Id: Iac5c1c3bf2c61b9fa36c9588c1734c91ca4305c4
2013-11-08 11:27:02 -08:00
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
Roan Kattouw 75270e24d5 Fixes for Trevor's crazy half-baked commit
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog

Bonus:
* Add .getMetaList() getter to dm.Surface

Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
2013-10-09 22:08:13 +02:00
Trevor Parscal 4aa86d0f87 Make dialogs, inspectors windows and window sets generic
Objective:
* Remove surface dependencies in dialogs, inspectors, windows and window sets
* Introduce surface-specific versions of dialogs, inspectors and window sets

Change-Id: I2db59127d2085b02e173a3605e174317e419e213
2013-10-07 10:37:47 -07:00
jenkins-bot 23dd5f9fb9 Merge "'Config' -> 'Configuration' in all comments" 2013-09-26 19:02:30 +00:00
Ed Sanders e6f48c5c93 'Config' -> 'Configuration' in all comments
Because the former isn't a real word.

Change-Id: Ie6ed15f9e390b357bbaa768b57f3c3fd7cf21181
2013-09-25 11:23:16 +01:00
Roan Kattouw 885c0a5495 Make undo work for changes to MWExtensionNodes
If you changed the contents of an alien tag extension, then tried to
use undo, the change wouldn't be undone, but the undo state would
toggle.

This was because we only kept one copy of the data-mw object for these
nodes and modified that one copy. Instead, create a new copy every time
we modify it, so we can actually go back to previous states.

Change-Id: Ib4d5d460a6fdda9c3b0968f269585d620b47fdd8
2013-09-24 16:57:51 -07:00
Ed Sanders 599ad772ed Allow inspectors to not show the delete button
This functionality makes sense for annotations, but not for extensions.

Change-Id: I64fea941f8e01d0464eb9a045257f4810d789d60
2013-08-14 18:50:39 +00:00
Ed Sanders 671c7d3b25 Create base MWExtensionNode for simple extension support
MWMath and other simple extensions all behave in a similar way, e.g.
<tagname>Foreign syntax</tagname>.

This creates a base class that should make supporting such extensions,
and editing their contents in a plain text box, very simple.

Change-Id: Icc0acb33fe32704f71dacb552d9dfa3142eaef2b
2013-08-07 17:39:31 +08:00