Commit graph

700 commits

Author SHA1 Message Date
Timo Tijhof 5b48d7f1e8 ce.ProtectedNode: Use surface initialize event instead of toolbarPosition
Follows-up 867ec44a9.

Because:
- #toolbarPosition is emitted more than once (so this
  should at least have been a once() bind, not a connect)
- It is emitted for more than 1 toolbar (includes context menu
  toolbar)
- Semantically incorrect (we want to know when the surface changes
  not the toolbar)
- We want to get rid of that event entirely and this is the last
  use of it.

Change-Id: Ica5ed04052f48fe84607abab72bcf65f97d689ed
2013-07-31 21:57:54 +00:00
jenkins-bot 6828804d27 Merge "Language Inspector UI" 2013-07-31 07:14:56 +00:00
jenkins-bot 7021e0ab46 Merge "ve.ce.Surface: Prevent focus loss on the document node in Opera" 2013-07-29 17:17:47 +00:00
Moriel Schottlender 59079978ff Language Inspector UI
This is the language inspector UI engine with ULS core.
The Language Inspector works alongside ULS to choose and change language
blocks in text. The inspector was based on ve.ui.TextInputWidget and
now changed to inherit ve.ui.Widget and display details in a table
instead of an input textbox.

Added jQuery.ULS module:
* Repository: https://github.com/wikimedia/jquery.uls
* Latest Commit 728f112ffc90b03b50c0109487886a2647f12020
* Taken 'src' / 'images' and 'css' folders into modules/jquery.uls

Bug: 47759
Change-Id: I3c9fd6c135c05a54f6c7fc28c5962fc0a6677806
2013-07-29 00:38:59 -04:00
Timo Tijhof 3b6810eeec ce: Don't set backgroundColor transparent for every node in debug mode
This only affects debug mode, but things look broken when the
background of every single node is set to transparent (e.g. a
<pre> looks weird with a white instead of grey background).

It also leaves the DOM dirty full of inline styles.

Though setting a grey background isn't guaranteed to be visible
either, and all of these redraws and stuff really slow things
down (we should perhaps only start doing these after the initial
document is painted).. the least we can do is undo it and not
leave it there.

Change-Id: I9abfd46765914828ad8618748be5716a8c6b185c
2013-07-27 04:05:07 +00:00
jenkins-bot afcd539eb1 Merge "'CodeScript' => 'Code'" 2013-07-26 19:31:18 +00:00
Ed Sanders 7c452a234f 'CodeScript' => 'Code'
I assume this was a copy-paste error from subscript above.

Bug: 51590
Change-Id: I8351fd7e272812017e0e9cfdd76e3da4745119d3
2013-07-26 11:26:51 +01:00
Timo Tijhof 08610a4ecb doc: Clean up spacing that caused <pre> or broken <ul>/<ol>
Whenever there is more than 2 spaces (except the extra space
on a continued line of an @ tag, or the extra space on a
continued line of a list item) it causes a <pre> context.

Removed both spurious spaces that caused a <pre> and ones that
didn't but looked like it could.

When making an ordered or unordered list, the first item needs
to be on a new line and in block context (e.g. an empty line
before it). Otherwise it is rendered inline as 1. Foo 2. Bar
(such as in #rebuildNodes where both the ordered and unordered
lists were broken).

Change-Id: Id0f154854afbdc8e5a8387da92e6b2cdf0875f69
2013-07-25 04:02:50 +02:00
Ed Sanders 3f3e0c0721 Split continued link annotations on wordbreaks
For now this approach is bit of a hack and will hopefully
be replaced with an ability to cursor either side of an
annotation.

Bug: 51463
Change-Id: I701e3d26e06a28fed2d4950b1d418eda80a1fac5
2013-07-24 11:50:26 +01:00
Moriel Schottlender 5bb15c4332 Quickfix for Transclusion icon in RTL wikis
Added GUI-level and Page-level "getDir()" methods to get the direction
of the GUI and Page respectively in the ve.ui.Surface and ve.ce.Surface
respectively.

The correction to the direction-test condition in ve.ui.Context reflects
the new method of getting these directions, and fixes the problem with
the transclusion icon. The icon position depends on the wiki/page-level
directionality, regardless of the GUI-level direction.

Bug: 51819
Change-Id: I36cef115017542c461e6d757f1c8bfda92074607
2013-07-23 20:31:08 -07:00
MatmaRex e6fd823d6f ve.ce.Surface: Prevent focus loss on the document node in Opera
Opera triggers 'blur' on the document node when clicking on any <a>
link and never trigger 'focus' until after the user blurs the document
node *again* (by clicking outside of it or pressing 'Esc').

This causes the change polling to stop (SurfaceObserver#stop is called
without a subsequent call to SurfaceObserver#start).

To avoid this let's bind a delegated 'focus' event on all <a> links
inside the document and refocus it whenever that happens.

Bug: 47793
Change-Id: I7962f59bd02e075f91e42e6514b390c0d0feb3ab
2013-07-22 21:09:52 +02:00
James D. Forrester 79aff53400 De-alienate <code>foo</code> blocks (code element)
Adding the <code> element as a matched text style annotation, plus some
tests (for all the other un-tested text styles as well, whilst I'm at
it).

We'll need an icon, a button and a way of the buttons not forever
extending the length of the toolbar to properly edit <code> spans, but
this is a start.

Bonus: unit test coverage for all TextStyleAnnotations

Bug: 51590
Change-Id: I5438bcf2ec6eeb2e50400f8013964f91c33ce455
2013-07-19 00:48:46 +00:00
jenkins-bot a2ea33fb95 Merge "Handle backspace correctly when in a slugs" 2013-07-18 22:20:05 +00:00
Ed Sanders c414147b5a Handle backspace correctly when in a slugs
We need to detect if the endNode we are trying to move is
inside our original delete selection, and not perform the
move if it is.

Bug: 50076
Change-Id: Ib89706c8717d13829bf89e44c4fb39e16a00821e
2013-07-18 12:33:42 +01:00
Ed Sanders 56ef8cb5b5 Create MWResizeableNode mixin to control defaultSize flag
Previously wasn't being updated to 'false' after a width/height
attribute change.

Bug: 50645
Change-Id: Id5dcd6998e0125757238426f8052505d131d712d
2013-07-16 23:13:40 +01:00
Roan Kattouw ce3014c768 Remove superfluous clear() when pawning
We already call clear() 4 other times in this code path, including
one right at the end of change(), which is called right before this
clear() call.

Change-Id: I6d5ba5075e1b24a981546243977c6a8501748c5f
2013-07-16 00:37:51 +00:00
Roan Kattouw f9864e9288 Continue links
This isn't as simple as just dropping applyToAppendedContent = false
on LinkAnnotation, because browsers differ in their continuation
behavior. Firefox continues links, but Chrome doesn't.

To work around this, add a property indicating that the annotation
needs its continuation behavior to be forced.

Rename areAnnotationsCorrect() to needsPawn() accordingly.

Bug: 49931
Change-Id: Id6424af89c92bba2be87736e8a937e0f2067c007
2013-07-16 00:29:55 +00:00
Ed Sanders 4af4f7928d Replace text strings with grapheme arrays in onContentChange
Was previously generating incorrect transactions when document
contained multibyte characters.

Bug: 51140
Change-Id: Ie5f749768f970b2aef09e667f844d2ef5961207b
2013-07-15 22:57:40 +01:00
jenkins-bot 691d9fe462 Merge "Language Inspector: CE / DM" 2013-07-10 19:13:40 +00:00
Moriel Schottlender fdcec169d1 Language Inspector: CE / DM
This is the infrastructure for the Language Inspector prototype, defining
the dm and ce pieces of the <span lang='xx' dir='yy'> annotations. It also
sets up a visual indicator for language blocks (with informational tooltip
for the user while editing. The UI is built on top of this.

Bug: 47759
Change-Id: I239eef5124e29369ea9c5d8c0f49b2f6a61bc053
2013-07-10 12:11:27 -07:00
Trevor Parscal 33e2c8f280 Lock surface while inspectors are animating open
Objective:

* Prevent input while the inspector is animating open

Changes:

ve.ui.LinkInspector.js
* Disable and then re-enable the surface while the inspector is opening

ve.ce.DocumentNode.js
* Remove opacity changes on disable/enable

ve.init.mw.ViewPageTarget.js
* Change the opacity of the document when save dialog is open

Bug: 51075
Change-Id: Ic7910a666b33b41b57b035a15cf1f8c9264e7111
2013-07-09 17:16:25 -07:00
Catrope 30ebc9a656 Revert "Add support for <blockquote> elements"
Whoops, merged too soon. The dropdown part of it doesn't
actually work right.

This reverts commit 3c51ebad93.

Change-Id: Ieafbf18ca8a43b07e33a787772abbc77aef63e4c
2013-07-09 21:35:47 +00:00
James D. Forrester 3c51ebad93 Add support for <blockquote> elements
Bug: 51009
Change-Id: I7ba1635e4f856a021e1a7a2d26a8714230c9364a
2013-07-09 13:15:06 -07:00
Christian Williams 1e298ffbc0 Fix focusable highlights
!$element.is( ':visible' ) - jQuery .is() returns boolean based on the
parameter.

$element.not( ':visible' ) - jQuery .not() returns a filtered jQuery
collection with elements matching the parameter removed.

Change-Id: Iedf55f3453514ee710bbb6d702bbf9a5570a4a1d
2013-07-03 13:49:11 -07:00
Roan Kattouw 92c38eab85 The great directory split of 2013
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.

All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.

Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)

ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js

ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample

ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function

ve-mw/test/index.php: Runner for MW-specific tests only

ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only

ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses

ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets

ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both

ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
  host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect

ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog

bullet-icon.png: Unused, deleted

Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget

Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
Rob Moen c472b2fe4a Make local overlays local to surface and remove insane z-indexes
ve.ui.Surface.js
* Make local overlay a child of ve-ui-surface and a sibling to
  ve-ce-surface elements.
** This keeps local overlays relative to their surface and eliminates the
   need for insane z-indexes.

ve.ui.PopupWidget.js
* PopupWidget boundaries are now relative to ve-ce-surface and no longer
  protrude out

ve.ce.Node.css, ve.ui.Window.css
* Removal or replacement of insane z-indexes.

ve.ce.FocusableNode.js, ve.ce.ProtectedNode.js, ve.ce.ResizableNode.js,
ve.ui.Context.js
* Translate offsets from local overlay

ve.init.mw.ViewPageTarget-monobook.css,
ve.init.mw.ViewPageTarget-vector.css
* Skin specific z-indexes for global overlay

ve.init.mw.ViewPageTarget.js
* Applied direction specific mw class to ce.Surface vs ui.Surface to
  prevent mw content styles from being applied to ui elements.

ve.ui.Dialog.css
* Adjustments to surface inside of dialog so that relative offsets for
  local overlays can be properly calculated.

ve.ui.Surface.css
* Explicitly force .ve-ui-surface to be relative so that it's children can
  be relatively positioned.

ve.ui.Widget.css
* Removal of unnecessary font-size properties now that local overlay is
  sibling of surface.

ve.js
* Added get relative position helper method to translate position offsets
  from target parent

Bug: 50241
Change-Id: Ibadce404a2286bc5dcec48f0d9da89004dbbd867
2013-07-02 19:35:43 +00:00
jenkins-bot 1e57c72122 Merge "Disconnect bound reference list events on teardown" 2013-07-02 19:22:09 +00:00
Christian Williams f2a51d7383 Resizing Images Sometimes Sets Unusable Size
Resize handle event handling was set up to bind on focus and
unbind on document mouse up. The problem is that focus can be
set programmatically and sometimes more than once. This would
cause the image to be properly resized once, but immediately
resized again to 0x0. Now, before binding events to the resize
handles, all resize handle events are unbound.

Change-Id: I22b7902d303b5ca43e132c121d743d6815980fc6
2013-07-02 12:12:39 -07:00
Christian Williams 5d44800b53 Correct Rendering for Block Images After Resize Undo
If a block image is resized and undone, there are lots of problems.

* The block image gets the wrong size. When rolling back the
transaction, height and width are passed as strings.
MWBlockImage tries to set the width to: width + 2. A 300px image
became 3002px.

* Resize handles didn't reposition and resize

* Relocatable drag marker didn't reposition and resize

* Focusable highlights didn't reposition and resize.

Change-Id: I8792b567b77da90ce5a2ad132e306705c5706606
2013-07-02 12:08:42 -07:00
Trevor Parscal 9b91bb1cf3 Disconnect bound reference list events on teardown
Reference lists would never disconnect, and some transactions would cause them to be "updated" even though they don't have a document anymore.

A way to test this is to insert an image in a document with some references. When you click apply, it crashes.

The solution was to make sure we actually disconnect from the internalList and listNode on teardown.

Change-Id: Ieb0354938b68fe5e7965f61f9ccce07cd6fb1120
2013-07-02 12:08:02 -07:00
jenkins-bot c331c1980e Merge "Minor performance optimization and cleanup in FocusableNode" 2013-06-30 20:05:16 +00:00
Inez Korczyński daa83d2cfa Minor performance optimization and cleanup in FocusableNode
Change-Id: I4385b07c35e330a43827c891b94460424986526d
2013-06-30 13:01:47 -07:00
Inez Korczyński a08da9ffe4 Make node resizing happen inside onAttributeChange
This change fixed not yet reported bug that undo/redo for resizable nodes wasn't working.

Change-Id: Id61389bc6dcfffdd6df1d22cdb5c85e58513fb8c
2013-06-30 12:59:42 -07:00
Inez Korczyński 59e7a7bdcf Simplify ve.ce.ResizableNode by removing code for 'transition' which is not used anyway
Change-Id: I561395cab3271a93f43d14d17db0c2dcee74ae4a
2013-06-29 21:47:58 -07:00
jenkins-bot 7fbc4e8add Merge "Firefox misplaces cursor when moving between lines" 2013-06-29 00:25:17 +00:00
jenkins-bot f8fd236a05 Merge "Stop floated transclusions floating out of themselves" 2013-06-28 23:46:00 +00:00
Inez Korczyński 887255500a Stop floated transclusions floating out of themselves
This is done by setting renderHtmlAttributes to false, for both block
and inline transclusions.

Bug: 49925
Change-Id: I975cf1de3b273a5189e6edf7db937c4388fa4fbe
2013-06-28 16:44:00 -07:00
Christian Williams ca0d79f340 Firefox misplaces cursor when moving between lines
When the cursor is programmatically moved, as we need to do
from time to time, Firefox's internal reference for the appropriate
cursor location on nearby lines is maintained, creating an
unexpected experience.

The fix is to wiggle the selection. This tricks Firefox into thinking
that it adjusted the selection natively.

Bug: 48289
Change-Id: I75e7e4467ec1c3faf344709886b9be5b1423cd3e
2013-06-28 15:37:26 -07:00
Rob Moen 57673643a2 Don't draw highlights over hidden elements.
Rational is that you wouldn't want to highlight something that is not
visible.  And, obtaining offsets for hidden slugs in this case does not
return correct values.

Bug: 49818
Change-Id: Ic2818423c26f5bbb2c056c3c94740d822be4f1b8
2013-06-28 15:30:17 -07:00
Ed Sanders 9df1a59818 Disable inspection of references with unknown contents
Ed & Roan:
 Disable editing of references of which we are unable to find the
 source (e.g. <ref name="x"> without a target, or when the target is
 currently nested in something we don't yet process such as inside a
 <references> block or a template).

Timo:
 Improve UI to not be a regular focusable node where the inspector just
 won't show up but add a not-allowed cursor and explanatory tooltip.

James:
 Fix messages to refer to VisualEditor instead of "the" VisualEditor.

Change-Id: Ib2bca092ce13c9187fa8b27ad6a6404cae02aea2
2013-06-27 20:34:32 -07:00
Trevor Parscal 0aac4c7e60 Reference insertion, new and existing
Objectives:

* Split reference dialog (at least for now) an edit and an insert dialog
* Add reference search widget for selecting an existing source, or
  choosing to add a new one
* Abstract reference names, don't allow editing them and generate them
  when needed
* When editing groups, move the internal item and update all references
  to it
* Resolve name conflicts when moving a reference to a new group by
  generating a new list key

Bonus:

* Add getNodeGroups method to internal list
* Add getUniqueListKey method to internal list
* Add destroy functionality to ce.node to release events and references

Bug: 49733
Change-Id: Ib244ff6ad9b4cee1decfd9b9e1d3d4e9cdcfb78c
2013-06-27 18:11:31 -07:00
jenkins-bot d467c5a05e Merge "Unhack detached protected CE node shields" 2013-06-28 00:45:06 +00:00
Trevor Parscal ae6f91677e Unhack detached protected CE node shields
Objectives:

* Make protected CE nodes only add shields when attached to a surface
* Remove hack in reference list node used to work around this issue

Change-Id: I48d4478558b49037b80b6131e1b2e01dc4f9ec47
2013-06-28 00:42:34 +00:00
jenkins-bot d5d4d2a220 Merge "Pasted content is annotated" 2013-06-28 00:42:02 +00:00
Christian Williams 68f635b482 Local Overlay Stacks
After a spirited discussion, localOverlay is getting some children.

* localOverlayBlockers - UI elements that are meant to prevent
interaction with the element. This includes Phantoms and
Highlights.

*localOverlayControls - UI elements that are meant to be
interacted with in order to modify the element. This includes
resize handles and drag marker.

*localOverlayMenus - UI elements that should always position
above all other controls. This includes the context menu.

Bug: 50159
Change-Id: Ic69c2ad275389a31c9fbaf47f3665dcdbb7ac2af
2013-06-28 00:30:54 +00:00
Christian Williams 7d5d779320 Pasted content is annotated
Applying insertionAnnotations to pasted content.

Change-Id: I8f8a240ae8970624c34ae005290acc77cea73180
2013-06-27 17:30:31 -07:00
Trevor Parscal 20585c956a Close dialogs on escape
Objective:

* Make the escape key close dialogs, like pressing the X button
* Auto-focus the iframe on window open

Bonus:

* Add ESCAPE and SHIFT to ve.Keys and use instead of hardcoding numbers
* Use ve.Keys in some other places too

Bug: 49809
Change-Id: Ibf1fce5e24efcd83d9e1465c3cdaac24ff3fb45d
2013-06-27 17:00:35 -07:00
jenkins-bot da866e1c33 Merge "Invoke getClonedElement() on each element on copy" 2013-06-27 22:31:39 +00:00
Roan Kattouw c3340e273c Invoke getClonedElement() on each element on copy
This ensures that attributes and properties that are supposed to be
stripped on copypaste are actually stripped.

Bug: 49307
Change-Id: I8c90f4a0b33acba6eea3180cc077f8dc440e6e7b
2013-06-27 14:20:53 -07:00
Rob Moen 4f773438fb Don't advance cursor when adding new line at start of node
Bug: 48735
Change-Id: I934888ce727258cf3feb3e28d822e507554da701
2013-06-27 12:03:43 -07:00