Commit graph

5941 commits

Author SHA1 Message Date
Rob Moen 87629a99e1 Use existing ve config for pluginModules
Change-Id: I16a50f342e0794a98e648afc7251e8341270e9c9
2013-10-15 11:36:06 -07:00
Ed Sanders c7b3d34017 Convert MWBlockImage dimensions to numbers and update tests
MWInlineImage already does this but it wasn't copied over to
MWBlockImage.

Change-Id: I9f34182b30ae72beb7b5c3d5fde2f08185cba663
2013-10-15 17:59:39 +01:00
jenkins-bot dd567f8b27 Merge "'clearMessage' is a method of MWSaveDialog, not ViewPageTarget" 2013-10-15 10:55:41 +00:00
Ori Livneh b001b2b976 'clearMessage' is a method of MWSaveDialog, not ViewPageTarget
Fixes a small casualty left behind by 972c9a46b7.

Bug: 55726
Change-Id: I8cf8418dede002068fb1090d940b09c3bb91c196
2013-10-15 10:53:44 +00:00
jenkins-bot 577e3b3924 Merge "Enable VisualEditor using Beta Features" 2013-10-14 18:16:22 +00:00
Ed Sanders d539fa1ea0 Use dimensions cached in resizeInfo for resize calculations
The logic requires the size of $resizable when the resizing started.
This is already stored in this.resizeInfo, but for some reason the
code recalculates every time, which is both inefficient and wrong
(but not a problem at the moment as $resizable doesn't change size
until resizeEnd).

Change-Id: I37a3c98e24b9e7d5e1970212975cef5ce9ef8a99
2013-10-14 12:21:59 +01:00
Ed Sanders 600110b9c5 Split out setResizableHandlesPosition in ResizableNode
Change-Id: I254fc1851abdc7477e2067d1a6b5406f286e8668
2013-10-14 12:19:17 +01:00
Ed Sanders e73c97154d Add more resize events
'resize' is actually 'resizeEnd'. Added 'resizeStart' and 'resizing'
which is triggered on mouse move.

Change-Id: I13c6e426cbcc965b3db50082c5294ca76979fe57
2013-10-14 12:18:57 +01:00
Translation updater bot ed183390a0 Localisation updates from http://translatewiki.net.
Change-Id: I6dd841140bbc62cf049c2f380b04c4ff122d55ca
2013-10-13 19:31:28 +00:00
Translation updater bot 28b68eb124 Localisation updates from http://translatewiki.net.
Change-Id: I99b5282ccb09a08c2f8c88d57245a4043d37a77c
2013-10-12 18:43:54 +00:00
Ori Livneh c27661507b Log DOM save timing; update existing ve.track calls
* For consistency with target.loading, target.saving should be either a boolean
  false or a jqXHR, with the latter type indicating a pending save attempt.
* Rename 'DOM Retrieved' topic to 'performance.parsoid.domLoad' (and thus
  inaugurate a convention of hierarchical, dot-separated topic names).
* Add a 'performance.parsoid.domSave', which is a near-mirror of domLoad, but
  measures the time it takes to save a DOM.
* Remove three old ve.track events, because they are not used and because their
  name and signature are not consistent with current usage.
  - page-save-attempt
  - page-save-success
  - page-edit-impression

Change-Id: I54602394eee5d6d9229c01d868cb366c9f56b2c3
2013-10-11 15:16:05 -07:00
Trevor Parscal 395d5f563c Remove ve.isMixedIn(), it's unused and it's evil
Change-Id: I5a5fc4c8eb56530dbac3bc32122faf20b8c92aa5
2013-10-11 21:51:01 +00:00
Translation updater bot a09473b39a Localisation updates from http://translatewiki.net.
Change-Id: I832205a23908ceddb3ac864a1dead3ba7b79faf6
2013-10-11 19:13:51 +00:00
jenkins-bot 80bbc6000f Merge "Make makeStaticLoader.php pass phpcs" 2013-10-11 17:37:51 +00:00
jenkins-bot d826bc702e Merge changes I160e55ad,Idd0592d6,I4d403f1b
* changes:
  Remove ve.ce.Node.prototype.onAttributeChange
  Remove ve.ce.ImageNode.prototype.onUpdate
  Remove .tagName from ce.MWInlineImageNode
2013-10-11 17:30:18 +00:00
Roan Kattouw 7d9247040c Make makeStaticLoader.php pass phpcs
Change-Id: Ibdf95ca3c3047d497b05cbe195f8b839f111f12e
2013-10-11 19:30:07 +02:00
jenkins-bot 391057bcec Merge "[browser test] icons appear hovering when cursor is on object" 2013-10-11 15:21:55 +00:00
cmcmahon 22f409070b [browser test] icons appear hovering when cursor is on object
Change-Id: I296445d0ec11f375ddb30f293ec3542ccc6332d6
2013-10-11 17:19:01 +02:00
Roan Kattouw 1d7d19ff33 Remove ve.ce.Node.prototype.onAttributeChange
There was code in there once, but it's now empty. Removed it in favor
of adding explicit listeners in the handful of subclasses that
override it.

Change-Id: I160e55ad3c7d85c9f830a4bd7d42ec5dc18ad04f
2013-10-11 15:02:19 +00:00
jenkins-bot 7e399a6202 Merge "Fix empty document length check in MWReferenceDialog" 2013-10-11 14:35:38 +00:00
jenkins-bot 66615efc1f Merge "ve.ce.Surface.getSelectionRect() can return null" 2013-10-11 14:24:10 +00:00
jenkins-bot 873b190804 Merge "Add .isFocusable() to ve.ce.Node as a shortcut" 2013-10-11 14:22:46 +00:00
jenkins-bot 19c1e00446 Merge "Stop using ve.isMixedIn() to check if a node is focusable" 2013-10-11 14:21:55 +00:00
Roan Kattouw 7959ce9ca4 Add .isFocusable() to ve.ce.Node as a shortcut
Change-Id: Ia2d3023100859e94f25bf50ed7298370b8d57c42
2013-10-11 16:09:00 +02:00
Trevor Parscal d602724e83 Stop using ve.isMixedIn() to check if a node is focusable
* Moved isNodeFocusable to ve.ce.NodeFactory
* Added isFocusable static property to ve.ce.Node
* Set isFocusable to true on ve.ce.FocusableNode

Change-Id: I3cf666280abdfce55bf9b0710827bb25c40bfd51
2013-10-11 16:00:34 +02:00
Ed Sanders e8082ba968 Add requirements to BetaFeatures hook
Change-Id: Ifc809f49e1cf03015dbb295b6b092b4181edc38b
2013-10-11 14:50:41 +01:00
Ed Sanders 9cba9910c6 Enable VisualEditor using Beta Features
Change-Id: I76ba788751dacc24cdbc667b4d24f1656f0ade44
2013-10-11 14:50:24 +01:00
Ed Sanders 64a9449513 Match text selection background colour to node highlight
This was probably correct by default on OSX but Ubuntu's
default theme uses an orange highlight, and Windows uses
dark blue.

Change-Id: I601c2d27f6d928b38799f3a6502de5be1dccc199
2013-10-11 14:35:52 +01:00
jenkins-bot 4c9d22c7ca Merge "Generalise the way extra modules are loaded" 2013-10-11 13:33:30 +00:00
Roan Kattouw 1999ece918 Remove ve.ce.ImageNode.prototype.onUpdate
Was empty.

Bonus: consistently use object style for .attr(), was already
used for .css()

Change-Id: Idd0592d6f30388c9952e110ff6fff008bb465877
2013-10-11 15:09:21 +02:00
Roan Kattouw 0c6dadb605 Remove .tagName from ce.MWInlineImageNode
Was unused, because this.$ is always overwritten in the constructor

Change-Id: I4d403f1b89351fb7d23131f944406d5a088fdeef
2013-10-11 15:09:21 +02:00
Roan Kattouw 0901c0328a Generalise the way extra modules are loaded
Change-Id: Icd453421b022a6450d1358edbe2132e49ca0b3bf
2013-10-11 14:07:00 +01:00
jenkins-bot 8c44a53d3a Merge "Make MWInlineImages resizable" 2013-10-11 09:26:55 +00:00
jenkins-bot 06ee5b8e96 Merge "Resizeable node updates context after mouse up" 2013-10-11 09:11:16 +00:00
Translation updater bot 62800f99ec Localisation updates from http://translatewiki.net.
Change-Id: Icca7dea6c4c55e435bff7f3131c20be74a4cb146
2013-10-10 19:05:21 +00:00
cmcmahon 50ffa7c40c [browser tests] remove cruft and order page.rb file
Change-Id: I7d7cba0256e1d2631cdc4b73026c89cb5c85e0f5
2013-10-10 07:35:50 -06:00
Ed Sanders a2b667c8f7 Make MWInlineImages resizable
Because they are.

Change-Id: Ib2ff3ac6e9c5ed896486c93c48697d232b892493
2013-10-10 13:35:59 +01:00
Ed Sanders 98230889ab Resizeable node updates context after mouse up
Was previously calling show(), which showed the context regardless
of whether one was required or not. Changed this to update().

Change-Id: I2c6c37b6b988cca60f3f3f2429476ab4b429184b
2013-10-10 13:34:54 +01:00
jenkins-bot 38f9a55b59 Merge "Remove SyntaxHighlight from the experimental set" 2013-10-09 23:36:36 +00:00
jenkins-bot 2183c35cf7 Merge "Use ve.ui.PushButton instead of ve.ui.Button in ve.ui.SyntaxHighlightDialog" 2013-10-09 23:28:43 +00:00
Roan Kattouw 75bee13db5 Remove SyntaxHighlight from the experimental set
This completely disables it while we fix the issues it causes.

Bug: 55533
Bug: 55453
Change-Id: I76e5d81957187535aab870e6ddbd1dbbb88f1315
2013-10-10 01:28:14 +02:00
Trevor Parscal f1ab1f8119 Use ve.ui.PushButton instead of ve.ui.Button in ve.ui.SyntaxHighlightDialog
Change-Id: I1b30e300492e682a477615a70fc7319c1b6d794e
2013-10-09 23:25:46 +00:00
jenkins-bot e3a0ee5b6a Merge "Snap resizables to a grid when the shift key is held" 2013-10-09 23:24:06 +00:00
Ed Sanders 6445a77cec Snap resizables to a grid when the shift key is held
Defaults to 10px.

Change-Id: Idf760c446778b437edbc3cb209b04cbee1d96fb7
2013-10-10 01:10:28 +02:00
Moriel Schottlender 017699556b Language widget ULS call fix
Because of the change to ButtonWidget, the button returned false after
onClick and as a result, ULS dialog didn't open.

This fix adds a fake 'href' value to the PushButtonWidget instance
in ve.ui.LanguageInputWidget so clicking the 'change language' button
continues to evoke ULS.

(Notice, this widget will soon be split into ve-MW with a smaller fallback
widget in core, but for now, this fixes the fact ULS doesn't appear when it
should)

Change-Id: I32eabdc5ee1b3681c20c756f45a3257c7a0b5681
2013-10-09 15:45:37 -07:00
Timo Tijhof d9153a2f1d ui.MWLinkTargetInputWidget: Fix crash on invalid input
Though the initialisation works since core has been fixed, there
are still plently of cases where we take real user input that can
genuinely be invalid.

Most notably, you couldn't make a link to [[.com]] because the
link input widget would crash on an exception from mw.Title.

Even after core was fixed (and ".com" is now valid), one still
couldn't make that link. This time because '.' is an invalid title,
and we create a Title object for that while typing ".com".

ve.ui.MWLinkTargetInputWidget#getLookupMenuItemsFromData:
* Guarded against mw.Title throwing by using newFromText
  and checking it first.

ve.ui.MWLinkInspector#static.legalTitle:
* Removed in favour of checking whether newFromText returns a
  truthy value.

Change-Id: I580bfccb83f86be3ad7e83d31f0834e1cde7df9c
2013-10-09 21:29:48 +00:00
Timo Tijhof eb515188ec Convert try/catch uses of mw.Title to newFromText
`new mw.Title` throws on invalid input. Converting uses to
mw.Title.newFromText instead and converting try/catch to if/else.

mw.Title in general (regardless of which constructor) has been
improved in core. It will no longer crash on pages where the page
title was a false hit for invalid (e.g. we couldn't load VE on
[[.com]] because the js parser thought it was invalid).

However, though the initialisation works since core has been
fixed, there are still plently of cases where we take real user
input that can genuinely be invalid.

In cases where the code did not catch exceptions and there was
no obvious way to handle it, I left it as is (let's revisit them
in a separate commit). It would be an exception either way, and
I'd rather see "mw.Title: Parser error" than
"TypeError: null does not have method getNamespaceId".

Change-Id: I5b1b23d56d39cdb7ecb0809e3d721992e0c30f54
2013-10-09 21:21:25 +00:00
jenkins-bot 3d55c6a081 Merge "Fixes for Trevor's crazy half-baked commit" 2013-10-09 20:16:51 +00:00
Roan Kattouw 75270e24d5 Fixes for Trevor's crazy half-baked commit
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog

Bonus:
* Add .getMetaList() getter to dm.Surface

Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
2013-10-09 22:08:13 +02:00
Translation updater bot c78fbaf257 Merge "Localisation updates from http://translatewiki.net." 2013-10-09 19:41:33 +00:00