The offset map was broken from the start because it wasn't updated when
adjusting the length of a text node, and if we fix that bug it's
doubtful whether the costs of updating the offset map outweigh the
benefits, especially considering that adjusting the length of a text
node is something we do for almost every keypress. If it turns out
having an offset map does make sense, we can always reintroduce it
later.
Change-Id: I59e8bc154f7d07aa1bab2f473c13ff466d0e463f
This is needed to make the results of certain transactions' tree sync
round-trip cleanly through the ve.dm.Document constructor
Change-Id: I2ab0758ec6bd7afba5b6645c7330f9fa2d45205d
new static method looks for annotation in annotation object.
ve2 Cleanup on annotate method and surface model.
Partially revive UI tools by exchaning old method usage
for ve2 methods.
Change-Id: Id0ac58330292d76801bbcf1d71a919b493f8ab9e
Some of the replacement code was assuming that "does not contain
elements" and "is content" were the same. They're not any more, because
we have content nodes (like image) now, so I need a separate function
to distinguish between these cases.
Change-Id: I206ccdf082b7baddf99d382eb3cdd77ea34fb479
If the last element of the input data array was text, the resulting text
node would have length=0 rather than the expected length value.
Change-Id: I3d089a80b8a447a12ba411b2e11c1b84f14f2959
This was caused by the fact that a non-structural leaf can not have children, which makes it appear incompatible as a sibling to an arbitrary structural element (like a paragraph) but since it can not contain content we can check that instead.
Change-Id: Ie3c58b4b43f2aa6921f8f82aa82511e231207854
Using this argument will only return true if the offset is a place you can add any element to (hence the unrestricted part of it). This is good for testing if a paragraph could potentially be inserted there.
Change-Id: I6cc91da437c52493de03eb687b28966198270fea
By first summarizing a node tree or node selection and then using the normal deepEqual function we are able to take advantage of native QUnit functionality to make diagnosing a problem easier under failing conditions and reduce the verbosity of the output under passing conditions.
Change-Id: I4af5d69596cf5459aa32f61ee6d5b8355233c3df
* Make nodeSelectionEqual() accept a desc parameter and use it for
building descriptions
* Put the array element number in the desciption too
* Add descriptions for selectNodes tests and pass them through
Change-Id: Icd2894d11516234598cbd984cc8d88f705bfc1d6
* Don't crash if b.children has a different length than expected
* Don't crash if b.children is absent but expected
* Check if b.children is present when it's not expected
* Add assertion when neither a.children not b.children are present; this
makes the number of assertions for leaves equal to the number of
assertions for branches
* Check attributes too
* Accept a desc parameter, and add node paths (like
list/listItem/paragraph/text) to the descriptions
* Use desc parameter for all calls (some tests were already using it,
even though it didn't actually exist)
Change-Id: Ic56d27d20377e7f4fdfa038fdf4ebe00dcb3e062
* Makes it simpler in the linear model because we don't have to use style: "item" for regular list items and style: "definition" for definition lists
* Enforces correct nesting through existing node rules systems
* Updates tests accordingly
Change-Id: I64d80af938e325f1961226505bdc386bb35ccdda
Neither of these nodes have elements around them, so they must override the default behavior of ve.dm.Node
Change-Id: I19c02c210bfc04b6e2ee1a37b8890e84a236eee3
* Moved node tree assertion to ve.dm.example
* Added rebuildNodes test
* Fixed some typos in rebuildNodes
Change-Id: I4853ded4b062aaa3758435093368bc23667ca3bf