* Add .process() and its helpers from ve1
* Fix applyAnnotations()
** Use data[i] rather than data[j]
** Don't add empty annotation objects for no reason
** Remove empty annotation objects
*** I thought this wasn't needed, but it is needed for clean rollbacks
* Remove unused second parameter in applyAnnotations() call
Change-Id: Ia338f62d2eaf2a76f8ef653eead05bc44757a122
* Also removed beforeSplice and afterSplice in favor of just plain splice which is the same as afterSplice used to be - beforeSplice was never used and it was making things more complex looking than needed
Change-Id: Icbbc57eac73a2a206ba35409ab57b3d1a49ab1a5
They are used by ve.dm.factory so this might make it easier for people to understand what's going on.
Change-Id: I490627e3bfc55ca9c96fdc4f5d047737b6a3db8c
* Added support for asking if a given node type can have children or grandchildren and what types of nodes can be it's parent or child
* Removed canHaveChildren methods from leaf and branch nodes and converted use of them to depend on factory to read static rules from constructor lookup by type
Change-Id: I9769f95647066576416bacb791c4b68dd0285b35
* Moved node tree assertion to ve.dm.example
* Added rebuildNodes test
* Fixed some typos in rebuildNodes
Change-Id: I4853ded4b062aaa3758435093368bc23667ca3bf
Image nodes are leafs, so providing an empty array to their children/length "contents" constructor argument ends up setting the numeric length to [], which casts to an empty string in arithmetic, causing all further calculations to be concatenations instead of additions.
Change-Id: I40e1ea2295f6095318bc4c24185cadfdfb684557
Within ve.dm.DocumentFragment it makes more sense to call the root node (which is always a document node) a document node, especially since there may be a different node used as a root.
This commit also adds test for getDocumentNode and getNodeFromOffset which uses the offset map.
Change-Id: Ic4609233cedc41f7e5a5f8fdb0e6178652c95554
And fixed ve.dm.DocumentFragment constructor to generate a correct offset map which creates references to branch nodes only
Change-Id: If9e515be0c63d272bfed9bf4da625a48edd36f48
It's not being used at all, and it's broken because
this.lengthDifference is set to zero regardless of what length
difference the operations passed into the constructor might cause
Change-Id: I3b7a312a1920347e7bf34df88a05bf6f2ff11f7d
* Changed splice to check all elements about to be inserted are allowed before inserting any of them so that catching an exception leaves you in a sane state
* Fixed the order of execution of parent class constructors in ve.dm.LeafNode and ve.dm.TwigNode so that canHaveChildren and canHaveGrandchildren produce correct values and added tests to ensure these methods are correctly inherited in subclasses
* Added tests that check for exceptions when adding nodes that can have children to nodes that can not have grandchildren
* Added test that check for events being emitted before and after splicing, including that beforeSplice should be emitted even in cases where a splice fails and throws an exception because the nodes are incompatible (but afterSplice is not called in this case) since beforeSplice might modify the nodes in some way before the compatibility tests are run
Change-Id: Id12aea995a42c26ff63a74ae3d31f2bf455759e3
* Moved getParent and getRoot from ve.dm.Node back to ve.Node
* Fixed use of getElementLength that should have been changed to getOuterLength, but was changed to getLength (oops)
Change-Id: Ibe5b855aef533dcd493f762a8a02c6a11ce6e7de
In this commit several methods (child node add/remove and parent/root modification) were also moved to ve.dm.BranchNode ve.dm.Node respectively. ve.Node and ve.BranchNode are immutable. ve.dm.Node and ve.dm.BranchNode are mutable. Other subclasses of ve.Node and ve.BranchNode should implement functionality to mimic changes made to a data model.
Change-Id: Ia9ff78764f8f50f99fc8f9f9593657c0a0bf287e
Ground-up rewrite of the data model. Putting this in the ve2 directory for now so we still have the old code floating around.
Main changes so far in this rewrite:
* Renamed hasChildren() to canHaveChildren()
* Added canHaveGrandchildren()
* Added a new node type TwigNode that can have children but not grandchildren (so all of its children must be LeafNodes)
* Implemented push/pop/shift/unshift as wrappers around splice()
* Renamed getElementType() to getType(). Nodes now take a string as a type, and the element stuff is gone and won't be back
* Removed clearRoot(), replaced it with setRoot( this ) where needed
Change-Id: I23f3bb1b4a2473575e5446e87fdf17af107bacf6
The HTML5 parser we are using to normalize expected HTML output in parserTests
reverses the order of attributes (see
https://github.com/aredridel/html5/pull/53 for the fix). Remove whitelist
entries concerned with this and use the proper order in external image
attributes.
Change-Id: If1868cae05396a150757c85a20473ab756cbcd97
* less verbose logging in noinclude processing and template expansion
* Give priority to the processing of templates transcluded from transclusions
to get closer to depth-first processing. This serves to minimize memory
usage from queued-up tokens.
* Increase the maximum outstanding requests per template retrieval. 10000
amazingly proved too low a limit on some big pages.
* Only process a single template request callback at a time for now
* Add a debug print in the treebuilder wrapper
* Don't treat multiple comments on a single line as a single comment to match
the PHP parser's behavior
Change-Id: I9a86b6d7bec3b9e1f17415daf1bf74170240721a
This has some TODOs still but I want to land it now anyway, and fix the
TODOs later.
* Add this.offsetMap which maps each linear model offset to a model tree node
* Refactor createNodesFromData()
** Rename it to buildSubtreeFromData()
** Have it build an offset map as well as a node subtree
** Have it set the root on the fake root node so that when the subtree
is attached to the main tree later, we don't get a rippling root
update all the way down
** Normalize the way the loop processes content, that way adding offsets
for content is easier
* Add rebuildNodes() which uses buildSubtreeFromData() to rebuild stuff
* Use rebuildNodes() in DocumentSynchronizer
* Use pushRebuild() in TransactionProcessor
* Optimize setRoot() for the case where the root is already set correctly
Change-Id: I8b827d0823c969e671615ddd06e5f1bd70e9d54c
In experiments this dropped the memory consumption further, and reduces the
queuing overhead in the node reactor.
Change-Id: I9409b6ca863b43b7557663bbec9572365059c078
Only call back a few callbacks per reactor iteration from the template fetch
request queue. This changes the expansion pattern from a (memory intensive)
breadth-first expansion to something quite close to depth-first expansion.
Additionally, retrieved pages are quickly added to the page cache so that a
lot of request queuing is avoided in favor of synchronous expansion from the
cache. On pages like Barack Obama that previously ran out of memory after
consuming node's 1.6G heap limit, expansion now runs in relatively constant
100-300M resident (so far, still running).
Change-Id: Ie34a1eeff00d868416de45ef8d289898258f560c
Eat unbalanced external link parts within template parameters. This does not
produce the same output as the PHP parser
(try echo '{{YouTube}}' | node parse.js), but preserves a level of sanity.
Need to check how common this is for external links. If it is rare enough,
moving the ']' after the parser function manually would fix the rendering for
the YouTube case.
Change-Id: I597d808efff36baa22191e7946a0061cc31120e8