Commit graph

1853 commits

Author SHA1 Message Date
Roan Kattouw 1b7fa1cf74 Make save dialog ready for async initialization
initialize() is currently called synchronously, but once the CSS
transplantation code is fixed and it goes back to being async, that'll
cause problems.

* Add this.setupDeferred and use it to defer setupCheckboxes() until
  after initialization
* Move code populating the edit summary from ViewPageTarget into
  MWSaveDialog and use .setValue() rather than manipulating the
  TextInputWidget's DOM. Defer this until after init as well
* Move clearing of the diff from ViewPageTarget into MWSaveDialog,
  and don't connect it to the transact event at startup, only when
  we've actually shown a diff
* Remove swapPanel( 'save' ) from ViewPageTarget, instead do this
  on setup in the dialog itself

Bonus:
* Document events
* Get rid of onFooButtonClick handlers in favor of array syntax

Change-Id: Idcdae5e013340f4519db4387bab507e714d47941
2013-11-22 13:17:53 +00:00
Roan Kattouw 1f8d01b72e Fix crash in MWExtensionNode creation mode
We can't get the directionality from the focused node if there isn't one.

This doesn't add any logic to determine the directionality in creation
mode, filed https://bugzilla.wikimedia.org/show_bug.cgi?id=57421 for that.

Change-Id: I3ff8d48f19c7beef5e24b55712a26d86efa5812a
2013-11-22 13:03:02 +00:00
Ed Sanders 24a95b102d Add fixUpInsertion to newFromDocumentReplace
In order to do this we have to separate out the removal
operation from NDFR, so it becomes newFromDocumentInsertion
(again, although actually, for the first time). As NFDI is
an insertion we can just run fixUpInsertion on the data
part of it.

In order for the removal operation to be a proper removal
we have to allow metadata removal (the default is to merge it).

Change-Id: I16d575b61b9796e7e889f2c27cfe02b4a40b7639
2013-11-20 11:24:06 +00:00
Roan Kattouw fd4495e2df Pass the mw.user directly into {{GENDER:}}
Apparently we can do that ^^

Change-Id: I646bc7df29ad2ae605148089a53f1b5b238dca22
2013-11-20 10:51:32 +00:00
Timo Tijhof 8f9d184758 doc: Fix existing violations detected by JSDuck 5
* Fix invalid @param name (mixup of type and param name).
* Fix incorrect reliance on inferred name for ve.Range.
  @class uses the below function to guess its name, however
  if @property is encountered, the @class block ends. Thus
  it was indexed as a nameless class.
* Separate @property definitions because combining them like
  that doesn't work (it silently ignored everything after the
  first "from" property).

Also:
* Add some missing @static to static methods in ve.Range.
* Remove a few redundant @method while at it.

Change-Id: I8357c30711a4830af0b68b18350352c457a607f3
2013-11-19 16:10:25 +05:30
James D. Forrester 74332f7a21 Only replace meta-data from dialog if it has changed
Previously we had a defaultSortKeyChanged value that lied - it was
possible for the value to be changed A -> B -> A by the user mid-
edit. However, the meta dialog assumed that defaultSortKeyChanged
wasn't lying, so blindly changed the meta item to the new value,
causing an unnecessary meta change if the user had done a no-op.

Now the value is renamed to defaultSortKeyTouched, and we actually
detect for content changes, and only change the meta item if a
change is actually needed (be that a removal, a replacement, or an
insertion).

Change-Id: I13022090bd7561a460a1151013e2b7d2a029f4dd
2013-11-18 14:13:15 +05:30
Trevor Parscal 4192cbc4d5 Window refactor
Changes:

* Cleanup the window API to use more consistent and intuitive methods - we
  now use initialize/setup/teardown instead of
  initialize/onSetup/onOpen/onClose as methods which are overridden, and
  use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
  act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
  opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
  reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
  names, they were given Surface* names when the generic ones were also in
  VE, but now the generic ones are in OO, so they can return to their
  original names

Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
2013-11-08 12:33:25 -08:00
jenkins-bot d64801c86a Merge "MWExtensionInspector input direction based on content" 2013-11-08 19:29:58 +00:00
Moriel Schottlender 53f4b2f1ea MWExtensionInspector input direction based on content
In general, the direction of the MWExtensionInspector textarea
should be dependent on the directionality of the node it is editing.

The only exceptions are <hiero> and <math> that need to have their
textarea LTR always; these two inspectors' directionality definition
is overridden in their onOpen() method.

Bug: 56779
Change-Id: Iac5c1c3bf2c61b9fa36c9588c1734c91ca4305c4
2013-11-08 11:27:02 -08:00
Ed Sanders 20063995b2 Add shortcut commands for underline & sub/superscript.
Underline is particularly important as CE will apply underline
formatting automatically when you press Ctrl+U but the
SurfaceObserver will not notice it, leading to inconsistency
between the view and the model.

For sub/superscript I've used the Google Docs key mappings as these
appear to have the fewest conflicts with existing browser shortcuts
and there isn't much consistency between desktop clients anyway
(Word and Open/LibreOffice use completely different shortcuts).

Bonus: reordered command lists to be consistent with UI layout.
Change-Id: I92998e42f9bcfb932d44e8f483811efd538e5981
2013-11-08 13:55:08 +00:00
Ed Sanders 2e0d642a11 Make sure all links have target=_blank in the save dialog
Anything that uses getParsedMessage could contain a link.

Change-Id: I523edd935c4989e5929fca8891651c2287af973a
2013-11-05 21:23:02 +00:00
Trevor Parscal db9f941fa6 Rename this.$ to this.$element, and this.$$ to this.$
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery

Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"

Bonus:
* Use this.$() in a bunch of places where $() was erroneously used

Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
2013-11-03 23:03:49 -08:00
jenkins-bot ac1a386c95 Merge "dm.MWTemplateSpecModel: Resolve translations through the TemplateData API" 2013-10-31 21:42:43 +00:00
Ed Sanders 7b2cacbe57 Button tool to switch to edit source with changes
By serialising the current DOM, and injecting it into a form we can
end up in the source editor with our VE changes converted.

Bug: 50687
Change-Id: Iafcc02a737d9c6c3a59dce1caff130d47ca25650
2013-10-31 10:46:51 -07:00
Timo Tijhof 44ada9ac71 dm.MWTemplateSpecModel: Resolve translations through the TemplateData API
Also removed comment in ui.MWTransclusionDialog that was
copied from dm.MWTemplateSpecModel.

Bug: 50888
Change-Id: I9dcfef3ae65fe716bae91f703f9169171448797a
2013-10-31 00:54:59 +00:00
Trevor Parscal a3295f0939 Allow direct opening of pages in the meta dialog
Objectives:

* Hamburger menu in actions area of toolbar
* Add tools that open specific pages in the meta dialog
* Fix support for using setPage in ve.ui.PagedOutlineLayout
* Allow passing setup config objects through window open calls
* Add dialog action, similar to inspector action
* Fix incorrect or missing documentation

Change-Id: I2d2c9b87554fb2a0c90ed6944a58b38a37efa712
2013-10-29 05:58:06 +00:00
Trevor Parscal e83dc3f8fc Use a toolbar for the actions buttons in ve.init.mw.ViewPageTarget
Change-Id: I260059802379d8cab8ca175b7d7d32813e3ff10a
2013-10-29 05:57:52 +00:00
Trevor Parscal 6774cd74f3 Detangle triggers from OOUI
Changes:

* Pass toolGroup into tools instead of toolbar
* Split tool labels into title and accel
* Make toolbars provide accelerator labels
* Remove getLabelText method since it's not being used and is likely not useful
* Make tools update their own labels
* Only show accelerator information for triggers that are active in the surface
* Make surface toolbars listen to commands being added and update tools accordingly
* Introduce command object to encapsulate command info

Change-Id: Ieac4bfa63b63ac0a9dee154af3007a33b4d447ff
2013-10-29 05:50:30 +00:00
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00
jenkins-bot e180b8c1ca Merge changes Ifeb1a1fc,I521eff00
* changes:
  Migrate away from using the 'change' event in dm.Surface
  Make dm.Surface's 'select' event more useful
2013-10-25 17:59:00 +00:00
jenkins-bot 044e2e289c Merge "Split ext.visualEditor.experimental into specific modules" 2013-10-24 14:05:33 +00:00
Roan Kattouw 412eb34de8 Split ext.visualEditor.experimental into specific modules
Math, hiero, language and alienextension are now each in their own
module. Kept the experimental module for backwards compatibility,
it just has all of its constituent modules as dependencies.

MWExperimentalTool.js was split up, and ExperimentalTool.js was
renamed to LanguageInspectorTool.js.

Change-Id: I63b49dfbdb59dc9a494049553cc0c01e89e48826
2013-10-23 16:20:30 -07:00
jenkins-bot 2f2a2207aa Merge "Make category suggestions dropdown appear below the input box" 2013-10-23 19:38:10 +00:00
Roan Kattouw 53e4c370ea Migrate away from using the 'change' event in dm.Surface
Instead, listen to 'select', or to 'transact' on the dm.Document.

This commit only fixes uses outside of the dm/ce.Surface ecosystem.
ce.Surface still listens to 'change'.

ve.init.mw.ViewPageTarget.js:
* Rename onSurfaceModelTransact to clearSaveDialogDiff and bind it to
  the document's transact event instead
* Rename onSurfaceModelChange to checkForWikitextWarning and bind it
  to the surface's transact event. This is needed because the function
  inspects the surface's selection, which isn't yet in a consistent
  state when the document's transact event fires

ve.ui.MWReferenceDialog.js:
* Rename onSurfaceChange to onDocumentTransact and rebind accordingly

ve.ce.ProtectedNode.js:
* Get rid of onSurfaceModelChange
* Instead, bind positionPhantoms to the document's transact event
  directly, and only bind it while phantoms are visible

ve.ui.Context.js:
* Rename onChange to onModelSelect and rebind accordingly
* Rename afterChange to afterModelSelect
* Drop check for undefined selection, no longer needed now that we're
  listening to a finer-grained event

ve.ce.Surface.test.js:
* Listen to 'select' instead of 'change'

Change-Id: Ifeb1a1fc5427696f2aae5441d4b54dde366793e0
2013-10-23 11:54:35 -07:00
Timo Tijhof 7db65f386c Rename @emits to @fires so we're forward compatible with JSDuck 5
Instead of using @emits in both, use our custom @fires in
production (JSDuck 4), and in the future it'll just naturally
use the native one.

This way we can also index oojs without issues, which seems to
have started using @fires already.

Change-Id: I7c3b56dd112626d57fa87ab995d205fb782a0149
2013-10-22 19:11:16 +00:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
jenkins-bot 8b3de827cb Merge "Use .done()/.fail() instead of 'success'/'error'" 2013-10-17 17:21:47 +00:00
Roan Kattouw 8fccb53afc Make category suggestions dropdown appear below the input box
Right now it's anchored to the bottom left of the category widget as a
whole, even if the text box is pushed farther to the right by existing
categories.

Change-Id: I7f2ca12b82d17c27fb3b87cb819a2a99a9fed108
2013-10-17 15:52:55 +02:00
Roan Kattouw f81de3e1e9 Initialize the save dialog correctly even if the sanity check failed
A very weird if statement caused pretty much all logic for displaying
the 'save' panel to be skipped if the sanity check had failed. The
result was that all buttons were displayed at the bottom of the
save dialog, even those that don't make sense in that context.

Change-Id: I628ebc05830fb25d67ff181852a1e56f0e25dee9
2013-10-17 15:29:03 +02:00
Roan Kattouw d3cd404877 Use .done()/.fail() instead of 'success'/'error'
'success' and 'error' are deprecated.

Also make all generateContents() promises abortable.

Change-Id: I8f95e9386f7749e635ce3715389896a0ccdb7523
2013-10-17 14:03:37 +02:00
Ed Sanders 3077be6d9c Remove -ms-transition
Because it never existed.

Change-Id: Iaae7e8f11efb0a9853130bcdad8b643c06a1eed8
2013-10-16 15:32:04 +00:00
Trevor Parscal bb03e8f17e Misc UI fixes
* Followup 75270e24: use this.surface directly in MWMetaDialog
* Document that MWDialogTools need a SurfaceToolbar
* Namespace CE events and CSS classes with ve-ce- rather than ve-ui-
* Namespace SurfaceToolbar CSS classes correctly and put them in their
  own CSS file

Change-Id: I9e70917d9c220b39e68833f67ed49fae7f7cbe6a
2013-10-16 12:40:40 +02:00
jenkins-bot 7e399a6202 Merge "Fix empty document length check in MWReferenceDialog" 2013-10-11 14:35:38 +00:00
Timo Tijhof d9153a2f1d ui.MWLinkTargetInputWidget: Fix crash on invalid input
Though the initialisation works since core has been fixed, there
are still plently of cases where we take real user input that can
genuinely be invalid.

Most notably, you couldn't make a link to [[.com]] because the
link input widget would crash on an exception from mw.Title.

Even after core was fixed (and ".com" is now valid), one still
couldn't make that link. This time because '.' is an invalid title,
and we create a Title object for that while typing ".com".

ve.ui.MWLinkTargetInputWidget#getLookupMenuItemsFromData:
* Guarded against mw.Title throwing by using newFromText
  and checking it first.

ve.ui.MWLinkInspector#static.legalTitle:
* Removed in favour of checking whether newFromText returns a
  truthy value.

Change-Id: I580bfccb83f86be3ad7e83d31f0834e1cde7df9c
2013-10-09 21:29:48 +00:00
Timo Tijhof eb515188ec Convert try/catch uses of mw.Title to newFromText
`new mw.Title` throws on invalid input. Converting uses to
mw.Title.newFromText instead and converting try/catch to if/else.

mw.Title in general (regardless of which constructor) has been
improved in core. It will no longer crash on pages where the page
title was a false hit for invalid (e.g. we couldn't load VE on
[[.com]] because the js parser thought it was invalid).

However, though the initialisation works since core has been
fixed, there are still plently of cases where we take real user
input that can genuinely be invalid.

In cases where the code did not catch exceptions and there was
no obvious way to handle it, I left it as is (let's revisit them
in a separate commit). It would be an exception either way, and
I'd rather see "mw.Title: Parser error" than
"TypeError: null does not have method getNamespaceId".

Change-Id: I5b1b23d56d39cdb7ecb0809e3d721992e0c30f54
2013-10-09 21:21:25 +00:00
Roan Kattouw 75270e24d5 Fixes for Trevor's crazy half-baked commit
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog

Bonus:
* Add .getMetaList() getter to dm.Surface

Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
2013-10-09 22:08:13 +02:00
Roan Kattouw 74f9fe13ea Fix empty document length check in MWReferenceDialog
We now initialize the surface in the dialog with a 4-element linmod
(paragraph, /paragraph, internalList, /internalList) rather than a
2-element linmod. This broke the code that disables the Insert button
in the reference dialog when the surface is empty.

Change-Id: Id733e654a628b1294e697ad4ef3f2f6fe1a9c869
2013-10-08 21:39:25 +02:00
Ed Sanders 972c9a46b7 Make the save dialog an actual dialog
Major changes:
* Create a MW specific save dialog class
* Widgetize save dialog elements
* Simplification of viewPageTarget

Minor changes:
* Added getWindow method to windowSet and setTitle methods to window class
* Add transition css properties to dialog styles

Bug: 48566
Bug: 50722
Bug: 51918
Bug: 52175
Bug: 53313
Change-Id: I8c0db01fb8477a9b3d3dfe2a6073ac67869ce40e
2013-10-07 15:59:00 -07:00
jenkins-bot 1e0c24da49 Merge "Make dialogs, inspectors windows and window sets generic" 2013-10-07 18:55:07 +00:00
Trevor Parscal 4aa86d0f87 Make dialogs, inspectors windows and window sets generic
Objective:
* Remove surface dependencies in dialogs, inspectors, windows and window sets
* Introduce surface-specific versions of dialogs, inspectors and window sets

Change-Id: I2db59127d2085b02e173a3605e174317e419e213
2013-10-07 10:37:47 -07:00
Trevor Parscal 6ec34a3dee Toolbar action widgetization and UI refactoring
Objectives:

* Use widgets to render toolbar actions
* Remove labels next to help notices and edit notices buttons
* Add a close button to the help notices and edit notices

Overview:

* ve.ui.ButtonWidget is now abstract, use ve.ui.PushButtonWidget instead
* ve.ui.IconButtonWidget now inherits from ve.ui.ButtonWidget
* ve.ui.PopupWidget's display method no longer takes x and y arguments
* Fixup naming issues in MWCategoryPopupWidget
* Fixup naming issues with some ve-init-mw CSS classes
* Rename ve-mw/ui/styles/ve.ui.Widget.css to ve.ui.MWWidget.css
* Change uses of "callout" to "tail"
* Add hyperlink functionality to buttons
* Make buttons accessible through focusing, but make unfocusable by
  clicking
* Add head option to popup for rendering a title and close button

Bug: 52386
Change-Id: Iea2c8df1be64d40f9c039873d89ee540cc56e687
2013-10-04 16:26:13 -07:00
jenkins-bot e1c49ace99 Merge "Refactor ve.ui.PagedDialog" 2013-10-04 20:25:43 +00:00
Kyle Florence 4efc6cadb7 Refactor ve.ui.PagedDialog
This commit extracts the page and outline handling logic from
ve.ui.PagedDialog (RIP) and moves it into two layouts: ve.ui.PagedLayout
and ve.ui.PagedOutlineLayout, respectively. These layouts are now implemented
inside the dialogs that used to mixin the ve.ui.PagedDialog class. This
brings a much cleaner separation of concerns between Dialogs and Layouts
and allows the use of page handling logic without the accompanying
outline logic.

Change-Id: I5efa2f893f4b7e962438b3aff34b737573bbd5ca
2013-10-04 12:09:15 -07:00
jenkins-bot 1a9f6489d7 Merge "Rename getDocumentSlice to cloneFromRange" 2013-10-03 18:19:13 +00:00
Ed Sanders 1957eb3e28 Rename getDocumentSlice to cloneFromRange
We already getSlice which returns a ve.dm.DocumentSlice, so using
the word slice in this method is very confusing. What we are actually
doing is creating a ve.dm.Document from a range. Also remove argument
overloading as it's not particularly helpful and would make the new
name a lie.

Change-Id: I93da3419510410b170396e6765fbe2a87f9795be
2013-10-03 12:48:01 +01:00
Moriel Schottlender fb4aae8ea8 Add optional i18n parameters to MWDialog titles
This change allows for the Username to be sent in MWBetaWelcomeDialog
title so the i18n message can support {{GENDER:}} parameters.

This change arose from the need to provide GENDER support when translating
the welcome message from Change-Id: I6a3da40b286bb1abd2aff360dab3b386deb13420

Change-Id: Iae70fbaa5be822d571a0d75704cfeca4eabd2fe8
2013-10-02 17:32:49 +00:00
Roan Kattouw b8a0512237 Implement live preview in MWMathInspector
250ms after the user stops typing, we rerender the node with what they've
typed so far.

Bonus:
* When using MathJax, tell it which node to rerender
* Avoid crash when trying to unwrap wrapper paragraph

Change-Id: I623eef48e40d480cc98766cf7daf75dacd0bde19
2013-09-26 14:59:16 -07:00
jenkins-bot bea113fee2 Merge "Introduce newFromDocumentReplace() transaction builder" 2013-09-26 20:45:54 +00:00
jenkins-bot 23dd5f9fb9 Merge "'Config' -> 'Configuration' in all comments" 2013-09-26 19:02:30 +00:00
jenkins-bot 9fbdd32986 Merge "Make undo work for changes to MWExtensionNodes" 2013-09-26 12:40:39 +00:00
Roan Kattouw cf17789985 Introduce newFromDocumentReplace() transaction builder
Replaces newFromNodeReplacement(). newFromNodeReplacement was very
simplistic and didn't support metadata or internal list items, so
if you had comments or references inside of the data you were editing
(reference contents or an image caption), they'd get mangled.

With this, you can do:
newDoc = doc.getDocumentSlice( node );
// Edit newDoc
tx = ve.dm.Transaction.newFromDocumentReplace( doc, node, newDoc );
surface.change( newDoc );

and that takes care of metadata, internal list items, and things like
references that reference internal list items.

ve.dm.Document.js:
* In getDocumentSlice(), store a reference to the original document
  and the number of items in its InternalList at the time of slicing
  in the created slice. This is used for reconciliation when the
  modified slice is injected back into the parent document with
  newFromDocumentReplace().

ve.dm.InternalList.js:
* Add a method for merging in another InternalList. This provides a
  mapping from old to new InternalList indexes so the linear model data
  being injected by newFromDocumentReplace() can have its InternalList
  indexes remapped.

ve.dm.Transaction.js:
* Replace newFromNodeReplacement() with newFromDocumentReplace()

ve.ui.MWMediaEditDialog.js, ve.ui.MWReferenceDialog.js:
* Use getDocumentSlice/newFromDocumentReplace for editing captions/refs
* Change insertion code path to insert an empty internalItem/caption, then
  newFromDocumentReplace into that
* Add empty internalList to new mini-documents

ve/test/dm/ve.dm.Transaction.test.js:
* Replace newFromNodeReplacement tests with newFromDocumentReplace tests

ve-mw/test/dm/ve.dm.Transaction.test.js (new):
* Add tests for newFromDocumentReplace with mwReference nodes

ve.dm.mwExample.js:
* Add data for newFromDocumentReplace with mwReference tests

VisualEditor.hooks.php:
* Add new test file

Bug: 52102
Change-Id: I4aa980780114b391924f04df588e81c990c32983
2013-09-25 21:46:38 +00:00
Ed Sanders e6f48c5c93 'Config' -> 'Configuration' in all comments
Because the former isn't a real word.

Change-Id: Ie6ed15f9e390b357bbaa768b57f3c3fd7cf21181
2013-09-25 11:23:16 +01:00
Roan Kattouw 336029d11f Fix use of removed function isUniqueListKey
Function was removed in eb64743436 but one caller was still left,
which caused VE to throw a JS error when opening the reference dialog
to insert a new reference.

Change-Id: I827381bfe3bdeecdbaa1fba55a09b3e8e03575a6
2013-09-24 19:18:36 -07:00
Roan Kattouw 885c0a5495 Make undo work for changes to MWExtensionNodes
If you changed the contents of an alien tag extension, then tried to
use undo, the change wouldn't be undone, but the undo state would
toggle.

This was because we only kept one copy of the data-mw object for these
nodes and modified that one copy. Instead, create a new copy every time
we modify it, so we can actually go back to previous states.

Change-Id: Ib4d5d460a6fdda9c3b0968f269585d620b47fdd8
2013-09-24 16:57:51 -07:00
jenkins-bot 1546485fed Merge "No more configuration overrides" 2013-09-24 22:11:06 +00:00
Erick Guan 30f1ed4c75 No more configuration overrides
In various places in the UI code, certain properties of config objects
were overridden and in some cases the configurations were documented as
private as a strange hack to prevent them from being advertised in the
docs.

I, Trevor, have been convinced of the error of my ways, and gladly
reverse this situation, allowing all configurations to always be
overridden when desired, while still allowing default values.

Change-Id: I242e3b1902dec8e09eeea38fa64381e69ee04215
2013-09-23 23:59:14 +00:00
Roan Kattouw eb64743436 Prevent naming collisions when generating unique reference names
Simply generating ':3' as the "unique" name for the 4th reference
doesn't work. Even if getUniqueListKey() had been used, that only
checks for conflicts with names that have already been encountered
(i.e. occur in <ref> tags that precede the current one), not for
conflicts with names that first occur further down in the document.

The solution is to generate names at serialization time, when we
have full knowledge of which names are in use. Internally, we use
'literal/<name>' for names that literally appeared in the source,
and 'auto/<number>' for unnamed references. Then at serialization
time, we translate 'auto/<number>' to 'literal/:<number>' if needed
(i.e. if the reference was reused).

ve.dm.MWReferenceNode.js:
* toDataElement()
** Prefix listKey with literal/ or auto/ as appropriate
* toDomElements()
** Map auto/ listKeys to unique names
** Don't try to unset the name if not present (was unsetting a property
   that didn't exist anyway)

ve.dm.InternalList.js:
* Remove now-unused isUniqueListKey()
* Rewrite getUniqueListKey()
** Make prefix configurable
** Take previously generated unique keys into account
** Map the same old key (auto/N) to the same generated key (literal/:M)
* Add getNextUniqueNumber() as a source for auto/N numbers: previously
  used the length of the itemHtmlQueue, but that only works during
  conversion, not from the UI dialog

ve.ui.MWReferenceDialog.js:
* For new references or conflicting names, generate an auto/N key and
  let toDomElements() deal with actually mapping that to name

ve.dm.InternalList.test.js:
* Rename listKeys to new style
* Split the test case into two groups so we can test multi-group cases
* Add tests for getUniqueListKey()

ve.dm.mwExample.js:
* Rename things to new style
* Modify the test case so it attempts to trigger bug 54341

Bug: 54341
Change-Id: I726fb83e6fb66ffec643d996768a854ec9474b3d
2013-09-19 21:03:15 -07:00
Trevor Parscal 143b086c74 Scroll into view support
Objectives:

* Scroll when needed to show highlighted (with keyboard) or selected (by
  any means) options in select widgets
* Allow clipping and automatic scrolling for certain elements when they
  are otherwise going to be rendered partially out of view

Changes:

*.php
* Add links to new file

ve.ui.Widget.css, ve.ui.Dialog.css
* Removed unneeded x-axis overflow rules

ve.ui.ClippableElement.js, ve.ui.Element.css
* New mixin, adds visible area clipping support to an element

ve.ui.PopupToolGroup.js, ve.ui.MenuWidget.js
* Mixin clippable element

ve.ui.OptionWidget.js, ve.ui.OutlineItemWidget.js
* Add scroll-into-view configuration for option widgets

ve.ui.SearchWidget.js
* Scroll items into view when highlighting with keyboard

ve.Element.js
* Add getBorders, getDimensions, getClosestScrollableContainer and
  scrollIntoView static methods
* Add getClosestScrollableElementContainer and scrollElementIntoView
  methods

Bug: 53610
Change-Id: Ie21faa973a68f517c7cfce8bd879b5317f536365
2013-09-16 16:46:58 -07:00
Trevor Parscal d5e7a7ef95 Exclude tools from catch-all menu in media and reference edit dialogs
Change-Id: Ic3c94099fa1db5b1a40ac2a2dbf17562cb36c73b
2013-09-04 17:32:50 -07:00
jenkins-bot feff1fbc24 Merge "Improve welcome dialog support for large fonts" 2013-09-04 23:02:05 +00:00
jenkins-bot 9d67f41ca7 Merge "Insert images after selection, not in place of it" 2013-09-04 23:00:03 +00:00
Trevor Parscal 0c42e51c8f Improve welcome dialog support for large fonts
Objective:

* Make the welcome dialog work with smaller fonts by increasing its
  size a bit, and also making its contents scroll vertically if needed

Changes:

ve.ui.MWBetaWelcomeDialog.js
* Move content into a scrollable and padded panel layout element

ve.ui.MWDialog.css
* Remove padding, now provided by panel layout

ve.ui.Dialog.css
* Remove min-height override, inherited value is fine
* Use max width and height instead of setting them directly

Bug: 52667
Change-Id: Ie35b041e13ef18ffcacef6d9e70439e4e1351e0a
2013-09-04 22:58:52 +00:00
jenkins-bot b777ff74e3 Merge "Offer the typed text as a link suggestion if the page is valid" 2013-09-04 00:32:30 +00:00
Trevor Parscal c457d8afcc Add keyboard shortcuts for formatting tools
Objective:
* Add keyboard shortcuts for paragraph, heading 1-6 and pre-formatted

Testing:
* Using [control+num] triggers appears to work well on Chrome, Safari, Firefox and Opera on Mac

Changes:
ve.init.Target.js, ve.init.mw.ViewPageTarget.js
* Add formatting commands to targets
ve.ui.MWFormatTool.js
* Add mediawiki specific format tools and commands
ve.ui.CommandRegistry.js
* Add commands for all formatting tools
ve.ui.TriggerRegistry.js
* Add triggers for formatting tools

Bug: 33512
Change-Id: I5d6176eff50aa3cea72aed226ca06512629412d4
2013-09-03 17:17:03 -07:00
Trevor Parscal d377f3e495 Insert images after selection, not in place of it
Bug: 52460
Change-Id: I69ce4c2473d57fd585df0c602359c1d0f60a58f7
2013-09-03 13:37:43 -07:00
Trevor Parscal 8dfbc5baa5 Make tools generic and add fancy tool groups
Objectives:

* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone

Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
2013-09-03 11:27:39 -07:00
Trevor Parscal a365166948 Include param label in search index
Bug: 51670
Change-Id: I7f398bf26bf69d81b19fd258fddd490a6a81176c
2013-08-30 15:20:21 -07:00
Ed Sanders 176320a483 Offer the typed text as a link suggestion if the page is valid
Currently we only offer the normalised page title from the server
so 'iPhone' only suggests 'IPhone'. With this fix we offer the typed
text as the first suggestion if it matches via mw.Title, so 'iPhone'
suggests ['iPhone', 'IPhone', ...]

Bug: 50452
Change-Id: I05cc0cd19537cbfa682d7aac0f9640decea282b5
2013-08-30 15:08:37 -07:00
jenkins-bot 3d2a33855c Merge "Re-build reference search index so they can be used mid-edit" 2013-08-30 19:12:23 +00:00
Trevor Parscal ac77d33c9e Re-build reference search index so they can be used mid-edit
The search index was only being built on initialization, rather than at
the time the list was being shown. By moving it to be built on open
the list will always be fresh. Also, just after building the index, we can
enable/disable the select existing button based on the number of
results.

Bug: 51689
Bug: 51848
Bug: 52000
Change-Id: Ib38b1b227edc3d61dc49fa58999358e7adf11b08
2013-08-30 19:09:47 +00:00
jenkins-bot bc9205e0cc Merge "VisualEditor: RTL entries don't receive dir="rtl" in Page settings / Languages" 2013-08-30 18:26:55 +00:00
Pavel Selitskas 1084cdb350 VisualEditor: RTL entries don't receive dir="rtl" in Page settings / Languages
We call isRedirect to get the real language code instead of the site code.
Post-factum, lang attribute is added as well for each entry.

Bug: 53503
Change-Id: Ia6bf63a7cbe3c7b99ed05d0bd0fdd33190550c98
2013-08-30 14:39:45 +03:00
jenkins-bot 0cdcf2d155 Merge "Always give references names. Ignore if used once." 2013-08-29 18:26:04 +00:00
Ed Sanders 52de8b76ec Always give references names. Ignore if used once.
This avoids problems when unnamed references were copy-pasted.

Knowing that key is always non-null simplifies a lot of logic
elsewhere.

Bug: 53365
Change-Id: I3a23123ae732d9583814d38dd880a0cdf691fd5d
2013-08-28 12:47:33 -07:00
Ed Sanders f50102f521 Disable inserting/changing references when surface widget is empty
This listens to change events on the surface and checks to see if
there is more than just an empty paragraph node.

Bug: 53345
Change-Id: Ic8fa84d7cdcbffd154178939d0ec8c2c4f86c415
2013-08-27 17:18:52 -07:00
Ed Sanders 227f214610 Modify regex to allow section links as valid titles
Bug: 53219
Change-Id: I552d0128de2c1ca683e30ae6d4b9fb137b827c7d
2013-08-22 19:24:16 +01:00
Trevor Parscal 3886821b9b Use mw specific names for commands
Objective:

* Use the MW link specifically, since the target/command system doesn't
  understand the group/id/extension concept yet

Change-Id: I8b756fa0bb55468312bb30d45ac5b943ff7362b5
2013-08-21 23:53:53 +00:00
Trevor Parscal 332e31fb00 Toolbar API
Objectives:

* Make it possible to add items to toolbars without having to have all
  toolbars know about the items in advance
* Make it possible to specialize an existing tool and have it be used
  instead of the base implementation

Approach:

* Tools are named using a path-style category/id/ext system, making them
  selectable, the latter component being used to differentiate extended
  tools from their base classes, but is ignored during selection
* Toolbars have ToolGroups, which include or exclude tools by category or
  category/id, and order them by promoting and demoting selections of
  tools by category or category/id

Future:

* Add a way to place available but not yet placed tools in an "overflow"
  group
* Add a mode to ToolGroup to make the tools a multi-column drop-down style
  list with labels so tools with less obvious icons are easier to identify
  - and probably use this as the overflow group

Change-Id: I7625f861435a99ce3d7a2b1ece9731aaab1776f8
2013-08-20 16:08:26 -07:00
jenkins-bot 515283d142 Merge "Correct unicode range in legal title regular expression" 2013-08-20 18:28:36 +00:00
David Chan f9c41c754b Correct unicode range in legal title regular expression
The old regex was lifted from PHP, which matches on UTF-8 byte sequences.
In PHP, [...\x80-\xFF]+ matches any bytes with the high bit set, which
by the particular properties of UTF-8 will match any sequence which
represents a Unicode character above U+007F.

In Javascript, regex matching is on UTF-16 Unicode code units, so we
don't have to do byte sequence matching (and cannot do so). So the
equivalent Javascript regex should use [...\u0080-\uFFFF]+, to match any
code unit above U+007F directly. (It also matches surrogate pairs, by
the particular properties of UTF-16, so any Unicode codepoint above
U+007F is matched).

Change-Id: I674b89f757b60331dd1cb23fd7ff8b18775012e9
2013-08-20 18:03:38 +00:00
jenkins-bot 34b143eb36 Merge "Increase line height in beta warning" 2013-08-20 17:30:42 +00:00
Ed Sanders b6443b262c Preserve selection when inserting references
Some browsers (e.g. Firefox) change the CE range when the dialog
is opened, so after the first surfaceModel change (to modify the
internal item) the surface's selection is modified, and the reference
is inserted in the wrong place.

Bug: 52159
Change-Id: Ia5da33b95a599ba78f308cf0554279ad44616f50
2013-08-20 18:18:37 +01:00
Ed Sanders f25d34d0a6 Minor syntax error
End of line comma instead of semi-colon.

Change-Id: I6e8d56e378b2a0f8846d18c413b0cccfb9b780d0
2013-08-20 18:06:28 +01:00
Ed Sanders 4a3cc06ac5 Increase line height in beta warning
See bug for screenshots.

Bug: 53045
Change-Id: Ia4e97f42786cb8ced9ab1c94b1cce9f4abd17750
2013-08-19 20:22:18 +01:00
Ed Sanders 6fb65ec3a1 Fix MWAlienExtensionNode's extensionName in ce update
Create getter for extensionsName which is overriden by
MWAlienExtensionNode.

Also removed angle brackets around Alien title as the inspector
already has an angle bracket icon, and a '<' close button.

Change-Id: Ice8c5d73ed621f8e585b5f372788666f8c5aeb50
2013-08-15 10:40:58 +01:00
jenkins-bot c84c47aeba Merge "Prevent the creation of invalid MWInternalLinks" 2013-08-14 21:58:27 +00:00
Ed Sanders 599ad772ed Allow inspectors to not show the delete button
This functionality makes sense for annotations, but not for extensions.

Change-Id: I64fea941f8e01d0464eb9a045257f4810d789d60
2013-08-14 18:50:39 +00:00
Ed Sanders ad3a7c95c8 Alien extensions
VisualEditor.i18n.php, VisualEditor.php
* Button title
* New experimental files

ve.*.MWAlienExtensionNode.js
* Very basic extension of ve.*.MWExtensionNode

ve.ui.MWAlienExtensionInspector.js
* Default to inline-block for wrapper. Should probably
  get rid of styled wrappers for GeneratedContent eventually.

ve.ui.MWAlienExtensionInspector.js
* Basic extension of MWExtensionInspector. Override title to
  use tag name e.g. '<easytimeline>'. Could be changed in future
  to 'Extension: easytimeline' or similar.

*.png, *.svg, *Icons*.css, ve.ui.MWAlienExtensionButtonTool.js
* Angle bracket icon for button (open to suggestions)

ve.ui.MWInspector.css
* Make extension inspector text input tall by default.

Change-Id: I07f0686839192cad3cd8dfd3233ae907fe5cdf6a
2013-08-08 14:27:49 +08:00
jenkins-bot 32734767fc Merge "clean up: Consistently use MW instead of Mw in constructor names" 2013-08-07 10:29:03 +00:00
Timo Tijhof eb0eeb240a clean up: Consistently use MW instead of Mw in constructor names
Most of 'em already do. Fixed the remaining ones.

Change-Id: I1a7ccb27dd66a33265dcaddaa7d34953d328ff87
2013-08-07 17:46:01 +08:00
Ed Sanders 0d1617a627 Hieroglyphics support
Mostly as a demonstration of how easy this is with MWExtensionNode.

The icon was chosen with the following criteria:
1. Recognisable (the ankh is quite common in popular culture, right?)
2. Doesn't look idiotic to academics (I've consulted an Egyptology
   PhD and they can confirm it's not the glyph for penis)
3. Renders well at <16x16

That said it does look a little like a stick man...

Bug: 43118

Change-Id: I9f9e8af501401866bfeecf0eec3690a705fbd4db
2013-08-07 09:43:04 +00:00
Ed Sanders 671c7d3b25 Create base MWExtensionNode for simple extension support
MWMath and other simple extensions all behave in a similar way, e.g.
<tagname>Foreign syntax</tagname>.

This creates a base class that should make supporting such extensions,
and editing their contents in a plain text box, very simple.

Change-Id: Icc0acb33fe32704f71dacb552d9dfa3142eaef2b
2013-08-07 17:39:31 +08:00
Ed Sanders 0fdd124a17 Allow more things to be inserted into captions
Specifically: transclusions, formulae & references.

Captions also allowed to contain other images and reference lists
but we should probably not encourage that.

Change-Id: Ia1c99e51640a3f9ee53281a1e3ebd67dc13c8990
2013-08-02 18:55:53 +00:00
jenkins-bot 390ce7db3f Merge "Beta welcome dialog" 2013-08-02 04:12:06 +00:00
Rob Moen 5231d05bbe Beta welcome dialog
For configured wikis, show a dialog that welcomes the user to the
amazing and fantabulous world of VisualEditing, which is not only full of
wonderment and joy but also may lead to increased popularity and love.

The dialog only shows up once (uses a cookie).

Change-Id: I8e7c4dc2c63b36594378a543b9d66291395eebcf
2013-08-01 21:08:15 -07:00
Trevor Parscal 9f18fc0262 Don't override link target input value while typing
In some cases this would make VisualEditor be way too aggressive in
forcing you into the first matching page.

Bug: 52420
Change-Id: Ie0a793853d884ee0abf490a99c5214082e9dbf27
2013-08-02 00:49:53 +00:00
Ed Sanders 04c0a0d2ee Prevent the creation of invalid MWInternalLinks
By testing against a regex of legal title characters we can determine
if the entered text is a valid internal link. If it isn't we should
prevent the link inpsector from creating/changing the annotation.

Bug: 33094
Change-Id: Ia1df602601e4e82fc351279e432c28c425f5157a
2013-08-01 17:38:55 +01:00
Timo Tijhof ac6c4da3a7 doc: @return -> @returns
Follows-up 8f05cdbf70.

Change-Id: Id2b68e521ab68862f0f635925708a35d10795342
2013-08-01 02:10:23 +02:00
Timo Tijhof 8f05cdbf70 doc: Add placeholders for unindexed methods
Not having a description yet is fine, but they should at least
be indexed as blocks so that they are searchable and listed
in the jsduck generated pages. jsduck defaults to @method + name
of prototype property. And it even guesses parameters sometimes.

Search: \n\n([a-zA-Z\.]+\.prototype\.[a-zA-Z]+)
Where: modules/ve,modules/ve-mw
Where-Not: modules/ve/test
Replace: \n\n/** */\n$1

Added @return in a few places where it was easy to add.

Change-Id: I830c94cc7dbc261bd7a077391f930cbfff165f9d
2013-07-31 23:00:30 +00:00
Timo Tijhof cde62acf4b doc: @inheritDoc -> @inheritdoc
Follows-up db3da5d. Also scanned code base for more matches but
looks like those have been cleaned up already.

Change-Id: I62d1c4367e1ed7b7162d7b688227dfa5dca562aa
2013-07-31 23:06:29 +02:00
jenkins-bot ed8133e317 Merge "Link inspector bug fixes" 2013-07-31 20:54:46 +00:00
Trevor Parscal db3da5d16b Link inspector bug fixes
Formerly known as "The greatest commit in the history of the world*".

* Within a 3 block radius of Drayton Park and Auburt Park, starting
from July 30th at about 9pm or so.

Bugs:

* (bug 51404) Allow escaping out of the link inspector when in creation
  mode (no text is selected, text will be inserted based on link target)
  and the text input is empty
* (bug 51065 and bug 51415) Keep model and view in sync when changing the
  link inspector's text input value and showing options in a menu
* (bug 51523) Either restore selection at the time of close to what it was
  before opening the inspector (when using back) or to what it was before
  closing (might be changed by transactions processed during the close
  method) - this makes it simpler and more natural when clicking away from
  the link inspector, even when there are changes that must be saved by
  the link inspector on close

Bonus:

* Use only the light blue highlight color for menu widget items - the
  checkmark already displays the selected item, the dark blue is just
  masking the current highlight position and confusing the peoples
* Remove links when the user deletes everything from the link inspector's
  text input and then closes the link inspector
* Replace select menu's evil "silent" selectItem/highlightItem argument
  with a new method called initializeSelection which sets both selection
  and highlighting to an item without emitting events - this is needed
  when synchronizing the view with the model so the model isn't
  immediately told to change to a value it already has
* Make the MWTitle lookup menu not flash like crazy as you type (this was
  caused by a copy-paste oversight overriding
  initializeLookupMenuSelection unnecessarily)

Bug: 51404
Bug: 51065
Bug: 51415
Bug: 51523
Change-Id: I339d9253ad472c2f42c3179edc84a83d27561270
2013-07-31 17:42:14 +00:00
Ed Sanders 0d30e1e77d MWMath cleanup
VisualEditor.php
* Add CSS file

ve.ce.MWMathNode.js
* Wrap the image in a span, so GenerateContentNode doesn't
  try to nest an image inside an image
* Remove unnecessary attribute setting
* Only pass unwrapped image to deferred.resolve
* Retrigger MathJax rendering

ve.ce.Node.css
* Use inline-block for image wrapper

ve.dm.MWMathNode.js
* Mixin GeneratedContentNode and implement getHash
* Copy over functionality of MWTransclusionNode:
  + Just store data-mw for attributes
  + Store orignal(DomElement|MW|Index) for selser

ve.init.mw.ViewPageTarget.js
* Add mwMath to the toolbar

ve.ui.MWMathInspector.js
* Remove static.InputWidget, not required in this architecture
* Use multiline TextInputWidget
* Only update mw attribute
* Allow creation of new math nodes

ve.ui.MWInspector.css
* Set height of TextInputWidget

Change-Id: I520f8ccc9f89a2ce70aa1d9e02ed0c6cacbecc2f
2013-07-30 23:47:37 +01:00
jenkins-bot 40e712985c Merge "Add keyboard shortcut for 'clear' button" 2013-07-30 00:51:19 +00:00
James D. Forrester bc3cc9bbdc Add keyboard shortcut for 'clear' button
Now Ctrl+\ (Cmd+\ on Mac) will trigger the 'clear annotations' button
on the current context. Ideally we'd also bond to the 'clear' keyboard
button (ASCII 12) but it does not seem possible to do that yet.

Bug: 51507
Change-Id: I300ec1ffa237e51418ec429be39001f820f053ae
2013-07-30 00:14:17 +00:00
Timo Tijhof 44623c9b2a ve.copy: Remove obsolete copyArray and copyObject
These have been pointing to the same method for a while now,
we can safely remove these obsolete aliases and just use it
as generic copy.

* Each file touched by my editor had its new line at EOF fixed
  where absent
* Don't copy an otherwise unused empty object
  (ve.dm.Converter)
* Use common ve#copy syntax instead to create a link
  (ve.dm.Document, ve.dm.example)
* Remove redundant conditionals for isArray/copyArray/copyObject
  (ve.dm.example)

Change-Id: If560e658dc1fb59bf01f702c97e3e82a50a8a255
2013-07-30 01:44:22 +02:00
jenkins-bot 57be610976 Merge "Consistency in MW*ButtonTool comments and naming" 2013-07-26 19:42:14 +00:00
jenkins-bot 04c95eb8c6 Merge "Alphabetise icon styles in ve-mw" 2013-07-26 19:33:40 +00:00
Ed Sanders cc92b1e629 Alphabetise icon styles in ve-mw
Change-Id: I6d0e5aa7e17abbe88c6bd06e7e9c605cdb5ad9a1
2013-07-26 11:19:36 +00:00
Ed Sanders 07821f5f55 Consistency in MW*ButtonTool comments and naming
Change-Id: Id71c7f862e43125599ecfc6eeb27719e1891489d
2013-07-26 12:04:19 +01:00
jenkins-bot 5fdc9abdc8 Merge "doc: Clean up spacing that caused <pre> or broken <ul>/<ol>" 2013-07-25 22:36:41 +00:00
Ed Sanders d7bbb1d206 Parse category names correctly
Category names containing colons now parse correctly.

Bug: 51902
Change-Id: If571bb9922399c5a5f77f0b304bec3f2b6f5f7dd
2013-07-25 13:50:49 +01:00
Ed Sanders 8c87553761 Rename 'CategoryList' to 'Category' for consistency
Change-Id: I2e3637af38b789e588ce186497238f197e5fd5d3
2013-07-25 13:34:25 +01:00
Timo Tijhof 08610a4ecb doc: Clean up spacing that caused <pre> or broken <ul>/<ol>
Whenever there is more than 2 spaces (except the extra space
on a continued line of an @ tag, or the extra space on a
continued line of a list item) it causes a <pre> context.

Removed both spurious spaces that caused a <pre> and ones that
didn't but looked like it could.

When making an ordered or unordered list, the first item needs
to be on a new line and in block context (e.g. an empty line
before it). Otherwise it is rendered inline as 1. Foo 2. Bar
(such as in #rebuildNodes where both the ordered and unordered
lists were broken).

Change-Id: Id0f154854afbdc8e5a8387da92e6b2cdf0875f69
2013-07-25 04:02:50 +02:00
jenkins-bot 890c14009e Merge "Image insertion alignment fix" 2013-07-24 00:27:20 +00:00
Moriel Schottlender 96fa010f58 Image insertion alignment fix
This removes the initial alignment (either left or right) from new
inserted images, letting the wiki decide the default positioning.
Also, it makes sure that VisualEditor positions the image properly
(according to wiki defaults tright/tleft for ltr/rtl) when editing.

Bug: 51851
Change-Id: I25b966cf6f2736437509ea7e70bfda1bdbc79021
2013-07-23 20:22:43 -04:00
Moriel Schottlender 12372b41c9 RTL Fix for Category & Suggestion Popups
Flipped the generated positions of the MWCategoryPopupWidget and the
suggestion popup in the TextInputMenuWidget. The RTL position within
TextInputMenuWidget is only adjusted if the popup appears inside another
frame. This fix also corrects the suggestion popup positions in general
when inside another frame.

Bug: 51490
Bug: 51828

Change-Id: I83436d50a4a0596fdae9526c3fc2804cf880a530
2013-07-23 15:43:06 -07:00
jenkins-bot 41ff03c98a Merge "Math Node UI (Bug Fix)" 2013-07-19 17:14:58 +00:00
jiabao 8eadcb0a26 Math Node UI (Bug Fix)
Fixed two bugs found after merging:

1. Opened the Math node inspector without editing
anything, then clicked somewhere else on the page,
it crashed.

2. Similarly, opened the Math node inspector
without editing anything, then clicked the
"Cancel" button to cancel the edit, it crashed.

Both of these problems are fixed by this patch.
The issue was with using the getFocusedNode() in
the inspector onClose function to save changes.

Also, I included some minor changes relating to
the last code review. =D

Change-Id: I6e200f2a228b71dc5af5aa9843c461f43b926f8d
2013-07-20 01:42:08 +10:00
James D. Forrester 8c88e84be3 Maths icon for inspector menu as well as inspector itself
As not done by 992cb43de5 (whoops).

Change-Id: I29e9452e8bc85ec256f46ddfa4f5000f5fcd2ba4
2013-07-18 17:28:39 -07:00
James D. Forrester 992cb43de5 Now we have a maths icon, let's use it
Change-Id: I057f74975c0cb61bee54733fd4153ab0f75416d5
2013-07-18 15:48:21 -07:00
jenkins-bot f37e0c7359 Merge "Use ve.ui.SurfaceWidget for image captions" 2013-07-18 21:41:18 +00:00
jenkins-bot 9feb71ff4b Merge "Reference dialog commingling" 2013-07-18 21:39:20 +00:00
Trevor Parscal dc606823e2 Use ve.ui.SurfaceWidget for image captions
Objectives:

* Make use of the new ve.ui.SurfaceWidget.js for image caption editing

Changes:

ve.ui.MWDialog.css
* Remove styles that are no longer needed
** -body class isn't needed if you contain the content in a layout and
   configure it to be padded
** Toolbar styles are now part of surface widget

ve.ui.MWMediaEditDialog.js
* Wrap caption fieldset in an editPanel (also nice because we may merge
  this dialog with MediaInsert and use a stack panel layout in the future
* Replace surface and toolbar with surface widget which manages both

Change-Id: I1b7e0e2ec1cfa30879360a7ebde2b0f35d26aca5
2013-07-18 21:35:22 +00:00
Trevor Parscal 61ba07d409 Reference dialog commingling
Objectives:

* Merge reference insert and edit dialogs
* Change workflow to put editing/creating a new reference first
* Add secondary page in dialog for selecting an existing reference

Changes:

*.php
* Cleanup unused files/messages

ve.ui.Dialog.css
* In the footer; make primary, constructive and destructive buttons
  appear on the right; all others on the left

ve.ui.MWReferenceSearchWidget.js
* Fix documentation
* Remove create option and reuse section header items

ve.ui.MWReferenceInsertButtonTool.js,
ve.ui.MWReferenceEditButtonTool.js,
ve.ui.MWReferenceButtonTool.js
* Merge reference button tools

ve.ui.MWDialog.css
* Remove body styles, use padded option of layout instead
* Update selectors as per merging of dialogs

ve.ui.MWReferenceInsertDialog.js
ve.ui.MWReferenceEditDialog.js
ve.ui.MWReferenceDialog.js
* Merge reference dialogs
* Add buttons to switch between edit and select mode

ve.init.mw.ViewPageTarget.js
* Update reference button name as per merging of tools

ve.ui.SurfaceWidget.js
* New widget!
* Encapsulates a "sub-surface"

Bug: 51152
Bug: 50458
Change-Id: I8265febf4fd8f64d2ac40470ff033bac68b24d99
2013-07-18 14:14:14 -07:00
jenkins-bot af16cbab52 Merge "Math(s) icon" 2013-07-18 19:01:00 +00:00
Ed Sanders 9c8409a987 Math(s) icon
Change-Id: Iaf5766d2d7751fdaf34161276b7ecf4f73456d91
2013-07-18 11:58:58 -07:00
Trevor Parscal ef262dc241 Add padded option to layouts
Objectives:

* Add option to layouts to control whether it's padded or not
* Rename "scroll" option to "scrollable" to better fit with it's boolean value

Changes:

ve.ui.Layout.css
* Add styles for scrollable and padded options

ve.ui.StackPanelLayout.js, ve.ui.PagedDialog.js, ve.ui.ReferenceListDialog.js
* Update use of scroll option

ve.ui.PanelLayout.js
* Add padded option
* Rename scroll option to scrollable
* Switch to using a class for scrollable option, rather than hardcoding CSS properties

Change-Id: I50e996b9d2fde361238cde75e09baa5872e12223
2013-07-17 19:10:44 +00:00
jenkins-bot c4b05b893d Merge "Use template icon on template placeholder pages" 2013-07-16 00:35:08 +00:00
Trevor Parscal 09f920fcac Remove field set label on reference edit dialog
Objective:

* Allow fieldsets to not have labels
* Remove label from reference edit dialog field set

Changes:

ve.ui.Layout.css
* Only apply negative top margin if fieldset label is being used

ve.ui.FieldsetLayout.js
* Only add label element to DOM if icon or label are used

ve.ui.MWReferenceEditDialog.js
* Remove label from reference edit dialog's first fieldset

*.php
* Remove unused message

Change-Id: I4a36e819ec6ef73aad80d3fb2f06000cb35ec109
2013-07-15 23:44:07 +00:00
Trevor Parscal 130e446e52 Single-click insertion
Objectives:

* Reduce the number of clicks and mouse maneuvers required to insert
  media, references or template parameters
* Make use of highlighting with mouse movement or arrow key presses,
  similar to menus, to suggest action when clicked
* Improve the way media search results look and feel

Changes:

ve.ui.SelectWidget.js
* Add mouseleave handler to un-highlight when the mouse exits the widget
* Document highlight events (already being emitted)

ve.ui.SearchWidget.js
* Propagate both select and highlight events from results widget
* Make arrow keys change highlight instead of selection
* Get rid of enter event, make enter key select highlighted item instead
* Provide direct access to results widget through getResults method

ve.ui.MenuWidget.js
* Use the selected item as a starting point if nothing is currently
  highlighted when adjusting the highlight position

ve.ui.Dialog.js
* Add footless option to hide the foot element and make the body extend
  all the way down to the bottom
* Remove applyButton, which only some dialogs need, and should be creating
  themselves, along with other buttons as needed

ve.ui.Widget.css
* Change highlight and selected colors of option widgets to match other
  selection colors used elsewhere
* Leave selected and highlighted widget looking selected

ve.ui.Frame.css
* Add background color to combat any color that might have been applied to
  the frame body in the imported CSS from the parent frame

ve.ui.Dialog.css
* Add rules for footless mode

ve.ui.MWReferenceResultWidget.js,
ve.ui.MWParameterResultWidget.js,
ve.ui.MWMediaResultWidget.js
* Allow highlighting

ve.ui.MWParamterSearchWidget.js
* Switch from selecting the first item when filtering to highlighting

ve-mw/ve.ui.Widget.js
* Adjust media result widget styling to better match other elements

ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceListDialog.js,
ve.ui.MWReferenceEditDialog.js,
ve.ui.MWMetaDialog.js
ve.ui.MWMediaEditDialog.js
* Add apply button, as per it being removed from parent class

ve.ui.MWTransclusionDialog.js,
ve.ui.MWReferenceInsertDialog.js,
ve.ui.MWMediaInsertDialog.js
* Insert parameter/reference/media on select, instead of clicking an
  insert button
* Use 'insert' instead of 'apply' as argument for close method

Bug: 50774
Bug: 51143
Change-Id: Ia18e79f1f8df2540f465468edb01f5ce989bf843
2013-07-15 23:42:56 +00:00
Trevor Parscal c7a5546bb2 Use template icon on template placeholder pages
As opposed to using a parameter icon - which just doesn't make sense.

Change-Id: Idbe42a1b91a0691d1cf83dde4221ce3aac09d0fa
2013-07-15 15:43:39 -07:00
jenkins-bot 4c85442047 Merge "Fix uses of addPart to make them async friendly" 2013-07-12 21:19:55 +00:00
Trevor Parscal a4491c12f8 Make link inspector re-usable by splitting it up
Objective:

* Make the majority of link inspector, which is generic to any annotation,
  usable for other annotation inspectors

This was merged earlier (f7107fa20d) but broke master, so it was
reverted (092fa74dee). This commit also incorporates 5dcf5d1c49.

Change-Id: Ib9190dee66ce064d69962f9c4c5b3a710be8ad07
2013-07-12 17:58:04 +00:00
jenkins-bot 0926fd0656 Merge "Optimise png images with optipng" 2013-07-12 17:34:39 +00:00
Trevor Parscal d3df2a5a91 Fix uses of addPart to make them async friendly
Problem:

Adding or moving templates or content resulted in the incorrect item
being selected.

Diagnosis:

Although recently we solved a few issues by making addPart async, it
caused some other issues where callers of addPart were assuming
otherwise

Solution:

Return a promise from addPart which is resolved after the part is
actually added and setup callers to use the promise when needed

Changes:

ve.ui.MWTransclusionDialog.js
* Use promises to auto-select new or moved parts

ve.dm.MWTranclusionModel.js
* Make addPart return a promise
* Resolve promise when queue is processed
* Automatically remove existing items before adding them in different
  locations at the time of processing the queue we don't yield between
  removing and adding

Change-Id: Ie43c5b89ca4ed34d5f797714e19c9a7e1824cdec
2013-07-12 01:30:04 +00:00
Trevor Parscal b3b2d3fb91 Preserve unused Parsoid template properties
Problem:

Parsoid has a property called "i" which we don't use, but they need for
round-tripping purposes. Since we were generating a structure from
Parsoid data and then generating data from the structure without
preserving properties we didn't use, it was getting lost.

Solution:

Abstract creating a template from data vs. creating it from name. Make
only templates have an origin argument in their constructors, so and
set it within a set of static constructors that create a template for
either data or a template name. Store the original data in the former
case, and use it as a base when serializing.

Changes:

ve.ui.MWTranslcusionDialog.js
* Remove no-longer-needed mw global declaration
* Move most of the addTemplate function to a static constructor in the
  template model class

ve.dm.MWTransclusionPartModel.js,
ve.dm.MWTransclusionContentModel.js,
ve.dm.MWTemplatePlaceholder
* Remove unused origin argument/property/getter
* Add serialize method (if needed)

ve.dm.MWTranclusionModel.js
* Move template/parameter generation from data into static constructor
  of template model
* Move serialization to part classes

ve.dm.MWTemplateModel.js
* Add mw global declaration
* Stop passing origin to parent constructor, store it locally instead
* Add original data property/setter for preserving unused properties
  when round tripping
* Add static constructors for generating a template from data or by name
* Add serialize method

Bug: 51150
Change-Id: Ide596a0ca0ae8f93ffce6e79b7234a1db7e0586c
2013-07-12 00:47:01 +00:00
jenkins-bot 8ad91a7255 Merge "Normalize image titles in cache to prevent duplicates." 2013-07-11 21:37:36 +00:00
Rob Moen b61be39686 Normalize image titles in cache to prevent duplicates.
Bug: 50158
Change-Id: Ic86e063086917f739f53b4374b29f77bffd4ac1a
2013-07-11 10:11:24 -07:00
Trevor Parscal fc95029b34 Auto-add required params for user added templates
Objectives:

* Automatically add required parameters to templates that users create
  using the GUI, without touching existing templates loaded from data
* Cleanup some confusing terminology and APIs

Changes:

ve.ui.MWParameterSearchWidget.js
* Remove special logic for skipping aliases, which are no longer included
  in the list of names given by getParameterNames

ve.ui.MWTransclusionDialog.js
* Add origin arguments to constructors of transclusion parts
* Re-use onAddParameter method during initial construction of parameter
  pages
* Add required template parameters for user created template parts

ve.dm.MWTransclusionPartModel.js
* Add origin argument/property/getter for tracking where a part came from

ve.dm.MWTransclusionContentModel.js,
ve.dm.MWTransclusionPlaceholderModel.js,
ve.dm.MWTemplateModel.js
* Add origin argument pass through

ve.dm.MWTranclusionModel.js
* Add origin arguments to constructors of transclusion parts

ve.dm.MWTemplateSpecModel.js
* Rename origin to name - was a bad name to start with and will be even
  more confusing with the new part origin property
* Add isParameterAlias method
* Make getParameterNames only return primary names, excluding aliases

ve.dm.MWTemplateModel.js
* Update use of parameter origin, now called name

Bug: 50747
Change-Id: Ib444f0f5a8168cd59ea52a6000ba5e42ccdc2a24
2013-07-11 16:31:51 +00:00
jenkins-bot 49f909061b Merge "Retain original param names and ignore leading/trailing whitespace" 2013-07-10 22:57:52 +00:00
Rob Moen 6fba04f121 When normalizing category titles with mw.Title, use getMain method
This will get the name attribute plus this extension

Bug: 50702
Change-Id: I57298ef34b413002f1506b499903b73a18969e68
2013-07-10 15:52:58 -07:00
Trevor Parscal 0c3ca665d2 Retain original param names and ignore leading/trailing whitespace
Objectives:

* Trim leading or trailing whitespace that parsoid may have left on
  parameter names
* Preserve the original name for round-tripping cleanliness
* Ignore leading or trailing whitespace when entering new parameter names
  in the parameter search widget
* Consider aliases when listing suggested parameters

Changes:

ve.ui.MWParameterSearchWidget.js
* Use hasParameter method instead of using indexOf - uses map lookup
  internally, which is much faster, and also take aliases into account
* Trim query input value to prevent leading or trailing whitespace from
  being considered when filtering known or creating unknown parameters
* Take aliases into account when showing filtered results

ve.dm.MWTransclusionModel.js
* Use original name when round-tripping

ve.dm.MWTemplateParameterModel.js
* Store original name for round tripping, and trim the original name for
  other uses
* Add getOriginalName method

ve.dm.MWTemplateModel.js
* Add hasParameter method, which currently just does a map lookup, but can
  do other processing in the future

ve.dm.MWTemplateSpecModel.js
* Add isParameterKnown method

Bug: 50715
Bug: 50717
Change-Id: I36a5e93ca8938ac3401a6e274647597704700468
2013-07-10 15:34:36 -07:00
Trevor Parscal 703328d770 Make parameter search widget have a horizontal limit
Objective:

* Cut off really long parameter names with ellipsis

Changes:

ve.ui.Widget.css
* Use ellipsis when option labels get too long

ve-mw/ve.ui.Widget.css
* Limit the size of a parameter result widget label - this is a hack, but
  since there are strange bugs with using ellipsis together with % based
  width, it's the best we can do for now

Bug: 50800
Change-Id: Idbfa336d2bba376b0d078fdd0ece65926d610d81
2013-07-10 01:35:38 +00:00
Trevor Parscal 3a6e91dfb7 RTL Improvements
Objectives:

* Make option widget icons correctly placed in RTL
* Make embedded context toolbar correctly placed in RTL

Approach:

Use separate elements for icons within option widgets which have more
flexibility when rendering in either LTR or RTL when compared to CSS
background position. The simpler approach, using CSS background
position offsets, isn't cross-browser compatible at this time.

Changes:

ve.ui.OutlineItemWidget.js
* Remove custom icon implementation, using parent class implementation
  instead

ve.ui.OptionWidget.js
* Add icon option, which adds an icon element only if an icon was
  specified

ve.ui.MenuItemWidget.js, ve-mw/ve.ui.MWParameterResultWidget.js
* Add override for icon config option
* Document icon config as private

ve.ui.Context.js
* Add detection and special handling for positioning embedded context
  toolbar when rendering in RTL

ve.ui.Widget.css
* Add styles for option widget's new icon option
* Add styles to make indentation still work for outline item widgets
* Adjust styles for menu item widget as per changes in option widget

ve-mw/ve.ui.Widget.css
* Adjust styles for parameter result widget as per changes in option
  widget

Change-Id: Ibfa4b613e0fd7902f8a2c78b5717de402c5f82b8
2013-07-10 00:09:22 +00:00
Roan Kattouw e9ca44c86c Transplant CSS from the main document to each iframe
We previously manually loaded CSS into these frames, which is flawed
because it completely bypasses ResourceLoader (so CSSJanus didn't flip
them, necessitating a bunch of hacks for RTL), and doesn't pull in
MediaWiki styles (so templates inside references don't render correctly).
Instead, this commit copies all styles from the main document into each
frame's document, inlining what it can.

Loading all styles in dialogs and inspectors caused some problems,
initially. We didn't namespace our styles for dialogs vs. inspectors
at all; the only reason inspector styles weren't being applied to dialogs
and vice versa was because we controlled which files were being loaded
in which context. This commit namespaces the inspector and dialog styles
where needed so they don't conflict and try to override each other.

Tested in Vector and Monobook, but not in Apex and not in RTL.

ve.init.mw.ViewPageTarget*.css:
* Namespace styles that are only intended for the main document
* Undo Monobook's font-size: x-small; in frames

*Dialog.js:
* Remove addLocalStylesheet() calls, we don't need those any more
** ve.ui.MWDialog seems to be unneeded now, we may want to remove it

*.css:
* Remove @noflip-ped RTL rules where they were just flipped versions of
  their LTR counterparts

ve.ui.Dialog.css, ve.ui.Inspector.css:
* Namespace styles with .ve-ui-dialog-content / .ve-ui-inspector-content

ve.ui.Frame.css:
* Move the margin:0 and padding:0 here (were in the frame <body>'s style
  attribute) and add background:none to prevent frames from getting
  the skin's background (grey in Vector, a book in Monobook)

ve.ui.Dialog.js, ve.ui.Inspector.js:
* Add ve-ui-dialog-content / ve-ui-inspector-content class to the
  frame's content <div> so we can restrict styles to only apply in
  dialogs / inspectors

ve.ui.Frame.js:
* Replace infrastructure for @import-ing stylesheets with transplantation
* Remove code polling to see when the stylesheets were loaded
** We can't do this in the new approach AFAIK, since all styles in the
   frame are either inlined or inaccessible due to the same-origin policy
** We also shouldn't need it because the browser should have cached the
   styles when it loaded the main document
* Apply ve-ui-frame-body class to the frame's <body> so we can style it
** Move inline padding:0;margin:0; into ve.ui.Frame.css
** Move the ve-ltr/ve-rtl class up to the <body>

ve.ui.Window.js:
* Remove infrastructure registering stylesheet URLs to load

Change-Id: I4a37115301811ad860f4578344a04873ea8c2b69
2013-07-09 16:13:28 -07:00
Catrope 30ebc9a656 Revert "Add support for <blockquote> elements"
Whoops, merged too soon. The dropdown part of it doesn't
actually work right.

This reverts commit 3c51ebad93.

Change-Id: Ieafbf18ca8a43b07e33a787772abbc77aef63e4c
2013-07-09 21:35:47 +00:00
James D. Forrester 3c51ebad93 Add support for <blockquote> elements
Bug: 51009
Change-Id: I7ba1635e4f856a021e1a7a2d26a8714230c9364a
2013-07-09 13:15:06 -07:00
jenkins-bot 67d1629754 Merge changes I4d7533af,Ib909c5fb
* changes:
  Math Node UI
  Math Node Matcher
2013-07-07 07:36:00 +00:00
Trevor Parscal 37240aca59 Math Node UI
Show an inspector with inputwidget when the user clicks a math
node. The data of the math equation is shown in the
edit box, it can re-render the math tag image when
the inspector is closed, and save the change when
saving the page.

TODO:
* Change the icon from link to math
* Translate title by translatewiki in i18n
* Other further UI improvements

Change-Id: I4d7533af25186cc39cc4bc6a4326d222ffd6db19
2013-07-07 07:32:11 +00:00
Moriel Schottlender 1dc21c01e3 Page settings fix-fix
This re-fixes the fix to the frame fix. fix fix.
Two things changed: Background position flipped to the right properly
(was somewhat off before) and text-alignment flipped as well.

Bug: 49613
Change-Id: I0aa317ef674537d20d7ed64e74eaa3cfe8030c8c
2013-07-05 13:44:13 -04:00
Niklas Laxström 5957065043 Optimise png images with optipng
Change-Id: Id014ad0a0aa99c9440360e32d2e10bc99fa64738
2013-07-05 09:47:12 +00:00
Roan Kattouw 92c38eab85 The great directory split of 2013
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.

All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.

Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)

ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js

ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample

ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function

ve-mw/test/index.php: Runner for MW-specific tests only

ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only

ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses

ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets

ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both

ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
  host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect

ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog

bullet-icon.png: Unused, deleted

Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget

Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00