I noticed this bug on [[List of Presidents of the United States]]. When
there's HTML that looks like "<td>Foo\n<meta/></td>", the converter will
collect the newline in wrappedWhitespace, then attempt to splice it out
and store it in internal data. But instead, it ends up splicing out the
/metaBlock element, which causes strange unbalanced input, which causes
an empty table in the node tree.
Change-Id: I79ed2fa9a834cc42759c7d21250d8842f563d38f
ve.ce.Surface
* Switched to using getSlice instead of getData in copy and paste handlers
* Added try/catch which attempts to build a transaction with the unbalanced data first, but falls back on the balanced data otherwise
ve.dm.*Node
* Added default style attributes (now used by ve.dm.NodeFactory)
ve.dm.Document
* Fixed bugs in fixupInsertions where parentType was being set with an object rather than a string
* Made use of getDataElement
* Added adoption capability so that inserting a</h1><p>b into <p>c[cursor]d</p> results in <p>ca</p><p>bd</p> rather than throwing an exception
* Renamed getBalancedData to getSlice, now retuning a ve.dm.DocumentSlice object
ve.dm.DocumentSlice
* Introduced new container for balanced data and a range of the original context - useful for copy/paste
ve.dm.NodeFactory
* Added getDataElement method, which uses default attributes to create a boilerplate version of a data element
ve.dm.Document.test
* Updated getBalancedData test to be a getSlice test
demos/ve/index, VisualEditor, test/index
* Added references to ve.dm.DocumentSlice
Change-Id: Id9269a29e51ca213508de8f155d3feec5e5b0774
The converter was misbehaving when handling <p>s inside <span>s. This
can't be expressed in the linmod, but it would try to anyway. <span><p>
would result in too many paragraph closing elements, leading to an
exception in ve.dm.Document complaining about unbalanced input.
<span>\n<p> would result in an exception in the converter itself while
trying to perform whitespace preservation on the newline.
This change makes the converter detect these scenarios and alienate the
offending node. So <span><p>Foo</p></span> converts to a wrapper
paragraph containing an alienInline whose HTML is "<p>Foo</p>" and which
is annotated with a TextStyleSpanAnnotation.
ve.dm.Converter.getDomFromData():
* Change the criteria for alienBlock vs alienInline
** Only infer from the node type if we're in wrapping mode AND we're at
the same level where the wrapping started (wrappingIsOurs). If the
latter isn't the case, we can't split the wrapper in the block case
because we're at the wrong level.
** Use alienInline not only if the branch is a content branch, but also
if there are active annotations. This catches e.g. <li><b><p>
(and generally <span><p> on the top level).
* Before converting a child element, check that the child isn't "bad".
Bad children are non-content children in content branches, and
non-content children encountered within a wrapper that we can't split.
Only good children are converted, and bad children are alienated (cue
Santa/Sinterklaas jokes).
* Add childIsContent and rename branchIsContent to branchHasContent
Change-Id: If420ae80ab0777424a9a5517335ef9d0170e87ae
* Fix 404 error for ve.ui.Icons-{raster,vector}.css
Follows-up 9563f08 / I840f72426f9a.
makeStaticLoader.php:
* Clean up old code.
* Error out early for missing module.
* Put i18n stuff in the right place
(some modules access ve.msg from the global scope to
assign status variables, for standalone on demos this was
failing due to wrong load order)
Change-Id: Idbff4c5136d567da747d9ae373cd2f6c3ee7fb1c
Rewrite VisualEditorMessagesModule:
* Replace copy-paste dump of user-css module with stuff for
VisualEditor (class commend and module::$origin).
* Remove duplication between getMessages and getScript.
* Actually implement getModifiedTime so that the comment in
getMessages() about cache invalidation is actually true
Fixes bug 42670: ext.visualEditor.specialMessages cache broken
ve.init:
* Implement addParsedMessages and getParsedMessage so that we
don't mix up plain messages with raw html messages (minoredit
was previously overloaded in mw.msg storage with a parsed html
message and retrieved though ve.msg, which is documented as
retuning plain text, not raw html). This is now separated into
a different method.
* Improved documentation of the other msg methods to emphasise
their differences
* Removed redundant code in attachSaveDialog() that was
(partially) already done in setupSaveDialog() and moved the
remaining bits into it as well. Checked all callers of these and
they are both only called from ViewPageTarget.prototype.onLoad
* Also implement them in the standalone platform implementation,
with the html escaper based on mw.html.escape
* Update init.platform.getMessage to use undefined instead of
discouraged 'if-in' statement.
* Add test suite.
demos/test:
* Re-run makeStaticLoader.php on test to add ve.init.Platform.test
* Re-run makeStaticLoader.php on demos and update i18n caller
to use ve.init.platform.addParsedMessages (also moved out of the
auto-generated block for easier updating)
Change-Id: I7f26b47e9467e850c08b9c217c4f1098590de109
HTML DOM has annoying behavior for <pre>s where .innerHTML eats the
first newline in a <pre>. Work around this by explicitly adding a
newline in the data->DOM converter if the <pre> already contained a
newline.
There is a separate bug in Parsoid that causes the newline to be lost
anyway, filed as bug 42666
Change-Id: Ia26cd4a4c61afbe439b0562deb7f24ee8b8147d7
When the content rendering stuff was moved to ve.ce.ContentBranchNode the onUpdate methods being used to update the DOM wrapper in ve.ce.HeadingNode was overlooked, so heading were not rendered on update anymore.
Change-Id: I994b8c43123c3cd02b9a550d5d7eac7d5052418e
ve.ce.Surface
* Added ve.ce.Surface.adjustCursor, which replaces repetitive and buggy code that was handling left and right arrow key presses
* New method only affects the selection target, so it won't collapse the selection on you - this was what caused bug 42401
* Made hasSlugAtOffset() actually return a boolean
ve.dm.Document
* Fixed turn-around issue in ve.dm.Document.getRelativeOffset - if the offset is already valid and we can't move in the direction we want, we should just leave it be, not turn around
* Since this method was being used by ve.ce.Surface to correct the cursor position on arrow key presses, it was causing the strange cursor jumping when you pressed an arrow key while at the edge of a document
ve.dm.SurfaceFragment
* Fixed typo where getAnnotationRangeFromSelection was preserving selection direction, but checking the wrong properties
ve.dm.Document.test
* Added tests that verify turn-around issue is fixed
Change-Id: Iba55cfc3d531e7d1333b78c94912ff22179aace8
Moved annotation rendering from ce.Textnode into the new
ce.ContentBranchNode class. This allows us to render annotations that
span across multiple nodes.
* Add ce.ContentBranchNode, inheriting ce.BranchNode
* Make ce.{Paragraph,Heading,Preformatted}Node inherit ce.ContentBranchNode
* Made ce.ContentBranchNode render its child nodes with anntations,
using .getAnnotatedHtml() on the child nodes
* Put a default implementation for .getAnnotatedHtml() in ce.LeafNode
* Override this in ce.TextNode to do escaping and whitespace handling
* Removed rendering code from ce.TextNode (this.$ is now unused there)
* Removed ce.TextNode.onUpdate() and ce.BranchNode.clean(), now unneeded
* Have ce.BranchNode propagate update events from children, so
ce.ContentBranchNode can rerender when its children change
* Update tests, add test case for escaping of &<>'"
Change-Id: I4600e984b287c6ff9267f4281d2f09bab9e1ad95
Was broken both on the way in and on the way out.
* Move alien restoration (data->DOM) out of the main getDomFromData()
function and into getDomElementFromDataElement(). This means the
comment about District 9 is gone (sniff), but moving this here ensures
all code paths hit it (previously, it was assumed annotated nodes
could never be aliens).
* In the DOM->data converter, add annotation application to
getDataElementFromDomElement() (for content nodes) and createAlien()
(for aliens). Previously, these nodes would not get annotations.
** ve.AnnotationSet doesn't have a constructor that takes an array, we
should fix that.
Change-Id: I65f8e9a322111ca3af275bf9997b0b1e7ee93769
The transaction builder would step around inline content elements when
building annotation transactions. This is now fixed.
I also tweaked the processor to tolerate attempts to annotate inline
closings. This allows the builder to generate simpler transactions,
because it doesn't have to step around the closing.
Change-Id: I1e0d7f95b38bad1b35b3e125a53350d2d126a7de
This is cleaner than passing around the attributes separately, and it
allows us to access the annotations in dm.LeafNode as well.
Change-Id: Ie5b90988114835831cbe5cdccf63c7cd45719e31
* Added whitelist argument to setDomAttributes which allows filtering of attributes being set
* Added prefix argument to ve.dm.Node.getAttributes to allow extracting a subset of attributes by name prefix
* Added a whitelist to ve.ce.Node which was extracted from MediaWiki's Sanitizer class
* Replaced attribute copying code with a call to setDomAttributes using the whitelist argument, passing in attributes from a call to ve.dm.Node.getAttributes using the prefix argument
Also…
* Removed comment in constructor of ve.ce.Node, documentation for properties is usually in the getters/setters, and already was in this case
* Renamed ve.setDOMAttributes to ve.setDomAttributes
* Renamed ve.getDOMAttributes to ve.getDomAttributes
* Renamed ve.getDOMText to ve.getDomText
* Renamed ve.getDOMHash to ve.getDomHash
* Updated all callers of renamed methods
Change-Id: Id556172d5d18ea431044b9d402400e1f0e67a293
When editing a new page, or loading an empty page into the editor, the
converter generates a paragraph so the document isn't completely empty.
This paragraph is then unwrapped on the way out, potentially destroying
change markers and generally producing strange HTML output.
Mark this paragraph with generated=empty rather than generated=wrapper,
and only unwrap it on the way out if it's still empty. This means we
cleanly round-trip empty documents (and empty list items and the like),
but if the user enters text, we create a paragraph like we're supposed
to.
Change-Id: Id0241221a67b769445676b833b5741320d99ea5f
When alienating in wrapping mode, we need to look at the type of tag to
decide whether to create a wrapped alienInline, or to interrupt the
paragraph for an alienBlock.
This was being done just fine for the general alienation case
(unrecognized tag), but not for the special cases (mw:unrecognized,
about groups).
* Centralize the logic for ending a wrapper in stopWrapping()
* Move the wrapping-contingent block/inline detection logic into
createAlien()
* Simplify the terrible if statement to decide whether a future decision
requires us to stop wrapping. Instead, detect the cases in each code
path separately and call stopWrapping() as appropriate
* Add tests
Change-Id: I4054584ae05e7d5daa71edead3e6a6588cf5d3bb
<span typeof="mw:Entity"> tags are now correctly represented in the
model, and rendered in CE. There are still issues with cursor movement
etc. in CE.
Because the prioritization mechanism for annotations vs nodes is broken
in the current "node API", I had to hack two special cases for mw:Entity
into the converter. I also had to change the converter to ignore the
children of inline nodes (this was a legitimate bug, but had never come
up before).
Change-Id: Ib9f70437c58b4ca06aa09f7272bf51d9c41b18f2
* Make converter generate meta nodes with 'style': 'comment'
* Handle style==='comment' in MetaBlockNode toDOM converter
* Add some comments to the meta test case
** Update other tests accordingly
* Change getDomElementSummary() to actually assert presence of comment
nodes (specifically, all non-text child nodes)
Change-Id: Ieef9418f4c47df3541477d9420aa2ab8df6e3df1
When the link inspector is used to create a new annotation, the text is annotated with the default link target derived from the selected text. Then if the inspector is used to change that value, yet another transaction is processed when the inspector is closed.
To avoid having to press undo 2x, this change makes the inspector undo it's first change before applying the changed annotation.
This change also introduces insert, remove and select content actions.
Change-Id: I3e29189158fb01336d6b053bc2a8bda2a91a0a46
AnnotationAction and SurfaceFragment now use insertAnnotations.
ve.dm.Surface.test
* Removed test for annotate method (not needed anymore)
ve.dm.SurfaceFragment
* Now using getInsertionAnnotations method
* Added support for modifying insertion annotations when annotating a zero-length selection
ve.dm.Surface
* Moved in insertion annotations state from document model
* Added insertion annotation interface (enable, disable, areEnabled, get, set, add, and remove)
* Simplified handling of annotations on change
* Removed annotate method (not used anymore)
ve.dm.Document
* Removed insertion annotations (moved it to surface model)
ve.ce.Surface
* Cleaned up handleInsertion and changed it to use the insertion annotations interface on the surface model
ve.AnnotationAction
* Moved insertion annotation handling out of here since it's now included in the surface fragment
Change-Id: I047d656acf7fa1c63f726ca2b0801e1476f84f96
TransactionProcessor was using parentOuterRange without checking whether
it was present, so it was exploding for indexInNode results.
Now checking for parentOuterRange presence, and falling back to
nodeOuterRange when missing.
This fix causes inconsistencies with zero-length text nodes. We should
fix these eventually, but for now I've just made the unit tests
tolerant of zero-length-text-node deviations.
Change-Id: Id9eadd57a0d5fcbaf009c0781da0a03928aebb31
Editing the text of a list item results in a change marker on the
paragraph within that list item. However, that paragraph usually isn't
present in the HTML, so the converter unwraps it when converting back to
HTML, and the change markers are lost. Instead, transfer the change
markers to the <li>.
Change-Id: Id675075d19c08d69bc8e990174841dc393b749fc
About groups are HTML structures like the following:
<div about="#mwt1">....</div>
<span about="#mwt1">...</span>
<div about="#mwt1">...</div>
When about groups are alienated, they are now merged into one alien
node, rather than producing a separate alien node for each sibling.
This is very basic about group handling, because it only works for
groups of directly adjacent siblings (text nodes are permitted in
between, but nothing else) assumes all about groups are aliens (which
is currently true).
* Before processing an element in the DOM->data converter, perform about
grouping on its children. This temporarily wraps about groups in
<div data-ve-aboutgroup="value of about attribute">
* Extended createAlien() to handle single nodes as well as wrappers
holding multiple nodes.
* In the data->DOM converter, temporarily wrap multi-node aliens in
<div data-ve-multi-child-alien-wrapper="true"> . This makes the rest
of the algorithm easier.
Change-Id: I2df5f62bc222b570fc11a89fe43d353f8363ead8
* Now ve.Factory inherits from the more general ve.Registry
* New class ve.CommandRegistry
* Refactored setupToolbar and command setup code into setupComands
Change-Id: Ic548e5de95b77889727362d3e66d7be83c12a603
The port of mousetrap wasn't really what we needed. This is much simpler, matches the rest of our code, and does exactly what we need.
Change-Id: I67f413e097fc2d4078336edb14dd9440e771f196
Sequences that were scheduled directly after each other, such as "a b c" and "1 2 3" would end up overlapping sometimes, producing "a b 1 c 2 3" which failed to trigger the correct commands.
Change-Id: I27bb60e856e9d692a21e1587dc227f8aeb5fcf4e
This causes the converter not to strip inner whitespace in them, and
causes CE to suppress the whitespace mangling logic that is normally
applied (↵ for newlines, ➞ for tabs, alternating s for spaces).
Change-Id: I738a750c91a4ca4836c485e282865bb7525bf30a
* Add map of change markers per offset to Transaction
* Map is populated by TransactionProcessor
* Markers are reversed on rollback
* Removals aren't marked, Parsoid can detect these using DSR
discontinuities
Change-Id: I2290886ab411c6ad6162044ed85c091313613e51
* ve.dm.Converter still generates metaInline/metaBlock elements as
before, it's not affected by this change
* ve.dm.Document constructor splits its input into "real" data and
metadata
** Metadata is stored in this.metadata (the meta-linmod) as a sparse
array of arrays, with an element for each offset in this.data
** this.data itself does not contain the metadata
** This means the node tree also doesn't contain the metadata
** Which means CE doesn't know about it at all
* All splice operations on the linear model are sent through
ve.dm.Document.spliceData(), which performs the splice and syncs the
meta-linmod
** Metadata in the removed range is reaped and added to the metadata for
the offset immediately following the removal
* ve.dm.Document.getFullData() splices the linmod and meta-linmod back
into each other; this "full data" is then fed back to ve.dm.Converter
Change-Id: Ief6dfd5b59cc13a8457993ed85c725413029c4fb
* Actually return the spliced data like the docs claim we do
* Remove false claim that offset can be negative
* Add that data=[] && remove=0 is invalid; native splice() doesn't allow
this, and there is a case where we call native splice() directly
* Add tests
Change-Id: I90e77c1b22ea1c36cb61e89ea47831885a0b1cb9
Previously copyObject and copyArray would silently drop null values,
which is bad, especially considering we have example data for meta nodes
that has { 'key': null } somewhere.
Also added a test case that failed prior to this change.
Change-Id: I4f233cce041fbf38f701c494f1f78ac3d8535d88
Tests were completely broken because the link inspector threw a JS error
when trying to register itself with the nonexistent inspector factory.
Change-Id: I8a47222f0a5a37348262ed939b37fbc47d14e222
Attempting to descend into a string or number would cause a JS error,
because we would attempt to create prop[arguments[i]] as an empty object
(which is ignored), then try to descend into it (which blows up because
it's undefined, even though we've just set it). Guard against this by
explicitly checking for non-object-ness.
Change-Id: Ie65550baaae0ab88476c9a1ff40cc136090740a0
* Adjust the range in the annotation synchronizer, otherwise we emit
events for the wrong node
* Expanded test suite to the point where it was able to catch the bug
caused by not adjusting annotated ranges
* Removed selection.length === 0 check, no longer needed because
selectNodes() now throws an exception in this case
* Added a FIXME comment about duplicate update events that occur when
length adjustments are combined with something else
* Add a few more comments
Change-Id: I84f0368b1d7b601ed0766806607152dc97f34603
* Store the applied state in the Transaction
* Store the Transaction in the TransactionProcessor (previously, only
its operations were stored)
* Have commit() and rollback() throw exceptions when passed transactions
with the wrong applied state
* Add tests for this behavior
Change-Id: I27b7a96fdf4d3555d78f64c05a03702ea560c802
The data array is now taken by reference, and the caller must perform
any copying required.
Changed tests to make a deep copy of shared data sets (mostly
ve.dm.example) before passing them to ve.dm.Document().
Change-Id: Iedc64f9fd9cd689640de9a19379cf5f3db94a2bb
There's no use case for keeping a deep copy of the 'internal' property
in the node tree, and it was breaking some of my new tests concerning
change markers. We could keep internal data in the node tree if we
wanted to, but to be correct we'd have to synchronize every time we
changed it, which is a pain.
Change-Id: I024de1ff8b6b6154da82c103c4bb21db8ff2ec14
Based on https://github.com/ccampbell/mousetrap.
Cleaned up to fit our coding standards, pass JSHint, and assume
jQuery's fixes where possible (e.g. no need for an addEvent
utility, no need for filling e.target, e.which, etc. cross-browser
which jQuery.Event already does).
Initially all were local functions in the constructor, but to
allow some customisations in subclasses moved various methods
to the prototype instead and marked with @private.
Really, only .register() must be called from the outside. The rest
assumes normalisation etc. or might break things if called
incorrectly.
Change-Id: Ic69a3c70759052094aefbeab623d885f8b118e14
This is the outer range of the parent of the node, if known. We'll need
this for change marking: when resizing a text node, for instance, we
need to mark its containing parent. This way we get the containing
parent's element's offset for free (selectNodes already tracks it in
currentFrame) rather than having to compute it with another traversal.
Change-Id: Ia335d8080ea9d414ab9f89b943e2ea0cd11d7df3
Some tests were using the wrong node in the expected data, but because
only the summaries were compared, this would succeeed as long as the
type and length were equal (and paragraphs of length 1 are quite common
in our test data). Fixed equalNodeSelection() to compare each node by
reference as well as comparing the summaries. If one of the equality
tests fails, the summaries will still be displayed as expected/actual
data (even though they might be equal), and the message will have
"(reference equality for selection[3].node)" appended to it.
This change broke the tests because a few test cases had bad data, fixed
those in this commit as well.
Change-Id: Iab420cf29d47f7368c8a9ce79f6309efae75685c
For <p>1<br/>2</p>, selectNodes([2,2]) correctly returned the end of the
first text node, but selectNodes([4,4]) returned index 2 in the
paragraph (i.e. between the break node and the second text node). The
correct behavior is to return the start of the second text node, i.e.
the mirror image of the behavior for [2,2].
Fixed this by applying the startBetween/endBetween logic only if the
relevant adjacent node is wrapped (or if it's missing). In the code,
this is expressed as !(adjacent node present && adjacent node wrapped).
Change-Id: Ie3b7fdf1de38ee253a798a7a73bc89734f4ca4fa
The HTML "1<br/>2" was being converted to a linmod that looked like
"<p>1</p><br></br><p>2</p>". This commit fixes the wrapping logic such
that the result is "<p>1<br></br>2</p>" instead. In general, inline
nodes (content nodes) should not interrupt the wrapping, but block nodes
should.
This creates a problem for alien nodes: normally, we determine whether an
alien node is a block alien or an inline alien based on context, but if
we're in wrapping mode we're unsure of the context. We can't tell the
difference between "1<tt>Foo</tt>2" (should be wrapped as one, because
tt is inline) and "1<figure></figure>2" (1 and 2 should be wrapped
separately, because figure is block) using context alone, so in these
cases (and ONLY in these cases) we look up whether the HTML tag in
question is an inline tag or a block tag and use that to decide.
Change-Id: I75e7f3da387dd401d9b93e09a21751951eccbb83
* CenterNode missing in ResourceLoader registry
* UI classes and rangy not in static test/index.html
* Transaction and TransactionProcessor listed twice
Added a maintenance script that generates the <script> and <link> tags for all
files in the same order everywhere.
Change-Id: I5d22d33769b4e356e8065d295505f6f9a8b0bea8
Also changed from using "type" to "name" to make it less specific and added a test to make sure it's working.
Change-Id: I150a7ab1a57b3df85b459dbc411c2eaefe08b5bb
This changes ve.dm.LinkAnnotation to be a generic annotation for <a>
tags, and adds ve.dm.MWInternalLinkAnnotation and
ve.dm.MWExternalLinkAnnotation as MW-specific subclasses. This nicely
splits out the MW-specific parts in LinkAnnotation, and ideally we'd
also move these files somewhere else to reflect their MW-specificity,
but I haven't gotten to that yet.
Similarly, ve.dm.TextStyleAnnotation is now a generic base class for
simple tag-only-no-metadata annotations, and it has 11 subclasses, one
for each tag we support. This is quite a bit more verbose than the
previous code, but I think it's cleaner and more flexible. I considered
writing a function that would generate a TextStyleAnnotation subclass,
then calling that 11 times, but that's not possible if we want to keep
named functions for the constructors.
Change-Id: Ifba10153eef40280e44025dd72d4e9d9f33b0632
Fleshes out ve.dm.Annotation to a class. Annotations in the linear model
will be instances of a subclass of ve.dm.Annotation. Annotations are
defined by subclassing ve.dm.Annotation and registering this subclass
with ve.dm.AnnotationFactory.
ve.dm.AnnotationFactory keeps track of which annotation classes are known,
and has code to match an HTML element to an annotation class, for use in
the converter.
Change-Id: I68802bdb8736ced1f9e04ee49c623944b448141c
Utility function to generate an opening HTML tag. Needed to integrate
the new annotation API with ve.ce.TextNode
Change-Id: I6804bbf6f79346fde1887fa82d29ec5cd0342d60
Previously, Undo used a transaction's lengthDifference to calculate the selection to display after the transaction was undone. Now, translateOffset with the reversed boolean set to true will properly translate the inverse of a transaction's selection change. Fixes bug #40538
Change-Id: I110bc0cbb5824547842efd391b9f2948b037b758
We were populating empty content nodes with zero-length text nodes to
make round-trip tests in the test suite work (otherwise blanking a
paragraph leaves behind a zero-length text node whereas creating an
empty paragraph does not), but the empty nodes are causing problems in
CE apparently.
* Do not create empty text nodes when constructing a node tree
* Be more careful with text-only replacements:
** Don't resize a text node to zero, remove it instead
** There may not be a text node to resize at all, build it in that case
** Switch nodeRange to nodeOuterRange, this was probably broken before
Tests:
* Change test case for zero-length text node to assert that there is
*no* zero-length text node :)
* Remove a test case concerning an empty text node from the
ve.ce.TextNode suite
Change-Id: Ie677457f2f0a7823a517ba3077b844ef52a20fcc
Previously tests for inheritClass (and other object management
utilities) were absent (as they were copied from upstream K-js).
I've copied the upstream test suite for this method here and
extended it with tests for this new feature.
Had to add es5:true to .jshintrc due to a bug in JSHint.
Repeated the setting in ve.inheritClass for future reference.
Source: https://github.com/Krinkle/K-js/blob/master/test/K.test.js
Change-Id: I63ac620d6ce7832ebfee454ddf7b7c90f6eb6121
This works just fine, as also previously tested/proven by
ve.cloneObject, which uses the same concept of creating an object
identical to what invoking the constructor with "new" would do,
but without invoking the constructor function (which has side-
effects).
Except in this case we do invoke the constructor function, but
we can't use new in ve.Factory because of the arbitrary number of
arguments.
Added a test to assert that 3+ arguments and that instanceof
work as expected.
Change-Id: If0add3da7475886e476900044acda2ba7d01fb11
Add some missing constructor names and rename the ones with a
lowercase 'v'.
I previously changed Object.create and others to using hasOwn,
but that turned out to be useless. The thought at the time was
to only use the native one if it really is a native one (and not
a polyfill from another script), however in then hasOwn is only
relevant on prototypes and when negated. For static members it
would be an own-property either way.
Follows-up:
* Id6783fcfc35a896db088ff424ff9faaabcaff716 (metanode)
* Iab763954fb8cf375900d7a9a92dec1c755d5407e (object-management)
Change-Id: Ia6ef597e5e5453277472dfc23f25d2878b68b7f6
Rather than each tool requesting annotations, and nodes pertaining to selection,
Emitted event supplies annotations and nodes to each tool's update method.
Using select vs. of traverseLeafNodes for code optimization.
Better documentation for updateTools()
Removed unneeded code.
Change-Id: I7c0baa1cc0f7fb731d6e28b175a76e931e9e2961
* Added documentation for ve.AnnotationSet
* Replaced uses of "// Inheritance" with "// parent Constructor"
* Added "// Mixin constructor" where needed
* Added missing section comments like "/* Static Methods */"
* Cleaned up excessive newlines (matching /\n\n\n/g)
* Put unnecessarily multi-line statements on a single line
Change-Id: I2c9b47ba296f7dd3c9cc2985581fbcefd6d76325
* Commands for Sublime:
Find*: "(\* @[a-z]+) ([^{].*) \{(.*)\}"
Replace: "$1 {$3} $2"
Save all && Close all
Find: " function("
Replace: " function ("
Save all && Close all
Find: "Intialization"
Replace: "Initialization"
Save all && Close all
* Consistent use of types (documented in CODING.rm):
- Merged {Integer} into {Number}.
- Merged {DOM Node} into {DOMElement}.
* Remove work-around /*jshint newcap: false */ from ve.js
Calling Object() as a function to to use the internal
toObject no longer throws a newcap warning in JSHint.
It only does that normal functions now .
(e.g. var a = Cap(); or var a = new uncap();)
* Add missing annotations (@static, @method, ..).
* Remove unused variables
* Remove null-assignments to variables that should just be
undefined. There's a few variables explicitly set to null
whereas they are set a few lines under and not used otherwise
(e.g. 'tx' in ve.ce.Surface.prototype.onPaste)
Change-Id: I0721a08f8ecd93c25595aedaa1aadb0e08b83799
This node type represents <meta> or <link> (transparently, based on the
style attribute). I had to make two node types for this and hack the
toData conversion code directly into ve.dm.Converter, because we don't
have native support for node types that can be both inline and block.
(We should add this in the node API rewrite.)
The CE implementation renders a placeholder (with the same styles as an
alien node) right now. I'm not sure how nice that is, but it's better
than rendering raw <meta>/<link> tags.
This whole thing is a total pile of hacks to make VE deal with
<meta>/<link> tags until we have a proper node types API.
Change-Id: Id6783fcfc35a896db088ff424ff9faaabcaff716
This was broken in three different ways:
* On the way in, we were applying whitespace to an array of elements
rather than the actual element, so the whitespace wasn't stored.
* Whitespace processing on the way out was skipped for aliens because
they had their own code path. Refactored this so alien openings and
regular openings share much more code, including whitespace output.
* Somewhat unrelatedly, innerPost output was broken for paragraphs
containing inline elements, because the inline elements' processing
polluted lastOuterPost. Discovered this because my test with inline
aliens also happened to be the first test of whitespace preservation
in paragraphs with inline content elements. Fixed by explicitly
skipping content nodes when outputting whitespace.
Fixed these issues and added a test case.
Change-Id: I8edb61a008e60ace886b1a841b3417682ec39c32