While all of the following are valid in the model:
1. <mwBlockImage></mwBlockImage>
Image with no caption. Must use the media dialog to insert one.
2. <mwBlockImage><mwImageCaption></mwImageCaption></mwBlockImage>
Image with empty caption. There is a slug to insert a paragraph.
3. <mwBlockImage><mwImageCaption><paragraph></paragraph></mwImageCaption></mwBlockImage>
Image with caption with empty paragraph. Nice and intuitive!
(Same for <mwGalleryImage> / <mwGalleryImageCaption>.)
The third option is the most convenient for the user. We should always
generate that when converting documents from HTML and from the editing
tools (MWGalleryDialog, MWMediaDialog/MWImageModel).
Previously, the editing tools generated option 2 if no caption text
was entered, and the converter generated option 2 if there was no
caption node or if it was empty. Curiously, option 1 was never used.
Wikitext for manual testing:
```
[[File:Foo.png|thumb]]
[[File:Foo.png|thumb|]]
[[File:Foo.png|thumb|Caption]]
<gallery mode="packed">
File:Foo.png
File:Foo.png|
File:Foo.png|Caption
</gallery>
```
Bug: T200387
Change-Id: Ie82fb339f6bd8ae1b289235bf5402490722d9a7c
Once MW images are registered, we should remove core image support so
we don't accidentally match to them (e.g. an MW inline image with an
unsupported extra RDFa type).
Change-Id: I1c8567346c371fe338f95b232c9ac53e009c5a46
New changes:
a6144f3 [BREAKING CHANGE] Allow models to specify which extra RDFa types they support
Local changes:
* Use new allowedTypes property in model registry
* For reference nodes, allow 'dc:references'.
* For transclusion nodes, allow any other types.
* For image nodes, allow 'mw:Error'.
Bug: T98999
Change-Id: I7eb2b61eb9336792535e9fd6d5a8dd2d57065f04
The red-linked images in VE are now identifited as red links and image errors.
They can be changed and thereby be modified just as any other image on the editor.
Bug: T52788
Change-Id: I9cbb992c34d71b7073157fe276fee04e901845b1
New changes:
68e20d4 Create AlignableContextItem to quickly adjust AlignableNodes
0150df2 Update OOjs UI to v0.9.3
b333fd3 FragmentInspector: Execute action on enter, rather than closing with data
2d14f7a Fix webkit column hack
be780eb Don't drop whitespace when removing empty slug paragraphs
cc19787 Split handlesOwnChildren and ignoreChildren
7f1c9a7 Localisation updates from https://translatewiki.net.
Local changes:
Add ignoreChildren to handlesOwnChildren nodes
Change-Id: Id3dc7efae8d30b6551b2fc3104ed00bc86339176
New changes:
0ceafd5 Fix V8 deopt for ve.ce.BranchNode#onSplice
01d2d4b [BREAKING CHANGE] Store originalDomElements instead of htmlAttributes
96005a7 Localisation updates from https://translatewiki.net.
42e672e ve.ui.Toolbar: Don't call #updateToolState from #initialize
373562d Localisation updates from https://translatewiki.net.
Local changes:
Update for htmlAttributes going away
Change-Id: I576a1e5d5883b03d1fff6666926f80a5682a280f
To avoid triggering state thrashing in Sizzle
( https://github.com/jquery/sizzle/issues/311 )
Also account for the fact that missing attributes are returned
as undefined by jQuery but null by .getAttribute().
Bug: T87416
Change-Id: Ib3bc7971920c084568abb6ea0bd822d763b276f2
Make sure the image model can switch parameters when the image
source is switched, rather than having to instantiate a new
image model.
Also, when the image is changed, retain aspect ratio but make sure
to preserve the width of the previous image (unless the new image
is smaller)
Added 'resizeToBoundingBox' and 'scaleToThumbnailSize' static methods
in MWImageNode that return scaled dimensions based on the image
dimensions and the bounding box detals.
Depends on core change Idbb8b29db8e
Bug: 69450
Bug: 68000
Change-Id: I4327c86a9127f46da5522dc1197411fda757d5a4
Update DM node constructors for I81c60d4a in VE core.
New changes:
2587549 [BREAKING CHANGE] Fix Node construction arguments
Change-Id: I8d4f37b631fe85a78c72407937477963ac49f87a
While the documentation is unclear, it seems that the 'thumbsize' in
$wgDefaultUserOptions is setting up width limit rather than a general
bounding box.
Things that are adapted in this fix:
* Only resize the image if the image is bigger than default and marked
as default size.
* Only limit width, even if the image is tall.
* Add rounding to calculated height value.
* Make sure new images follow these rules as well on insertion.
Bug: 62293
Bug: 62279
Change-Id: I37525bf3480bb1da8b0538f9b38576616aabbfa6
This doesn't really fix the underlying issue that the
width and height are overridden to be the default size
in the DM even if that's wrong (in the case the image's
original size is smaller than the default thumbnail size),
but it fixes the DOM corruption by storing the original
width&height and restoring them if the image still has
defaultSize=true on the way out.
Bug: 62172
Change-Id: Iaee798c5bb501310e52d0ac832b2e7cd833fc438
There are several conditions to defaultSize behavior of thumbnails and
frameless images and other images when it comes to default size. In the
same principle is 'border' which is not quite a type despite the fact
it 'behaves' as such in wikitext (and has a unique identifier that comes
instead of the other types.
This commit aims to organize this behavior for the user in an
understandable manner.
* Add 'basic' image type for images that have no specified type ('none')
* Handle the difference in 'default' size behavior between basic images
and thumbnails/frameless. The thumb/frameless images have the default
wiki size. Other images' default size is their original dimensions.
* Force wiki-configured default size for thumbnails and frameless images
in the DM. This is done because at the moment Parsoid's output is of
Wikipedia's default size rather than the local wiki's. The size is
adapted if needed, directly in the DM.
* Added 'border' as a pseudo-type checkbox flag that sets css class
'mw-image-border' is for parsoid rendering on save.
* Add 'make full size' to the size widget select and treat it as a faux
default button for basic and frame images.
Bug: 62013
Bug: 62024
Bug: 61155
Bug: 61059
Bug: 61282
Change-Id: I6778705306f0dd6bb96afeb91383089a4ddab7ed
This commit makes several adjustments to make sure default size is being
handled correctly:
* Add wiki's default size configuration parameter to the
VisualEditor.hooks.php file so it can be called from VE.
* Make sure new images are inserted with default size and are
marked 'defaultSize = true' for the DM to handle.
* Force default size if 'defaultSize=true' in the DM
* Add a 'default|custom' switch to the media edit dialog for size
inputs. When 'default' is chosen, the media size widget will be
emptied, displaying its placeholders (default size)
* When the size widget's values are 0 it will automatically turn to
default size values. If the value started default and the user
typed in a size, it will automatically override default and use
custom size.
Bug: 47804
Change-Id: Ib973ea2afa96090a4ba61b2b55ee63457f1329c1
Let's experiment with this via our local Gruntfile. If it works
fine we can install it in Jenkins (similar to node-csslint).
Verify through $ npm install && npm test;
Fixed all outstanding violations.
Also:
* Added syntaxhighight to ignore.
* Added imetests (which contain unformatted JSON) to ignore.
* In ve.dm.ModelRegistry#matchTypeRegExps, removed redundant
!! cast from the [+!!withFunc] statement which was hitting
a bug in node-jscs. All callers to this local private function
pass a literal boolean true/false so no need to cast it.
* Removed "/* key .. , value */" from ve.setProp, though this
wasn't caught by node-jscs, found it when searching for " , ".
* Made npm.devDependencies fixed instead of using tilde-ranges.
This too often leads to strange bugs or sudden changes. Fixed
them at the version they were currently ranging to.
Bug: 54218
Change-Id: Ib2630806f3946874c8b01e58cf171df83a28da29
Now getDataFromDom is no longer called externally, we can merge these two
methods to provide one API endpoint. Also now we have deleted getDataFromDom
we can remove the 'Recursion' disambiguator from the internal function.
Also now that the whitespace info doesn't need to be passed around, implement
it as a simple return value get function.
Change-Id: I9c667e9b90443d12660b731347d7535ccb1a17cd
Using the MW APIs get a resized version of the image and use
GeneratedContentNode to cache the url.
Bug: 55697
Change-Id: I418f7e1464663f447d46de7ffc29aa5f52d23b12
Because there's no sane wikitext to handle that case, and Parsoid
will just output garbage.
Bug: 53151
Change-Id: I9e065aa46d88f6bed9c47127b3e002ec2e1fec5a
toDataElement part fixed in I6d496f7. This fixes the
toDomElement part so we don't trigger a round trip warning.
Bug: 51963
Change-Id: I27a7579890d669a8b980710db1bafe066b744236
We were assuming images were wrapped in <a> tags. Images with
link='' are only <span> wrapped.
Bug: 51963
Change-Id: I6d496f719cfbbc7556c55f0a660cb192040f29de
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.
All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.
Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)
ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js
ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample
ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function
ve-mw/test/index.php: Runner for MW-specific tests only
ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only
ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses
ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets
ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both
ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect
ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog
bullet-icon.png: Unused, deleted
Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget
Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
Renamed from modules/ve/dm/nodes/ve.dm.MWBlockImageNode.js (Browse further)