Previously they were always inline.
MWExtensionNode is now a mixin and classes which inherit it should
now inherit MWBlockExtensionNode or MWInlineExtensionNode.
Change-Id: I0ddcabeb63acdf852e252c41add5233c00723f4c
This inspector isn't designed for insertion mode yet; attempting to use
it in insertion mode causes nasty JS errors.
Bonus:
* Make its tool title "Simple link" rather than "Link", for when
we do reintroduce it.
* Make double-clicking / pressing enter while selecting a link node
open the link node inspector rather than the link annotation inspector.
* Make link nodes render with MW's external link arrow icon
* Move the link node inspector's messages to the right RL module
Bug: 66047
Change-Id: Ib94da7ed3a2a88297dbdd1529f20cd8dab7c8421
Prevent images from getting double borders due to slugs,
and prevent extraneous margins from piling up in captions.
Also add the ve-ce-mwBlockImageNode class which shockingly
wasn't being set (only ve-ce-mwBlockImageNode-TYPE was set).
Change-Id: I86b95aa0c0def92a9790b7cdb4b05837fb8f65e2
In getFilename(), decode URL encoding and replace the search
for 'File:' with a more standard ./ stripping regex.
The ./ regex came from generateContents) in the CE class;
made that code use getFilename() instead.
Also apply decodeURIComponent() to the result; but protect against
exceptions because it's a useless piece of garbage.
Bug: 65611
Change-Id: I7e81a8dc26d1c636c6571d96f43a394a53490587
This commit brings back the sizing of the <figure> in MWBlockImageNode.
The figure must have proper size in CE otherwise 'center' and 'none'
alignments don't work, and the <figure> stretches across the entire
width of the screen.
Bug: 65836
Change-Id: Iefed466fce87f265fbd08908f1171867f9d1e1fe
Creating an MWImageModel that handles all image edit operations.
If the new attributes mean a change of image types from inline
to block or vice versa, the model will handle the creation and
insertion of the new node.
Change-Id: Ibe71bc8bd74e4ba5a024ac722432ccf0b8f65e71
jshint:
* Update to grunt-contrib-jshint v0.10.0 (jshint v2.5.0).
* Remove coding style options covered by jscs.
* Enable new option "freeze" (prohibits changing native prototypes).
http://www.jshint.com/blog/new-in-jshint-oct-2013/#option-freeze
* Re-order to match http://www.jshint.com/docs/options/
jscs:
* Update to grunt-jscs-checker v0.4.4 (jscs v1.4.5).
* Format .jscsrc file in a more spacious way and order the
properties less arbitrarily (using the jscs's readme order).
* Enforce more details of our coding style
* Get rid of the unsable "sticky" operator rules which have been
deprecated in favour of using other rules instead that are able
to enforce this more accurately.
- disallowLeftStickedOperators: Remove deprecated rule.
* Ternary covered by requireSpacesInConditionalExpression.
* Rest covered by requireSpace{Before,After}BinaryOperators.
- requireLeftStickedOperators: Remove deprecated rule.
* Comma covered by disallowSpaceBeforeBinaryOperators.
- requireRightStickedOperators: Remove deprecated rule.
* Logical not (!) covered by disallowSpaceAfterPrefixUnaryOperators.
See also If46b94ce1, Ib731f11b1 and I0b0cadbc5 in oojs/core.
Also:
* Update grunt-contrib-watch to latest upstream version.
Change log at https://github.com/gruntjs/grunt-contrib-watch/blob/v0.6.1/CHANGELOG#L1-L17
Change-Id: I6c5a34afea8b05a3dca617897c192594df06ca90
Also remove CSS hack from MWTransclusionNode now that
we have properly styled Parsoid references.
Bug: 63983
Change-Id: I5e8dc4c618809f6dd923fe4676d57acd1094f93d
Reorganize stylesheets in VE-MW to match JS directory structures,
and update VisualEditor.php for similar reorganization in VE core.
New changes:
c6ed962 Reorganize stylesheets
Change-Id: I4f1070643744fb2ee6726cb03e012e31a9a05c64
ve.dm.Scalable is now a computational model for image scaling and
size manipulation. This commit adjusts the nodes and the edit and
insertion dialog to handle the new scalable model, and by that
use a centralized computational engine for all scaling and size
changes.
New changes:
3ec19fb8 Refactor Scalable functionality
Change-Id: I017a017924f544cc8bc9b7d8245335759ae0e890
Objectives:
* Allow users on-wiki to create tools and dialogs for citation templates
of their choosing
* Allow editing of citation templates directly, without having to go
through the reference dialog
* Provide citation template tools within reference editing that use the
same titles and icons as the citation tools do, but don't wrap the
inserted content in a ref tag
Changes:
* Reference list was cloning the DOM element it was inserting into its
view before the generated content node could finish rendering, so it
never ended up showing the finished rendering in the reference list
* Documenting hack about use of reference list node's destroy method,
and how we are depending on destroy not canceling generated content
rendering
* Introduced reference model
* Added saving/updating method to transclusion model
* Added getPartsList method to dm transclusion node, which caches the
result and invalidates the cache on update
* Added citation dialog, which extends transclusion dialog
* Added cite group to toolbars, cite-template in reference dialog toolbar
* Factored out getting the node to edit and saving changes procedures in
transclusion dialog so they could be extended in citation dialog
* Updated uses of autoAdd as per changes in oojs-ui (Ic353f91)
* Renamed MWDialogTool file since there was only one tool in it
* Expanded TransclusionDialogTool file out since there is now more logic
to it
* Switched to using ve.dm.MWReferenceModel instead of plain objects in
reference search widget
Configuration:
If you add to MediaWiki:Visualeditor-cite-tool-definition.json the
following code you will magically be presented with a delightful array
of citation options:
[
{ "name": "web", "icon": "ref-cite-web", "template": "Cite web" },
{ "name": "book", "icon": "ref-cite-book", "template": "Cite book" },
{ "name": "news", "icon": "ref-cite-news", "template": "Cite news" },
{ "name": "journal", "icon": "ref-cite-journal", "template": "Cite journal" }
]
...or...
[
{
"name": "any-name",
"icon": "any-ooui-icon",
"template": "Any template",
"title": "Any title text"
}
]
The title text is derived either from the title property or from the name
property by pre-pending the string 'visualeditor-cite-tool-name-' to
generate a message key. Titles for 'web', 'book', 'news' and 'journal' are
provided. The icon is a normal oo-ui-icon name, and more icons can be
added, as usual, by adding a class called .oo-ui-icon-{icon name} to
MediaWiki:Common.css. 'ref-cite-web', 'ref-cite-book', 'ref-cite-news'
and 'ref-cite-journal' are provided. The template name is simply the name
of the template without its namespace prefix.
Depends on Ic353f91 in oojs-ui
Bug: 50110
Bug: 50768
Change-Id: Id401d973b8d5fe2faec481cc777c17a24fd19dd4
If we render new links with a plain target, then if you're on a
subpage like Foo/Bar, [[Baz]] will point to Foo/Baz. In order to
avoid this, we fake the link target to be ../Baz and resolve that,
which produces the correct result.
This hack is only needed until Parsoid stops producing ../-prefixed
links. This hack is only applied in view mode, because applying
it to our DOM output back to Parsoid would confuse Parsoid and
cause bugs.
Bug: 58314
Change-Id: Ifb4b63a26235a04e6362fc3e3e57d8773831eb38
* Add ve.init.mw.LinkCache to track page existence and
transparently query it
* Populate it with initial data from the parser cache
if available, obtained in the VE API module
* Use linkCache data in link annotation rendering
This doesn't yet integrate the LinkCache with other
components like the link inspector. That should be
done so we can deduplicate the existence checks.
Additionally, we should generalize LinkCache and use
it for the category existence/status checks as well.
Bug: 37901
Change-Id: I9fd43e8c3864dd375cf6dadfdeedd05e4fe9cf3b
TOC Widget is created in the mw target view class.
Adding and removing a heading rebuilds the TOC Widget based
on the the order of the page heading nodes.
TOC Widget considers TOC page settings and displays in the default manor
unless forced or disabled.
TOC Widget still needs to be finalized by being placed in the surface.
This could be a problem until we have a CE node for it to live in or
have some DM work added. Roan and I have discussed how to go forward.
To enable the widget you must add the following to LocalSettings.php:
$wgVisualEditorEnableTocWidget = true;
Change-Id: I488cfbbdb060e50d81f51e0f757e67d0114b8936
Make sure the magnify button in the caption is properly shown or
hidden when image type changes. The magnify icon will always be
built, but will be shown and hidden using CSS rules.
Bug: 62139
Change-Id: Ib9a4569239ed70d16a153fb0823e283203fba1d4
There are several conditions to defaultSize behavior of thumbnails and
frameless images and other images when it comes to default size. In the
same principle is 'border' which is not quite a type despite the fact
it 'behaves' as such in wikitext (and has a unique identifier that comes
instead of the other types.
This commit aims to organize this behavior for the user in an
understandable manner.
* Add 'basic' image type for images that have no specified type ('none')
* Handle the difference in 'default' size behavior between basic images
and thumbnails/frameless. The thumb/frameless images have the default
wiki size. Other images' default size is their original dimensions.
* Force wiki-configured default size for thumbnails and frameless images
in the DM. This is done because at the moment Parsoid's output is of
Wikipedia's default size rather than the local wiki's. The size is
adapted if needed, directly in the DM.
* Added 'border' as a pseudo-type checkbox flag that sets css class
'mw-image-border' is for parsoid rendering on save.
* Add 'make full size' to the size widget select and treat it as a faux
default button for basic and frame images.
Bug: 62013
Bug: 62024
Bug: 61155
Bug: 61059
Bug: 61282
Change-Id: I6778705306f0dd6bb96afeb91383089a4ddab7ed
This commit makes several adjustments to make sure default size is being
handled correctly:
* Add wiki's default size configuration parameter to the
VisualEditor.hooks.php file so it can be called from VE.
* Make sure new images are inserted with default size and are
marked 'defaultSize = true' for the DM to handle.
* Force default size if 'defaultSize=true' in the DM
* Add a 'default|custom' switch to the media edit dialog for size
inputs. When 'default' is chosen, the media size widget will be
emptied, displaying its placeholders (default size)
* When the size widget's values are 0 it will automatically turn to
default size values. If the value started default and the user
typed in a size, it will automatically override default and use
custom size.
Bug: 47804
Change-Id: Ib973ea2afa96090a4ba61b2b55ee63457f1329c1
Rules like "right-aligned images get float: right;" should
be in the generic image CSS, they're not skin-specific.
I haven't exactly teased apart what is and it's skin-specific,
this is just a first stab.
Change-Id: Ie374685d2c66e2275f7a98a590e563bf36da7f87
Even with the fix in VisualEditor core (I2c2c592) that prevents non-sheild
elements from being interacted with on generated content nodes, in the
case of a centered image, there is a shield placed on the wrapper which
causes the same problem. By hiding that particular shield, we can get the
desired effect, of only the actual figure being clickable.
Bug: 61001
Change-Id: I7fcf1a34c5ac67c3861cf0b8f3b2447d0d7dc1c1
The styling of the image thumbnails should be controlled at the
skin level, not by the generic VE styles. Moving the thumb/figure
styles from ve.ce.Node.css to ViewPageTarget-shared.css. Otherwise
no changes to the styles themselves.
Also adding minerva (the mobile skin) to the list of supported skins.
Bug: 60542
Change-Id: I67ab6d5b91cee7e587f61df26e7dae74c1068788
Adding a type change to the media edit dialog. Also changing SelectWidgets
to ButtonSelectWidgets for consistency.
Bug: 38129
Change-Id: I9c855e6381d970b5f08460822366f6333af24f82
* Fix broken @extends (doesn't take value in curly braces, was
being parsed as literal text part of the class description).
Change-Id: I087df6df5e7b81314c90a79087e669c93032e80f
wgSVGMaxSize sets the maximum size for the shortest edge of a
vector image. Pass this through to MWImageNodes.
Change-Id: I6410e7cda137cf4828d12280cb1e5cfc27805859
Implement new logic in ve.Scalable from I5b4f0f91b.
Also update VE core submodule to master (57ed8d3).
New changes:
59a0afe The great image scaling rewrite of 2014
Change-Id: I24a2976036310d3814cc7d1853a68745e0499bd5
Adding the ability to edit image size in the media edit dialog.
The size is now a separate widget.
The following changes were made:
* The dialog was changed to a booklet with 'general settings' and
'advanced settings', in preparation for other edit features.
* The original image maximum size is fetched from the API and cached.
* Maximum size is limited to the image's original maximum size.
* Aspect ratio is kept when changing height or width, using original
image size to preserve a sane ratio through the MediaSizeWidget.
* If an error is found in the size, the image will retain its previously
set dimensions.
Depends on MediaSizeWidget: I3d0f9348a52
Bug: 38129
Change-Id: I2946fb21c46ce05583b219f665ef68928188899e
For block images, show the bottom left/right anchor if the image
is right/left aligned, and both if it is centred.
For inline images, show the bottom right anchor unless the page is
RTL.
Change-Id: Icb5b74b954493257c517a5fbac5f0a0a457c544c