Looks like I messed up in Ia67f9054 and got a setting backwards
Also prefix titles in a couple more places
Bug: 67384
Bug: 66893
Change-Id: Id6d5841ee1645be62a024308da48ddc6769c78b6
"Go back" should only be shown if there's something to go back to.
So it should be visible if you came from "Change image", but not
if you came from "Insert media".
If the "Go back" button is hidden, the footer is empty, so hide it
completely in that case. Hiding the footer is tricky due to how
dialogs position things, so I hacked around OO.ui.Dialog's lack
of an API for toggling the visibility of the footer.
Change-Id: Ic97c4a2bf7beaa240e5a4dfda1e605752e1f4189
In this fix:
* Adding 'go back' button to appear in the search panel.
* Hiding/showing the correct buttons within each panel.
* Disable the 'apply' button, and only enable when changes are done.
* Load the search query API and send API requests only when the
search panel is up.
* Make sure the search query is updated with the page name every
time the search page is loaded
Bug: 67443
Change-Id: I635986f30579c6358e0cc6fe54fbf97f49c83465
The parameter icons are not toolbar-contextual, so don't style them that way.
Instead, have them take their directionality from the .oo-ui-{ltr,rtl} classes.
Change-Id: Ic94b1e854b36542f7bcde97ead60eddcd56ccbea
Merge the media edit and media insert dialogs. Allow editing
of media properties when inserting a new image, and also
allow the user to replace the image on edit.
Bug: 67170
Change-Id: I35bd95503565dbf95090ee8110284db5a8fbba83
This puts reference insertion and editing tools into the same menu (yay) and
applying-annotations-to-text tools into the same menu, too.
As part of this, I'm re-labelling the generic reference tool to "Basic" (now
that it has some context for users).
Change-Id: I8b8196d3c2e40237d61c8491ab30e737b82597d6
Icons were set to 100% #575757 instead of 75% black.
Also tidy up XML, removing unused transparent shapes and
labelling used ones.
Change-Id: I74b775cbf02686e78004a7e254c1f23b10ae62ed
I don't know why they were top: 0.125em; before, but they were
too far down. Changing this to top: 0; fixes this.
Change-Id: I29645de31f9146e9687f556ec012cd65b517f991
Stop prefixing all requested titles with 'Template:', and don't try to use
colon prefixes when transcluding except when deliberately transcluding from the
main namespace.
(A title prefixed with a colon on MediaWiki is used to create a link to
something that would normally be included as a File/Category)
Bug: 52609
Change-Id: Ia67f9054a56e71153339f961bbbcadb565115748
Our coding style has been upstreamed and first released
in node-jscs v1.5.0 (grunt-jscs-checker v0.6.0).
Change-Id: Ifc0cfc7177946b9d11407f60e38b0177883724c5
* Return the fragment as it may have been cloned in the process
* Do away with DM node tree traversal, we can do everything
with offsets.
Bug: 65706
Bug: 65716
Change-Id: I9a44d562d9365d72adac199725b52555cf0a8009
If a block image is inserted in the middle of a paragraph, insert
the image at its beginning so the paragraph isn't broken.
Bug: 65883
Change-Id: I7b82c647d259a6712a771bb4243b269ecbb73c9c
Some surface fragment methods return a clone, so make sure
that is written back to this.fragment in dialogs, as this.fragment.select()
is called on teardown.
Functionally depends on If26cc0a2d in core.
Bug: 65706
Bug: 65716
Change-Id: Ia552b2a4c4c59ffc308a4acdecac78a7803a1c1f
Per bug 59604. The TypeError isn't coming from calling ".abort". That
method is always there and part of every jqXHR object, always.
This reverts commit c5dbc13c65.
Change-Id: I43bb53d8c98ca83688020c029d9a3db2c34d54ee
Depends on I468d4eb4 in core.
Uses various hacks to trick the test runner into thinking
an MW target is in use, when in fact we still use SA targets.
Change-Id: If4611307d5d7aaee4af84f86ef82faf9078043b6
Sometimes we have to load images in a way that we can't abort.
In that case, don't bother trying to abort, it just creates annoying console
messages.
Bug: 59604
Change-Id: Idb675f57284d9ffa1fe69c87806009a31711dabe
Implement new language platform functions.
Also remove unused MWLanguageSearchDialog and MWLanguageSearchWidget.
New changes:
4d919d2 [BREAKING CHANGE] Move language functions to the platform
Change-Id: I54c0a8e5816a3c81851f95f1d3062a6091a9f4a3
Some parts of this are heavily based on how the existing defaultsort stuff works.
Relies on I9bb80b01 and Iba2fff95
Bug: 56868
Change-Id: I5f0ce2ec36e82b04d9e1357b14046867c1dd3b60
* Update size of save dialog earlier on, and swap back to save panel in
save dialog on setup instead of ready to avoid scaling and sizing
simultaneously
* Update use of closing/closed/opening/open events to use
setup/ready/teardown events instead
New changes:
43a48cb [BREAKING CHANGE] Update OOjs UI to v0.1.0-pre (9f4f250f88) for window process cleanup
Bug: 65705
Bug: 65343
Bug: 60843
Change-Id: Idf6f85ae12f6ca80fde57a400cb5b11270938c1a
It's already done by the parent, and done in a more complex manner
(with whitespace preservation) which this destroys.
Change-Id: I0385abe4093223b1804b11d77222cf8212a6360f
Assume this was copied over from annotation inspector
but doesn't really make sense for a large textarea.
Change-Id: If731d22d09fc4c5636301a3da3089096555a9dc1
Follow up to Ia10987fb which fixed some but not all the typos
and in so doing broke functionality.
Change-Id: Idce901e04f09b2b34c45081d622ee161036e6c90
The test of whether to update the model should only apply to model
and not GUI operations.
Change-Id: I594793cbf69b41cd8fe02067e9985dd1030af95c
But: 66288
Frame images are not resizable; disable the media size widget when
the frame type is selected.
Depends on the change in ve-core:
Id1010798d30e2928358acb5694c429b9ab68ad57
Bug: 66353
Change-Id: I8c8da8933c51ba709a834731425d19445009673f
Make sure that image model and media edit dialog initialize the
default size properties according to the scalable correctly.
Also make sure that on creation of a new node or edit of existing
node's properties follow on whether the image is set to default
size or custom size.
Depends on the ve-core change:
Ia6bb041bfc050a48d8c40bbff4b73ed2893085e2
Bug: 66149
Change-Id: I6f60fba28e11a111bb40a100148ed1f12d518890
Showing the linebreaks in the textbox just encourages the user
to 'clean' them up. We should preserve their absence to prevent
dirty-diffs, and use them on new nodes.
Change-Id: Ic2827f7f56db15aa5836c6ca978350549ab0123d
By disabling the selection button instead of hiding it.
Also make sure that there are other references before re-enabling it.
Bug: 65689
Change-Id: Ifb3d6ab6eacb71909eb13e3a72e971b49e2595c1
Fixing the behavior of alignment select and checkbox in the edit
dialog. Adding a check on all UI events to make sure they update
the model only if the model value is different than the UI value.
Also adding the ability to check the default direction of a
specific node type, to predict default alignment values.
Bug: 65916
Change-Id: I82f624fa788383dec0a12afb473aef01593e670e
Make sure svg drawings on block images have the default size as
the wiki default, no matter their original set size.
Also took the opportunity to clarify the synchronization method
for scalable and image type in ve.dm.MWImageNode and call it when
the image model is loaded to make sure the details are always
synchronized before edit.
Followup to I682d832e456a501836f33ed1dfc7dbd78a4edf53
Bug: 62893
Change-Id: Ic47016d171634c532092067957cc2c3d431e9746
At the moment, the natural tab order appears to simply ignore the info and
removal buttons
Bug: 65474
Change-Id: Ib18a9f7b0ce614bed9fee1199f1d36bc4bc012b9
In namespaces that allow for subpages, use the subpage part of the
page title for the initial search string in the MediaInsertDialog
search widget.
Bug: 51290
Change-Id: I31db88b484eee2206719dc337fbd7c70aef93b3a
Make sure that SVG drawings have default size of the wiki default
even if their optimal defined size is smaller.
Bug: 62893
Change-Id: I682d832e456a501836f33ed1dfc7dbd78a4edf53
Once more with feeling; default alignment when switching between
inline to block and vise versa. This time, the problem was mainly
that the checkbox for position cannot be updated without triggering
its update event. It was triggered, however, before setting up the
positioning, which caused the model to run positioning twice and
get things wrong.
Another smaller fix in this commit was done to make sure that
the image model remembers the previous alignment, so when image
type changes from inline to block and vise versa, and the alignment
was default, it can recalculate default value for the new node.
Bug: 65564
Change-Id: I6c16a7855ad7e3ce302fa3d042d0a402251b31f0
Existing references keep internal records of current saved data, which breaks
the current length check. Instead, use the new function to count all
*non-internal* elements
Relies on I8ecbf387
Related to bug 52182
Change-Id: I4b9bb866babe018d75dc083fab35375b9fb53d3c
This inspector isn't designed for insertion mode yet; attempting to use
it in insertion mode causes nasty JS errors.
Bonus:
* Make its tool title "Simple link" rather than "Link", for when
we do reintroduce it.
* Make double-clicking / pressing enter while selecting a link node
open the link node inspector rather than the link annotation inspector.
* Make link nodes render with MW's external link arrow icon
* Move the link node inspector's messages to the right RL module
Bug: 66047
Change-Id: Ib94da7ed3a2a88297dbdd1529f20cd8dab7c8421
This label is not needed, never visible, not internationalized and doesn't make sense.
KILL IT WITH FIRE!
Change-Id: Ia0b3eda5971598714644b9d0c4fec1fd44b6c440
Switch to processes for windows (dialogs/inspectors)
This conversion also required the splitting of MWLinkInspector into
MWLinkNodeInspector and MWLinkAnnotationInspector.
New changes:
88fe25f [BREAKING CHANGE] Update OOjs UI to v0.1.0-pre (dd888aba5c)
Change-Id: I662d8985463c9fc881775f70aef87ebeb454a73f
It confuses people looking for the media insertion tool. Galleries
that are already on the page will still be inspectable.
Change-Id: I90609ab7f19fb513c17d9253db30e7ddeaa18436
This time in the installment: Allow the model to predict the type
and default alignment based on parameters rather than just the
current status. This is important for initializing images, especially
inline images whose 'align' attribute is null or undefined, but must
be examined for default alignment.
Also changed:
* Make sure that model operations change each other, rather than
let the editor change 'unrelated' model parameters.
* Use selectItem rather than chooseItem to avoid emiting the 'choose'
event on edit dialog initialization.
Bug: 65564
Change-Id: I8c23fc53e7738d59565294d8b98fe7351bebbc67
Instead of suggesting categories that have pages but don't necessarily exist.
Replaces part of If39e6f9c
Bug: 49044
Change-Id: I5c53669776c4c5bbbfe7b753747f3f677a752d91
Make default alignment a computed value, and make sure the GUI listens
to 'choose' instead of 'select' events for SelectWidgets so to prevent
recursive calls and make sure the GUI is updated properly.
Also added a default alignment check on type change so the user can
visually have an indication that the new image will have a different
alignment. The user can then change the value manually.
Bug: 65564
Bug: 65596
Bug: 62852
Bug: 65617
Change-Id: I55e16775d18e0a4bf7f1fa73bbb3aa5e0aa51a79
At the moment, if you have a category on a page, and the category redirects
to another category which is hidden, VE does not mark it as hidden when
loading the page.
Change-Id: I9303838d36fbc1e2c0ed16b8bb0020bf52a6c211
The image model is updated through events from the edit dialog.
There is no need to update the states of the select/checkboxes
at the end in 'apply'. The only inputs that are not updated
on change are caption and alternate text.
Bug: 65564
Change-Id: I18c009546120e270467418cff677ec491fd109ca