Commit graph

6317 commits

Author SHA1 Message Date
Trevor Parscal d602724e83 Stop using ve.isMixedIn() to check if a node is focusable
* Moved isNodeFocusable to ve.ce.NodeFactory
* Added isFocusable static property to ve.ce.Node
* Set isFocusable to true on ve.ce.FocusableNode

Change-Id: I3cf666280abdfce55bf9b0710827bb25c40bfd51
2013-10-11 16:00:34 +02:00
Ed Sanders e8082ba968 Add requirements to BetaFeatures hook
Change-Id: Ifc809f49e1cf03015dbb295b6b092b4181edc38b
2013-10-11 14:50:41 +01:00
Ed Sanders 9cba9910c6 Enable VisualEditor using Beta Features
Change-Id: I76ba788751dacc24cdbc667b4d24f1656f0ade44
2013-10-11 14:50:24 +01:00
Ed Sanders 64a9449513 Match text selection background colour to node highlight
This was probably correct by default on OSX but Ubuntu's
default theme uses an orange highlight, and Windows uses
dark blue.

Change-Id: I601c2d27f6d928b38799f3a6502de5be1dccc199
2013-10-11 14:35:52 +01:00
jenkins-bot 4c9d22c7ca Merge "Generalise the way extra modules are loaded" 2013-10-11 13:33:30 +00:00
Roan Kattouw 1999ece918 Remove ve.ce.ImageNode.prototype.onUpdate
Was empty.

Bonus: consistently use object style for .attr(), was already
used for .css()

Change-Id: Idd0592d6f30388c9952e110ff6fff008bb465877
2013-10-11 15:09:21 +02:00
Roan Kattouw 0c6dadb605 Remove .tagName from ce.MWInlineImageNode
Was unused, because this.$ is always overwritten in the constructor

Change-Id: I4d403f1b89351fb7d23131f944406d5a088fdeef
2013-10-11 15:09:21 +02:00
Roan Kattouw 0901c0328a Generalise the way extra modules are loaded
Change-Id: Icd453421b022a6450d1358edbe2132e49ca0b3bf
2013-10-11 14:07:00 +01:00
jenkins-bot 8c44a53d3a Merge "Make MWInlineImages resizable" 2013-10-11 09:26:55 +00:00
jenkins-bot 06ee5b8e96 Merge "Resizeable node updates context after mouse up" 2013-10-11 09:11:16 +00:00
Translation updater bot 62800f99ec Localisation updates from http://translatewiki.net.
Change-Id: Icca7dea6c4c55e435bff7f3131c20be74a4cb146
2013-10-10 19:05:21 +00:00
cmcmahon 50ffa7c40c [browser tests] remove cruft and order page.rb file
Change-Id: I7d7cba0256e1d2631cdc4b73026c89cb5c85e0f5
2013-10-10 07:35:50 -06:00
Ed Sanders a2b667c8f7 Make MWInlineImages resizable
Because they are.

Change-Id: Ib2ff3ac6e9c5ed896486c93c48697d232b892493
2013-10-10 13:35:59 +01:00
Ed Sanders 98230889ab Resizeable node updates context after mouse up
Was previously calling show(), which showed the context regardless
of whether one was required or not. Changed this to update().

Change-Id: I2c6c37b6b988cca60f3f3f2429476ab4b429184b
2013-10-10 13:34:54 +01:00
jenkins-bot 38f9a55b59 Merge "Remove SyntaxHighlight from the experimental set" 2013-10-09 23:36:36 +00:00
jenkins-bot 2183c35cf7 Merge "Use ve.ui.PushButton instead of ve.ui.Button in ve.ui.SyntaxHighlightDialog" 2013-10-09 23:28:43 +00:00
Roan Kattouw 75bee13db5 Remove SyntaxHighlight from the experimental set
This completely disables it while we fix the issues it causes.

Bug: 55533
Bug: 55453
Change-Id: I76e5d81957187535aab870e6ddbd1dbbb88f1315
2013-10-10 01:28:14 +02:00
Trevor Parscal f1ab1f8119 Use ve.ui.PushButton instead of ve.ui.Button in ve.ui.SyntaxHighlightDialog
Change-Id: I1b30e300492e682a477615a70fc7319c1b6d794e
2013-10-09 23:25:46 +00:00
jenkins-bot e3a0ee5b6a Merge "Snap resizables to a grid when the shift key is held" 2013-10-09 23:24:06 +00:00
Ed Sanders 6445a77cec Snap resizables to a grid when the shift key is held
Defaults to 10px.

Change-Id: Idf760c446778b437edbc3cb209b04cbee1d96fb7
2013-10-10 01:10:28 +02:00
Moriel Schottlender 017699556b Language widget ULS call fix
Because of the change to ButtonWidget, the button returned false after
onClick and as a result, ULS dialog didn't open.

This fix adds a fake 'href' value to the PushButtonWidget instance
in ve.ui.LanguageInputWidget so clicking the 'change language' button
continues to evoke ULS.

(Notice, this widget will soon be split into ve-MW with a smaller fallback
widget in core, but for now, this fixes the fact ULS doesn't appear when it
should)

Change-Id: I32eabdc5ee1b3681c20c756f45a3257c7a0b5681
2013-10-09 15:45:37 -07:00
Timo Tijhof d9153a2f1d ui.MWLinkTargetInputWidget: Fix crash on invalid input
Though the initialisation works since core has been fixed, there
are still plently of cases where we take real user input that can
genuinely be invalid.

Most notably, you couldn't make a link to [[.com]] because the
link input widget would crash on an exception from mw.Title.

Even after core was fixed (and ".com" is now valid), one still
couldn't make that link. This time because '.' is an invalid title,
and we create a Title object for that while typing ".com".

ve.ui.MWLinkTargetInputWidget#getLookupMenuItemsFromData:
* Guarded against mw.Title throwing by using newFromText
  and checking it first.

ve.ui.MWLinkInspector#static.legalTitle:
* Removed in favour of checking whether newFromText returns a
  truthy value.

Change-Id: I580bfccb83f86be3ad7e83d31f0834e1cde7df9c
2013-10-09 21:29:48 +00:00
Timo Tijhof eb515188ec Convert try/catch uses of mw.Title to newFromText
`new mw.Title` throws on invalid input. Converting uses to
mw.Title.newFromText instead and converting try/catch to if/else.

mw.Title in general (regardless of which constructor) has been
improved in core. It will no longer crash on pages where the page
title was a false hit for invalid (e.g. we couldn't load VE on
[[.com]] because the js parser thought it was invalid).

However, though the initialisation works since core has been
fixed, there are still plently of cases where we take real user
input that can genuinely be invalid.

In cases where the code did not catch exceptions and there was
no obvious way to handle it, I left it as is (let's revisit them
in a separate commit). It would be an exception either way, and
I'd rather see "mw.Title: Parser error" than
"TypeError: null does not have method getNamespaceId".

Change-Id: I5b1b23d56d39cdb7ecb0809e3d721992e0c30f54
2013-10-09 21:21:25 +00:00
jenkins-bot 3d55c6a081 Merge "Fixes for Trevor's crazy half-baked commit" 2013-10-09 20:16:51 +00:00
Roan Kattouw 75270e24d5 Fixes for Trevor's crazy half-baked commit
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog

Bonus:
* Add .getMetaList() getter to dm.Surface

Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
2013-10-09 22:08:13 +02:00
Translation updater bot c78fbaf257 Merge "Localisation updates from http://translatewiki.net." 2013-10-09 19:41:33 +00:00
Translation updater bot 6ed775be5c Localisation updates from http://translatewiki.net.
Change-Id: I39dd30af22a5c64dd4aa7340841aa0142f2d09f2
2013-10-09 19:40:27 +00:00
cmcmahon bd2b828555 [browser test] update references for proper iframes, new workflow
Change-Id: Icafbbcac9a70401bd87ea87e6dbb94ea9a6c3726
2013-10-09 13:29:58 -06:00
cmcmahon 46aed9debd [browser test] up arrow no longer exists, use X instead
Change-Id: I79684633b69ad48b4ce291e2bd6e12d14564cca6
2013-10-09 12:51:03 -06:00
cmcmahon 6c299ff2b3 [Browser tests] Sort all the elements for Links tests to proper iframes
Change-Id: I873cfaccf7211f379eadc6574edbe8de8c2e15f1
2013-10-09 18:26:48 +00:00
cmcmahon d3a75d0501 [browser tests] editing controls to proper iframe
Change-Id: Ifc24e4fcc0fe4688ee8e8b277f54fe2582dcadaf
2013-10-09 17:24:19 +00:00
jenkins-bot 39d5a1a9c4 Merge "Prevent deletion of FocusableNodes from a collapsed selection" 2013-10-09 17:22:45 +00:00
cmcmahon f8d4f10de7 [Browser tests] transclusion elements to new 3rd iframe
Change-Id: Ia1a02ece54c44d3bfb0dd985fec97e9c8d5b9d59
2013-10-09 16:55:03 +00:00
Ed Sanders bffa0df53f Prevent deletion of FocusableNodes from a collapsed selection
Instead select the node and require the user to press delete
again if they really meant to delete the node.

Also test cases!

Bug: 55336
Change-Id: I66520e18740e78ce6313f9b31bb575d06b91bea8
2013-10-09 17:41:31 +02:00
cmcmahon 46d14ca163 iframe
Change-Id: Id771991a89e1cf836c7f19083df22edb38ffc6c8
2013-10-08 16:38:44 -06:00
Roan Kattouw 74f9fe13ea Fix empty document length check in MWReferenceDialog
We now initialize the surface in the dialog with a 4-element linmod
(paragraph, /paragraph, internalList, /internalList) rather than a
2-element linmod. This broke the code that disables the Insert button
in the reference dialog when the surface is empty.

Change-Id: Id733e654a628b1294e697ad4ef3f2f6fe1a9c869
2013-10-08 21:39:25 +02:00
Translation updater bot 6237dd1881 Localisation updates from http://translatewiki.net.
Change-Id: I6e384e4e91128e63ae6dd106ce6b7d116939d7e4
2013-10-08 19:09:05 +00:00
cmcmahon ad1a579197 dismiss latest warning iframe
Change-Id: Ic1c5099f1531174140c2033212da35632a6188cc
2013-10-08 11:17:14 -06:00
cmcmahon 971b026786 id for ip warning changed
Change-Id: I6623751228be1aa550ec8c7e1e3071a38563ada0
2013-10-08 06:00:43 -07:00
Roan Kattouw 5d7673ebc2 ve.ce.Surface.getSelectionRect() can return null
Document this fact and update callers to check for a null return value

Change-Id: I095041157cc0e24e48662f40690b4928bb8d829a
2013-10-08 11:35:17 +02:00
jenkins-bot 846414f215 Merge "Destroy test surfaces" 2013-10-08 09:19:03 +00:00
Ed Sanders c752215896 Destroy test surfaces
Also make sure surface observers are detached so they don't try to
poll the CE when it has been destroyed. This was causing exceptions
to be thrown in test runners.

Change-Id: Ic8864a73f3ee04da6018f552b1aa68748d7ffba7
2013-10-08 11:16:10 +02:00
Translation updater bot 98e2eaf6aa Merge "Localisation updates from http://translatewiki.net." 2013-10-08 01:04:25 +00:00
Translation updater bot ab099e8064 Localisation updates from http://translatewiki.net.
Change-Id: I133c28a9c5da3de808ba6fdb0462a2425cc9eb10
2013-10-08 01:02:09 +00:00
jenkins-bot 6c3ee0dca7 Merge "Move skin support into $wgVisualEditorSupportedSkins" 2013-10-08 00:27:23 +00:00
jenkins-bot 3a9ca9260f Merge "Fix initialisation errors in EventSequencer" 2013-10-07 23:48:19 +00:00
David Chan 9004a66274 Fix initialisation errors in EventSequencer
ve.EventSequencer.js:
* Initialise listener lists to []
* Call afterLoop listeners even if there are no after listeners

Change-Id: I63a0bafa74f2c3135bd3ca75adc91a57c19319ed
2013-10-08 00:24:45 +01:00
Ed Sanders 972c9a46b7 Make the save dialog an actual dialog
Major changes:
* Create a MW specific save dialog class
* Widgetize save dialog elements
* Simplification of viewPageTarget

Minor changes:
* Added getWindow method to windowSet and setTitle methods to window class
* Add transition css properties to dialog styles

Bug: 48566
Bug: 50722
Bug: 51918
Bug: 52175
Bug: 53313
Change-Id: I8c0db01fb8477a9b3d3dfe2a6073ac67869ce40e
2013-10-07 15:59:00 -07:00
James D. Forrester 0bff45959f Move skin support into $wgVisualEditorSupportedSkins
$supportedSkins is mostly an artefact of the currently-unrefactored init code that
will have a sub-class for each skin (so skin's maintainers can add VisualEditor
support without hacking around inside VisualEditor itself), but until then let's
split it out into a global configuration variable at least, so that they have a
hope.

Change-Id: I0742cea6469678c5599768340dfb1f6d2f4debf4
2013-10-07 15:55:22 -07:00
jenkins-bot 5a1a960b19 Merge "EventSequencer: New hooks for useful moments" 2013-10-07 22:24:13 +00:00