Commit graph

3 commits

Author SHA1 Message Date
Iniquity 427f8ab3ba Use OOUI 'play' icon for audio placeholder
Bug: T299278
Change-Id: I8cc254fdf28cb83d5c4fe310a61a8a3df2d49270
2022-01-27 21:10:51 +00:00
Bartosz Dziewoński 9119e57a2e Improve rendering of audio files (for real this time)
ve.dm.MWImageNode:
* Define sensible scalable properties for audio files. They are now
  scalable to any width but have a fixed height. (Ideally they would
  have no concept of height, but that would require many more changes.)
  This prevents them from resetting to 0x0 when resized.

ve.ce.MWBlockImageNode:
* Remove override for #isResizable, audio files can be resized now.
* Move #updateMediaType to MWImageNode mixin so it applies to
  MWInlineImageNode as well.

ve.ce.MWImageNode:
* Add #updateMediaType from MWBlockImageNode.
* Hide the real image 'src' using CSS rather than changing the
  attribute. It seems the previous solution depended on the order in
  which methods are called, because it stopped working when I moved
  the code here. (This depends on VE/VE change If5b1b5b5d.)

audioPlayer.svg:
* Make the file nicely resizeable. The dimensions of the "play" icon
  and time are fixed, the bar adjusts to the width of the container.

Bug: T206022
Change-Id: Ia0f38ca11e0d55a5b725fd9aeb6c79ec1345376d
2020-02-14 04:18:28 +01:00
Ed Sanders 258965c8b2 Improve rendering of audio files
Use a static image of an audio player.

Also disable resizeable handle.

Bug: T206022
Change-Id: Ic41f381e65c40c3682f470b9993b2c9dbbb506c5
2019-04-28 23:56:08 +01:00