Our coding style has been upstreamed and first released
in node-jscs v1.5.0 (grunt-jscs-checker v0.6.0).
Change-Id: Ifc0cfc7177946b9d11407f60e38b0177883724c5
Some surface fragment methods return a clone, so make sure
that is written back to this.fragment in dialogs, as this.fragment.select()
is called on teardown.
Functionally depends on If26cc0a2d in core.
Bug: 65706
Bug: 65716
Change-Id: Ia552b2a4c4c59ffc308a4acdecac78a7803a1c1f
It's already done by the parent, and done in a more complex manner
(with whitespace preservation) which this destroys.
Change-Id: I0385abe4093223b1804b11d77222cf8212a6360f
Assume this was copied over from annotation inspector
but doesn't really make sense for a large textarea.
Change-Id: If731d22d09fc4c5636301a3da3089096555a9dc1
Follow up to Ia10987fb which fixed some but not all the typos
and in so doing broke functionality.
Change-Id: Idce901e04f09b2b34c45081d622ee161036e6c90
Showing the linebreaks in the textbox just encourages the user
to 'clean' them up. We should preserve their absence to prevent
dirty-diffs, and use them on new nodes.
Change-Id: Ic2827f7f56db15aa5836c6ca978350549ab0123d
Switch to processes for windows (dialogs/inspectors)
This conversion also required the splitting of MWLinkInspector into
MWLinkNodeInspector and MWLinkAnnotationInspector.
New changes:
88fe25f [BREAKING CHANGE] Update OOjs UI to v0.1.0-pre (dd888aba5c)
Change-Id: I662d8985463c9fc881775f70aef87ebeb454a73f
Also adjust calls to InputWidget methods changed in
I324dfc2 in OOUI.
New changes:
9da32d7 Update OOjs UI to v0.1.0-pre (e6edd86d37)
b6aa671 Localisation updates from https://translatewiki.net.
1cba6e0 Update OOjs UI to v0.1.0-pre (9a6c625f5f)
94629f9 Localisation updates from https://translatewiki.net.
Change-Id: Id58d199c7ce3332a104ab2a5c395561ab94ae060
In two cases we were using fragment.getSurface().getFragment() which
creates a new fragment from the current selection instead of using
the range of the original fragment.
Change-Id: Ib41efe2ceb670a125c0c306d143e56f9b9c349e7
Update dialogs and inspectors for breaking change in VE core
New changes:
a553012 [BREAKING CHANGE] Merge dialog and inspector actions into window actions
f9a0419 Localisation updates from https://translatewiki.net.
cbe81a0 Fix path to spinner in ve.ui.SpecialCharacterInspector.css
Change-Id: Icf90ace6442364283b66b234e3c78fc65212f070
Most of the code stolen from MWMathInspector and genericised.
Also fix issues with fragment not wrapping the new node correctly.
Bug: 58286
Bug: 58045
Change-Id: I708c4cb012becf8c493d5b65a051c0b13f7a11ac
Use a dir string instead of isLtr boolean like we do everywhere
else. Also use this.constructor.static, not this.static inside
methods.
Fixes Ie0525628.
Bug: 64072
Change-Id: I5321b71a446802d89ca86d55a0bff855b69825eb
Move various bits of code from initialize to setup as required.
MWDialog is now useless so use ve.ui.Dialog directly.
New changes:
0b2d03f [BREAKING CHANGE] Pass fragments, not surfaces, to windows (reprise)
0101ac4 Update OOjs UI to v0.1.0-pre (ac6848398c)
Change-Id: I0fae3e5ff2bd0da5b74c244af226b07b1f5883bd
This is the normalized title without the fragment, which is what
should be used for existence check purposes. Also add a test for
an internal link to a page's section.
Change-Id: I0e04f64c1bebeff84a0c17ef9b6c8dc06876f769
It was falling back to the default ve.ui.Inspector title
message, which doesn't exist. The message was right there in
the i18n file, it just wasn't being used.
Change-Id: I0676829d5787fa0f1d7ed7481b1dc55437237dd4
To begin just render the existing attributes as a form. Later
we may want the ability to add/remove attributes.
Change-Id: Ib443498bdae5d362b198c60f0c23d864dca1b6b6
Update VE core submodule to master (84ced37) and update calling code
for changes in OOUI.
Depends on Ic967b88d55daf48d365487e17f76488b3f02c60f and Ib599b9bd5028e2df084fcc3da657aeb7f1569d2a
New changes:
94f03c3 Undefined variables first in selectNodes
62b5648 Localisation updates from https://translatewiki.net.
10c5a18 Don't descend into handlesOwnChildren nodes in selectNodes
4ed2432 Update jquery.client to MW's master (45192156d7)
d7e24b8 Localisation updates from https://translatewiki.net.
babb9da Localisation updates from https://translatewiki.net.
4639d18 Localisation updates from https://translatewiki.net.
a561537 Localisation updates from https://translatewiki.net.
8f7053a Localisation updates from https://translatewiki.net.
7112cc2 Update OOjs UI to v0.1.0-pre (a290673bbd)
Change-Id: Ie7d58472619509782f23a7dedc1ec27c3dcc7543
The setup method just assumed this.node was of the right type, and
would just crash if it wasn't. You could select an image, open the
gallery inspector, and it would happily try to inspect it until
crashing because there was no .mw.extsrc attribute.
Bug: 60502
Change-Id: Idf0e9cf7ccaa37e607374ced150db732926a19f8
getAnnotationFromText was renamed to getAnnotationFromFragment,
update MWLinkInspector for this.
Bug: 60374
Bug: 60378
Change-Id: I202a2777f0202dcf42c5968daf8bdf5583b0a11b
* Add ULS, which was removed from VE core
* Add experimental mwlanguage module which adds ULS integration
* Hook in ULS to the existing language widget
Also update VE core submodule with changes:
* 1e92abe Generic language inspector
Bug: 47759
Change-Id: I325a4dcc316d0334fadfcaa46ad3acd45c6bf84b
getDirectionFromRange returns the direction property of the ce nodes under
that range. That method is mostly useful to recognize the overall block
direction of a selection or fragment.
The method is currently used in the following locations:
* ve.ui.Toolbar onContextChange - as a means to recognize the current context's
block direction for the icon directionality.
* ve.ui.MWExtensionInspector - if the selection is text and not an existing node
the input directionality adjusts to the context direction.
Bug: 57421
Change-Id: Ifc01b8e5dc0a2fe39d221e59e452c5cfad709a2d
Also...
* Update OOjs UI to v0.1.0-pre (5ffe63d088)
* Make template parameter text boxes shorter (3em down from 10em)
* Reorder extendObject calls to not modify incoming config objects
* Allow level option to default to 0, rather than specifically defining it
* Use icon button widgets with remove icons for parameter, placeholder,
template and content removal buttons
Change-Id: I29db9d814fab5cf4debd0fc7bab6f51475cb0f94
Let's experiment with this via our local Gruntfile. If it works
fine we can install it in Jenkins (similar to node-csslint).
Verify through $ npm install && npm test;
Fixed all outstanding violations.
Also:
* Added syntaxhighight to ignore.
* Added imetests (which contain unformatted JSON) to ignore.
* In ve.dm.ModelRegistry#matchTypeRegExps, removed redundant
!! cast from the [+!!withFunc] statement which was hitting
a bug in node-jscs. All callers to this local private function
pass a literal boolean true/false so no need to cast it.
* Removed "/* key .. , value */" from ve.setProp, though this
wasn't caught by node-jscs, found it when searching for " , ".
* Made npm.devDependencies fixed instead of using tilde-ranges.
This too often leads to strange bugs or sudden changes. Fixed
them at the version they were currently ranging to.
Bug: 54218
Change-Id: Ib2630806f3946874c8b01e58cf171df83a28da29
When the target of an autonumbered link is changed to a URL, it's kept
as an autonumbered link and its target is updated. When the target is
changed to a MediaWiki page, the autonumbered link is removed and
replaced with an internal link with the text set to the target.
So for instance, if you inspect [http://www.example.com] and change
its target to "Foo", the result will be [[Foo]].
The core of this commit adds support for inspecting nodes to
ve.ui.LinkInspector. This support should probably move into a
class in between AnnotationInspector and LinkInspector, perhaps
called HybridInspector or something, but I'm deferring that for now.
LinkInspector allows changes to inspected nodes to be reflected either
as attribute changes on the node, or by replacing the node with something
else. MWLinkInspector uses this feature to replace the autonumbered
external link node with an internal link annotation when the target is
set to an external link.
Bug: 53505
Change-Id: Icb404af84c24574438e4de3ef05bbd1993b593f7
We can't get the directionality from the focused node if there isn't one.
This doesn't add any logic to determine the directionality in creation
mode, filed https://bugzilla.wikimedia.org/show_bug.cgi?id=57421 for that.
Change-Id: I3ff8d48f19c7beef5e24b55712a26d86efa5812a
Changes:
* Cleanup the window API to use more consistent and intuitive methods - we
now use initialize/setup/teardown instead of
initialize/onSetup/onOpen/onClose as methods which are overridden, and
use open/close methods to control the window
* Change events around to have opening/open and closing/close events which
act as before/after points during the opening/closing process
* Make WindowSet and Context respond to windows being opened, rather than
opening them directly
* Fix a LinkInspector creation mode bug where the initial text doesn't get
reset
* Move inspector, a VisualEditor concept, back to VE
* Cleanup naming of SurfaceDialog, SurfaceToolbar, etc. to use shorter
names, they were given Surface* names when the generic ones were also in
VE, but now the generic ones are in OO, so they can return to their
original names
Change-Id: I82c4fed8bcb3fb5630938c8bc4dd9b2d5f1a8c1d
In general, the direction of the MWExtensionInspector textarea
should be dependent on the directionality of the node it is editing.
The only exceptions are <hiero> and <math> that need to have their
textarea LTR always; these two inspectors' directionality definition
is overridden in their onOpen() method.
Bug: 56779
Change-Id: Iac5c1c3bf2c61b9fa36c9588c1734c91ca4305c4
Objectives:
* Rename this.$ to this.$element
* Rename this.$$ to this.$
* Get rid of the need to use this.frame.$$
* Rename OO.ui.Element.get$$ to OO.ui.Element.getJQuery
Changes: (using Sublime Text regex patterns)
* Replace "get$$" with "getJQuery"
* Replace "\.(\$)([^\$a-zA-Z])" with ".$element$2"
* Replace "\.(\$\$)" with ".$"
* Replace "'$$'" with "'$'"
* Set this.$ to null in constructor of OO.ui.Window
* Set this.$ to this.frame.$ in initialize method of OO.ui.Window
* Replace "\.(frame.\$)([^\$a-zA-Z])" with ".\$$2"
Bonus:
* Use this.$() in a bunch of places where $() was erroneously used
Change-Id: If3d870124ab8d10f8223532cda95c2b2b075db94
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
which were missing).
oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.
Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
Though the initialisation works since core has been fixed, there
are still plently of cases where we take real user input that can
genuinely be invalid.
Most notably, you couldn't make a link to [[.com]] because the
link input widget would crash on an exception from mw.Title.
Even after core was fixed (and ".com" is now valid), one still
couldn't make that link. This time because '.' is an invalid title,
and we create a Title object for that while typing ".com".
ve.ui.MWLinkTargetInputWidget#getLookupMenuItemsFromData:
* Guarded against mw.Title throwing by using newFromText
and checking it first.
ve.ui.MWLinkInspector#static.legalTitle:
* Removed in favour of checking whether newFromText returns a
truthy value.
Change-Id: I580bfccb83f86be3ad7e83d31f0834e1cde7df9c