At the moment, the natural tab order appears to simply ignore the info and
removal buttons
Bug: 65474
Change-Id: Ib18a9f7b0ce614bed9fee1199f1d36bc4bc012b9
Make sure that SVG drawings have default size of the wiki default
even if their optimal defined size is smaller.
Bug: 62893
Change-Id: I682d832e456a501836f33ed1dfc7dbd78a4edf53
Once more with feeling; default alignment when switching between
inline to block and vise versa. This time, the problem was mainly
that the checkbox for position cannot be updated without triggering
its update event. It was triggered, however, before setting up the
positioning, which caused the model to run positioning twice and
get things wrong.
Another smaller fix in this commit was done to make sure that
the image model remembers the previous alignment, so when image
type changes from inline to block and vise versa, and the alignment
was default, it can recalculate default value for the new node.
Bug: 65564
Change-Id: I6c16a7855ad7e3ce302fa3d042d0a402251b31f0
Existing references keep internal records of current saved data, which breaks
the current length check. Instead, use the new function to count all
*non-internal* elements
Relies on I8ecbf387
Related to bug 52182
Change-Id: I4b9bb866babe018d75dc083fab35375b9fb53d3c
This label is not needed, never visible, not internationalized and doesn't make sense.
KILL IT WITH FIRE!
Change-Id: Ia0b3eda5971598714644b9d0c4fec1fd44b6c440
Switch to processes for windows (dialogs/inspectors)
This conversion also required the splitting of MWLinkInspector into
MWLinkNodeInspector and MWLinkAnnotationInspector.
New changes:
88fe25f [BREAKING CHANGE] Update OOjs UI to v0.1.0-pre (dd888aba5c)
Change-Id: I662d8985463c9fc881775f70aef87ebeb454a73f
This time in the installment: Allow the model to predict the type
and default alignment based on parameters rather than just the
current status. This is important for initializing images, especially
inline images whose 'align' attribute is null or undefined, but must
be examined for default alignment.
Also changed:
* Make sure that model operations change each other, rather than
let the editor change 'unrelated' model parameters.
* Use selectItem rather than chooseItem to avoid emiting the 'choose'
event on edit dialog initialization.
Bug: 65564
Change-Id: I8c23fc53e7738d59565294d8b98fe7351bebbc67
Make default alignment a computed value, and make sure the GUI listens
to 'choose' instead of 'select' events for SelectWidgets so to prevent
recursive calls and make sure the GUI is updated properly.
Also added a default alignment check on type change so the user can
visually have an indication that the new image will have a different
alignment. The user can then change the value manually.
Bug: 65564
Bug: 65596
Bug: 62852
Bug: 65617
Change-Id: I55e16775d18e0a4bf7f1fa73bbb3aa5e0aa51a79
The image model is updated through events from the edit dialog.
There is no need to update the states of the select/checkboxes
at the end in 'apply'. The only inputs that are not updated
on change are caption and alternate text.
Bug: 65564
Change-Id: I18c009546120e270467418cff677ec491fd109ca
Creating an MWImageModel that handles all image edit operations.
If the new attributes mean a change of image types from inline
to block or vice versa, the model will handle the creation and
insertion of the new node.
Change-Id: Ibe71bc8bd74e4ba5a024ac722432ccf0b8f65e71
teardown() runs after the dialog has been hidden (if you need it
to be visible, use close() instead).
However removing it instead of moving because it is obsolete,
this is something that should be done from setup() instead, and
already is.
Bug: 65373
Change-Id: Ib6b4ab49f191d1d339e69934453786a82d97380f
jshint:
* Update to grunt-contrib-jshint v0.10.0 (jshint v2.5.0).
* Remove coding style options covered by jscs.
* Enable new option "freeze" (prohibits changing native prototypes).
http://www.jshint.com/blog/new-in-jshint-oct-2013/#option-freeze
* Re-order to match http://www.jshint.com/docs/options/
jscs:
* Update to grunt-jscs-checker v0.4.4 (jscs v1.4.5).
* Format .jscsrc file in a more spacious way and order the
properties less arbitrarily (using the jscs's readme order).
* Enforce more details of our coding style
* Get rid of the unsable "sticky" operator rules which have been
deprecated in favour of using other rules instead that are able
to enforce this more accurately.
- disallowLeftStickedOperators: Remove deprecated rule.
* Ternary covered by requireSpacesInConditionalExpression.
* Rest covered by requireSpace{Before,After}BinaryOperators.
- requireLeftStickedOperators: Remove deprecated rule.
* Comma covered by disallowSpaceBeforeBinaryOperators.
- requireRightStickedOperators: Remove deprecated rule.
* Logical not (!) covered by disallowSpaceAfterPrefixUnaryOperators.
See also If46b94ce1, Ib731f11b1 and I0b0cadbc5 in oojs/core.
Also:
* Update grunt-contrib-watch to latest upstream version.
Change log at https://github.com/gruntjs/grunt-contrib-watch/blob/v0.6.1/CHANGELOG#L1-L17
Change-Id: I6c5a34afea8b05a3dca617897c192594df06ca90
Before applying default size based on originalDimensions, make sure
these are available through the scalable call. The image will be
marked as default size, but the presentation will depend on whether
or not we have the defaultDimensions from the API.
Bug: 65239
Change-Id: I41b30498713e969bd24ef0ad3e9a074c6ffcdc3b
Also adjust calls to InputWidget methods changed in
I324dfc2 in OOUI.
New changes:
9da32d7 Update OOjs UI to v0.1.0-pre (e6edd86d37)
b6aa671 Localisation updates from https://translatewiki.net.
1cba6e0 Update OOjs UI to v0.1.0-pre (9a6c625f5f)
94629f9 Localisation updates from https://translatewiki.net.
Change-Id: Id58d199c7ce3332a104ab2a5c395561ab94ae060
this.transclusionNode doesn't exist. Also remove instanceof checks
as they are already done in #get(Selected|Reference)Node.
Bug: 64717
Change-Id: I7ff0133d1ad45edda8de2cbad459706dbaceb5f2
In two cases we were using fragment.getSurface().getFragment() which
creates a new fragment from the current selection instead of using
the range of the original fragment.
Change-Id: Ib41efe2ceb670a125c0c306d143e56f9b9c349e7
* Move description to a popup behind a little info icon button
* Make required indicator generic status indicator (required/deprecated)
and move to left of the field
* Move param name and actions to above the field
* Show deprecated status and description
Bonus:
* Use auto-focus on CitationDialog (whoops!)
* Make pages that aren't meant to scroll not scroll (whoops again!?)
Depends on I59211b2 in OOUI
Bug: 53612
Change-Id: I3b968ad14aa6c43b6484e2565a9367d2ebc72fc5
At some point getTitle was changed to updateTitle but the caller was still
assuming it would return a string. Also, we removed the transclusion
dialog title message, but were still trying to use it.
Changes:
* Change the logic so we use the parent method for updateTItle correctly
* Bring the transclusion title message back
Bug: 64671
Change-Id: I3beb8b1d4304ba73c428868b9ac2d0f6a1cc9944
When MWReferenceDialog was modified to inherit from ActionDialog the
search select method didn't get changed to call applyChanges. But really,
you can't just call applyChanges because you need all the promise setup
stuff that onApplyButtonClick does. The API for ActionDialog needs to be
improved, but this works just fine in the mean time.
Bug: 64677
Change-Id: Ib38a624811dc26ead7b9de64cb41aff642820452
Based on I70e88f6 in VE core
* Cleanup dialogs by using node dialog and action dialog
* Move "Loading..." text from label of dialog apply button to dialog title
(repurpose identical message)
Save dialog will be converted in a follow up.
Change-Id: I6a290f4bdc29e577c7c89b4babdab5853c4c10e5
Was clearing things like captchas when swapping panels. It still makes
sense to clear these when opening up the dialog though.
Bug: 62766
Change-Id: I37ceeebc672e2866b805631b189108d8363bdc9f
Update dialogs and inspectors for breaking change in VE core
New changes:
a553012 [BREAKING CHANGE] Merge dialog and inspector actions into window actions
f9a0419 Localisation updates from https://translatewiki.net.
cbe81a0 Fix path to spinner in ve.ui.SpecialCharacterInspector.css
Change-Id: Icf90ace6442364283b66b234e3c78fc65212f070
We used to have two dialogs; a complex one, and a subclass that dumbed it
down - this was rubbish.
Then we merged them together - this was a'ight.
Now we have two dialogs again; a simple one, and a subclass that fancies
it up a bit - this is wicked keen broham.
Change-Id: I4b2ba31bed5c4f80940623702d635cacd19e0a66