setMode() is called multiple times, but it didn't
check whether the mode being set was already set.
Because it's a setter, make it idempotent.
This fixes the problem where the first input will
be focused first, then blurred later, but it
introduces a new problem because the label for
the 'mode' ActionWidget is set from setMode().
To solve that, factor the setting of this label
out into its own function and call it on setup.
Bug: 73138
Change-Id: I9bb127f22f6c0b745b393c523ec42f320fc85cf3
When show/hide options is clicked, the inputs in the main pane
move as the outline transitions in or out. This causes any dropdowns
below these inputs to become mispositioned: they don't move
because they're in an overlay.
To work around this problem, blur the active input when show/hide
options is clicked, so any dropdown attached to it is closed.
I tried blurring and immediately refocusing the active input to
force the dropdown to reposition itself, but that looks awkward
because of the transition (we'd have to wait for the transition
to complete before repositioning it, and during the transition
it'll stay open in the wrong place).
Bug: 72789
Change-Id: Ibd963690573af905066839f7276077089fa893c6
Also change this.$overlay (which doesn't even exist) to
config.$overlay in MWTemplatePlaceholderPage and document it.
Compensates for I39df86373ea in oojs-ui.
Change-Id: I4a233c058439d6cfb38d80ece890c8fe57d58f49
Would put this code in onBookletLayoutSet, but that doesn't appear to be
getting called in this case.
Have to detect whether or not we should be changing the disabled status, rather
than just setting it straight away, which would break every other case where
onBookletLayoutSet is called.
Bug: 63158
Change-Id: I6f62479291424d9b2ee0e42481dec9d085169c63
Rather than make a new function to determine whether it should be apply-able or
not (and run some checks again), move the enable/disable call into a new
function to do these checks and set the result.
Bug: 72191
Change-Id: I133afa1784e1afd44054f93ed84018894f7c6400
On initialization, the image model has an initial scalable that has
the given currentDimensions from Parsoid; these are usually correct.
However, in cases where the wiki settings do not fit the user settings
and the images appear smaller or bigger in practice than the values
of the wiki-defaults, the initial hash will store the wrong values.
We will only know what the real values for the comparison will be
after we get them from the API and the calculation; only at that
point we can update the image model initial hash.
This is important so that later the dialog can properly understand
whether to enable the "apply" button if a user changed an image
to custom size and then back to default.
Change-Id: If17b50cc4a39993f98a20a3fec3ddf5d8cb400b3
Changes:
* Override ve.ui.SurfaceWidget for use in MW
* Add mw-body-content class to surface view container
* Assert 1em sizing for surface view container to prevent
mw-body-content from applying its own sizing
* Add new scripts and styles to RL config
Bug: 71652
Change-Id: Iac86facdc0c7a0e48c0f3617e2f6c2e7f001525e
We really shouldn't need the inner overlay for this,
we should be able to deal with popups being in
oo-ui-window-overlay. But for now, we're not, and
this fixes the current problems.
Depends on If16d16d2b in oojs-ui.
Bug: 72052
Change-Id: Ie06056b96db19ac4caf1f9c0e3a1c49cfddc6682
Wikia has done some work on the template user experience, including
automatically showing all available parameters without the use of
TemplateData. In order to make our changes, we had to make some changes
to VE-MW.
ve.dm.MWTransclusionModel.js
* this.specCache is created so subclasses can reference it.
* Promise handlers in the fetch() method have been broken out as class
methods so they can be overridden in subclasses.
ve.ui.MWTemplateDialog.js
* addPromptedParameters() has been moved to the
initializeNewTemplateParameters() class method so subclasses can
overwrite. In Wikia's implementation, we have a method of getting
all parameters and a dialog that shows all of the parameters, so the
request to addPromptedParameters is overwritten.
* Added a done() handler to the transclusionModel promise for Wikia
extensibility.
Change-Id: I073c5850420e7719e82957f879423c2717af674a
The title attribute for byte counter in MWSaveDialog is replaced with the mixin TitledElement from label widget in OOUI
Change-Id: Ic4b37fac9e16b6db9091a16376e06d55bbb3d649
New changes:
6bbcd6a Localisation updates from https://translatewiki.net.
b8d8a5b [BREAKING CHANGE] The Great Selection Rewrite of 2014
Local changes:
Update to use new selection/range API
Change-Id: I5480d5c77d599c93c2d374fac88bb2fdb68b0024
Relies on I5d894f8a in MW core. We'll need to update our wfUseMW when that gets merged.
Bug: 50747
Change-Id: I35e55658a3990121afe4d996ef4ee06547d2aa0c
In the Media Dialog, make sure the size widget is valid before
applying or disabling the apply/save buttons.
Bug: 70861
Change-Id: I6ec9eb69fe6576f1c668270b12157de9910f0214
Instead of doing a blocking overlay, we're simply keeping the dialog open,
which is necessary for the pending status of the action buttons anyway.
Requires Ib2c8f336 in OOUI
Bug: 65012
Change-Id: I65b5de4a1666a81b157a71f6fec490007689eb44
setChanged() was renamed to checkChanged(), but one call wasn't
updated. This was causing JS errors in a documentUpdate event
handler, which caused pawn nastiness.
Bug: 70450
Change-Id: I71e576638f9e2fde450f4412229cf980e6ba7e10
Create an image model hash and check for changes to the image every
time the dialog is changed, so we can activate and deactivate the
apply button properly.
Bug: 68058
Change-Id: I94b7e4879c6e752432c6f937a8cf1b9f15d1b56d
That function needs to return the result immediately, not wait for module loading (via mw.notify).
This was breaking us being able to keep track of what wikitextWarning object was in use (but only
the first time we used the module), and therefore fail to close the warning when the wikitext
disappeared.
Bug: 70168
Change-Id: I0f1427423a5fe82ec8e70e2f0462a3044ca7ace8
Make sure the image model can switch parameters when the image
source is switched, rather than having to instantiate a new
image model.
Also, when the image is changed, retain aspect ratio but make sure
to preserve the width of the previous image (unless the new image
is smaller)
Added 'resizeToBoundingBox' and 'scaleToThumbnailSize' static methods
in MWImageNode that return scaled dimensions based on the image
dimensions and the bounding box detals.
Depends on core change Idbb8b29db8e
Bug: 69450
Bug: 68000
Change-Id: I4327c86a9127f46da5522dc1197411fda757d5a4
If you got an edit conflict, the save dialog would
dead-end: there was no way for you to actually get to
the edit conflict resolution page because we were
hiding the resolve button.
Bug: 69150
Change-Id: Iaccb7d0ec25d8f15398e437d614184433c33e6eb
New changes:
c4ce5ee Update OOjs UI to v0.1.0-pre (466a8762ac)
Update changes:
* Remove manager arugment from window constructors
* Use this.$content instead of this.frame.$content
* Use this.getDir() instead of this.frame.getDir()
* this.loading is now a promise, not a boolean
Change-Id: Ia83449a60078dd24ea4f976221c0859e5a121279