mw.storage catches errors, so we won't crash horribly when the user has
localStorage disabled / full.
Bug: T181822
Change-Id: I212994eb535b9a8fb5f6c09deaa10b16c3d7f10e
* Move SpecialCollabPad.php to /.
* Move screenshots for BetaFeatures to images/.
* Move localisation messages to i18n/.
Change-Id: I874ae135a3ac58118c3dea105136c8c8b6fb41bc
ext.visualEditor.articleTarget (for ve.ui.MWSaveDialog) previously
missed the editing-advanced pack, so the [[ ]] icon only showed up
by happy accident of the VE toolbar loading it and generally being
there.
ext.visualEditor.diffPage.init (for ve.init.mw.DiffPage.init) just
needed being switched over.
Bug: T178532
Change-Id: Id12ef14434fd30a442bbbf6e9ccd8e50c3376cd5
Basic inspectors for editing. Changing from block to inline, or
adding "hidden" or "describe" flags not supported.
The UI layout for two-way and one-way rules could certainly be improved.
Bug: T49411
Change-Id: I5ce29e4bf47abf509afde0a57f64b5d1189f5185
Also:
* Add ve.dm.Change.test.js to MW test suite
* Remove server scripts from ext.visualEditor.rebase, they
only need to be in rebaser.build in core.
* Don't load ext.visualEditor.rebase on every page
Bug: T175828
Change-Id: I0ed0c320373b0d653b0d7a012aa7416e88e43e00
New changes:
4523b11c0 Make RebaseServer asynchronous
2eb09b6ba Localisation updates from https://translatewiki.net.
c806b7131 Remove execute mode from non-executable
622c62c9e Follow-up 2eb09b6b: Add kab to build to unbreak the repo
b69e4ba1c DiffElement: Fix insert/delete-to-end loops
8c6dfdde9 FocusableNode: Redraw highlights using focus toggle
2bded2d16 Debounce FocusableNode#redrawHighlights
3cb7844b1 Localisation updates from https://translatewiki.net.
fb13239b2 VisualDiff: Don't diff close elements
7a8829509 Localisation updates from https://translatewiki.net.
Also, exempt the Rebaser ES6 code from jsduck, as we do in VE itself,
because jsduck doesn't understand ES6 syntax.
Bug: T129541
Bug: T171862
Bug: T173860
Change-Id: Ia08022afb0b94b8a6907f97b161bc04d8a210232
Changing `->text()` to `->plain()` and some variable
names and comments to match that. This is now the same
as normal ResourceLoader behavior for messages added
via `'messages'` in RL modules.
Also remove a duplicate use of the
'visualeditor-quick-access-characters.json' message.
Bug: T159529
Change-Id: I63593db445433e7da5c71e6800f96daf63054fcf
Avoid confusion by using `twoway` instead of `bidir`, which could be
confused with the Unicode bidirectional layout algorithm.
Depends-On: Ib59dff22e64f235e30778a5a5b3e525e4fc7fdd3
Change-Id: I7efb35245d48125b167dc0f0ef8f12aa0fff94e5
Implement special node types for language variant markup, so that they
display appropriately based on the currently-selected variant.
(Parsoid uses empty elements to represent this markup, so without this
patch anything in -{ ... }- is alienated and disappears.)
A follow-up patch will implement context items and inspectors to
allow editing these nodes. This patch is basic "read-only" support.
Depends on I4fcdebc2290ec35ba188f4c2e69d578791fbcd67 in Parsoid to
generate the appropriate markup, but this patch is safe to merge
independently.
Bug: T49411
Change-Id: Ie11e9301d2513bfe4a36036481cee9a047f46d37
Only shown if VisualEditorEnableDiffPage is set, or query
string param 'visualdiff' is present.
Currently:
* All VE javascript is loaded (could be cut down to just DM code)
* The entire Parsoid HTML of both revisions being compared is loaded
* Both Parsoid HTML docs are parsed into VE DM trees and diffed
Bug: T167508
Change-Id: I151fc9bab3d3032f50c8d11be6b54e45a06fcc34