Not doing this makes adding a new extension node with the exact same content
as a previously-viewed one have the Done button disabled.
Bug: T172586
Change-Id: I39105144e17135044ef644b5464b0fbfdfc019d5
Resolving attributes means turning 'href' and 'src' URLs from possibly
relative to absolute, so that they don't depend on the base URI of the
document.
This is necessary when rendering for clipboard (and in some other
cases), but at the point when toDomElements() is called, the document
these elements are in does not necessary have a sane base URI set,
giving us hrefs pointing to nonexistent pages.
Don't do it here; it will happen later when we know what the right
document (and right base URI) is, e.g. in ve.ce.Surface#onCopy or
ve.ui.PreviewElement#replaceWithModelDom.
Bug: T169675
Bug: T175157
Change-Id: Ie0a5d6e1c57b8efdbbfba0c24f31ca91d156e200
New changes:
4523b11c0 Make RebaseServer asynchronous
2eb09b6ba Localisation updates from https://translatewiki.net.
c806b7131 Remove execute mode from non-executable
622c62c9e Follow-up 2eb09b6b: Add kab to build to unbreak the repo
b69e4ba1c DiffElement: Fix insert/delete-to-end loops
8c6dfdde9 FocusableNode: Redraw highlights using focus toggle
2bded2d16 Debounce FocusableNode#redrawHighlights
3cb7844b1 Localisation updates from https://translatewiki.net.
fb13239b2 VisualDiff: Don't diff close elements
7a8829509 Localisation updates from https://translatewiki.net.
Also, exempt the Rebaser ES6 code from jsduck, as we do in VE itself,
because jsduck doesn't understand ES6 syntax.
Bug: T129541
Bug: T171862
Bug: T173860
Change-Id: Ia08022afb0b94b8a6907f97b161bc04d8a210232
Instead, use getCheckboxesDefinition(), and build our save form
checkboxes from that rather than extracting them from the HTML.
The ability to have non-checkbox fields there is removed, as that was
never intentional and is now impossible.
To avoid transient problems during deployment (old JS code cached in
the user's browser receiving the new format of API responses), the old
property is kept in the API response. We should remove it next week.
Bug: T174613
Bug: T174686
Change-Id: I5bfca5e116fe790302c3b6ac1357e80237fb1ed2
The following sniffs are failing and were disabled:
* MediaWiki.Files.ClassMatchesFilename.NotMatch
Change-Id: I662ae2dee1df201993559e46d0069adc937fe1bd
We still expect the user to click on the tool, and
the actions still works (albeit delayed), so we
should use cursor:pointer.
Change-Id: I6d2b0140f5fd918809f05acc6e405ef430c518fd
Since "nbsp" is hard to translate, it is removed from the current
text of visualeditor-mwlanguagevariantcontextitem-rule-code-label,
which was "Language code" - now changed to "Language code".
Instead the table headings (where this message is used) are defined
as non-breaking in CSS.
Bug: T173181
Change-Id: I9794fa010ad908fe772fa6858c25acc6beb973d5
For magical HTML reasons, a `<tbody>` node is automatically inserted
inside the `<table>` node. Therefore the table always had exactly one
direct child, this check always failed and table was never shown.
Instead, count the rows.
Change-Id: Ia8a5387c3f605689ab1053c923952ec955b83253
Focusing a TextInputWidget normally unsets validity. However, because we're
kind of pretending this is the same input, just in a different mode, it
doesn't make sense to the user that the focus behavior occurs. So, make it
recheck validity after we switch.
Bug: T172159
Change-Id: I1d9d6670d72483c7510fd5ed3c539b43af8432bf
We can place them in bottom center of the toolbar buttons with
just CSS, no need to manually calculate the position (which
doesn't give the correct results if the toolbar is not visible).
Also add z-index for correct rendering inside TargetWidget,
not overlapped by the toolbar border (e.g. in the media dialog).
Bug: T174120
Change-Id: I556ddfcf252669107cf21810fbed7c9a3751e906
Also make label consistent height, with or without an
indicator using line-height, and move closer to input.
Change-Id: I1b6e6e2f3caa4c949583cafa9448aae6ebc1e0a1
This prevents the image jumping into another paragraph,
e.g. in a different table cell.
Move the logic for removing the old image out of MWMediaDialog
and into MWImageModel#insertImageNode.
Bug: T121449
Change-Id: Ibd7c92f3f90c382ceffd3e0defb12ba36a3786d2