Commit graph

464 commits

Author SHA1 Message Date
Trevor Parscal 61ddfb76e4 Make ve.Factory require static name property
Objective:
* Make ve.Factory behave like ve.NamedClassFactory
* Remove the only remaining use of ve.Factory (actions)
* Remove ve.NamedClassFactory

Change-Id: Ie302ef5ea31081de7ab0db6091058a59946aef4c
2013-10-03 14:52:19 -07:00
jenkins-bot dd9511f249 Merge "Change ve.dm.DocumentSlice to a mixin to ve.dm.LinearData" 2013-10-03 18:45:55 +00:00
Ed Sanders 5c31d3215b Change ve.dm.DocumentSlice to a mixin to ve.dm.LinearData
Document slice only ever contained linear data, with extra functionality
to preserve the range. It pre-dated LinearData, but now we should
refactor it to reflect its purpose.

Change-Id: Ifc908f7526c83a43a51372c8d2494d7260e7facd
2013-10-03 19:38:59 +01:00
jenkins-bot 0c3014c968 Merge "Add specific message for empty ref group list" 2013-10-02 21:05:07 +00:00
Ed Sanders 912e0b1aef Add specific message for empty ref group list
Currently we just say 'group ""' which is a bit weird, so
instead have a specific message which talks about the
'default group'.

Bug: 51873
Change-Id: I4a17f15ee18175fac11b36b102a06cc9714426ee
2013-10-02 14:01:37 -07:00
Tongbo Sui 62ec9d92e2 SyntaxHighlight node support
Update: Switched to generic ve.ui.Toolbar and ve.ui.Tool for consistency
with VE in general. Changed searchbox to floating and hidden by default.
Call for search using shortcut key. Overriden ESC key.

Node handler for <syntaxhighlight>'s Rdfa type.
Embedded in VisualEditor.php with its own ResourceLoader module.
Use $wgVisualEditorEnableExperimentalCode in LocalSettings.php
to load the module.

Supported languages (for testing): text, javascript

Features:
(1) Internal mechanisms:
	(1.1) Tokenizer. Tokenize input code string.
	(1.2) Highlighter. Highlight based on predefined rules.
	(1.3) Syntax checker. Validate based on predefined rules.
(2) SimpleSurface:
	(2.1) Auto indenter. Works with (){}[] blocks.
	(2.2) Reformatter. Reformats spaces and remove trailing
	whitespaces.
	(2.3) Language selection dropdown.
	(2.4) Basic editing. Insert, deletion, selection.
	(2.5) Clipboard & edit history support.
		(2.5.1) Undo (Ctrl + Z), redo (Ctrl + Y)
		(2.5.2) Copy (Ctrl + C), cut (Ctrl + X), paste (Ctrl + V)
	(2.6) Search & replace. Ctrl + F to quickly move focus to search
	box.

Bug 47742

Change-Id: I4adede9e05fd2236cee50ce03f597e8ff6b1914d
2013-10-02 11:01:06 -07:00
jenkins-bot 48c60153a6 Merge "Extend SurfaceToolbar into TargetToolbar" 2013-09-23 23:48:41 +00:00
jenkins-bot ede7dad318 Merge "Don't break core's parserTests if VisualEditor is installed" 2013-09-18 19:57:30 +00:00
C. Scott Ananian 21cd7bad53 Don't break core's parserTests if VisualEditor is installed
VisualEditor's hook changes the edit section link, which changes the
output of certain parser tests so that they no longer match the
expected text.  Use the `ParserTestsGlobal` hook (which cleans up
after itself when the parserTests ends) to disable the
`onDoEditSectionLink` hook when we're running parserTests to avoid
the spurious failures.

Change-Id: Ic958d88f443ac37ba304d3256e2bb5ea2fde820d
2013-09-18 13:03:40 -04:00
Ed Sanders 4d1d632ebd Extend SurfaceToolbar into TargetToolbar
Toolbars may want to control the target as well as the surface (spoiler alert!).
The new TargetToolbar has a pointer to its target as well as its surface.

Change-Id: I928316d9e23ac3f3de3e76c34ef0ac3d27855ab3
2013-09-17 17:05:01 +01:00
Trevor Parscal 143b086c74 Scroll into view support
Objectives:

* Scroll when needed to show highlighted (with keyboard) or selected (by
  any means) options in select widgets
* Allow clipping and automatic scrolling for certain elements when they
  are otherwise going to be rendered partially out of view

Changes:

*.php
* Add links to new file

ve.ui.Widget.css, ve.ui.Dialog.css
* Removed unneeded x-axis overflow rules

ve.ui.ClippableElement.js, ve.ui.Element.css
* New mixin, adds visible area clipping support to an element

ve.ui.PopupToolGroup.js, ve.ui.MenuWidget.js
* Mixin clippable element

ve.ui.OptionWidget.js, ve.ui.OutlineItemWidget.js
* Add scroll-into-view configuration for option widgets

ve.ui.SearchWidget.js
* Scroll items into view when highlighting with keyboard

ve.Element.js
* Add getBorders, getDimensions, getClosestScrollableContainer and
  scrollIntoView static methods
* Add getClosestScrollableElementContainer and scrollElementIntoView
  methods

Bug: 53610
Change-Id: Ie21faa973a68f517c7cfce8bd879b5317f536365
2013-09-16 16:46:58 -07:00
James D. Forrester 1a1ef97336 Move text style tools out of experimental
These were meant to have been de-experimental-ised with the toolbar
commit; oh well. This moves the following text styles from being in
"experimental" mode to being regular annotations:

* Code
* Strikethrough
* Subscript
* Superscript
* Underline

Change-Id: I21be2dc844b47b825d7a1e48a592067166ecd122
2013-09-11 19:41:14 -07:00
Ed Sanders 4f768f3734 Integrate with BetaPreferences
Look at logo Michael.

Bug: 52686
Change-Id: I3cfada2ea264184698de5f322c1fe5041b37b8c8
2013-09-10 10:20:14 -07:00
Ed Sanders 0c52ab64e1 Sort i18n messages
Change-Id: Ic736fd63aa76c324edb67b303aadb269221ab213
2013-09-05 15:35:06 -07:00
jenkins-bot 8dfa827a97 Merge "ve.EventSequencer: Post-event listening" 2013-09-04 20:08:42 +00:00
David Chan 793172e41e ve.EventSequencer: Post-event listening
modules/ve/ve.EventSequencer.js
* Class to sequence pre-event and post-event listening correctly

demos/ve/eventSequencer.html
* Plain HTML example page for testing EventSequencer and event sequences

Change-Id: I4ddb10a30c2f44015136a7978a185d0b13f0690b
2013-09-04 11:20:46 -07:00
Trevor Parscal 8dfbc5baa5 Make tools generic and add fancy tool groups
Objectives:

* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone

Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
2013-09-03 11:27:39 -07:00
Ed Sanders a72099af66 Expose version information in the client
By passing in the information via a ResourceLoaderModule this
gets around any concerns with performance (version information
is read from the file system).

The version information is appended to the beta toolbar dialog.

Bug: 53050
Change-Id: I7836e1d4003416cbb7e18e3435aa87d82fd5c2e2
2013-08-29 18:19:40 -07:00
Timo Tijhof bdd1a73eaa data: Rename MessagesModule to DataModule
Also..
* removed an incorrrect comment referring to the old module
  name (standalone didn't use the VisualEditorMessagesModule).
* made it use debug mode to determine whether to minify or
  prettify the js code.

Change-Id: I493007649fba27e7faab0cf743eded5f68714c50
2013-08-29 18:07:35 -07:00
Ed Sanders 62c7358af9 Add David to author lists
Change-Id: If46dc34381e5cc7c3fbfc9886868cd1a63bf7a47
2013-08-29 11:11:10 -07:00
Roan Kattouw a03c512f33 Actually move the experimental LanguageInspector messages into the experimental module
Change-Id: I91453bfa535b1b5a8c6c495a5857977a646434d6
2013-08-28 17:25:52 -07:00
jenkins-bot 916d1c2b69 Merge "Create a subscript tool" 2013-08-16 02:16:25 +00:00
jenkins-bot c01499fb66 Merge "Create a superscript tool" 2013-08-16 02:15:42 +00:00
jenkins-bot ffc513fcf3 Merge "Create an underline tool" 2013-08-16 02:13:02 +00:00
Ori Livneh 825322d4ac Use internal ve.track to log events
This patch rounds off change I29740fa7a by replacing calls to EventLogging's
eventLog.logEvent with calls to VisualEditor's ve.track. ve.track publishes
events by providing an interface, ve.trackRegisterHandler, which event handlers
use to subscribe to VisualEditor events. By making it the responsibility of the
web analytics framework to register itself as a handler, VisualEditor can
remain decoupled from (and indeed ignorant of) any particular event logging
implementation. This allows VisualEditor to be integrated with many different
web analytics platforms with nothing more than a bit of glue code for mapping
ve's event semantics to those of the target platform.

The practical difference that this makes is that it frees VisualEditor from
having to know about EventLogging or from having to load EventLogging
components, which means we can remove quite a lot of gnarly code. My current
plan is to migrate the code for registering and loading the 'Edit'
schema module to Extension:CoreEvents, which is also where I'll commit the
handler for VE events. (CoreEvents exists precisely to provide an organized
place for persistent but WMF-particular instrumentation.)

Once this patch is merged and deployed, the following two configuration
variables may be removed from mediawiki-config:

- $wgVisualEditorEnableSplitTest
- $wgVisualEditorEnableEventLogging

Change-Id: Idfdf692668d2adfbe029e8f0c4ff9e96c60ff741
2013-08-15 19:43:36 +00:00
James D. Forrester 23af88edc3 Create a subscript tool
Bug: 51612
Change-Id: Ia05e09a411213cbc035ad9dd3d3156d57f8e102c
2013-08-15 19:40:15 +00:00
jenkins-bot cec28fe287 Merge "Add ve.track, a generic dispatch of analytic events" 2013-08-15 19:39:24 +00:00
James D. Forrester 34a37471c6 Create a superscript tool
Bug: 51611
Change-Id: I74b6418542927eeeb7e80d664a30fcaf07b93a13
2013-08-15 12:36:35 -07:00
Steven Zhang 3c65d830f2 Create an underline tool
Bug: 51609
Change-Id: I65246d7eeb154950c35a1cb70909a113080c2323
2013-08-15 12:16:01 -07:00
jenkins-bot c84c47aeba Merge "Prevent the creation of invalid MWInternalLinks" 2013-08-14 21:58:27 +00:00
Ed Sanders ad3a7c95c8 Alien extensions
VisualEditor.i18n.php, VisualEditor.php
* Button title
* New experimental files

ve.*.MWAlienExtensionNode.js
* Very basic extension of ve.*.MWExtensionNode

ve.ui.MWAlienExtensionInspector.js
* Default to inline-block for wrapper. Should probably
  get rid of styled wrappers for GeneratedContent eventually.

ve.ui.MWAlienExtensionInspector.js
* Basic extension of MWExtensionInspector. Override title to
  use tag name e.g. '<easytimeline>'. Could be changed in future
  to 'Extension: easytimeline' or similar.

*.png, *.svg, *Icons*.css, ve.ui.MWAlienExtensionButtonTool.js
* Angle bracket icon for button (open to suggestions)

ve.ui.MWInspector.css
* Make extension inspector text input tall by default.

Change-Id: I07f0686839192cad3cd8dfd3233ae907fe5cdf6a
2013-08-08 14:27:49 +08:00
Roan Kattouw 8f2c897c11 Don't set a group for VE ResourceLoader modules
The grouping behavior is unnecessary for the main payload, and
actively hurting us for the init-init module.

Change-Id: I111e28e5c759bf43412c5b1432ec9c8a2102d7dc
2013-08-07 18:20:01 +08:00
Ed Sanders 0d1617a627 Hieroglyphics support
Mostly as a demonstration of how easy this is with MWExtensionNode.

The icon was chosen with the following criteria:
1. Recognisable (the ankh is quite common in popular culture, right?)
2. Doesn't look idiotic to academics (I've consulted an Egyptology
   PhD and they can confirm it's not the glyph for penis)
3. Renders well at <16x16

That said it does look a little like a stick man...

Bug: 43118

Change-Id: I9f9e8af501401866bfeecf0eec3690a705fbd4db
2013-08-07 09:43:04 +00:00
Ed Sanders 671c7d3b25 Create base MWExtensionNode for simple extension support
MWMath and other simple extensions all behave in a similar way, e.g.
<tagname>Foreign syntax</tagname>.

This creates a base class that should make supporting such extensions,
and editing their contents in a plain text box, very simple.

Change-Id: Icc0acb33fe32704f71dacb552d9dfa3142eaef2b
2013-08-07 17:39:31 +08:00
peter-coti 5014e122e3 Create strikethrough text style button
Experimental to avoid making toolbar too long

Bug: 51610
Change-Id: I1eb5b1361d6058a6e1533ab62c0aa7e21c9fc090
2013-08-07 16:14:19 +08:00
Trevor Parscal 2717ea1645 Add ve.ui.ToolGroup and use within toolbar setup
Objectives:

* Use a class for toolbar groups to add more functionality later
* Rename addTools method to setup

Changes:

*.php
* Add link to new file
* Move ui element classes up for more general use

ve.init.mw.ViewPageTarget.js, ve.init.sa.Target.js, ve.ui.Context.js,
ve.ui.SurfaceWidget.js
* Update use of addTools method

ve.ui.Tool.css, ve.ui.Toolbar.css
* Move styles between sheets

ve.ui.Toolbar.js
* Rename addTools to setup
* Use ve.ui.ToolGroup objects when building tools

ve.ui.ToolGroup.js
* New class, encapsulates tools

Change-Id: Ic3a643634a80a8ac7d6f6f47f031d001c7efaee7
2013-08-07 05:08:20 +00:00
Ori Livneh 246c655b28 Add ve.track, a generic dispatch of analytic events
This patch adds ve.track; it provides a means for VisualEditor code to log
various changes of state that are of potential analytic interest. This is done
without coupling VisualEditor to a particular analytics framework by providing
a method, ve.hook.registerHandler, by which event data may be routed to a
particular analytic framework for processing and dispatch.

ve.track uses a $.Callbacks-like object for tracking analytic events which can
remember an arbitrary number of past events. This is done by maintaining an
array containing the arguments of past calls and maintaining a counter for each
callback indicating its position in the queue (i.e., how many events it has
already received.) This ensures handlers are called for each event, including
events which were fired before the handler was registered. This allows the
load-order of VE and analytics components to remain unspecified.

Change-Id: I29740fa7a0ac403e484e0acee6dfcadaf6fc4566
2013-08-03 02:51:07 +00:00
Trevor Parscal a226716d70 Split ve.ui.Toolbar and ve.ui.SurfaceToolbar
Objective:

* Make it possible to make a toolbar without a surface

Changes:

*.php
* Links to new file

ve.ui.Toolbar.js, ve.ui.SurfaceToolbar.js
* Split toolbar into generic and surface specific classes

*.js
* Update symbol names

Change-Id: Ice063a2fb67b5ce5155cdc96a0d47af49eee48cb
2013-08-02 14:33:25 -07:00
jenkins-bot 390ce7db3f Merge "Beta welcome dialog" 2013-08-02 04:12:06 +00:00
jenkins-bot 07a513ac9d Merge "Move edit tab generation into PHP and make it more configurable" 2013-08-02 04:10:46 +00:00
Rob Moen 5231d05bbe Beta welcome dialog
For configured wikis, show a dialog that welcomes the user to the
amazing and fantabulous world of VisualEditing, which is not only full of
wonderment and joy but also may lead to increased popularity and love.

The dialog only shows up once (uses a cookie).

Change-Id: I8e7c4dc2c63b36594378a543b9d66291395eebcf
2013-08-01 21:08:15 -07:00
Roan Kattouw ced2a8aa59 Move edit tab generation into PHP and make it more configurable
* Generate the edit tabs and the section edit links in PHP, with a
  fallback in JS for cases where we don't have them yet due to
  caching. But only change things if VE is enabled, and have the JS
  correct the state if the wrong cached HTML comes through.
* Make the order of the tabs/links and the messages to use as captions
  configurable
* Make the edit tabs and section edit links always be present in the
  page (regardless of namespace, user prefs, etc.) but be hidden and
  have JS unhide them (using html.ve-available) if appropriate
* Add appendix messages so we can do a superscript "beta" even in places
  where we can't use HTML in the message

VisualEditor.php:
* Add new hook registrations
* Remove edit link caption messages from the init init module because
  they're now added dynamically in VisualEditor.hooks.php
* Add a noscript CSS module so we can hide some things in JS-less
  environments
* Remove $wgVisualEditorTabLayout and replace it with
  $wgVisualEditorPosition
* Add config vars for link captions, with null causing us to use
  the default caption
* Add config vars for link caption appendices. Too many config vars
  but we'll clean that up later

VisualEditor.hooks.php:
* Dynamically add tab messages to the init init module
* Remove unused globals in onBeforePageDisplay()
* Add noscript CSS module
* Add a SkinTemplateNavigation hook that changes and reorders the edit
  tabs as appropriate
* Add a DoEditSectionLink hook that overwrites the edit section links
* Export the new config variables to JS

VisualEditor.i18n.php:
* Add beta appendix message
* Add a message for the default VE edit section link

ve.init.mw.ViewPageTarget.init.css:
* Remove the animation on the edit section links
* Darken the color of the brackets and the pipe from #ccc to #555
* Style the beta message to be superscript-like (but not real <sup> to
  avoid moving the baseline)

ve.init.mw.ViewPageTarget.noscript.css:
* Hide the VE edit tab, the pipe and the VE edit section link initally
  unless and until JS unhides

ve.init.mw.ViewPageTarget.init.js:
* Toggle .ve-not-available / .ve-available
* Edit tabs
** Only generate the the edit tabs if they're not already there from PHP
** Rewrite the edit tab generation to mirror what's being done in PHP
* Section edit links
** Same as for edit tabs
** Also add mw-visualeditor-expanded to pad the brackets

ve.init.mw.ViewPageTarget.js:
* #ca-ve-edit is now always the VE tab (and #ca-edit always the
  edit source tab) so update the .selected behavior accordingly

Change-Id: Idcb15faea7fabe5fe7578b1508079969b27d2469
2013-08-01 21:08:13 -07:00
Ed Sanders 04c0a0d2ee Prevent the creation of invalid MWInternalLinks
By testing against a regex of legal title characters we can determine
if the entered text is a valid internal link. If it isn't we should
prevent the link inpsector from creating/changing the annotation.

Bug: 33094
Change-Id: Ia1df602601e4e82fc351279e432c28c425f5157a
2013-08-01 17:38:55 +01:00
Matthew Flaschen 3ff9c21063 Remove obsolete comment about GuidedTour and EventLogging
The AddNewAccount hook does not require them.

Change-Id: I2ce7f0de0f059fdf24522240aaf08d1c6faaecab
2013-08-01 02:49:37 -04:00
Ori Livneh 56649046d9 Remove registration of nonexistent hook function
Hook was part of survey code which I removed in I8be6198a6. I neglected to
remove the statement which registered the hook handler, however.

Change-Id: Ia4e2a7854b3a2a5cbbe4da7657f7afe18f3c1d6a
2013-07-31 21:09:01 -07:00
Ori Livneh e98d54078b Remove gender micro-survey from VisualEditor
The 'ext.visualEditor.genderSurvey' module was introduced in I2b4aba6a9
for the purpose of instrumenting a short-lived microsurvey that would be
concomitant with the deployment of VisualEditor. The survey has now run
its course; this patch removes its code.

Change-Id: I8be6198a66957d792757a5312e9e71b3c8cdd1e3
2013-07-31 00:22:09 -07:00
jenkins-bot 6828804d27 Merge "Language Inspector UI" 2013-07-31 07:14:56 +00:00
Ed Sanders 0d30e1e77d MWMath cleanup
VisualEditor.php
* Add CSS file

ve.ce.MWMathNode.js
* Wrap the image in a span, so GenerateContentNode doesn't
  try to nest an image inside an image
* Remove unnecessary attribute setting
* Only pass unwrapped image to deferred.resolve
* Retrigger MathJax rendering

ve.ce.Node.css
* Use inline-block for image wrapper

ve.dm.MWMathNode.js
* Mixin GeneratedContentNode and implement getHash
* Copy over functionality of MWTransclusionNode:
  + Just store data-mw for attributes
  + Store orignal(DomElement|MW|Index) for selser

ve.init.mw.ViewPageTarget.js
* Add mwMath to the toolbar

ve.ui.MWMathInspector.js
* Remove static.InputWidget, not required in this architecture
* Use multiline TextInputWidget
* Only update mw attribute
* Allow creation of new math nodes

ve.ui.MWInspector.css
* Set height of TextInputWidget

Change-Id: I520f8ccc9f89a2ce70aa1d9e02ed0c6cacbecc2f
2013-07-30 23:47:37 +01:00
jenkins-bot 0ec6008c32 Merge changes Icce6c192,If1bcc3ee
* changes:
  Make <nowiki>s non-experimental again
  Don't compare annotations directly with ve.compare()
2013-07-29 19:47:26 +00:00
Roan Kattouw 75f2029f2d Fix 429587d: set default value for visualeditor-enable to 0, not 1
With our current config, 429587d would have enabled VisualEditor by
default on all wikis, which is not what we want to do. We can make the
-enable preference default to true in the extension if we really want
to, but that requires a change to wmf-config as well.

Change-Id: I95664588e5e4e3d6caed90e1c83accc9434ecd49
2013-07-29 09:13:22 -07:00
Moriel Schottlender 59079978ff Language Inspector UI
This is the language inspector UI engine with ULS core.
The Language Inspector works alongside ULS to choose and change language
blocks in text. The inspector was based on ve.ui.TextInputWidget and
now changed to inherit ve.ui.Widget and display details in a table
instead of an input textbox.

Added jQuery.ULS module:
* Repository: https://github.com/wikimedia/jquery.uls
* Latest Commit 728f112ffc90b03b50c0109487886a2647f12020
* Taken 'src' / 'images' and 'css' folders into modules/jquery.uls

Bug: 47759
Change-Id: I3c9fd6c135c05a54f6c7fc28c5962fc0a6677806
2013-07-29 00:38:59 -04:00
James D. Forrester b64b6a1ab6 Make <nowiki>s non-experimental again
Change-Id: Icce6c19243b82c46a6c48004065d93453bb4f8eb
2013-07-28 00:10:48 +00:00
Timo Tijhof 429587df7d VisualEditor.php: Set default preferences values
This not being here caused and causes various unexpected
scenarios to evolve around preferences being falsy (undefined)
or set to 0, and inability to distinguish between a user having
not set the preference, the preference not existing due to cache
or the preference being disabled explictly by the user.

Change-Id: Ie50b63ba5064e85d26dad8b622554bbe809c2634
2013-07-26 22:26:17 +02:00
Timo Tijhof 2e091b0509 VisualEditor.php: Re-order and clean up
Match the conventional layout for this file.

Change-Id: Ic437c1a9423af47a3a1f3068afec6daa4ba7eefc
2013-07-26 22:25:52 +02:00
jenkins-bot d9615e711b Merge "Make sure 'user.options' is loaded before 'ext.visualEditor.viewPageTarget.init'" 2013-07-26 19:42:57 +00:00
jenkins-bot b8ea6a22ac Merge "Code annotation button" 2013-07-26 19:41:34 +00:00
Ed Sanders fadd7c46a2 Code annotation button
Pretty straightforward, although we should start thinking about
grouping/hiding 'advanced' formatting options in the toolbar.

Making this button experimental for now until we've come up with
a way to deal with this problem.

Bug: 51590
Change-Id: Ieb1935b742aced4b883d8a194e6cb69be68473d0
2013-07-26 12:36:34 -07:00
Roan Kattouw e49df7f9d9 Infrastructure for loading plugins in the MW integration
Server-side, plugins can register themselves by adding to
$wgVisualEditorPluginModules. This is the recommended way for
MW extensions to extend VE. Client-side, plugins can register
themselves through mw.libs.ve.addPlugin(), which takes a string
(RL module name) or a callback.

When VisualEditor loads, we load the registered plugin modules in
parallel with ext.visualEditor.core. Note that they're loaded in
parallel, not after, and so the plugins should explicitly depend
on ext.visualEditor.core if they use or extend classes in VE core.
Once the modules finish loading and user and site scripts have run,
we execute the registered plugin callbacks. These callbacks can
optionally return a promise. We gather these promises and wait for
all of them to be resolved, then initialize the editor.

This allows Gadgets to extend VE by top-loading a small module that
depends on ext.visualEditor.viewPageTarget.init and calls
mw.libs.ve.addPlugin( 'ext.gadget.bottomHalfGadget' ); , the bottom
half being a hidden Gadget that depends on ext.visualEditor.core and
contains the actual code. The addPlugin() call needs to be in a
top-loading module because otherwise there's no guarantee that the
plugin will be registered before the user clicks edit and VE loads.

User and site scripts can extend VE by simply calling addPlugin()
directly, as mw.libs.ve is already present when user scripts run (since
it's top-loaded) and VE waits for 'user' and 'site' to run before
executing plugins.

If user/site scripts need to load additional JS files, they can load
these with $.getScript() and return the corresponding promise:
mw.libs.ve.addPlugin( function() { return $.getScript( 'URL' ); } );

For a diagram of all this, see
https://www.mediawiki.org/wiki/File:VE-plugin-infrastructure.jpg :)

VisualEditor.php:
* Add $wgVisualEditorPluginModules

VisualEditor.hooks.php:
* Expose $wgVisualEditorPluginModules in JS

ve.init.mw.ViewPageTarget.init.js:
* Add mw.libs.ve.addPlugin function that just stores the registered
  values in an array and passes them into the mw.Target when it's
  being initialized

ve.init.mw.Target.js:
* Add $wgVisualEditorPluginModules to the set of modules to load when
  initializing VE
* Add a Deferred (this.modulesReady) to track module loading
* Add addPlugin() and addPlugins() methods that add to either
  this.modules or this.pluginCallbacks
* In load(), instead of mw.loader.load()ing this.modules, use using()
  to load this.modules plus user and site, and fire onModulesReady()
  when they're loaded
* In onModulesReady(), execute the registered callbacks, gather the
  returned promises, wait for all of them to be resolved, then resolve
  this.modulesReady
* Fire onReady based on this.modulesReady being resolved, rather than
  using a second using() call

Bug: 50514
Change-Id: Ib7d87a17eaac6ecdb8b0803b13840d7ee58902df
2013-07-26 19:31:56 +00:00
Helder.wiki f568439b0e Make sure 'user.options' is loaded before 'ext.visualEditor.viewPageTarget.init'
The function init.isAvailable uses mw.user.options, so this dependency needs
to be specified.

Change-Id: Ia2c87a32f692da2347ad670cdbcf6d6e6d171f15
2013-07-26 10:54:29 -03:00
James D. Forrester 98977e02a8 Put <nowiki> edting in experimental for now
Bug: 51948
Change-Id: I18c89e8fba04a1ad515e5db611381a4c937853e5
2013-07-24 09:21:09 -07:00
jenkins-bot 12b250a929 Merge "Handle meta-only transclusions as meta items" 2013-07-24 14:29:21 +00:00
Ed Sanders cdfed7039f Handle meta-only transclusions as meta items
To achieve this we need to evaluate the DOM contents of
transclusion nodes to see if it consists solely of meta items
and whitespace.

To check for meta items we do a model registry match, but with an
additional parameter to exclude mwTransclusion types as a possible
result (as the first item may be a meta tag, but with a mw:Transclusion
typeof attribute).

Bug: 51322
Change-Id: I89a220350fb7e10e15f3682d21438539196a5846
2013-07-24 14:27:24 +00:00
Timo Tijhof a81beef27a mw.ViewPageTarget.init: Move conditionals client-side
Load the module always and have the conditionals on the
client-side so that we can change these without running into
problems with the new conditions not being rolled-out quickly
for anonymous users because the load queue is in the HTML
and cached for 30+ days.

This also allows us to fix above problem retroactively in wmf
production by just adding a mw.loader.load for this module
in something like MediaWiki:Common.js or something else that is
already in the cached load queue (temporarily, until the cache
has rolled over).

Removed unreachable code for loading ext.visualEditor.splitTest.

Change-Id: I21114960a88d224747447f2dc83d17d160f5f066
2013-07-23 20:25:37 +02:00
jenkins-bot 21e47c5a33 Merge changes I2edc46b6,Iea905f2b,Ia572fd06,Id81da87b,I98a7d3eb
* changes:
  Add a node class for mw:Nowiki
  Move getHashObject() from dm.Node up into dm.Model
  Allow annotations to render nothing
  Pass child DOM elements to annotations' toDomElements()
  Process annotations bottom-up rather than top-down in data->DOM
2013-07-19 19:11:38 +00:00
Trevor Parscal 61ba07d409 Reference dialog commingling
Objectives:

* Merge reference insert and edit dialogs
* Change workflow to put editing/creating a new reference first
* Add secondary page in dialog for selecting an existing reference

Changes:

*.php
* Cleanup unused files/messages

ve.ui.Dialog.css
* In the footer; make primary, constructive and destructive buttons
  appear on the right; all others on the left

ve.ui.MWReferenceSearchWidget.js
* Fix documentation
* Remove create option and reuse section header items

ve.ui.MWReferenceInsertButtonTool.js,
ve.ui.MWReferenceEditButtonTool.js,
ve.ui.MWReferenceButtonTool.js
* Merge reference button tools

ve.ui.MWDialog.css
* Remove body styles, use padded option of layout instead
* Update selectors as per merging of dialogs

ve.ui.MWReferenceInsertDialog.js
ve.ui.MWReferenceEditDialog.js
ve.ui.MWReferenceDialog.js
* Merge reference dialogs
* Add buttons to switch between edit and select mode

ve.init.mw.ViewPageTarget.js
* Update reference button name as per merging of tools

ve.ui.SurfaceWidget.js
* New widget!
* Encapsulates a "sub-surface"

Bug: 51152
Bug: 50458
Change-Id: I8265febf4fd8f64d2ac40470ff033bac68b24d99
2013-07-18 14:14:14 -07:00
Helder.wiki 1cff9d9c1d Default $wgVisualEditorNamespaces to $wgContentNamespaces
The domains which contains articles are those from $wgContentNamespaces,
which by default is just array( NS_MAIN ).

Bug: 51527
Change-Id: I1f1356f1950c542ae05095a9ebd7b3d66ceb4e40
2013-07-17 09:23:22 -03:00
Roan Kattouw 7294c65a2e Add a node class for mw:Nowiki
These represent <nowiki> tags. If the user doesn't edit the text inside
the nowiki, we round-trip the <span typeof="mw:Nowiki"> wrapper cleanly,
but if they do edit it, we unwrap it. This then triggers re-escaping
in Parsoid, and prevents cases where the user edits the text to no
longer need escaping but Parsoid still wraps it in <nowiki> because
of the <span typeof="mw:Nowiki"> wrapper.

In order to detect whether the contents have changed, the nowiki
annotation stores a copy of its contents. To avoid infinite recursion,
we have to exclude this attribute for hash generation.

Bug: 47678
Change-Id: I2edc46b6d87d2f91e952efcb09c0edae5166958f
2013-07-16 19:35:24 -07:00
jenkins-bot ee5c90f8b0 Merge changes Icdc2730e,I9e4264a7
* changes:
  mw.ViewPageTarget: Add support for spam blacklist
  mw.ViewPageTarget: Swap captcha and badtoken logic in onSaveError
2013-07-16 22:52:06 +00:00
jenkins-bot 3675ca4cc8 Merge "Create MWResizeableNode mixin to control defaultSize flag" 2013-07-16 22:51:24 +00:00
Ed Sanders 56ef8cb5b5 Create MWResizeableNode mixin to control defaultSize flag
Previously wasn't being updated to 'false' after a width/height
attribute change.

Bug: 50645
Change-Id: Id5dcd6998e0125757238426f8052505d131d712d
2013-07-16 23:13:40 +01:00
Timo Tijhof 16831b16d1 mw.ViewPageTarget: Add support for spam blacklist
Bug: 50826
Change-Id: Icdc2730e5fc644c9030a6648702e071934f5ad62
2013-07-16 23:39:27 +02:00
Timo Tijhof b40cd4daf1 Remove 'visualeditor-feedback-link' from RL module
It is already loaded by VisualEditorMessagesModule in
content-language. It was added here in error and caused it to
be replaced with the user language version at run time.

Bug: 47730
Change-Id: I82304bea0a5eadbe254beccd1899621d0bd0be46
2013-07-16 23:28:28 +02:00
Trevor Parscal 09f920fcac Remove field set label on reference edit dialog
Objective:

* Allow fieldsets to not have labels
* Remove label from reference edit dialog field set

Changes:

ve.ui.Layout.css
* Only apply negative top margin if fieldset label is being used

ve.ui.FieldsetLayout.js
* Only add label element to DOM if icon or label are used

ve.ui.MWReferenceEditDialog.js
* Remove label from reference edit dialog's first fieldset

*.php
* Remove unused message

Change-Id: I4a36e819ec6ef73aad80d3fb2f06000cb35ec109
2013-07-15 23:44:07 +00:00
Timo Tijhof 45c79f8c23 mw.ViewPageTarget: Refetch token if session expired
* Rephrased visualeditor-savedialog-error-badtoken to emphasise
  that it is the old session that become invalid, not the one
  the user started browsing with since in a different window.
* If the session changed, the user will be asked whether they
  agree to save with this new session instead.
* We explictly update mw.config so that future save attempts
  in the same window compare against the correct environment.
  Without this there are two problems when saving and then
  making a second edit in the same window and saving that:
  - It will bring up the same question again (user A -> user B),
    which is annoying.
  - If the user logged back in again (new session, but for
    user A again) it would silently try with that new token
    without asking, thus saving as user A when the user still
    thinks it switched to user B. It switching back automatically
    is not obvious since we asked them from A->B, so we should
    also ask the other way around.
  This can be reproduced by opending ve-edit logged-in, then
  logging out in a new window, save, confirm anon, save,
  open edit again, log back in in a new window, save open edit
  in the old window, confirm new logged-in, save.

Bug: 50424
Change-Id: Id055eca1886f85aeaf615f645de29898afc0373c
2013-07-15 21:40:18 +02:00
Ed Sanders abf3671723 Warn users when they are typing wikitext
Without making the code much more complex (and possibly create
performance issues) the warning will fire on pages which already
contain escaped wikitext (when that text is edited). I think this
should be a small enough minority that it won't be an major annoyance.

Bug: 49820
Change-Id: I0f67ec04b890f4add9247be6126bdc086b6ae72f
2013-07-14 19:27:32 -07:00
Trevor Parscal a4491c12f8 Make link inspector re-usable by splitting it up
Objective:

* Make the majority of link inspector, which is generic to any annotation,
  usable for other annotation inspectors

This was merged earlier (f7107fa20d) but broke master, so it was
reverted (092fa74dee). This commit also incorporates 5dcf5d1c49.

Change-Id: Ib9190dee66ce064d69962f9c4c5b3a710be8ad07
2013-07-12 17:58:04 +00:00
Timo Tijhof c292e326e8 mw.ViewPageTarget: Improve error message for badtoken error
Previously all it did was surface api response error.info,
which surfaced underneath the edit summary form as mere:
"Error: Invalid token".

Bug: 50424
Change-Id: I60169b42701ae3b88e54626c4ff7050549e6ef55
2013-07-11 16:20:26 -07:00
Timo Tijhof 46f40dc696 api: Split save action into separate API module
This allows us to make the token no longer a requirement
for non-save actions while still using the built-in system
for token verification.

Update documentation for "oldid" since it is not required even
outside (paction=save). In fact, if we require it VE loading
fails because it doesn't pass oldid unless it has to when
restoring a specific version.

Bug: 50424
Change-Id: I7b1b50a43648b1cc40a984340846efdb0ba2ecc9
2013-07-11 15:37:23 -07:00
jenkins-bot 691d9fe462 Merge "Language Inspector: CE / DM" 2013-07-10 19:13:40 +00:00
Moriel Schottlender fdcec169d1 Language Inspector: CE / DM
This is the infrastructure for the Language Inspector prototype, defining
the dm and ce pieces of the <span lang='xx' dir='yy'> annotations. It also
sets up a visual indicator for language blocks (with informational tooltip
for the user while editing. The UI is built on top of this.

Bug: 47759
Change-Id: I239eef5124e29369ea9c5d8c0f49b2f6a61bc053
2013-07-10 12:11:27 -07:00
Roan Kattouw e9ca44c86c Transplant CSS from the main document to each iframe
We previously manually loaded CSS into these frames, which is flawed
because it completely bypasses ResourceLoader (so CSSJanus didn't flip
them, necessitating a bunch of hacks for RTL), and doesn't pull in
MediaWiki styles (so templates inside references don't render correctly).
Instead, this commit copies all styles from the main document into each
frame's document, inlining what it can.

Loading all styles in dialogs and inspectors caused some problems,
initially. We didn't namespace our styles for dialogs vs. inspectors
at all; the only reason inspector styles weren't being applied to dialogs
and vice versa was because we controlled which files were being loaded
in which context. This commit namespaces the inspector and dialog styles
where needed so they don't conflict and try to override each other.

Tested in Vector and Monobook, but not in Apex and not in RTL.

ve.init.mw.ViewPageTarget*.css:
* Namespace styles that are only intended for the main document
* Undo Monobook's font-size: x-small; in frames

*Dialog.js:
* Remove addLocalStylesheet() calls, we don't need those any more
** ve.ui.MWDialog seems to be unneeded now, we may want to remove it

*.css:
* Remove @noflip-ped RTL rules where they were just flipped versions of
  their LTR counterparts

ve.ui.Dialog.css, ve.ui.Inspector.css:
* Namespace styles with .ve-ui-dialog-content / .ve-ui-inspector-content

ve.ui.Frame.css:
* Move the margin:0 and padding:0 here (were in the frame <body>'s style
  attribute) and add background:none to prevent frames from getting
  the skin's background (grey in Vector, a book in Monobook)

ve.ui.Dialog.js, ve.ui.Inspector.js:
* Add ve-ui-dialog-content / ve-ui-inspector-content class to the
  frame's content <div> so we can restrict styles to only apply in
  dialogs / inspectors

ve.ui.Frame.js:
* Replace infrastructure for @import-ing stylesheets with transplantation
* Remove code polling to see when the stylesheets were loaded
** We can't do this in the new approach AFAIK, since all styles in the
   frame are either inlined or inaccessible due to the same-origin policy
** We also shouldn't need it because the browser should have cached the
   styles when it loaded the main document
* Apply ve-ui-frame-body class to the frame's <body> so we can style it
** Move inline padding:0;margin:0; into ve.ui.Frame.css
** Move the ve-ltr/ve-rtl class up to the <body>

ve.ui.Window.js:
* Remove infrastructure registering stylesheet URLs to load

Change-Id: I4a37115301811ad860f4578344a04873ea8c2b69
2013-07-09 16:13:28 -07:00
Catrope 30ebc9a656 Revert "Add support for <blockquote> elements"
Whoops, merged too soon. The dropdown part of it doesn't
actually work right.

This reverts commit 3c51ebad93.

Change-Id: Ieafbf18ca8a43b07e33a787772abbc77aef63e4c
2013-07-09 21:35:47 +00:00
James D. Forrester 3c51ebad93 Add support for <blockquote> elements
Bug: 51009
Change-Id: I7ba1635e4f856a021e1a7a2d26a8714230c9364a
2013-07-09 13:15:06 -07:00
jenkins-bot 67d1629754 Merge changes I4d7533af,Ib909c5fb
* changes:
  Math Node UI
  Math Node Matcher
2013-07-07 07:36:00 +00:00
Trevor Parscal 37240aca59 Math Node UI
Show an inspector with inputwidget when the user clicks a math
node. The data of the math equation is shown in the
edit box, it can re-render the math tag image when
the inspector is closed, and save the change when
saving the page.

TODO:
* Change the icon from link to math
* Translate title by translatewiki in i18n
* Other further UI improvements

Change-Id: I4d7533af25186cc39cc4bc6a4326d222ffd6db19
2013-07-07 07:32:11 +00:00
jiabao 7eb6efa3b7 Math Node Matcher
This patch creates two files handling math node matching,
which are:
ve.dm.MWMathNode.js - a basic version of toDataElement
and toDomElement functions work
ve.ce.MWMathNode.js - math formulas in VisualEditor are
clickable and render as img tags

Change-Id: Ib909c5fb02e385c88050f42d02d207ab6a97d0dd
2013-07-07 07:32:02 +00:00
jenkins-bot 4d6ec16c35 Merge "Add missing ve-mw ve.ce.Node.css" 2013-07-05 18:46:13 +00:00
Timo Tijhof eddd0b384a mw.ViewPageTarget.init: Move edit section to top init
Since we're now only loading the light-weight init on page load,
the section editing wasn't just deferred to after page load (like
it was before), but wasn't happening at all until you clicked
"Edit" (at which point the library loads). It only worked when
going back to "View" after "Edit".

Contrary to tab layout, edit section handling needs to be
accessible both in the top init and in the main target class
because we need to run it both at run time and after the user
has saved a page when we show them the updated page without
refresh. This is why we need to transfer the method at run time
and give the main class access to it as well.
Can't wait for bug 50707 to get rid of this mess...

Bug: 50731
Bug: 49993
Change-Id: Iab9c81222df7f1084179c3643d158374a89ca14b
2013-07-05 18:29:12 +00:00
Timo Tijhof 0396fc5035 mw.ViewPageTarget.init: Add missing "accesskey-ca-editsource" message
Added the wrong one, message "accesskey-ca-ve-editsource"
doesn't even exist. It worked locally but that was probably
a lucky race condition or cache.

Follows-up 10fd1a3, b21fe5f.

Bug: 50725
Change-Id: Ie87f8c6861dfe010c038ddb103aa5ea56cd57d24
2013-07-05 08:02:43 +02:00
Timo Tijhof ddc7648096 Add missing ve-mw ve.ce.Node.css
Follows-up 92c38ea, which duplicated the existing one but forgot
to change the path from 've' to 've-mw'.

Change-Id: Ia95d26501aa9ab52e33394500bb51a733acf4658
2013-07-04 05:10:48 +02:00
jenkins-bot 817d24dd50 Merge "Revert "Make link inspector re-usable by splitting it up"" 2013-07-04 01:42:13 +00:00
Catrope 092fa74dee Revert "Make link inspector re-usable by splitting it up"
Breaks MWLinkInspector initialization behavior

This reverts commit f7107fa20d.

Change-Id: If93d1092eeb14f6ba23e6368834a6f80df765d21
2013-07-03 18:39:31 -07:00
Timo Tijhof 10fd1a3f55 mw.ViewPageTarget.init: Add msg key "accesskey-ca-ve-editsource"
Was accidentally removed in Ic8b0004ab5288fa9.

Change-Id: I003e11f7b9ff44982ccc869fecf7e30300202574
2013-07-04 02:07:46 +02:00
jenkins-bot 7c58fc9394 Merge "Split off setup from the rest of mw.ViewPageTarget" 2013-07-03 23:26:53 +00:00
Timo Tijhof b21fe5fbc1 Split off setup from the rest of mw.ViewPageTarget
Initialisation initialisation? It's time to rename ve.init
to ve.platform and ve.init.Platform to ve.platform.Environment,
but that'll come later.

* Moved support detection and skin set up to separate class-less
  file.
* Swapped usage of ve.msg for mw.msg.
* Callback of edit tab now does an mw.loader call to fetch
  the actual VisualEditor libraries.
  Though mw.loader won't load the same thing twice, we would
  bind a callback each time. To avoid instantiating ViewPageTarget
  more than once we use a Deferred.

Bug: 50542
Bug: 50608
Bug: 50612
Change-Id: Ic8b0004ab5288fa91bb29d496485b93ffd8d977e
2013-07-04 01:18:28 +02:00
Trevor Parscal f7107fa20d Make link inspector re-usable by splitting it up
Objective:

* Make the majority of link inspector, which is generic to any annotation, usable for other annotation inspectors

Change-Id: I1f7e9c13537105da7aa0351c9c92e8af5eb5a3f4
2013-07-03 15:13:47 -07:00
Roan Kattouw 92c38eab85 The great directory split of 2013
Move all MW-specific files into the ve-mw directory, in preparation
for moving them out into a separate repo.

All MW-specific files were moved into a parallel directory structure
in modules/ve-mw . Files with both generic and MW-specific things were
split up. Files in ve/init/mw/ were moved to ve-mw/init/ rather than
ve-mw/init/mw ; they're still named ve.init.mw.* but we should change
that. Some of the test files for core classes had MW-specific test cases,
so those were split up and the test runner was duplicated; we should
refactor our tests to use data providers so we can add cases more easily.

Split files:
* ve.ce.Node.css
* ve.ce.ContentBranchNode.test.js (MWEntityNode)
* ve.ce.Document.test.js (some core test cases genericized)
* ve.dm.InternalList.test.js (uses mwReference test document)
* ve.dm.SurfaceFragment.test.js, ve.ui.FormatAction.test.js
** Made core tests use heading instead of mwHeading
** Updated core tests because normal headings don't break out of lists
** Moved test runners into ve.test.utils.js
* ve.ui.Icons-*.css
* ve.ui.Dialog.css (MW parts into ve.ui.MWDialog.css)
* ve.ui.Tool.css
* ve.ui.Widget.css (move ve-ui-rtl and ve-ui-ltr to ve.ui.css)

ve.dm.Converter.test.js: Moved runner functions into ve.test.utils.js

ve.dm.example.js:
* Refactored createExampleDocument so mwExample can use it
* Removed wgExtensionAssetsPath detection, moved into mw-preload.js
* Genericized withMeta example document (original version copied to mwExample)
* Moved references example document to mwExample

ve.dm.mwExample.js:
* Move withMeta and references example documents from ve.dm.example.js
* Add createExampleDocument function

ve-mw/test/index.php: Runner for MW-specific tests only

ve-mw/test/mw-preload.js: Sets VE_TESTDIR for Special:JavaScriptTest only

ve.ui.Window.js:
* Remove magic path interpolation in addLocalStyleSheets()
* Pass full(er) paths to addLocalStyleSheets(), here and in subclasses

ve.ui.MWDialog.js: Subclass of Dialog that adds MW versions of stylesheets

ve.ui.MW*Dialog.js:
* Subclass MWDialog rather than Dialog
* Load both core and MW versions of stylesheets that have both

ve.ui.PagedDialog.js: Converted to a mixin rather than an abstract base class
* Don't inherit ve.ui.Dialog
* Rather than overriding initialize(), provide initializePages() which the
  host class is supposed to call from its initialize()
* Rename onOutlineSelect to onPageOutlineSelect

ve.ui.MWMetaDialog.js, ve.ui.MWTransclusionDialog.js:
* Use PagedDialog as a mixin rather than a base class, inherit MWDialog

bullet-icon.png: Unused, deleted

Stuff we should do later:
* Refactor tests to use data providers
* Write utility function for SVG compat check
* Separate omnibus CSS files such as ve.ui.Widget.css
* Separate omnibus RL modules
* Use icon classes in ViewPageTarget

Change-Id: I1b28f8ba7f2d2513e5c634927a854686fb9dd5a5
2013-07-02 20:51:38 -07:00
Trevor Parscal 4568274949 Template parameter adding
Objective:

* Allow browsing, searching and adding documented parameters

Changes:

ve.ui.MWTransclusionDialog.js
* Replace regular text input with ve.ui.ParameterSearchWidget
* Fix uses of $(), this.frame.$$ is correct

ve.ui.Dialog.css
* Change rules for addParameterFieldset to make search widget auto-size vertically

ve.ui.Widget.css
* Add styles for ve.ui.MWParameterResultWidget

ve.ui.MWParameterSearchWidget.js, ve.ui.MWParameterResultWidget.js
* New classes
* Provides a way to search and select parameter for a template
* Displays parameter label, name, aliases and description

*.php
* Links to new files and messages

Change-Id: Ie5dbe8c44ce5d64c4b49b09517fb66cd30dd7304
2013-07-02 13:40:54 -07:00
jenkins-bot 518dd6247c Merge "Add GuidedTour survey about user gender" 2013-07-01 22:46:52 +00:00
Matthew Flaschen 3b4b0c3c89 Add GuidedTour survey about user gender
Disabled by default, enabled with $wgVisualEditorEnableGenderSurvey.

Change-Id: I2b4aba6a95a33474c3e68423d478aa78e57d86ad
2013-07-02 00:13:38 +02:00