Commit graph

875 commits

Author SHA1 Message Date
Christian Williams b02ea35298 Don't phantomize inline aliens when dragging
This will prevent inline alien phantoms from appearing while dragging. This was a usability enhancement identified by Inez/Christian.

Change-Id: Idf046db72e25875e899f5926ab7d50d2f514586b
2012-12-03 15:52:36 -08:00
Trevor Parscal c051107b39 Removed all browser-specific box-shadow rules
These aren't needed for any of our target browsers anymore.

Change-Id: Idae4acb5f0f6387cad52f2ea7594dbad1929af59
2012-12-03 23:08:33 +01:00
Krinkle 3b3dab11c7 Merge "Removed all browser-specific border-radius rules" 2012-12-03 22:05:59 +00:00
Trevor Parscal 5812c8babe Removed all browser-specific border-radius rules
These aren't needed for any of our target browsers anymore.

Change-Id: I86d1964f163827673c090b67a472254b73e365a4
2012-12-03 23:05:30 +01:00
Krinkle 46e52ae7bc Merge "(bug 42220) Added support for edit notices, which appear on the toolbar" 2012-12-03 22:02:16 +00:00
Timo Tijhof 0760d2b4a9 (bug 42137) Sync availability of "minor edit" with MW backend.
Which for now is just "not when creating a new page". This is
already strictly enforced in the MediaWiki backend through EditPage.php, but not reflected in the Save dialog of VE yet.

Now the checkbox for Minor edit matches the logic for EditPage.

Change-Id: I9c659845feebb3e9bbf8e13ee67be27c6adb4321
2012-12-03 12:22:31 -08:00
Timo Tijhof 42757a724d Cleanup oldid: Use mw.config for page existence and revision id.
Use mw.config wgCurRevisionId for oldie instead of uri query.
That way it also set on regular views, and as a bonus it the
normalised value (e.g. if on a page with oldid in query but the id
doesn't exist or is somehow invalid, it won't use it).

Centralise page existence logic in JS and rename Target.oldId to
Target.pageRevId (to further indicate that it is always set, not
just on oldId views. To detect an oldId view, do a boolean check
on value from currentUri.query.oldid directly).

In PHP Api, move oldid logic to execute() method instead of
locally from the getHTML call. That way it is always set, avoids
hitting this bug in other methods instead of just getHTML().

Since the mw.Target constructor now retrieves the ID from
mw.config directly, the second argument was removed.

Change-Id: I223235a6ea8b4178c50beeaaedb709b2de7cf0b5
2012-12-03 12:22:30 -08:00
Timo Tijhof 04fc47b919 (bug 42553) Only replace url on veaction=edit if there is no other query
Change-Id: Ia63c937d3a0a68acaa178486ab439bc1ea9db8af
2012-12-03 12:22:30 -08:00
Timo Tijhof bae3eb081a mw.Platform: Only show minor edit option if user has "minoredit" right
Had to make the retrieval of the Save dialog html template
asynchronous due to mw.user.getRights being asynchronous.

Entire block indented, ignore whitespace changes.

Also:
* Fixed 2 cases where ve.msg value was interpreted as HTML
instead of adding a text node directly.
* Alphabetically sorted the dependencies (after adding
  user.options and mediawiki.user).
* Removed redundant inline jshint comment, multistr is already
  tolerated from the central .jshintrc file.

Change-Id: Ie09bb5c8bdbfbb3ec0d4983b74d0697b941153e0
2012-12-03 12:21:35 -08:00
Trevor Parscal 4d073cdaa5 Merge "Init: Fix incorrect context for mw.msg.apply." 2012-12-03 20:01:43 +00:00
Trevor Parscal f740198933 Merge "(bug 41159) Position of VisualEditor's "Create" tab is wrong." 2012-12-03 19:59:51 +00:00
Trevor Parscal a63f812d52 (bug 42220) Added support for edit notices, which appear on the toolbar
ApiVisualEditor
* Including notices in response to parse actions

ve.init.mw.ViewPageTarget
* Added styles for editNoticeButton and editNotices

ve.init.mw.ViewPageTarget
* Added toolbarEditNoticeButton and toolbarEditNotices
* Combined toolbarEditNoticeButton and toolbarSaveButton setup
* Moved toolbar buttons setup to onLoad (it could vary per-parse now)
* Added tearDownToolbarButtons which fires on deactivate
* Renamed some instances of teardown to tearDown
* Added click handler for toolbarEditNoticeButton
* Added toolbarEditNotices setup method, called on load
* Made notices fade in and out, in by default on load if any
* Made notices hide when save dialog is opened

ve.init.mw.Target
* Added storing of notices on parse

icons, alert, ve.ui-Icons
* Added alert icon

VisualEditor.i18n, VisualEditor
* Added notices button message

Change-Id: I581bf5a005a9c18422f952d71064d17d0ba9b540
2012-12-03 11:49:33 -08:00
Timo Tijhof 407de829dd Init: Fix incorrect context for mw.msg.apply.
Context should be 'mw', not 'mw.msg'.
Also updated to using ve.bind instead and documented that ve.msg
cannot ve.bind because the reference 've.init.platform.getMessage'
does not exist yet at run time of the ve.js file.

Change-Id: I7eb692bdc4b63cc44fab118054d8eea05c2a71ff
2012-12-02 03:45:51 +01:00
Krinkle f614019b5d Merge "Renamed API from ve-parsoid to visual editor" 2012-12-02 02:02:39 +00:00
Timo Tijhof 105b5865aa (bug 41159) Position of VisualEditor's "Create" tab is wrong.
Change-Id: Id88a160621093e4db4cf01c0fa34793cc1a929b4
2012-12-02 02:52:15 +01:00
Trevor Parscal 26d06a98ed Renamed API from ve-parsoid to visual editor
Change-Id: I3bfe2e813b31f9010010f63902b1e8e22f3bcd59
2012-11-30 15:00:04 -08:00
Rob Moen bad4de89b6 Add hover state to link inspector suggestion items.
Addresses (Bug 39977)

Change-Id: I159f86b070544f829ff801ac3ab913d36c5a0b30
2012-11-30 14:52:57 -08:00
Catrope 38e37f40ee Merge "(bug 42555) Fixed onUpdate over-writing in ve.ce.HeadingNode" 2012-11-30 19:44:32 +00:00
Trevor Parscal 6f3db44cc1 Merge "Restyle suggestion dropdown into a single column." 2012-11-30 19:43:56 +00:00
Trevor Parscal 23bd31a855 (bug 42555) Fixed onUpdate over-writing in ve.ce.HeadingNode
When the content rendering stuff was moved to ve.ce.ContentBranchNode the onUpdate methods being used to update the DOM wrapper in ve.ce.HeadingNode was overlooked, so heading were not rendered on update anymore.

Change-Id: I994b8c43123c3cd02b9a550d5d7eac7d5052418e
2012-11-30 11:39:46 -08:00
Rob Moen 766b5f3d3c Restyle suggestion dropdown into a single column.
* Permits longer page titles in suggestions without changing
  the width of the  dropdown.
* Addresses (Bug 40675)

Change-Id: Ie76a551970a040074b86c49bb44bda640ecd4845
2012-11-30 11:08:49 -08:00
Trevor Parscal bf98af7bcb (bug 42552) Link inspector close on selection change
The logic in ve.ui.LinkInspector.onUpdate was very flawed. This patch makes it so:
* When something happens, if there's an inspector open then so long as the selection hasn't changed the inspector is updated (such as the window being resized)
* If the selection does change, the inspector is closed
* If there's no inspector open, we try to show a menu of available inspectors

Change-Id: I859123a5fcd36bc2afb2e578f81f30a944c8583a
2012-11-30 10:12:41 -08:00
Catrope 752639bf6c Merge "(bug 42401) Cursor movement fixes" 2012-11-30 17:54:51 +00:00
Trevor Parscal 5e477cbe98 (bug 42401) Cursor movement fixes
ve.ce.Surface
* Added ve.ce.Surface.adjustCursor, which replaces repetitive and buggy code that was handling left and right arrow key presses
* New method only affects the selection target, so it won't collapse the selection on you - this was what caused bug 42401
* Made hasSlugAtOffset() actually return a boolean

ve.dm.Document
* Fixed turn-around issue in ve.dm.Document.getRelativeOffset - if the offset is already valid and we can't move in the direction we want, we should just leave it be, not turn around
* Since this method was being used by ve.ce.Surface to correct the cursor position on arrow key presses, it was causing the strange cursor jumping when you pressed an arrow key while at the edge of a document

ve.dm.SurfaceFragment
* Fixed typo where getAnnotationRangeFromSelection was preserving selection direction, but checking the wrong properties

ve.dm.Document.test
* Added tests that verify turn-around issue is fixed

Change-Id: Iba55cfc3d531e7d1333b78c94912ff22179aace8
2012-11-30 09:50:47 -08:00
Rob Moen 9ba19af1c0 Immediately provide default suggestions based on 0 results.
Allows suggest tool to open immediately and provide new page and
external link suggestions for link inspector.

Resolves (Bug 42341)

Change-Id: I79bc3e31033b5c38c3ed6ab23e601476cb17ba8f
2012-11-29 15:26:47 -08:00
Trevor Parscal 1d0ad9573e (bug 37828) Handle edit conflicts
ApiVisualEditor
* Added basetimestamp and starttimestamp to all methods where appropriate
* Added new serialize method which converts HTML to Wikitext

ve.init.mw.ViewPageTarget
* Added edit conflict handling
* Moved form value reading code into getSaveOptions method
* Prevented edit warning from appearing while submitting

ve.init.mw.Target
* Added serialize and submit methods
* Fixed some documentation
* Added support for baseTimeStamp and startTimeStamp

VisualEditor.i18n
* Added edit conflict confirmation box message

VisualEditor
* Included new edit conflict message to resource loader module

Change-Id: I002c5aa23704c1c46ef46fa1970a4254614b9eb1
2012-11-28 17:55:23 -08:00
Trevor Parscal a57288575f (bug 42350) Delete and backspace broken around inline aliens in Firefox
ve.ce.Surface.handleDelete did not support inline elements. This patch resolves this by detecting them and using programatic delete instead of native browser delete.

Change-Id: I73215df88519450965be35d9e04cf4e621d1e90d
2012-11-28 16:44:34 -08:00
Trevor Parscal e1a15b8845 Merge "(bug 42221) (bug 42142) Refactor init.mw setupSkinTabs." 2012-11-28 19:38:05 +00:00
Catrope e148234c29 Render inline annotations in CE
Moved annotation rendering from ce.Textnode into the new
ce.ContentBranchNode class. This allows us to render annotations that
span across multiple nodes.

* Add ce.ContentBranchNode, inheriting ce.BranchNode
* Make ce.{Paragraph,Heading,Preformatted}Node inherit ce.ContentBranchNode
* Made ce.ContentBranchNode render its child nodes with anntations,
  using .getAnnotatedHtml() on the child nodes
* Put a default implementation for .getAnnotatedHtml() in ce.LeafNode
* Override this in ce.TextNode to do escaping and whitespace handling
* Removed rendering code from ce.TextNode (this.$ is now unused there)
* Removed ce.TextNode.onUpdate() and ce.BranchNode.clean(), now unneeded
* Have ce.BranchNode propagate update events from children, so
  ce.ContentBranchNode can rerender when its children change
* Update tests, add test case for escaping of &<>'"

Change-Id: I4600e984b287c6ff9267f4281d2f09bab9e1ad95
2012-11-28 11:21:59 -08:00
Catrope ce16b275c9 Fix rebase artefact in ve.dm.Node.getAttributes()
This caused it to always return {} when asked for all attributes with a
given prefix

Change-Id: Id3cc053e1911aebb2b7e60e3dd2f325ec7772a6c
2012-11-28 11:20:54 -08:00
Timo Tijhof a48581945b (bug 42221) (bug 42142) Refactor init.mw setupSkinTabs.
* Remove the logic where we create a ve-edit button even though
  we know there is no native ca-edit button (bug 42142).
  This was previously in place to allow ve-editing a page while
  restricting source editing, but this is no longer wanted.

* Implement new tabLayout mode "add", which adds a VE tab.
  Previous default is now the "replace" mode, which replaces the
  native "Edit" tab and creates a "Edit source" link.

Change-Id: I3fe29c52b743837c2e1d66f25ccdca6115b8bd25
2012-11-28 19:15:13 +01:00
Catrope 4de2242e72 Merge "Added contextChange event to surface model, replacing annotationChange" 2012-11-27 22:54:11 +00:00
Catrope e123a39b4e Handle annotated inline nodes in the converter
Was broken both on the way in and on the way out.

* Move alien restoration (data->DOM) out of the main getDomFromData()
  function and into getDomElementFromDataElement(). This means the
  comment about District 9 is gone (sniff), but moving this here ensures
  all code paths hit it (previously, it was assumed annotated nodes
  could never be aliens).
* In the DOM->data converter, add annotation application to
  getDataElementFromDomElement() (for content nodes) and createAlien()
  (for aliens). Previously, these nodes would not get annotations.
** ve.AnnotationSet doesn't have a constructor that takes an array, we
   should fix that.

Change-Id: I65f8e9a322111ca3af275bf9997b0b1e7ee93769
2012-11-27 14:41:40 -08:00
Catrope 5e2c421b77 Make annotating inline elements actually work
The transaction builder would step around inline content elements when
building annotation transactions. This is now fixed.

I also tweaked the processor to tolerate attempts to annotate inline
closings. This allows the builder to generate simpler transactions,
because it doesn't have to step around the closing.

Change-Id: I1e0d7f95b38bad1b35b3e125a53350d2d126a7de
2012-11-27 14:41:40 -08:00
Catrope 49963c75fd Store the data model element in the DM tree
This is cleaner than passing around the attributes separately, and it
allows us to access the annotations in dm.LeafNode as well.

Change-Id: Ie5b90988114835831cbe5cdccf63c7cd45719e31
2012-11-27 14:36:29 -08:00
Inez Korczyński a9082e6dde Only apply HTML attributes to DOM nodes that are "safe"
* Added whitelist argument to setDomAttributes which allows filtering of attributes being set
* Added prefix argument to ve.dm.Node.getAttributes to allow extracting a subset of attributes by name prefix
* Added a whitelist to ve.ce.Node which was extracted from MediaWiki's Sanitizer class
* Replaced attribute copying code with a call to setDomAttributes using the whitelist argument, passing in attributes from a call to ve.dm.Node.getAttributes using the prefix argument

Also…

* Removed comment in constructor of ve.ce.Node, documentation for properties is usually in the getters/setters, and already was in this case
* Renamed ve.setDOMAttributes to ve.setDomAttributes
* Renamed ve.getDOMAttributes to ve.getDomAttributes
* Renamed ve.getDOMText to ve.getDomText
* Renamed ve.getDOMHash to ve.getDomHash
* Updated all callers of renamed methods

Change-Id: Id556172d5d18ea431044b9d402400e1f0e67a293
2012-11-27 14:34:29 -08:00
Trevor Parscal 7404d6438a Merge "Fix tests for fda2e6c1b54a0139a3123de413f672e895ff3352" 2012-11-27 21:38:24 +00:00
Trevor Parscal d4b3910013 Merge "(bug 42277) First character in empty document behaves strangely in Firefox" 2012-11-27 21:36:27 +00:00
Trevor Parscal 2cc8f09204 Added contextChange event to surface model, replacing annotationChange
The contextChange event is fired when:
* Changes to insertion annotations
* Changes to which nodes are selected (start/end nodes have changed)
* Attributes have changed on any element (it's probably more expensive to detect if the changes are relevant than to just emit the event and let listeners do their thing)

This fixes most of the strange behavior with the toolbar not updating properly.

Change-Id: I5321d2e30bebd80987e0c779a9d8e061d8aa80bc
2012-11-26 15:57:02 -08:00
Trevor Parscal ee80af5f96 (bug 42404) Errors passing "incorrect" offsets to ve.ce.Surface.getNodeAndOffset
* Adjust offsets to correct positions before showing selection with them
* Throw an error inside of getNodeAndOffset if we can't find a match rather than mysteriously not retuning anything

Change-Id: Ia7347527e6466262e819f456404b32926fd95e34
2012-11-26 15:01:35 -08:00
Catrope 1bc74b0f6d Fix tests for fda2e6c1b5
Change-Id: I2725f3f775e092bafe7aa9dca71d2a9022f16db8
2012-11-26 21:39:14 +00:00
Catrope 568e0e5701 (bug 42277) First character in empty document behaves strangely in Firefox
This was because Firefox intially puts the selection before the first
paragraph, which translates to a model selection of (0,0). Typing with
the cursor at that position causes bad things to happen.

CE normally fixes up the selection when this happens, but it doesn't do
this automatically on initialization. So I added some code to ve.Surface
that causes this fixup to happen.

Change-Id: I0dcee3a29c1242c49ec30c743f1b69686fbb8436
2012-11-26 21:39:01 +00:00
Timo Tijhof 1ba75b7ea9 The last ever mw.ext.ve jshint fixup
Change-Id: I262673214dd59e5bcaf4e0855e68728365b041fe
2012-11-26 22:36:07 +01:00
James D. Forrester c33de35a98 (bug 42402) Split out two cases so as not to throw an error
Logic called for A || B but then used both; this splits that into two distinct
code paths.

Change-Id: I959e0649fbd5b4f404b5804e26806ba51c31c836
2012-11-23 18:25:23 -08:00
Catrope 8e2414677f (bug 42279) Inserted characters get annotated with empty set
Turns out this was actually a bug in addAnnotationsToData()

Change-Id: I0c9da662c091811e4053ab0ea2771c4a20b26e09
2012-11-21 17:05:10 -08:00
Trevor Parscal 9c74c97808 Fix even more inspector issues, and some ce ones as well
ve.dm.SurfaceFragment
* Removed flawed implementation of word mode for expandRange method and made use of new getNearestWordBoundary method in the document model

ve.dm.Surface
* Got rid of useInsertionAnnotations, which allowed disabling and enabling of insertion annotations - this isn't needed anymore because it was just a dirty hack around the improper starting and stopping of surface observer that's now solved more elegantly by emitting lock and unlock before committing or rolling back transactions
* Get annotations from the first character of the selection if the selection is not collapsed
* Only emit annotationChange events if it really changed

ve.dm.Document
* Added getNearestWordBoundary method which performs the work behind the surface fragment expandRange word method

ve.ce.SurfaceObserver
* Allow using an initial selection to avoid the observer thinking the selection has changed just because it started out with null
* Only emit selectionChange event if there was a meaningful change

ve.ce.Surface
* (bug 42279) Only annotate characters if insertion annotations are not empty
* Remove manual locking and unlocking, this is now done inside the change method of surface model
* Provide an initial selection to surface observer when we clear it
* Remove enabling and disabling of insertionAnnotations, this isn't needed anymore
* Stop/start observer on key presses that execute actions as well as those that have no special handling

ve.ce.Document
* Make getNodeFromOffsetand getSlugAtOffset return null when given -1 as an offset

Change-Id: Ibf6b26de299e54ae8688a2653bf5d5538927f8c3
2012-11-21 15:26:12 -08:00
Trevor Parscal c9d6d35968 (bug 42219) Fix for document sync issue
When working with a document containing only a slug in an empty paragraph, tree synchronization would break because it was trying to rebuild a non-existent text node.

This change makes the rebuild always occur on the outer range, rather than the inner range, which prevents absent text nodes from being asked to be rebuilt.

Thank you to Roan for debugging this for like 20 min.

Change-Id: I8c3dad921ace395f0694f77cec44305a680657fe
2012-11-21 14:59:09 -08:00
Trevor Parscal b6139ba65e Merge "(bug 42124) Store comments in the meta-linmod" 2012-11-21 22:12:41 +00:00
Trevor Parscal 43b2c86102 Merge "(bug 42140) Don't force spaces to underscores in internal links" 2012-11-21 22:00:24 +00:00
Trevor Parscal f825e0093a Merge "(bug 42212) Fix JS error when inserting after alien at the end" 2012-11-21 21:56:19 +00:00