Implement special node types for language variant markup, so that they
display appropriately based on the currently-selected variant.
(Parsoid uses empty elements to represent this markup, so without this
patch anything in -{ ... }- is alienated and disappears.)
A follow-up patch will implement context items and inspectors to
allow editing these nodes. This patch is basic "read-only" support.
Depends on I4fcdebc2290ec35ba188f4c2e69d578791fbcd67 in Parsoid to
generate the appropriate markup, but this patch is safe to merge
independently.
Bug: T49411
Change-Id: Ie11e9301d2513bfe4a36036481cee9a047f46d37
This icon is now added by Parsoid content CSS.
Bug: T160960
Depends-On: Id66f09c54103854ccbaa54a03e7c62890b67cba9
Change-Id: I8d76d759641b091c1821ff658b1201ca625fd146
Algorithm for deciding which cells handle sorting is exactly
the same as in the real jQuery Tablesorter.
Depends on changes in VE core:
* I50426e173c68af7df49e47fe3bec0465a9a55c26
* Iabb372dfe7bf5feef314315ac74a788c6c58dc20
Bug: T139072
Change-Id: I4446be2ad459b05590754da9bb6c3dd8f796be42
For now just use the rules file in lib/ve, but eventually
this will be a preset.
Change-Id: I7fd79d3e1dce37aef066d416cd969e5fff1e962f
Depends-On: I17e0d23ddfedf64985495ab35d113ea08c03b1df
Depends on I1ba8978dd in core.
Bonus: remove not-allowed-cursor & highlight title (which was
broken) now that we can display this information properly.
Bug: T106810
Change-Id: I1800490ba1b8e10ff54b26372a8a78661c1c7d68
In the case the node is empty and we need an icon, use a separate
icon element that is detached and reattached as needed.
Change-Id: I5bcbe531cb1db1a4ac25ed4a2f462dde08513b7b
Check if, after being fully rendered, a template is effectively
empty. If it is, add an icon and style to it so it displays for
the user and is clickable.
Bug: T51806
Change-Id: I11b9f0aba3398a3deb3e755051366e174a28e586
Move reference style hack to MWReferenceNode.css, and move
heading style hack to ve.init.mw.Target.css
Change-Id: Icbd53f8df998c9f7bcc701b7c29dc226dfc5c05f
By searching for CSS classes that don't exist in the code.
In some cases the classes were used but had been renamed.
Change-Id: I76442a632c18d2133cdf78c4555da149c0a7888c
New changes:
d02cf3d Fix simulation of .prepend() in ve.ce.BranchNode#onSplice
c19fa38 [BREAKING CHANGE] Remove generated content node wrappers
Local changes to remove classes attached to GC nodes
Change-Id: Ide82c96db4803ef59d398788b46fa5d7fb9a2476
Remove ProtectedNode mixins for new FocusableNode.
New changes:
e1b0e33 [BREAKING CHANGE] Merge ProtectedNode into FocusableNode
Change-Id: Ie515704163c24317739fd34d35094b9ada6bfa66
Prevent images from getting double borders due to slugs,
and prevent extraneous margins from piling up in captions.
Also add the ve-ce-mwBlockImageNode class which shockingly
wasn't being set (only ve-ce-mwBlockImageNode-TYPE was set).
Change-Id: I86b95aa0c0def92a9790b7cdb4b05837fb8f65e2
Also remove CSS hack from MWTransclusionNode now that
we have properly styled Parsoid references.
Bug: 63983
Change-Id: I5e8dc4c618809f6dd923fe4676d57acd1094f93d
Reorganize stylesheets in VE-MW to match JS directory structures,
and update VisualEditor.php for similar reorganization in VE core.
New changes:
c6ed962 Reorganize stylesheets
Change-Id: I4f1070643744fb2ee6726cb03e012e31a9a05c64