Commit graph

4 commits

Author SHA1 Message Date
Trevor Parscal 53d620e389 Support programmatic tool titles
Just override OO.ui.Tool.prototype.getTitle. The default implementation
uses the same static property as before.

Change-Id: I80fd95142cafac0e136cfe3031c16c371625b469
2013-10-29 05:57:14 +00:00
Trevor Parscal 230d88d182 Isolate links within OO.ui.Tool
This allows other content to be added without it being nested inside an
<a> which results undesired visual and functional effects.

Change-Id: I667878fe4ae682712094a61bb4b411ac5fb999c7
2013-10-28 22:55:32 -07:00
Trevor Parscal 6774cd74f3 Detangle triggers from OOUI
Changes:

* Pass toolGroup into tools instead of toolbar
* Split tool labels into title and accel
* Make toolbars provide accelerator labels
* Remove getLabelText method since it's not being used and is likely not useful
* Make tools update their own labels
* Only show accelerator information for triggers that are active in the surface
* Make surface toolbars listen to commands being added and update tools accordingly
* Introduce command object to encapsulate command info

Change-Id: Ieac4bfa63b63ac0a9dee154af3007a33b4d447ff
2013-10-29 05:50:30 +00:00
Trevor Parscal d2dfb9ac4f Split oojs-ui from ve.ui
* Move and rename generic parts of ve.ui to OO.ui
* We now have a UI test suite because ve.Element (outside ve.ui)
  is now part of oojs-ui, so it needs a test suite.
* Added to the MW test run (just like we do for unicodejs).
* Updated csslint config (also added ve-mw and syntaxhighlight
  which were missing).

oojs-ui still depends on the TriggerRegistry in VE, this is addressed
in a follow-up commit.

Change-Id: Iec147155c1ddf20b73a4d15d87b8742207032312
2013-10-28 22:40:08 -07:00
Renamed from modules/ve/ui/ve.ui.Tool.js (Browse further)