Commit graph

3 commits

Author SHA1 Message Date
Roan Kattouw 4bc24e795d Open the linkNode inspector when pressing Ctrl+K on a link node
* Introduced MWLinkAction which opens the right link inspector
  based on what is selected.
* Added MWLinkInspectorTool overriding core's 'link' tool that
  executes MWLinkAction
* Removed MWLinkNodeInspectorTool and linkNode command,
  they're unneeded now

Bug: 72150
Change-Id: I03bd6ab1f67f31a6e6cb717cf4298e80e64637b7
2014-10-21 19:47:42 -07:00
Trevor Parscal f65c3c6ef1 [BREAKING CHANGE] Update VE core submodule to master (88fe25f)
Switch to processes for windows (dialogs/inspectors)

This conversion also required the splitting of MWLinkInspector into
MWLinkNodeInspector and MWLinkAnnotationInspector.

New changes:
88fe25f [BREAKING CHANGE] Update OOjs UI to v0.1.0-pre (dd888aba5c)

Change-Id: I662d8985463c9fc881775f70aef87ebeb454a73f
2014-05-30 22:03:45 -07:00
Ed Sanders 09c0611484 Fix-up mwcore split: Split out MWDialogTool
Because everything was broken.

Follows-up I6374854eaa1 which split up mwcore into smaller parts but
left MWDialogTool still as one file part of mwcore. Since the various
ve.dm classes are now part of the other modules that depend on mwcore,
the MWDialogTool classes were pointing at classes that don't exist yet
(e.g. ".modelClasses = [ ve.dm.MWBlockImageNode ];").

Change-Id: Ic05b173d730a8a0f6539fdcd818aaf674d2a4019
2014-02-27 16:33:19 +00:00
Renamed from modules/ve-mw/ui/tools/ve.ui.MWInspectorTool.js (Browse further)