When there's 2 entities or inline content nodes (like aliens) with text between them, removing that text should remove the node too. If you don't remove the node then CE won't think to make a slug between the two inline nodes.
Change-Id: Ibb682332a6084e357104183641a104e3ae1e253f
Objective: Simplify the registration and use of triggers
Changes:
* Renamed ve.Command to ve.Trigger
* Renamed command demo to trigger demo
* Removed language prefixing of triggers
* Generating trigger tooltips rather than hard-coding them in i18n
* Added documentation to clarify that only 'mac' and 'pc' are supported platforms, and how the default is chosen
* Simplified trigger registry's register command
* Updated trigger registrations
Change-Id: Ibab6ad5b5c86f24707f064967dc2119a81125392
Extension-specific types are RDFa types (or type regexes) that are
registered with the ModelRegistry separately. If an element has a type
that is extension-specific, then that element can only be matched by a
rule that asserts one of its extension-specific types.
For MediaWiki, we would call
ve.dm.modelRegistry.registerExtensionSpecificType(/^mw:/ ) .
So then an element like <span typeof="mw:foobar"> would either match a
rule specifically for mw:foobar, if one exists, or no rule at all; even
the rule for <span> would not match. The consequence of this is that
elements with unrecognized mw:-prefixed RDFa types are alienated.
Change-Id: Ia8ab1fe5dffb9f813689324372a168e8e4a3e0bc
This won't usefully register the node with the converter right now, but
we need to allow this because the ModelFactory tests will need to have
stub nodes with tag-only matches.
Change-Id: I023cc8ff647363ab55c73dff39b17ca47e9e6681
ModelRegistry registers both annotations and nodes, and performs
matching on both at the same time. It also registers annotations with
the AnnotationFactory, and nodes with the NodeFactory.
Change-Id: I5e68e506a0e573cc0afe6304ccea058ffc20d1c8
Add static properties for matching, data<->DOM conversion, and name. Use
matchTagNames, toDataElement and toDOMElement. name isn't used yet.
Change-Id: I5e7df3303bbd65e6968e931b568c23d76003a9a4
Lots of fixes for "it's" being used incorrectly.
ve.ce.Document.js
* Filled in documentation for missing params
ve.FormatAction.js
* Fixed incorrect tag for returns documentation
Change-Id: Ic256cc6952c31f5e6ae8be92919a0799cfe6188b
* Removed mousedown handler (dragging is handled in ve.ce.surface)
* Added attribute change handler to ve.ce.Node to keep attribute changes on the model in sync with the DOM
Change-Id: I1d6a7f3dc3136439ce511a4f3eb5a54797c8f996
Objective:
* Put command shortcuts in button title attributes. (Bug 42919)
* Provide a registry for platform specific command triggers and their
corresponding i18n messages. (Bug 44012)
* Enable loading of triggers after ve.Surface is created. (lazy load)
Changes:
VisualEditor.i18n.php
* Add default trigger i18n messags for mac and pc system platforms
VisusalEditor.php, demos/ve/index.php
* Add links to files
ve.init.mw.Platform.js
* Define getUserLanguage and getSystemPlatform methods.
ve.init.sa.Platform.js
* Define getUserLanguage and getSystemPlatform methods.
ve.init.Platform.js
* Define abstract methods: getUserLangauge, getSystemPlatform
ve.ui.BoldBUttonTool.js, ve.ui.IndentButtonTool.js, ve.ui.ItalicButtonTool.js,
ve.ui.LinkButtonTool.js, ve.ui.OutdentButtonTool.js, ve.ui.RedoButtonTool.js,
ve.ui.UndoButtonTool.js
* Add registration for command triggers.
ve.Surface.js
* Methodize loading of triggers.
* Bind register event to ve.triggerRegistry to allow lazy loading of triggers.
ve.ui.Tool.js
* Init pre-registered tooltip messages.
* Update tool titles when new triggers are loaded.
ve.CommandRegistry.js
* Remove command registration ( moved to buttons themselves )
ve.TriggerRegistry.js
* New class for registering triggers.
ve.init.mw.ViewPageTarget.js
* Changed instance of unindent command to outdent.
Change-Id: Id8580a3f81aac751db0b7482422a73912648dfed
Logical grouping for Init, Browser Events, Custom Events, Utilities, Helpers, Getters, and Setters. This may be a precursor to a future, larger refactoring.
Change-Id: I059f88a604f0b5bc383eb3ae274bab0fe2dc476b
Resolves a TODO related to the paste target div.
VisualEditor.php
* Added link to ve.Surface.css
ve.Surface.js
* Cleaned up initialization of .ve-surface element
* Removed float clearing div (see ve.Surface.css)
* Removed paste div (moved to ve.ce.Surface)
ve.Surface.css
* Added rule which adds an ":after" element to handle clearing floats
ve.ce.Surface.js
* Cleaned up initialization of DOM elements
* Added paste target div
* Replaced paste element selectors with direct references to this.$pasteTarget
ve.ce.Surface.css
* Changed paste div styles to use a namespaced class instead of a generic ID
demos/ve/index.php
* Added link to ve.Surface.css
Change-Id: Ib93d45ac82ae643fc8e659f5a063c02a8ddacdde
The normalize method doesn't need to be explicitly called anymore because there's not any code that changes the properties of a range directly anymore.
A good way to prove it's not needed anymore is to move the normalization logic to the constructor and then add "console.log(this.from <= this.to );" to the normalize method - you will find that it's never actually doing anything at all because the range was normalized by the constructor.
ve.Range
* Moved normalization logic to constructor
* Removed calls to normalize method
* Removed normalize method
* Simplified documentation for flip method
* Whitespace fixes
ve.Document, ve.dm.Transaction, ve.dm.Surface, ve.dm.Document, ve.ce.Surface
* Removed calls to range.normalize
* Switched to using range.isCollapsed instead of comparing properties directly
Change-Id: I80bfd06f88579c34dce2083c2b70d63ab92f1275
* Made method descriptions imperative: "Do this" rather than "Does this"
* Changed use of "this object" to "the object" in method documentation
* Added missing documentation
* Fixed incorrect documentation
* Fixed incorrect debug method names (as in those VeDmClassName tags we add to functions so they make sense when dumped into in the console)
* Normalized use of package names throughout
* Normalized class descriptions
* Removed incorrect @abstract tags
* Added missing @method tags
* Lots of other minor cleanup
Change-Id: I4ea66a2dd107613e2ea3a5f56ff54d675d72957e
Objectives:
* Make the link inspector easier to use
* Try to resolve a few bugs (bug 43841, bug 43063, bug 42986)
* Stop using jquery.multiSuggest (which didn't really understand annotations)
* Better divide MediaWiki specifics from generic implementations
Changes:
VisualEditor.php, modules/ve/test/index.php, demos/ve/index.php
* Updated links to files
ve.Registry
* Fixed mistake where registry was initialized as an array - this didn't cause any errors because you can add arbitrary properties to an array and use it like any other object
ve.Factory
* Removed duplicate initialization of registry property
* Added entries property, which is an array that's appended to for tracking the order of registrations
ve.CommandRegistry
* Added mwLink command which opens the mwLink inspector
ve.ui.TextInputWidget
* Added basic widget class for text inputs
ve.ui.TextInputMenuWidget
* Added widget that provides a menu of options for a text input widget
ve.ui.MWLinkTargetInputWidget
* Added MediaWiki specific link target widget
ve.ui.MenuWidget
* Converted ve.ui.Menu into a widget
* Moved the body of onSelect to onMouseUp
ve.ui.LinkTargetInputWidget
* Added link target widget which adds link annotation functionality to a normal text input
ve.ui.InputWidget
* Added generic input widget which emits reliable and instant change events and synchronizes a value property with the DOM value
ve.ui.Widget
* Added base widget class
* Widgets can be used in any frame
ve.ui.Tool
* Fixed line length issues
ve.ui.InspectorFactory
* Made use of new entries property for factories to select the most recently added inspector if more than one match a given annotation
ve.ui.Inspector
* Added auto-focus on the first visible input element on open
* Moved afterClose event to after re-focus on document on close
* Added documentation
ve.ui.Frame
* Adjusted documentation
* Added binding of $$ to the frame context so it can be passed around
* Added documentation
ve.ui.Context
* Added ve.ui.Widget.css to iframes
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
* Removed unused positionBelowOverlay method
* Added CSS settings to set overlay left and width properties according to context size
* Added documentation
ve.ui.DropdownTool
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
ve.ui.FormatDropdownTool
* Added documentation
ve.ui.MWLinkButtonTool
* Added MediaWiki specific version of ve.ui.LinkButtonTool, which opens the mwLink inspector
ve.ui.Widget.css
* Added styles for all widgets
ve.ui.Tool.css, ve.init.sa.css, ve.init.mw.ViewPageTarget.css, ve.init.mw.ViewPageTarget-apex.css
* Updated code as per moving of ve.ui.Menu to ve.ui.MenuWidget
ve.ui.Menu.css
* Deleted (merged into ve.ui.Widget.css)
ve.ui.Menu.css
* Deleted suggest styles (no longer used)
pending.gif, pending.psd
* Added diagonal stripe animation to indicate a pending request to the API
ve.ui.MWLinkInspector
* Added MediaWiki specific inspector which uses MediaWiki specific annotations and widgets
ve.ui.LinkInspector
* Removed mw global hint (not needed anymore)
* Switched from comparing targets to annotations (since the target text is ambiguous in some situations)
* Switched to using input widget, which is configured using a static property
* Removed use of jquery.multiSuggest
* Moved MediaWiki specifics to their own class (ve.ui.MWLinkInspector)
ve.init.mw.ViewPageTarget
* Added MediaWiki specific toolbar and command options
Change-Id: I859b5871a9d2f17d970c002067c8ff24f3513e9f
Warning: modules/ve/test/ve.qunit.js:5: Class QUnit not found
Warning: .docs/categories.json No class found matching a pattern 've.Position' in categories file
Warning: modules/ve/ce/ve.ce.Surface.js:1297: Unknown type MouseEvent
Warning: modules/ve/ce/ve.ce.Surface.js:1297: Unknown type int
Follows-up:
* Ic21c9d3f
* Ib521eaa6
Change-Id: I8e371a2d4d91a1f03bd4ef59d18b7df715f23238
Some of these stubs didn't inherit Node at all. Made them all inherit
LeafNode because their rules specify they can't have children.
Change-Id: If4afc8de350f67ee78a41307c426ec2aceeb884f