New changes:
dc0cad28c tests: Factor out ve.dm.TestRebaseClient/Server into their own files
98061108b Convert RebaseServer tests to data provider
3e746a51b Update OOjs to v2.0.0
16231a812 [BREAKING CHANGE] Drop support for Internet Explorer 9
64daeb4b5 Localisation updates from https://translatewiki.net.
3310e876c Update DOMPurify to 0.8.5
579033a83 Follow-up 16231a81: Drop IE9 support in createDocumentFromHtmlUsingIframe
Bug: T162277
Change-Id: If17c6a3fac0920db29f80069f344ffd6be46c3c9
The bare minimum of elements that must be present on the page for
VisualEditor to start and mostly work is:
* '#content' to attach our interface (toolbar etc.)
* '#mw-content-text' to replace with the editing surface
* '#ca-edit' to start up the editor
When those elements are missing (and we expect them to be present,
e.g. we're not on a special page), we print a console warning.
For example, VisualEditor now launches on Timeless and CologneBlue.
It does not launch and prints a warning on Modern and Erudite.
(It is actually possible to edit and save pages on CologneBlue,
although various pieces of the interface look funny.)
This does not change which skins we claim to support: these are still
currently only Vector, MonoBook and Apex. But it allows third-party
skin developers to more easily test the editor and fiddle with their
CSS to make it look right.
Bug: T161373
Change-Id: I97c786f3c8c795c238b10bef332a129ea26f86c2
Pencil is the icon we use for 'edit' elsewhere in the UI.
Use the eye icon for the VE tool to specify 'visual'.
Bug: T116417
Change-Id: I12b6bab2a52758685abde04579b274a32d651174
This will make it easier for third parties to load the required
modules for an article-like target.
Also cleanup mobileArticleTarget to better match desktopArticleTarget.
Change-Id: Idb75e2bd99d8cf2c298e101cf92e8af4f85f5ad5
As for the Translate extension this will read a global set by the
TwoColConflict extension to disable the VisualEditor and its hooks
on the modified edit conflict page there.
Bug: T156251
Change-Id: I164d1546c9d98d8715650e13c63a01d06c76315d
Provide a common function to parsing, and always pass
section to the target, instead of having the target
re-compute it itself.
Change-Id: If9fc24ffa51507cd969fa1b4dfc1519a0b50a572
New changes:
f58ddea DiffElement: Use document slices with full internal lists
83800c0 DebugBar: Remove hard-coded i18n
b4f89e1 Update OOjs UI to v0.18.1
40c7bf6 Factor out active node functionality from SectionNode for captions
2d967be Move 'mode' property to surface, rename target property to 'defaultMode'
5d8c214 wrapAllNodes in sourcefragment
dd3d9e5 Refactor ve.dm.Transaction
9d61aca Use canonical ve.dm.TransactionBuilder.static.newFrom* methods
df4f72a Make table caption node an active node
b79f72d Core source mode
7533ac4 Localisation updates from https://translatewiki.net.
ae30d71 SourceSurfaceFragment: Check range is not collapsed
Local changes:
Get edit mode from surface where possible
Depends-On: Iec758c1892d518ad4bc2c0d1aaf6ca00fa354323
Change-Id: Ifaf6a26078b2731b374aaad2cb40c08928de9c84
Reject the activating deferred making handleLoadFailure
redundant.
Fix logic for switching back to OWE aware of NWE.
Change-Id: I328fc944bb6b9152752742fe35c56b95e3255b88
Otherwise if the target was already loaded the mode will
not be changed, which can cause the wrong editor to load
in multi edit tab mode.
Change-Id: I64071dfdfc8511cce51bda20b9c62d7fc126c528
Gives us extra functionality like checking for
isUnmodifiedLeftClick which makes CTRL+click on SET
not change the current page, as expected.
Change-Id: Icb37d7383374ee63798443659a2bcb2f1545c8c5
Just use the normal section parameter, haven't been able to figure out why VE
would need to be special about that.
Bug: T149958
Change-Id: I9338d0f1498fbb579fa8c340d6e7274c6d48155b
New changes:
e4c8003 Bring in target 'mode' property from MW
Local changes:
Use upstream Target#setMode functionality
Depends-On: I9d501cb77c714fbd299b5816d302b0bdde7833cd
Change-Id: I2fcda6ca7d82d880101d9ba2a027d4ef066aa238
Use history.replaceState if available to get rid of the venotify query
parameter to avoid polluting URLs.
Ideally this would just use a cookie like the core post-edit
notification.
Change-Id: I6ce142012053e2fc18dd44fd0f7b82914acea076
Perhaps in the future we could enhance this so that clicking a different edit
link queues that up for after the current activation finishes / aborts the
current activation cleanly.
Also, error-checking on setting an invalid progress state when loading.
Bug: T143160
Change-Id: I6c78cb19953df6fb564c06bac807e6897b63df19
If you viewed a page with an ?oldid= query parameter set to the ID
of the current revision, some parts of VE would believe we were
in oldid mode (because there's an oldid present), but others
wouldn't (because the revid we're editing equals the newest revid).
This caused bugs when opening the editor a second time after saving
(which is normally impossible to do after an oldid-mode edit, because
we navigate to a new page after an oldid save, but we don't do that
in this case).
Ensure that:
* The internal state of DesktopArticleTarget is updated correctly
after saving in this case
* The ?oldid= parameter is removed from the URL after saving
* DesktopArticleTarget.init doesn't preload the article HTML
on a second/subsequent editor load: this causes issues because
it caches the oldid, and generally speaking the Target's internal
state is not considered
Bug: T141330
Change-Id: I74034328797c59f7249f1f6f4f53a92ee1c26334
When our remember-last preference changes work, alongside changing the
label of the edit tab, also change the label of the edit section links.
I seriously have no idea WTF I was thinking back in December when I
put some of this code into #activatePageTarget.
Bug: T137424
Change-Id: I581c0acf0a3ad11ad3bcf4e2e46242907ca9166f
If you deactivate without saving (e.g. using the back button), the page
contents aren't replaced and so adding the page click handlers is pointless
and harmful because they will run twice.
This was my fault in Iad1713e1
Bug: T135387
Change-Id: I3c83009bfc0f42125cdcde7f7a51de9bc2f72abf
* Ensure ve-loading isn't removed early
* Quickly detach then reattach the loading bar during
activation so it doesn't get moved and marked as original content
Change-Id: I263c9627348953a11966f8bcc435d0d89b0b6084
Define $editableContent on target construction, and mark
all non-ancestor nodes between that at the target container
as uneditable (50% opacity, no pointer events).
Bug: T58289
Change-Id: I7fe51104bd5aa1bd53ffc604e5f02752c7553578