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18 commits

Author SHA1 Message Date
Roan Kattouw 534f0bdde7 .change( null, foo ) -> .setSelection( foo )
Change-Id: Iaba76ac17888a7825f5a9cd1c383d4f429454278
2013-10-25 18:29:49 +01:00
Roan Kattouw b7ee30d4e4 Enslave dm.Surface to dm.Document
* Replace surface 'transact' event with 'documentUpdate' event
* Have surface listen for all document transactions and update selection
  as appropriate (as well as emitting 'documentUpdate')
* Implement change() in terms of setSelection()
** Queue 'contextChange' events so contextChange is only emitted once
** Use this.transacting flag to prevent setSelection() (which is called
   because the model emits transact events) from doing too much
** Behavioral change: lock/unlock now emitted separately for
   transaction and selection changes

Change-Id: I44425d260ec70758f99d13f99e41f5c993d260c2
2013-10-25 18:29:48 +01:00
David Chan 04cbbef4ee Remove dm.Surface's 'change' event
ve.dm.Surface.js:
* Stop emitting 'change' and remove its event documentation

ve.ce.Surface.js:
* Listen to 'select' instead of 'change'
* Perform a CE surface update after model-based keydown handling

ve.dm.Surface.test.js:
* Stop asserting that 'change' is emitted

Change-Id: I8f16289493e835d890709c6dfe093d04c18522b6
2013-10-25 18:29:13 +01:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
Roan Kattouw d3af8b877b dm.Surface: Initialize selection at (1,1) instead of (0,0)
Code with a similar purpose was added in 568e0e5701 but got lost
when some things were moved from ve.Surface to ve.ce.Surface in
5012ed10.

Initializing the selection at (0,0) was known to cause problems before,
and since 789d0caf09 breaks editing of empty documents: typing in an
empty document begins in an inline slug, but SurfaceObserver doesn't
notice typing in an inline slug unless the ce.Surface pawns it, which
is OK because insertions in slugs are always pawned, but the pawning
logic believes the cursor to be at offset 0 where there is no slug
(it's at offset 1) and so it doesn't pawn.

Bonus: update tests and add descriptions for dm.Surface.change tests

Change-Id: Id72314d0fe650dacc7cdb842f5cea2f3bfba5145
2013-09-18 01:06:34 +00:00
Ed Sanders 84fbd1db2c Only undo on MWMetaDialog close if small stack is non-empty
Added return boolean to ve.dm.Surface#breakpoint to indicate if
and transactions were pushed to the big stack. Use this value in
MWMetaDialog to see if we need to undo on close.

Added tests for ve.dm.Surface#breakpoint.

Bug: 49630
Change-Id: Ieb2e9e361afe057af93c4d374acc85df58bfb4c3
2013-06-18 16:55:03 +01:00
James D. Forrester 82114467f1 Bump copyright notice year range to -2013 over -2012
199 files touched. Whee!

Change-Id: Id82ce4a32f833406db4a1cc585674f2bdb39ba0d
2013-02-19 15:37:34 -08:00
Trevor Parscal 8d33a3de0d Major Documentation Cleanup
* Made method descriptions imperative: "Do this" rather than "Does this"
* Changed use of "this object" to "the object" in method documentation
* Added missing documentation
* Fixed incorrect documentation
* Fixed incorrect debug method names (as in those VeDmClassName tags we add to functions so they make sense when dumped into in the console)
* Normalized use of package names throughout
* Normalized class descriptions
* Removed incorrect @abstract tags
* Added missing @method tags
* Lots of other minor cleanup

Change-Id: I4ea66a2dd107613e2ea3a5f56ff54d675d72957e
2013-01-16 15:37:59 -08:00
Timo Tijhof b11bbed7a6 JSDuck: Generated code documentation!
See CODING.md for how to run it.

Mistakes fixed:
* Warning: Unknown type function
  -> Function
* Warning: Unknown type DOMElement
  -> HTMLElement
* Warning: Unknown type DOM Node
  -> HTMLElement
* Warning: Unknown type Integer
  -> Mixed
* Warning: Unknown type Command
  -> ve.Command
* Warning: Unknown type any
  -> number
* Warning: Unknown type ve.Transaction
  -> ve.dm.Transaction
* Warning: Unknown type ve.dm.AnnotationSet
  -> ve.AnnotationSet
* Warning: Unknown type false
  -> boolean
* Warning: Unknown type ve.dm.AlienNode
  ve.dm doesn't have a generic AlienNode like ve.ce
  -> Unknown type ve.dm.AlienInlineNode|ve.dm.AlienBlockNode
* Warning: Unknown type ve.ve.Surface
  -> ve.ce.Surface
* ve.example.lookupNode:
  -> Last @param should be @return
* ve.dm.Transaction.prototype.pushReplace:
  -> @param {Array] should be @param {Array}
* Warning: ve.BranchNode.js:27: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)
* Warning: ve.LeafNode.js:21: {@link ve.Node#hasChildren} links to non-existing member
  -> (removed)

Differences fixed:
* Variadic arguments are like @param {Type...} [name]
  instead of @param {Type} [name...]
* Convert all file headers from /** to /*! because JSDuck tries
  to parse all /** blocks and fails to parse with all sorts of
   errors for "Global property", "Unnamed property", and
  "Duplicate property".
  Find: \/\*\*([^@]+)(@copyright)
  Replace: /*!$1$2
* Indented blocks are considered code examples.
  A few methods had documentation with numbered lists that were
  indented, which have now been updated to not be intended.
* The free-form text descriptions are parsed with Markdown,
  which requires lists to be separated from paragraphs by an
  empty line.
  And we should use `backticks` instead of {braces} for inline
  code in text paragraphs.
* Doc blocks for classes and their constructor have to be
  in the correct order (@constructor, @param, @return must be
  before @class, @abstract, @extends etc.)
* `@extends Class` must not have Class {wrapped}
* @throws must start with a {Type}
* @example means something else. It is used for an  inline demo
  iframe, not code block. For that simply indent with spaces.
* @member means something else.
  Non-function properties are marked with @property, not @member.
* To create a link to a class or member, in most cases the name
  is enough to create a link. E.g. Foo, Foo.bar, Foo.bar#quux,
  where a hash stands for "instance member", so Foo.bar#quux,
  links to Foo.bar.prototype.quux (the is not supported, as
  "prototype" is considered an implementation detail, it only
  indexes class name and method name).
  If the magic linker doesn't work for some case, the
  verbose syntax is {@link #target label}.
* @property can't have sub-properties (nested @param and @return
  values are supported, only @static @property can't be nested).
  We only have one case of this, which can be worked around by
  moving those in a new virtual class. The code is unaltered
  (only moved down so that it isn't with the scope of the main
  @class block). ve.dm.TransactionProcessor.processors.

New:
* @mixins: Classes mixed into the current class.
* @event: Events that can be emitted by a class. These are also
  inherited by subclasses. (+ @param, @return and @preventable).
  So ve.Node#event-attach is inherited to ve.dm.BreakNode,
  just like @method is.
* @singleton: Plain objects such as ve, ve.dm, ve.ce were missing
  documentation causing a tree error. Documented those as a
  JSDuck singleton, which they but just weren't documented yet.
  NB: Members of @singleton don't need @static (if present,
  triggers a compiler warning).
* @chainable: Shorthand for "@return this". We were using
  "@return {classname}" which is ambiguous (returns the same
  instance or another instance?), @chainable is specifically
  for "@return this". Creates proper labels in the generated
  HTML pages.

Removed:
* @mixin: (not to be confused with @mixins). Not supported by
  JSDuck. Every class is standalone anyway. Where needed marked
  them @class + @abstract instead.

Change-Id: I6a7c9e8ee8f995731bc205d666167874eb2ebe23
2013-01-05 01:16:32 +01:00
Christian Williams 9787166bab Fixing Pre-Annotations
AnnotationAction and SurfaceFragment now use insertAnnotations.

ve.dm.Surface.test
* Removed test for annotate method (not needed anymore)

ve.dm.SurfaceFragment
* Now using getInsertionAnnotations method
* Added support for modifying insertion annotations when annotating a zero-length selection

ve.dm.Surface
* Moved in insertion annotations state from document model
* Added insertion annotation interface (enable, disable, areEnabled, get, set, add, and remove)
* Simplified handling of annotations on change
* Removed annotate method (not used anymore)

ve.dm.Document
* Removed insertion annotations (moved it to surface model)

ve.ce.Surface
* Cleaned up handleInsertion and changed it to use the insertion annotations interface on the surface model

ve.AnnotationAction
* Moved insertion annotation handling out of here since it's now included in the surface fragment

Change-Id: I047d656acf7fa1c63f726ca2b0801e1476f84f96
2012-11-19 17:09:08 -08:00
Catrope 405581f6b8 New annotation API: update tests
Change-Id: I301a1d89c33dd68197d629d187a9a5be8cbf3852
2012-10-12 15:07:28 -07:00
Catrope 74ed8e8766 Rename ve_foo_bar back to VeFooBar per discussion
Change-Id: Ibf6d4f08c4761727b2e3952a76e474c8221b38f9
2012-09-06 16:15:55 -07:00
Timo Tijhof b1d9c83b5d Object management: Object create/inherit/clone utilities
* For the most common case:
  - replace ve.extendClass with ve.inheritClass (chose slightly
    different names to detect usage of the old/new one, and I
    like 'inherit' better).
  - move it up to below the constructor, see doc block for why.

* Cases where more than 2 arguments were passed to
  ve.extendClass are handled differently depending on the case.

  In case of a longer inheritance tree, the other arguments
  could be omitted (like in "ve.ce.FooBar, ve.FooBar,
  ve.Bar". ve.ce.FooBar only needs to inherit from ve.FooBar,
  because ve.ce.FooBar inherits from ve.Bar).

  In the case of where it previously had two mixins with
  ve.extendClass(), either one becomes inheritClass and one
  a mixin, both to mixinClass().

  No visible changes should come from this commit as the
  instances still all have the same visible properties in the
  end. No more or less than before.

* Misc.:
 - Be consistent in calling parent constructors in the
   same order as the inheritance.
 - Add missing @extends and @param documentation.
 - Replace invalid {Integer} type hint with {Number}.
 - Consistent doc comments order:
   @class, @abstract, @constructor, @extends, @params.
 - Fix indentation errors
   A fairly common mistake was a superfluous space before the
   identifier on the assignment line directly below the
   documentation comment.
   $ ack "^ [^*]" --js modules/ve
 - Typo "Inhertiance" -> "Inheritance".
 - Replacing the other confusing comment "Inheritance" (inside
   the constructor) with "Parent constructor".
 - Add missing @abstract for ve.ui.Tool.
 - Corrected ve.FormatDropdownTool to ve.ui.FormatDropdownTool.js
 - Add function names to all @constructor functions. Now that we
   have inheritance it is important and useful to have these
   functions not be anonymous.

   Example of debug shot: http://cl.ly/image/1j3c160w3D45

   Makes the difference between

   < documentNode;
   > ve_dm_DocumentNode
     ...
     : ve_dm_BranchNode
       ...
       : ve_dm_Node
         ...
         : ve_dm_Node
           ...
           : Object
             ...

   without names (current situation):

   < documentNode;
   > Object
     ...
     : Object
       ...
       : Object
         ...
         : Object
           ...
           : Object
             ...

   though before this commit, it really looks like this
   (flattened since ve.extendClass really did a mixin):

   < documentNode;
   > Object
     ...
     ...
     ...

   Pattern in Sublime (case-sensitive) to find nameless
   constructor functions:
   "^ve\..*\.([A-Z])([^\.]+) = function \("

Change-Id: Iab763954fb8cf375900d7a9a92dec1c755d5407e
2012-09-06 15:29:31 -07:00
Catrope 5e7c14c868 Manage annotations in ve.AnnotationSet object
Introduced the ve.AnnotationSet class to manage sets of annotations. This
is a generalization of ve.OrderedHashSet, a class that manages a set
using an array and an object keyed by hash.

Converted everything that stores, tracks or passes around annotations to
use ve.AnnotationSet. In particular, this means the linear model now
contains AnnotationSets instead of hash-keyed objects.

This allows us to maintain the order of annotations in the linear model,
and will help fix bugs with annotation ordering and splitting.

Change-Id: I50975b0a95f4cc33017a0b59fdede9ed1eff0124
2012-09-06 14:39:38 -07:00
Timo Tijhof 9b49a7ce81 Clean up: Single quotes
* There were only 3 files with single quotes, fixed them all.

* Added option to .jshintrc (be sure to use the latest version of
  node-jshint since this is a fairly new addition to the library).

Change-Id: I8bf8895ce56bf86e3bed244279a9d32269e44763
2012-08-07 07:02:01 +02:00
Trevor Parscal 2eb0d4e51f Javascript, unlike PHP doesn't need double quotes for \n
This just cleans up a few places where single quotes should have been used instead of double quotes.

Change-Id: I6c53652e71ab96842ed5bb41fb1e0b8c923eb25d
2012-08-07 06:49:44 +02:00
Timo Tijhof 88f6089952 Kranitor #1: On-boarding
'''Kranitor commits''' are commits by Krinkle with his janitor hat on.
Must never contain functional changes mixed with miscellaneous changes.

.gitignore:
 * Add .DS_Store to the ignore list so that browsing the directories
   on Mac OS X, will not add these files to the list of untracked
   files.
 * Fix missing newline at end of file

.jshintrc
 * raises -> throws
 * +module (QUnit.module)
 * remove 'Node' (as of node-jshint 1.7.2 this is now part of
   'browser:true', as it should be)

Authors:
 * Adding myself

MWExtension/VisualEditor.php
 * Fix default value of wgVisualEditorParsoidURL to not
   point to the experimental instance in WMF Labs.

Issues:
 * ve.ce.TextNode:
  - Fix TODO: Don't perform a useless clone of an already-jQuerified object.
  - Use .html() to set html content instead of encapsulating between
    two strings. This is slightly faster but more importantly safer,
    and prevents situations where the resulting jQuery collection
    actually contains 2 elements instead of 1, thus messing up
    what .contents() is iterating over.
 * ve.ce.Document.test.js
  - Fix: ReferenceError: assert is not defined
 * ve.dm.Document.test.js
  - Fix: ReferenceError: assert is not defined
 * ve.dm.Transaction.test.js
  - Fix: ReferenceError: assert is not defined
 * ve.dm.TransactionProcessor.test.js
  - Fix: ReferenceError: assert is not defined
 * ext.visualEditor.viewPageTarget
  - Missing dependency on 'mediawiki.Title'

Code conventions / Misc cleanup
 * Various JSHint warnings.
 * Whitespace
 * jQuery(): Use '<tag>' for element creation,
   use '<valid><xml/></valid>' for parsing
 * Use the default operator instead of ternary when the condition and
   first value are the same.
   x = foo ? foo : bar; -> x = foo || bar;
   Because contrary to some programming language (PHP...), in JS the
   default operator does not enforce a boolean result but returns the
   original value, hence it being called the 'default' operator, as
   opposed to the 'or' operator.
 * No need to call addClass() twice, it takes a space-separated list
   (jQuery splits by space and adds if needed)
 * Use .on( event[, selector], fn ) instead of the deprecated
   routers to it such as .bind(), .delegate() and .live().
   All these three are now built-in and fully compatible with .on()
 * Add 'XXX:' comments for suspicious code that I don't want to change
   as part of a clean up commit.
 * Remove unused variables (several var x = this; where x was not
   used anywhere, possibly from boilerplate copy/paste)
 * Follows-up Trevor's commit that converts test suites to the new
   QUnit format. Also removed the globals since we no longer use those
   any more.

Change-Id: I7e37c9bff812e371c7f65a6fd85d9e2af3e0a22f
2012-07-27 14:40:00 -07:00
Trevor Parscal 76bac7d152 Move test files
Change-Id: Id0a0bd5b4a91f702cad34e9f5e7f2121763abffd
2012-07-25 14:35:49 -07:00
Renamed from tests/ve/dm/ve.dm.Surface.test.js (Browse further)