Commit graph

13 commits

Author SHA1 Message Date
Moriel Schottlender 53f4b2f1ea MWExtensionInspector input direction based on content
In general, the direction of the MWExtensionInspector textarea
should be dependent on the directionality of the node it is editing.

The only exceptions are <hiero> and <math> that need to have their
textarea LTR always; these two inspectors' directionality definition
is overridden in their onOpen() method.

Bug: 56779
Change-Id: Iac5c1c3bf2c61b9fa36c9588c1734c91ca4305c4
2013-11-08 11:27:02 -08:00
Trevor Parscal efafed3231 Remove ve.{inheritClass,mixinClass} and use OO instead
Change-Id: I8df9226a358a76b661eab6e967ff0d63d361f691
2013-10-18 18:58:08 +02:00
Roan Kattouw 75270e24d5 Fixes for Trevor's crazy half-baked commit
Fix things that 4aa86d0f8 broke:
* Update surface parameter to windowSet in all ve.ui.SurfaceDialog subclasses
* Do the same for ve.ui.SurfaceInspector subclasses
* Fix @extends documentation for SurfaceDialog
* Fix documentation for ve.ui.SurfaceInspector, copypasta from SurfaceDialog

Bonus:
* Add .getMetaList() getter to dm.Surface

Change-Id: I843e99e45e9b013cb9cb559f050384d39bbbddf2
2013-10-09 22:08:13 +02:00
Trevor Parscal 4aa86d0f87 Make dialogs, inspectors windows and window sets generic
Objective:
* Remove surface dependencies in dialogs, inspectors, windows and window sets
* Introduce surface-specific versions of dialogs, inspectors and window sets

Change-Id: I2db59127d2085b02e173a3605e174317e419e213
2013-10-07 10:37:47 -07:00
Roan Kattouw b8a0512237 Implement live preview in MWMathInspector
250ms after the user stops typing, we rerender the node with what they've
typed so far.

Bonus:
* When using MathJax, tell it which node to rerender
* Avoid crash when trying to unwrap wrapper paragraph

Change-Id: I623eef48e40d480cc98766cf7daf75dacd0bde19
2013-09-26 14:59:16 -07:00
Ed Sanders e6f48c5c93 'Config' -> 'Configuration' in all comments
Because the former isn't a real word.

Change-Id: Ie6ed15f9e390b357bbaa768b57f3c3fd7cf21181
2013-09-25 11:23:16 +01:00
Trevor Parscal 8dfbc5baa5 Make tools generic and add fancy tool groups
Objectives:

* Got rid of mw prefixing in tools, inspectors and dialogs
* Simplify tool classes so they can be generically used as items in bars, lists and menus
* Add support for a catch-all toolbar group
* Simplify tool registration, leaning on tool classes' static name property
* Move default commands to command registry
* Move default triggers to trigger registry
* Get language tool working in standalone

Change-Id: Ic97a636f9a193374728629931b6702bee1b3416a
2013-09-03 11:27:39 -07:00
Ed Sanders 671c7d3b25 Create base MWExtensionNode for simple extension support
MWMath and other simple extensions all behave in a similar way, e.g.
<tagname>Foreign syntax</tagname>.

This creates a base class that should make supporting such extensions,
and editing their contents in a plain text box, very simple.

Change-Id: Icc0acb33fe32704f71dacb552d9dfa3142eaef2b
2013-08-07 17:39:31 +08:00
Ed Sanders 0d30e1e77d MWMath cleanup
VisualEditor.php
* Add CSS file

ve.ce.MWMathNode.js
* Wrap the image in a span, so GenerateContentNode doesn't
  try to nest an image inside an image
* Remove unnecessary attribute setting
* Only pass unwrapped image to deferred.resolve
* Retrigger MathJax rendering

ve.ce.Node.css
* Use inline-block for image wrapper

ve.dm.MWMathNode.js
* Mixin GeneratedContentNode and implement getHash
* Copy over functionality of MWTransclusionNode:
  + Just store data-mw for attributes
  + Store orignal(DomElement|MW|Index) for selser

ve.init.mw.ViewPageTarget.js
* Add mwMath to the toolbar

ve.ui.MWMathInspector.js
* Remove static.InputWidget, not required in this architecture
* Use multiline TextInputWidget
* Only update mw attribute
* Allow creation of new math nodes

ve.ui.MWInspector.css
* Set height of TextInputWidget

Change-Id: I520f8ccc9f89a2ce70aa1d9e02ed0c6cacbecc2f
2013-07-30 23:47:37 +01:00
jenkins-bot 41ff03c98a Merge "Math Node UI (Bug Fix)" 2013-07-19 17:14:58 +00:00
jiabao 8eadcb0a26 Math Node UI (Bug Fix)
Fixed two bugs found after merging:

1. Opened the Math node inspector without editing
anything, then clicked somewhere else on the page,
it crashed.

2. Similarly, opened the Math node inspector
without editing anything, then clicked the
"Cancel" button to cancel the edit, it crashed.

Both of these problems are fixed by this patch.
The issue was with using the getFocusedNode() in
the inspector onClose function to save changes.

Also, I included some minor changes relating to
the last code review. =D

Change-Id: I6e200f2a228b71dc5af5aa9843c461f43b926f8d
2013-07-20 01:42:08 +10:00
James D. Forrester 992cb43de5 Now we have a maths icon, let's use it
Change-Id: I057f74975c0cb61bee54733fd4153ab0f75416d5
2013-07-18 15:48:21 -07:00
Trevor Parscal 37240aca59 Math Node UI
Show an inspector with inputwidget when the user clicks a math
node. The data of the math equation is shown in the
edit box, it can re-render the math tag image when
the inspector is closed, and save the change when
saving the page.

TODO:
* Change the icon from link to math
* Translate title by translatewiki in i18n
* Other further UI improvements

Change-Id: I4d7533af25186cc39cc4bc6a4326d222ffd6db19
2013-07-07 07:32:11 +00:00